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Danny H. K. Tsang

Publications and source records attributed to Danny H. K. Tsang.

At least 37 records · Page 2Linked to original sources

Competitive Analysis of Online Path Selection: Impacts of Path Length, Topology, and System-Level Costs

Consider a communication network to which a sequence of self-interested users come and send requests for data transmission between nodes. This work studies the question of how to guide the path selection choices made by those online-arriving users and maximize the social welfare. Competitive analysis is the main technical tool. Specifically, the impacts of path length bounds and topology on the competitive ratio of the designed algorithm are analyzed theoretically and explored experimentally. We observe intricate and interesting relationships between the empirical performance and the studied network parameters, which shed some light on how to design the network. We also investigate the influence of system-level costs on the optimal algorithm design.

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Understanding and Improving Model Averaging in Federated Learning on Heterogeneous Data

Model averaging is a widely adopted technique in federated learning (FL) that aggregates multiple client models to obtain a global model. Remarkably, model averaging in FL yields a superior global model, even when client models are trained with non-convex objective functions and on heterogeneous local datasets. However, the rationale behind its success remains poorly understood. To shed light on this issue, we first visualize the loss landscape of FL over client and global models to illustrate their geometric properties. The visualization shows that the client models encompass the global model within a common basin, and interestingly, the global model may deviate from the basin's center while still outperforming the client models. To gain further insights into model averaging in FL, we decompose the expected loss of the global model into five factors related to the client models. Specifically, our analysis reveals that the global model loss after early training mainly arises from \textit{i)} the client model's loss on non-overlapping data between client datasets and the global dataset and \textit{ii)} the maximum distance between the global and client models. Based on the findings from our loss landscape visualization and loss decomposition, we propose utilizing iterative moving averaging (IMA) on the global model at the late training phase to reduce its deviation from the expected minimum, while constraining client exploration to limit the maximum distance between the global and client models. Our experiments demonstrate that incorporating IMA into existing FL methods significantly improves their accuracy and training speed on various heterogeneous data setups of benchmark datasets. Code is available at \url{https://github.com/TailinZhou/FedIMA}.

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Bayesian Federated Model Compression for Communication and Computation Efficiency

In this paper, we investigate Bayesian model compression in federated learning (FL) to construct sparse models that can achieve both communication and computation efficiencies. We propose a decentralized Turbo variational Bayesian inference (D-Turbo-VBI) FL framework where we firstly propose a hierarchical sparse prior to promote a clustered sparse structure in the weight matrix. Then, by carefully integrating message passing and VBI with a decentralized turbo framework, we propose the D-Turbo-VBI algorithm which can (i) reduce both upstream and downstream communication overhead during federated training, and (ii) reduce the computational complexity during local inference. Additionally, we establish the convergence property for thr proposed D-Turbo-VBI algorithm. Simulation results show the significant gain of our proposed algorithm over the baselines in reducing communication overhead during federated training and computational complexity of final model.

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Federated Prompt-based Decision Transformer for Customized VR Services in Mobile Edge Computing System

This paper investigates resource allocation to provide heterogeneous users with customized virtual reality (VR) services in a mobile edge computing (MEC) system. We first introduce a quality of experience (QoE) metric to measure user experience, which considers the MEC system's latency, user attention levels, and preferred resolutions. Then, a QoE maximization problem is formulated for resource allocation to ensure the highest possible user experience,which is cast as a reinforcement learning problem, aiming to learn a generalized policy applicable across diverse user environments for all MEC servers. To learn the generalized policy, we propose a framework that employs federated learning (FL) and prompt-based sequence modeling to pre-train a common decision model across MEC servers, which is named FedPromptDT. Using FL solves the problem of insufficient local MEC data while protecting user privacy during offline training. The design of prompts integrating user-environment cues and user-preferred allocation improves the model's adaptability to various user environments during online execution.

