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Dario Izzo

Publications and source records attributed to Dario Izzo.

At least 55 records · Page 3Linked to original sources

Dark Matter reconstruction from stellar orbits in the Galactic Centre

Context. Current constraints on distributed matter in the innermost Galactic Centre (such as a cluster of faint stars and stellar remnants, Dark Matter or a combination thereof) based on the orbital dynamics of the visible stars closest to the central black hole, typically assume simple functional forms for the distributions. Aims. We take instead a general model agnostic approach in which the form of the distribution is not constrained by prior assumptions on the physical composition of the matter. This approach yields unbiased - entirely observation driven - fits for the matter distribution and places constraints on our ability to discriminate between different density profiles (and consequently between physical compositions) of the distributed matter. Methods. We construct a spherical shell model with the flexibility to fit a wide variety of physically reasonable density profiles by modelling the distribution as a series of concentric mass shells. We test this approach in an analysis of mock observations of the star S2. Results. For a sufficiently large and precise data set, we find that it is possible to discriminate between several physically motivated density profiles. However, for data coming from current and expected next generation observational instruments, the potential for profile distinction will remain limited by the precision of the instruments. Future observations will still be able to constrain the overall enclosed distributed mass within the apocentre of the probing orbit in an unbiased manner. We interpret this in the theoretical context of constraining the secular versus non-secular orbital dynamics.

astro-ph.GA↗

On the Generation of a Synthetic Event-Based Vision Dataset for Navigation and Landing

An event-based camera outputs an event whenever a change in scene brightness of a preset magnitude is detected at a particular pixel location in the sensor plane. The resulting sparse and asynchronous output coupled with the high dynamic range and temporal resolution of this novel camera motivate the study of event-based cameras for navigation and landing applications. However, the lack of real-world and synthetic datasets to support this line of research has limited its consideration for onboard use. This paper presents a methodology and a software pipeline for generating event-based vision datasets from optimal landing trajectories during the approach of a target body. We construct sequences of photorealistic images of the lunar surface with the Planet and Asteroid Natural Scene Generation Utility at different viewpoints along a set of optimal descent trajectories obtained by varying the boundary conditions. The generated image sequences are then converted into event streams by means of an event-based camera emulator. We demonstrate that the pipeline can generate realistic event-based representations of surface features by constructing a dataset of 500 trajectories, complete with event streams and motion field ground truth data. We anticipate that novel event-based vision datasets can be generated using this pipeline to support various spacecraft pose reconstruction problems given events as input, and we hope that the proposed methodology would attract the attention of researchers working at the intersection of neuromorphic vision and guidance navigation and control.

cs.CV↗

End-to-end Neural Network Based Quadcopter control

Developing optimal controllers for aggressive high-speed quadcopter flight poses significant challenges in robotics. Recent trends in the field involve utilizing neural network controllers trained through supervised or reinforcement learning. However, the sim-to-real transfer introduces a reality gap, requiring the use of robust inner loop controllers during real flights, which limits the network's control authority and flight performance. In this paper, we investigate for the first time, an end-to-end neural network controller, addressing the reality gap issue without being restricted by an inner-loop controller. The networks, referred to as G\&CNets, are trained to learn an energy-optimal policy mapping the quadcopter's state to rpm commands using an optimal trajectory dataset. In hover-to-hover flights, we identified the unmodeled moments as a significant contributor to the reality gap. To mitigate this, we propose an adaptive control strategy that works by learning from optimal trajectories of a system affected by constant external pitch, roll and yaw moments. In real test flights, this model mismatch is estimated onboard and fed to the network to obtain the optimal rpm command. We demonstrate the effectiveness of our method by performing energy-optimal hover-to-hover flights with and without moment feedback. Finally, we compare the adaptive controller to a state-of-the-art differential-flatness-based controller in a consecutive waypoint flight and demonstrate the advantages of our method in terms of energy optimality and robustness.

