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Danny Dolev

Publications and source records attributed to Danny Dolev.

At least 37 records · Page 2Linked to original sources

Fault Identification via Non-parametric Belief Propagation

We consider the problem of identifying a pattern of faults from a set of noisy linear measurements. Unfortunately, maximum a posteriori probability estimation of the fault pattern is computationally intractable. To solve the fault identification problem, we propose a non-parametric belief propagation approach. We show empirically that our belief propagation solver is more accurate than recent state-of-the-art algorithms including interior point methods and semidefinite programming. Our superior performance is explained by the fact that we take into account both the binary nature of the individual faults and the sparsity of the fault pattern arising from their rarity.

cs.IT↗

Simple Gradecast Based Algorithms

Gradecast is a simple three-round algorithm presented by Feldman and Micali. The current work presents a very simple algorithm that utilized Gradecast to achieve Byzantine agreement. Two small variations of the presented algorithm lead to improved algorithms for solving the Approximate agreement problem and the Multi-consensus problem. An optimal approximate agreement algorithm was presented by Fekete, which supports up to 1/4 n Byzantine nodes and has message complexity of O(n^k), where n is the number of nodes and k is the number of rounds. Our solution to the approximate agreement problem is optimal, simple and reduces the message complexity to O(k * n^3), while supporting up to 1/3 n Byzantine nodes. Multi consensus was first presented by Bar-Noy et al. It consists of consecutive executions of l Byzantine consensuses. Bar-Noy et al., show an optimal amortized solution to this problem, assuming that all nodes start each consensus instance at the same time, a property that cannot be guaranteed with early stopping. Our solution is simpler, preserves round complexity optimality, allows early stopping and does not require synchronized starts of the consensus instances.

cs.DC↗

A Fault-Resistant Asynchronous Clock Function

Consider an asynchronous network in a shared-memory environment consisting of n nodes. Assume that up to f of the nodes might be Byzantine (n > 12f), where the adversary is full-information and dynamic (sometimes called adaptive). In addition, the non-Byzantine nodes may undergo transient failures. Nodes advance in atomic steps, which consist of reading all registers, performing some calculation and writing to all registers. This paper contains three main contributions. First, the clock-function problem is defined, which is a generalization of the clock synchronization problem. This generalization encapsulates previous clock synchronization problem definitions while extending them to the current paper's model. Second, a randomized asynchronous self-stabilizing Byzantine tolerant clock synchronization algorithm is presented. In the construction of the clock synchronization algorithm, a building block that ensures different nodes advance at similar rates is developed. This feature is the third contribution of the paper. It is self-stabilizing and Byzantine tolerant and can be used as a building block for different algorithms that operate in an asynchronous self-stabilizing Byzantine model. The convergence time of the presented algorithm is exponential. Observe that in the asynchronous setting the best known full-information dynamic Byzantine agreement also has expected exponential convergence time, even though currently there is no known reduction between the two.

cs.DC↗

Distributed Sensor Selection using a Truncated Newton Method

We propose a new distributed algorithm for computing a truncated Newton method, where the main diagonal of the Hessian is computed using belief propagation. As a case study for this approach, we examine the sensor selection problem, a Boolean convex optimization problem. We form two distributed algorithms. The first algorithm is a distributed version of the interior point method by Joshi and Boyd, and the second algorithm is an order of magnitude faster approximation. As an example application we discuss distributed anomaly detection in networks. We demonstrate the applicability of our solution using both synthetic data and real traffic logs collected from the Abilene Internet backbone.

cs.IT↗

A Low Density Lattice Decoder via Non-Parametric Belief Propagation

The recent work of Sommer, Feder and Shalvi presented a new family of codes called low density lattice codes (LDLC) that can be decoded efficiently and approach the capacity of the AWGN channel. A linear time iterative decoding scheme which is based on a message-passing formulation on a factor graph is given. In the current work we report our theoretical findings regarding the relation between the LDLC decoder and belief propagation. We show that the LDLC decoder is an instance of non-parametric belief propagation and further connect it to the Gaussian belief propagation algorithm. Our new results enable borrowing knowledge from the non-parametric and Gaussian belief propagation domains into the LDLC domain. Specifically, we give more general convergence conditions for convergence of the LDLC decoder (under the same assumptions of the original LDLC convergence analysis). We discuss how to extend the LDLC decoder from Latin square to full rank, non-square matrices. We propose an efficient construction of sparse generator matrix and its matching decoder. We report preliminary experimental results which show our decoder has comparable symbol to error rate compared to the original LDLC decoder.%