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FedFA: Federated Learning with Feature Anchors to Align Features and Classifiers for Heterogeneous Data

Federated learning allows multiple clients to collaboratively train a model without exchanging their data, thus preserving data privacy. Unfortunately, it suffers significant performance degradation due to heterogeneous data at clients. Common solutions involve designing an auxiliary loss to regularize weight divergence or feature inconsistency during local training. However, we discover that these approaches fall short of the expected performance because they ignore the existence of a vicious cycle between feature inconsistency and classifier divergence across clients. This vicious cycle causes client models to be updated in inconsistent feature spaces with more diverged classifiers. To break the vicious cycle, we propose a novel framework named Federated learning with Feature Anchors (FedFA). FedFA utilizes feature anchors to align features and calibrate classifiers across clients simultaneously. This enables client models to be updated in a shared feature space with consistent classifiers during local training. Theoretically, we analyze the non-convex convergence rate of FedFA. We also demonstrate that the integration of feature alignment and classifier calibration in FedFA brings a virtuous cycle between feature and classifier updates, which breaks the vicious cycle existing in current approaches. Extensive experiments show that FedFA significantly outperforms existing approaches on various classification datasets under label distribution skew and feature distribution skew.

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Mechanism Design for Online Resource Allocation: A Unified Approach

This paper concerns the mechanism design for online resource allocation in a strategic setting. In this setting, a single supplier allocates capacity-limited resources to requests that arrive in a sequential and arbitrary manner. Each request is associated with an agent who may act selfishly to misreport the requirement and valuation of her request. The supplier charges payment from agents whose requests are satisfied, but incurs a load-dependent supply cost. The goal is to design an incentive compatible online mechanism, which determines not only the resource allocation of each request, but also the payment of each agent, so as to (approximately) maximize the social welfare (i.e., aggregate valuations minus supply cost). We study this problem under the framework of competitive analysis. The major contribution of this paper is the development of a unified approach that achieves the best-possible competitive ratios for setups with different supply costs. Specifically, we show that when there is no supply cost or the supply cost function is linear, our model is essentially a standard 0-1 knapsack problem, for which our approach achieves logarithmic competitive ratios that match the state-of-the-art (which is optimal). For the more challenging setup when the supply cost is strictly-convex, we provide online mechanisms, for the first time, that lead to the optimal competitive ratios as well. To the best of our knowledge, this is the first approach that unifies the characterization of optimal competitive ratios in online resource allocation for different setups including zero, linear and strictly-convex supply costs.

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Online Combinatorial Auctions for Resource Allocation with Supply Costs and Capacity Limits

We study a general online combinatorial auction problem in algorithmic mechanism design. A provider allocates multiple types of capacity-limited resources to customers that arrive in a sequential and arbitrary manner. Each customer has a private valuation function on bundles of resources that she can purchase (e.g., a combination of different resources such as CPU and RAM in cloud computing). The provider charges payment from customers who purchase a bundle of resources and incurs an increasing supply cost with respect to the totality of resources allocated. The goal is to maximize the social welfare, namely, the total valuation of customers for their purchased bundles, minus the total supply cost of the provider for all the resources that have been allocated. We adopt the competitive analysis framework and provide posted-price mechanisms with optimal competitive ratios. Our pricing mechanism is optimal in the sense that no other online algorithms can achieve a better competitive ratio. We validate the theoretic results via empirical studies of online resource allocation in cloud computing. Our numerical results demonstrate that the proposed pricing mechanism is competitive and robust against system uncertainties and outperforms existing benchmarks.

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Mode Connectivity and Data Heterogeneity of Federated Learning

Federated learning (FL) enables multiple clients to train a model while keeping their data private collaboratively. Previous studies have shown that data heterogeneity between clients leads to drifts across client updates. However, there are few studies on the relationship between client and global modes, making it unclear where these updates end up drifting. We perform empirical and theoretical studies on this relationship by utilizing mode connectivity, which measures performance change (i.e., connectivity) along parametric paths between different modes. Empirically, reducing data heterogeneity makes the connectivity on different paths more similar, forming more low-error overlaps between client and global modes. We also find that a barrier to connectivity occurs when linearly connecting two global modes, while it disappears with considering non-linear mode connectivity. Theoretically, we establish a quantitative bound on the global-mode connectivity using mean-field theory or dropout stability. The bound demonstrates that the connectivity improves when reducing data heterogeneity and widening trained models. Numerical results further corroborate our analytical findings.