cs.RO↗

Investigation of the Robustness of Neural Density Fields

Recent advances in modeling density distributions, so-called neural density fields, can accurately describe the density distribution of celestial bodies without, e.g., requiring a shape model - properties of great advantage when designing trajectories close to these bodies. Previous work introduced this approach, but several open questions remained. This work investigates neural density fields and their relative errors in the context of robustness to external factors like noise or constraints during training, like the maximal available gravity signal strength due to a certain distance exemplified for 433 Eros and 67P/Churyumov-Gerasimenko. It is found that both models trained on a polyhedral and mascon ground truth perform similarly, indicating that the ground truth is not the accuracy bottleneck. The impact of solar radiation pressure on a typical probe affects training neglectable, with the relative error being of the same magnitude as without noise. However, limiting the precision of measurement data by applying Gaussian noise hurts the obtainable precision. Further, pretraining is shown as practical in order to speed up network training. Hence, this work demonstrates that training neural networks for the gravity inversion problem is appropriate as long as the gravity signal is distinguishable from noise. Code and results are available at https://github.com/gomezzz/geodesyNets

astro-ph.EP↗

Optimality Principles in Spacecraft Neural Guidance and Control

Spacecraft and drones aimed at exploring our solar system are designed to operate in conditions where the smart use of onboard resources is vital to the success or failure of the mission. Sensorimotor actions are thus often derived from high-level, quantifiable, optimality principles assigned to each task, utilizing consolidated tools in optimal control theory. The planned actions are derived on the ground and transferred onboard where controllers have the task of tracking the uploaded guidance profile. Here we argue that end-to-end neural guidance and control architectures (here called G&CNets) allow transferring onboard the burden of acting upon these optimality principles. In this way, the sensor information is transformed in real time into optimal plans thus increasing the mission autonomy and robustness. We discuss the main results obtained in training such neural architectures in simulation for interplanetary transfers, landings and close proximity operations, highlighting the successful learning of optimality principles by the neural model. We then suggest drone racing as an ideal gym environment to test these architectures on real robotic platforms, thus increasing confidence in their utilization on future space exploration missions. Drone racing shares with spacecraft missions both limited onboard computational capabilities and similar control structures induced from the optimality principle sought, but it also entails different levels of uncertainties and unmodelled effects. Furthermore, the success of G&CNets on extremely resource-restricted drones illustrates their potential to bring real-time optimal control within reach of a wider variety of robotic systems, both in space and on Earth.

cs.RO↗

Guidance & Control Networks for Time-Optimal Quadcopter Flight

Reaching fast and autonomous flight requires computationally efficient and robust algorithms. To this end, we train Guidance & Control Networks to approximate optimal control policies ranging from energy-optimal to time-optimal flight. We show that the policies become more difficult to learn the closer we get to the time-optimal 'bang-bang' control profile. We also assess the importance of knowing the maximum angular rotor velocity of the quadcopter and show that over- or underestimating this limit leads to less robust flight. We propose an algorithm to identify the current maximum angular rotor velocity onboard and a network that adapts its policy based on the identified limit. Finally, we extend previous work on Guidance & Control Networks by learning to take consecutive waypoints into account. We fly a 4x3m track in similar lap times as the differential-flatness-based minimum snap benchmark controller while benefiting from the flexibility that Guidance & Control Networks offer.

cs.RO↗

Neuromorphic Computing and Sensing in Space

The term ``neuromorphic'' refers to systems that are closely resembling the architecture and/or the dynamics of biological neural networks. Typical examples are novel computer chips designed to mimic the architecture of a biological brain, or sensors that get inspiration from, e.g., the visual or olfactory systems in insects and mammals to acquire information about the environment. This approach is not without ambition as it promises to enable engineered devices able to reproduce the level of performance observed in biological organisms -- the main immediate advantage being the efficient use of scarce resources, which translates into low power requirements. The emphasis on low power and energy efficiency of neuromorphic devices is a perfect match for space applications. Spacecraft -- especially miniaturized ones -- have strict energy constraints as they need to operate in an environment which is scarce with resources and extremely hostile. In this work we present an overview of early attempts made to study a neuromorphic approach in a space context at the European Space Agency's (ESA) Advanced Concepts Team (ACT).