cs.IT↗

An Optimal Self-Stabilizing Firing Squad

Consider a fully connected network where up to $t$ processes may crash, and all processes start in an arbitrary memory state. The self-stabilizing firing squad problem consists of eventually guaranteeing simultaneous response to an external input. This is modeled by requiring that the non-crashed processes "fire" simultaneously if some correct process received an external "GO" input, and that they only fire as a response to some process receiving such an input. This paper presents FireAlg, the first self-stabilizing firing squad algorithm. The FireAlg algorithm is optimal in two respects: (a) Once the algorithm is in a safe state, it fires in response to a GO input as fast as any other algorithm does, and (b) Starting from an arbitrary state, it converges to a safe state as fast as any other algorithm does.

cs.DC↗

Self-stabilizing Byzantine Agreement

Byzantine agreement algorithms typically assume implicit initial state consistency and synchronization among the correct nodes and then operate in coordinated rounds of information exchange to reach agreement based on the input values. The implicit initial assumptions enable correct nodes to infer about the progression of the algorithm at other nodes from their local state. This paper considers a more severe fault model than permanent Byzantine failures, one in which the system can in addition be subject to severe transient failures that can temporarily throw the system out of its assumption boundaries. When the system eventually returns to behave according to the presumed assumptions it may be in an arbitrary state in which any synchronization among the nodes might be lost, and each node may be at an arbitrary state. We present a self-stabilizing Byzantine agreement algorithm that reaches agreement among the correct nodes in an optimal ration of faulty to correct, by using only the assumption of eventually bounded message transmission delay. In the process of solving the problem, two additional important and challenging building blocks were developed: a unique self-stabilizing protocol for assigning consistent relative times to protocol initialization and a Reliable Broadcast primitive that progresses at the speed of actual message delivery time.

cs.DC↗

Fixing Convergence of Gaussian Belief Propagation

Gaussian belief propagation (GaBP) is an iterative message-passing algorithm for inference in Gaussian graphical models. It is known that when GaBP converges it converges to the correct MAP estimate of the Gaussian random vector and simple sufficient conditions for its convergence have been established. In this paper we develop a double-loop algorithm for forcing convergence of GaBP. Our method computes the correct MAP estimate even in cases where standard GaBP would not have converged. We further extend this construction to compute least-squares solutions of over-constrained linear systems. We believe that our construction has numerous applications, since the GaBP algorithm is linked to solution of linear systems of equations, which is a fundamental problem in computer science and engineering. As a case study, we discuss the linear detection problem. We show that using our new construction, we are able to force convergence of Montanari's linear detection algorithm, in cases where it would originally fail. As a consequence, we are able to increase significantly the number of users that can transmit concurrently.

cs.IT↗

Distributed Large Scale Network Utility Maximization

Recent work by Zymnis et al. proposes an efficient primal-dual interior-point method, using a truncated Newton method, for solving the network utility maximization (NUM) problem. This method has shown superior performance relative to the traditional dual-decomposition approach. Other recent work by Bickson et al. shows how to compute efficiently and distributively the Newton step, which is the main computational bottleneck of the Newton method, utilizing the Gaussian belief propagation algorithm. In the current work, we combine both approaches to create an efficient distributed algorithm for solving the NUM problem. Unlike the work of Zymnis, which uses a centralized approach, our new algorithm is easily distributed. Using an empirical evaluation we show that our new method outperforms previous approaches, including the truncated Newton method and dual-decomposition methods. As an additional contribution, this is the first work that evaluates the performance of the Gaussian belief propagation algorithm vs. the preconditioned conjugate gradient method, for a large scale problem.