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Bi-directional Digital Twin and Edge Computing in the Metaverse

The Metaverse has emerged to extend our lifestyle beyond physical limitations. As essential components in the Metaverse, digital twins (DTs) are the real-time digital replicas of physical items. Multi-access edge computing (MEC) provides responsive services to the end users, ensuring an immersive and interactive Metaverse experience. While the digital representation (DT) of physical objects, end users, and edge computing systems is crucial in the Metaverse, the construction of these DTs and the interplay between them have not been well-investigated. In this paper, we discuss the bidirectional reliance between the DT and the MEC system and investigate the creation of DTs of objects and users on the MEC servers and DT-assisted edge computing (DTEC). To ensure seamless handover among MEC servers and to avoid intermittent Metaverse services, we also explore the interaction between local DTECs on local MEC servers and the global DTEC on the cloud server due to the dynamic nature of network states (e.g., channel state and users' mobility). We investigate a continual learning framework for resource allocation strategy in local DTEC through a case study. Our strategy mitigates the desynchronization between physical-digital twins, ensures higher learning outcomes, and provides a satisfactory Metaverse experience.

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Optimal Regularized Online Allocation by Adaptive Re-Solving

This paper introduces a dual-based algorithm framework for solving the regularized online resource allocation problems, which have potentially non-concave cumulative rewards, hard resource constraints, and a non-separable regularizer. Under a strategy of adaptively updating the resource constraints, the proposed framework only requests approximate solutions to the empirical dual problems up to a certain accuracy and yet delivers an optimal logarithmic regret under a locally second-order growth condition. Surprisingly, a delicate analysis of the dual objective function enables us to eliminate the notorious log-log factor in regret bound. The flexible framework renders renowned and computationally fast algorithms immediately applicable, e.g., dual stochastic gradient descent. Additionally, an infrequent re-solving scheme is proposed, which significantly reduces computational demands without compromising the optimal regret performance. A worst-case square-root regret lower bound is established if the resource constraints are not adaptively updated during dual optimization, which underscores the critical role of adaptive dual variable update. Comprehensive numerical experiments demonstrate the merits of the proposed algorithm framework.

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6G Mobile-Edge Empowered Metaverse: Requirements, Technologies, Challenges and Research Directions

The Metaverse has emerged as the successor of the conventional mobile internet to change people's lifestyles. It has strict visual and physical requirements to ensure an immersive experience (i.e., high visual quality, low motion-to-photon latency, and real-time tactile and control experience). However, the current technologies fall short to satisfy these requirements. Mobile edge computing (MEC) has been indispensable to enable low latency and powerful computing. Moreover, the sixth generation (6G) networks promise to provide end users with seamless communications. In this paper, we explore and demonstrate the synergistic relationship between 6G and mobile-edge technologies in empowering the Metaverse with ubiquitous communications and computation. This includes the usage of heterogeneous radios, intelligent reflecting surfaces (IRS), non-orthogonal multiple access (NOMA), and digital twins (DTs) - assisted MEC. We also discuss emerging communication paradigms (i.e., semantic communication, holographic-type communication, and haptic communication) to further satisfy the demand for human-type communications and fulfill user preferences and immersive experiences in the Metaverse.