cs.NE↗

Selected Trends in Artificial Intelligence for Space Applications

The development and adoption of artificial intelligence (AI) technologies in space applications is growing quickly as the consensus increases on the potential benefits introduced. As more and more aerospace engineers are becoming aware of new trends in AI, traditional approaches are revisited to consider the applications of emerging AI technologies. Already at the time of writing, the scope of AI-related activities across academia, the aerospace industry and space agencies is so wide that an in-depth review would not fit in these pages. In this chapter we focus instead on two main emerging trends we believe capture the most relevant and exciting activities in the field: differentiable intelligence and on-board machine learning. Differentiable intelligence, in a nutshell, refers to works making extensive use of automatic differentiation frameworks to learn the parameters of machine learning or related models. Onboard machine learning considers the problem of moving inference, as well as learning, onboard. Within these fields, we discuss a few selected projects originating from the European Space Agency's (ESA) Advanced Concepts Team (ACT), giving priority to advanced topics going beyond the transposition of established AI techniques and practices to the space domain.

cs.LG↗

Globally Optimal Event-Based Divergence Estimation for Ventral Landing

Event sensing is a major component in bio-inspired flight guidance and control systems. We explore the usage of event cameras for predicting time-to-contact (TTC) with the surface during ventral landing. This is achieved by estimating divergence (inverse TTC), which is the rate of radial optic flow, from the event stream generated during landing. Our core contributions are a novel contrast maximisation formulation for event-based divergence estimation, and a branch-and-bound algorithm to exactly maximise contrast and find the optimal divergence value. GPU acceleration is conducted to speed up the global algorithm. Another contribution is a new dataset containing real event streams from ventral landing that was employed to test and benchmark our method. Owing to global optimisation, our algorithm is much more capable at recovering the true divergence, compared to other heuristic divergence estimators or event-based optic flow methods. With GPU acceleration, our method also achieves competitive runtimes.

cs.CV↗

Symbolic Regression for Space Applications: Differentiable Cartesian Genetic Programming Powered by Multi-objective Memetic Algorithms

Interpretable regression models are important for many application domains, as they allow experts to understand relations between variables from sparse data. Symbolic regression addresses this issue by searching the space of all possible free form equations that can be constructed from elementary algebraic functions. While explicit mathematical functions can be rediscovered this way, the determination of unknown numerical constants during search has been an often neglected issue. We propose a new multi-objective memetic algorithm that exploits a differentiable Cartesian Genetic Programming encoding to learn constants during evolutionary loops. We show that this approach is competitive or outperforms machine learned black box regression models or hand-engineered fits for two applications from space: the Mars express thermal power estimation and the determination of the age of stars by gyrochronology.

cs.AI↗

The Fellowship of the Dyson Ring: ACT&Friends' Results and Methods for GTOC 11

Dyson spheres are hypothetical megastructures encircling stars in order to harvest most of their energy output. During the 11th edition of the GTOC challenge, participants were tasked with a complex trajectory planning related to the construction of a precursor Dyson structure, a heliocentric ring made of twelve stations. To this purpose, we developed several new approaches that synthesize techniques from machine learning, combinatorial optimization, planning and scheduling, and evolutionary optimization effectively integrated into a fully automated pipeline. These include a machine learned transfer time estimator, improving the established Edelbaum approximation and thus better informing a Lazy Race Tree Search to identify and collect asteroids with high arrival mass for the stations; a series of optimally-phased low-thrust transfers to all stations computed by indirect optimization techniques, exploiting the synodic periodicity of the system; and a modified Hungarian scheduling algorithm, which utilizes evolutionary techniques to arrange a mass-balanced arrival schedule out of all transfer possibilities. We describe the steps of our pipeline in detail with a special focus on how our approaches mutually benefit from each other. Lastly, we outline and analyze the final solution of our team, ACT&Friends, which ranked second at the GTOC 11 challenge.

cs.AI↗

Reliable event detection for Taylor methods in astrodynamics

We present a novel approach for the detection of events in systems of ordinary differential equations. The new method combines the unique features of Taylor integrators with state-of-the-art polynomial root finding techniques to yield a novel algorithm ensuring strong event detection guarantees at a modest computational overhead. Detailed tests and benchmarks focused on problems in astrodynamics and celestial mechanics (such as collisional N-body systems, spacecraft dynamics around irregular bodies accounting for eclipses, computation of Poincare' sections, etc.) show how our approach is superior in both performance and detection accuracy to strategies commonly employed in modern numerical integration works. The new algorithm is available in our open source Taylor integration package heyoka.