cs.IT↗

Self-stabilizing Numerical Iterative Computation

Many challenging tasks in sensor networks, including sensor calibration, ranking of nodes, monitoring, event region detection, collaborative filtering, collaborative signal processing, {\em etc.}, can be formulated as a problem of solving a linear system of equations. Several recent works propose different distributed algorithms for solving these problems, usually by using linear iterative numerical methods. The main problem with previous approaches is that once the problem inputs change during the process of computation, the computation may output unexpected results. In real life settings, sensor measurements are subject to varying environmental conditions and to measurement noise. We present a simple iterative scheme called SS-Iterative for solving systems of linear equations, and examine its properties in the self-stabilizing perspective. We analyze the behavior of the proposed scheme under changing input sequences using two different assumptions on the input: a box bound, and a probabilistic distribution. As a case study, we discuss the sensor calibration problem and provide simulation results to support the applicability of our approach.

math.NA↗

Peer-to-Peer Secure Multi-Party Numerical Computation Facing Malicious Adversaries

We propose an efficient framework for enabling secure multi-party numerical computations in a Peer-to-Peer network. This problem arises in a range of applications such as collaborative filtering, distributed computation of trust and reputation, monitoring and other tasks, where the computing nodes is expected to preserve the privacy of their inputs while performing a joint computation of a certain function. Although there is a rich literature in the field of distributed systems security concerning secure multi-party computation, in practice it is hard to deploy those methods in very large scale Peer-to-Peer networks. In this work, we try to bridge the gap between theoretical algorithms in the security domain, and a practical Peer-to-Peer deployment. We consider two security models. The first is the semi-honest model where peers correctly follow the protocol, but try to reveal private information. We provide three possible schemes for secure multi-party numerical computation for this model and identify a single light-weight scheme which outperforms the others. Using extensive simulation results over real Internet topologies, we demonstrate that our scheme is scalable to very large networks, with up to millions of nodes. The second model we consider is the malicious peers model, where peers can behave arbitrarily, deliberately trying to affect the results of the computation as well as compromising the privacy of other peers. For this model we provide a fourth scheme to defend the execution of the computation against the malicious peers. The proposed scheme has a higher complexity relative to the semi-honest model. Overall, we provide the Peer-to-Peer network designer a set of tools to choose from, based on the desired level of security.

cs.CR↗

Self-stabilizing Numerical Iterative Computation

Many challenging tasks in sensor networks, including sensor calibration, ranking of nodes, monitoring, event region detection, collaborative filtering, collaborative signal processing, {\em etc.}, can be formulated as a problem of solving a linear system of equations. Several recent works propose different distributed algorithms for solving these problems, usually by using linear iterative numerical methods. In this work, we extend the settings of the above approaches, by adding another dimension to the problem. Specifically, we are interested in {\em self-stabilizing} algorithms, that continuously run and converge to a solution from any initial state. This aspect of the problem is highly important due to the dynamic nature of the network and the frequent changes in the measured environment. In this paper, we link together algorithms from two different domains. On the one hand, we use the rich linear algebra literature of linear iterative methods for solving systems of linear equations, which are naturally distributed with rapid convergence properties. On the other hand, we are interested in self-stabilizing algorithms, where the input to the computation is constantly changing, and we would like the algorithms to converge from any initial state. We propose a simple novel method called \syncAlg as a self-stabilizing variant of the linear iterative methods. We prove that under mild conditions the self-stabilizing algorithm converges to a desired result. We further extend these results to handle the asynchronous case. As a case study, we discuss the sensor calibration problem and provide simulation results to support the applicability of our approach.

cs.DC↗

A Gaussian Belief Propagation Solver for Large Scale Support Vector Machines

Support vector machines (SVMs) are an extremely successful type of classification and regression algorithms. Building an SVM entails solving a constrained convex quadratic programming problem, which is quadratic in the number of training samples. We introduce an efficient parallel implementation of an support vector regression solver, based on the Gaussian Belief Propagation algorithm (GaBP). In this paper, we demonstrate that methods from the complex system domain could be utilized for performing efficient distributed computation. We compare the proposed algorithm to previously proposed distributed and single-node SVM solvers. Our comparison shows that the proposed algorithm is just as accurate as these solvers, while being significantly faster, especially for large datasets. We demonstrate scalability of the proposed algorithm to up to 1,024 computing nodes and hundreds of thousands of data points using an IBM Blue Gene supercomputer. As far as we know, our work is the largest parallel implementation of belief propagation ever done, demonstrating the applicability of this algorithm for large scale distributed computing systems.