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Attention-based QoE-aware Digital Twin Empowered Edge Computing for Immersive Virtual Reality

Metaverse applications such as virtual reality (VR) content streaming, require optimal resource allocation strategies for mobile edge computing (MEC) to ensure a high-quality user experience. In contrast to online reinforcement learning (RL) algorithms, which can incur substantial communication overheads and longer delays, the majority of existing works employ offline-trained RL algorithms for resource allocation decisions in MEC systems. However, they neglect the impact of desynchronization between the physical and digital worlds on the effectiveness of the allocation strategy. In this paper, we tackle this desynchronization using a continual RL framework that facilitates the resource allocation dynamically for MEC-enabled VR content streaming. We first design a digital twin-empowered edge computing (DTEC) system and formulate a quality of experience (QoE) maximization problem based on attention-based resolution perception. This problem optimizes the allocation of computing and bandwidth resources while adapting the attention-based resolution of the VR content. The continual RL framework in DTEC enables adaptive online execution in a time-varying environment. The reward function is defined based on the QoE and horizon-fairness QoE (hfQoE) constraints. Furthermore, we propose freshness prioritized experience replay - continual deep deterministic policy gradient (FPER-CDDPG) to enhance the performance of continual learning in the presence of time-varying DT updates. We test FPER-CDDPG using extensive experiments and evaluation. FPER-CDDPG outperforms the benchmarks in terms of average latency, QoE, and successful delivery rate as well as meeting the hfQoE requirements and performance over long-term execution while ensuring system scalability with the increasing number of users.

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The Online Knapsack Problem with Departures

The online knapsack problem is a classic online resource allocation problem in networking and operations research. Its basic version studies how to pack online arriving items of different sizes and values into a capacity-limited knapsack. In this paper, we study a general version that includes item departures, while also considering multiple knapsacks and multi-dimensional item sizes. We design a threshold-based online algorithm and prove that the algorithm can achieve order-optimal competitive ratios. Beyond worst-case performance guarantees, we also aim to achieve near-optimal average performance under typical instances. Towards this goal, we propose a data-driven online algorithm that learns within a policy-class that guarantees a worst-case performance bound. In trace-driven experiments, we show that our data-driven algorithm outperforms other benchmark algorithms in an application of online knapsack to job scheduling for cloud computing.

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Structured Bayesian Compression for Deep Neural Networks Based on The Turbo-VBI Approach

With the growth of neural network size, model compression has attracted increasing interest in recent research. As one of the most common techniques, pruning has been studied for a long time. By exploiting the structured sparsity of the neural network, existing methods can prune neurons instead of individual weights. However, in most existing pruning methods, surviving neurons are randomly connected in the neural network without any structure, and the non-zero weights within each neuron are also randomly distributed. Such irregular sparse structure can cause very high control overhead and irregular memory access for the hardware and even increase the neural network computational complexity. In this paper, we propose a three-layer hierarchical prior to promote a more regular sparse structure during pruning. The proposed three-layer hierarchical prior can achieve per-neuron weight-level structured sparsity and neuron-level structured sparsity. We derive an efficient Turbo-variational Bayesian inferencing (Turbo-VBI) algorithm to solve the resulting model compression problem with the proposed prior. The proposed Turbo-VBI algorithm has low complexity and can support more general priors than existing model compression algorithms. Simulation results show that our proposed algorithm can promote a more regular structure in the pruned neural networks while achieving even better performance in terms of compression rate and inferencing accuracy compared with the baselines.

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An Efficient Ratio Detector for Ambient Backscatter Communication

Ambient backscatter communication (AmBC) leverages the existing ambient radio frequency (RF) environment to implement communication with battery-free devices. One critical challenge of AmBC systems is signal recovery because the transmitted information bits are embedded in the ambient RF signals and these are unknown and uncontrollable. To address this problem, most existing approaches use averaging-based energy detectors and consequently the data rate is low and there is an error floor. Here we propose a new detection strategy based on the ratio between signals received from a multiple-antenna Reader. The advantage of using the ratio is that ambient RF signals are removed directly from the embedded signals without averaging and hence it can increase data rates and avoid the error floor. Different from original ratio detectors that use the magnitude ratio of the signals between two Reader antennas, in our proposed approach, we utilize the complex ratio so that phase information is preserved and propose an accurate linear channel model approximation. This allows the application of existing linear detection techniques from which we can obtain a minimum distance detector and closed-form expressions for bit error rate (BER). In addition, averaging, coding and interleaving can also be included to further enhance the BER. The results are also general, allowing any number of Reader antennas to be utilized in the approach. Numerical results demonstrate that the proposed approach performs better than approaches based on energy detection and original ratio detectors.

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IRS Assisted NOMA Aided Mobile Edge Computing with Queue Stability: Heterogeneous Multi-Agent Reinforcement Learning

By employing powerful edge servers for data processing, mobile edge computing (MEC) has been recognized as a promising technology to support emerging computation-intensive applications. Besides, non-orthogonal multiple access (NOMA)-aided MEC system can further enhance the spectral-efficiency with massive tasks offloading. However, with more dynamic devices brought online and the uncontrollable stochastic channel environment, it is even desirable to deploy appealing technique, i.e., intelligent reflecting surfaces (IRS), in the MEC system to flexibly tune the communication environment and improve the system energy efficiency. In this paper, we investigate the joint offloading, communication and computation resource allocation for IRS-assisted NOMA MEC system. We firstly formulate a mixed integer energy efficiency maximization problem with system queue stability constraint. We then propose the Lyapunov-function-based Mixed Integer Deep Deterministic Policy Gradient (LMIDDPG) algorithm which is based on the centralized reinforcement learning (RL) framework. To be specific, we design the mixed integer action space mapping which contains both continuous mapping and integer mapping. Moreover, the award function is defined as the upper-bound of the Lyapunov drift-plus-penalty function. To enable end devices (EDs) to choose actions independently at the execution stage, we further propose the Heterogeneous Multi-agent LMIDDPG (HMA-LMIDDPG) algorithm based on distributed RL framework with homogeneous EDs and heterogeneous base station (BS) as heterogeneous multi-agent. Numerical results show that our proposed algorithms can achieve superior energy efficiency performance to the benchmark algorithms while maintaining the queue stability. Specially, the distributed structure HMA-LMIDDPG can acquire more energy efficiency gain than centralized structure LMIDDPG.

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Distributed Intelligence in Wireless Networks

The cloud-based solutions are becoming inefficient due to considerably large time delays, high power consumption, security and privacy concerns caused by billions of connected wireless devices and typically zillions bytes of data they produce at the network edge. A blend of edge computing and Artificial Intelligence (AI) techniques could optimally shift the resourceful computation servers closer to the network edge, which provides the support for advanced AI applications (e.g., video/audio surveillance and personal recommendation system) by enabling intelligent decision making on computing at the point of data generation as and when it is needed, and distributed Machine Learning (ML) with its potential to avoid the transmission of large dataset and possible compromise of privacy that may exist in cloud-based centralized learning. Therefore, AI is envisioned to become native and ubiquitous in future communication and networking systems. In this paper, we conduct a comprehensive overview of recent advances in distributed intelligence in wireless networks under the umbrella of native-AI wireless networks, with a focus on the basic concepts of native-AI wireless networks, on the AI-enabled edge computing, on the design of distributed learning architectures for heterogeneous networks, on the communication-efficient technologies to support distributed learning, and on the AI-empowered end-to-end communications. We highlight the advantages of hybrid distributed learning architectures compared to the state-of-art distributed learning techniques. We summarize the challenges of existing research contributions in distributed intelligence in wireless networks and identify the potential future opportunities.

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Pareto-Optimal Learning-Augmented Algorithms for Online Conversion Problems

This paper leverages machine-learned predictions to design competitive algorithms for online conversion problems with the goal of improving the competitive ratio when predictions are accurate (i.e., consistency), while also guaranteeing a worst-case competitive ratio regardless of the prediction quality (i.e., robustness). We unify the algorithmic design of both integral and fractional conversion problems, which are also known as the 1-max-search and one-way trading problems, into a class of online threshold-based algorithms (OTA). By incorporating predictions into design of OTA, we achieve the Pareto-optimal trade-off of consistency and robustness, i.e., no online algorithm can achieve a better consistency guarantee given for a robustness guarantee. We demonstrate the performance of OTA using numerical experiments on Bitcoin conversion.

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