cs.LG↗

Distributed Kalman Filter via Gaussian Belief Propagation

Recent result shows how to compute distributively and efficiently the linear MMSE for the multiuser detection problem, using the Gaussian BP algorithm. In the current work, we extend this construction, and show that operating this algorithm twice on the matching inputs, has several interesting interpretations. First, we show equivalence to computing one iteration of the Kalman filter. Second, we show that the Kalman filter is a special case of the Gaussian information bottleneck algorithm, when the weight parameter $β= 1$. Third, we discuss the relation to the Affine-scaling interior-point method and show it is a special case of Kalman filter. Besides of the theoretical interest of this linking estimation, compression/clustering and optimization, we allow a single distributed implementation of those algorithms, which is a highly practical and important task in sensor and mobile ad-hoc networks. Application to numerous problem domains includes collaborative signal processing and distributed allocation of resources in a communication network.

cs.IT↗

Polynomial Linear Programming with Gaussian Belief Propagation

Interior-point methods are state-of-the-art algorithms for solving linear programming (LP) problems with polynomial complexity. Specifically, the Karmarkar algorithm typically solves LP problems in time O(n^{3.5}), where $n$ is the number of unknown variables. Karmarkar's celebrated algorithm is known to be an instance of the log-barrier method using the Newton iteration. The main computational overhead of this method is in inverting the Hessian matrix of the Newton iteration. In this contribution, we propose the application of the Gaussian belief propagation (GaBP) algorithm as part of an efficient and distributed LP solver that exploits the sparse and symmetric structure of the Hessian matrix and avoids the need for direct matrix inversion. This approach shifts the computation from realm of linear algebra to that of probabilistic inference on graphical models, thus applying GaBP as an efficient inference engine. Our construction is general and can be used for any interior-point algorithm which uses the Newton method, including non-linear program solvers.

cs.IT↗

Gaussian Belief Propagation Solver for Systems of Linear Equations

The canonical problem of solving a system of linear equations arises in numerous contexts in information theory, communication theory, and related fields. In this contribution, we develop a solution based upon Gaussian belief propagation (GaBP) that does not involve direct matrix inversion. The iterative nature of our approach allows for a distributed message-passing implementation of the solution algorithm. We also address some properties of the GaBP solver, including convergence, exactness, its max-product version and relation to classical solution methods. The application example of decorrelation in CDMA is used to demonstrate the faster convergence rate of the proposed solver in comparison to conventional linear-algebraic iterative solution methods.

cs.IT↗

Gaussian Belief Propagation Based Multiuser Detection

In this work, we present a novel construction for solving the linear multiuser detection problem using the Gaussian Belief Propagation algorithm. Our algorithm yields an efficient, iterative and distributed implementation of the MMSE detector. We compare our algorithm's performance to a recent result and show an improved memory consumption, reduced computation steps and a reduction in the number of sent messages. We prove that recent work by Montanari et al. is an instance of our general algorithm, providing new convergence results for both algorithms.

cs.IT↗

Peer-to-Peer Secure Multi-Party Numerical Computation

We propose an efficient framework for enabling secure multi-party numerical computations in a Peer-to-Peer network. This problem arises in a range of applications such as collaborative filtering, distributed computation of trust and reputation, monitoring and numerous other tasks, where the computing nodes would like to preserve the privacy of their inputs while performing a joint computation of a certain function. Although there is a rich literature in the field of distributed systems security concerning secure multi-party computation, in practice it is hard to deploy those methods in very large scale Peer-to-Peer networks. In this work, we examine several possible approaches and discuss their feasibility. Among the possible approaches, we identify a single approach which is both scalable and theoretically secure. An additional novel contribution is that we show how to compute the neighborhood based collaborative filtering, a state-of-the-art collaborative filtering algorithm, winner of the Netflix progress prize of the year 2007. Our solution computes this algorithm in a Peer-to-Peer network, using a privacy preserving computation, without loss of accuracy. Using extensive large scale simulations on top of real Internet topologies, we demonstrate the applicability of our approach. As far as we know, we are the first to implement such a large scale secure multi-party simulation of networks of millions of nodes and hundreds of millions of edges.

cs.CR↗