astro-ph.EP↗

Neural representation of a time optimal, constant acceleration rendezvous

We train neural models to represent both the optimal policy (i.e. the optimal thrust direction) and the value function (i.e. the time of flight) for a time optimal, constant acceleration low-thrust rendezvous. In both cases we develop and make use of the data augmentation technique we call backward generation of optimal examples. We are thus able to produce and work with large dataset and to fully exploit the benefit of employing a deep learning framework. We achieve, in all cases, accuracies resulting in successful rendezvous (simulated following the learned policy) and time of flight predictions (using the learned value function). We find that residuals as small as a few m/s, thus well within the possibility of a spacecraft navigation $ΔV$ budget, are achievable for the velocity at rendezvous. We also find that, on average, the absolute error to predict the optimal time of flight to rendezvous from any orbit in the asteroid belt to an Earth-like orbit is small (less than 4\%) and thus also of interest for practical uses, for example, during preliminary mission design phases.

astro-ph.EP↗

Deterministic Conjunction Tracking in Long-term Space Debris Simulations

Numerical simulations are at the center of predicting the space debris environment of the upcoming decades. In light of debris generating events, such as continued anti-satellite weapon tests and planned mega-constellations, accurate predictions of the space debris environment are critical to ensure the long-term sustainability of critical satellite orbits. Given the computational complexity of accurate long-term trajectory propagation for a large number of particles, numerical models usually rely on Monte-Carlo approaches for stochastic conjunction assessment. On the other hand, deterministic methods bear the promise of higher accuracy and can serve to validate stochastic approaches. However, they pose a substantial challenge to computational feasibility. In this work, we present the architecture and proof of concept results for a numerical simulation capable of modeling the long term debris evolution over decades with a deterministic conjunction tracking model. For the simulation, we developed an efficient propagator in modern C++ accounting for Earth's gravitational anomalies, solar radiation pressure, and atmospheric drag. We utilized AutoPAS, a sophisticated particle container, which automatically selects the most efficient data structures and algorithms. We present results from a simulation of 16 024 particles in low-Earth orbit over 20 years. Overall, conjunctions are tracked for predicted collisions and close encounters to allow a detailed study of both. We analyze the runtime and computational cost of the simulation in detail. In summary, the obtained results show that modern computational tools finally enable deterministic conjunction tracking and can serve to validate prior results and build higher-fidelity numerical simulations of the long-term debris environment.

astro-ph.EP↗

SPEED+: Next-Generation Dataset for Spacecraft Pose Estimation across Domain Gap

Autonomous vision-based spaceborne navigation is an enabling technology for future on-orbit servicing and space logistics missions. While computer vision in general has benefited from Machine Learning (ML), training and validating spaceborne ML models are extremely challenging due to the impracticality of acquiring a large-scale labeled dataset of images of the intended target in the space environment. Existing datasets, such as Spacecraft PosE Estimation Dataset (SPEED), have so far mostly relied on synthetic images for both training and validation, which are easy to mass-produce but fail to resemble the visual features and illumination variability inherent to the target spaceborne images. In order to bridge the gap between the current practices and the intended applications in future space missions, this paper introduces SPEED+: the next generation spacecraft pose estimation dataset with specific emphasis on domain gap. In addition to 60,000 synthetic images for training, SPEED+ includes 9,531 hardware-in-the-loop images of a spacecraft mockup model captured from the Testbed for Rendezvous and Optical Navigation (TRON) facility. TRON is a first-of-a-kind robotic testbed capable of capturing an arbitrary number of target images with accurate and maximally diverse pose labels and high-fidelity spaceborne illumination conditions. SPEED+ is used in the second international Satellite Pose Estimation Challenge co-hosted by SLAB and the Advanced Concepts Team of the European Space Agency to evaluate and compare the robustness of spaceborne ML models trained on synthetic images.

cs.CV↗

Study of the asteroid Bennu using geodesyANNs and Osiris-Rex data

Asteroids and other small bodies in the solar system tend to have irregular shapes, owing to their low gravity. This irregularity does not only apply to the topology, but also to the underlying geology, potentially containing regions of different densities and materials. The topology can be derived from optical observations, while the mass density distribution of an object is only observable, to some extent, in its gravitational field. In a companion paper, we presented geodesyNets, a neural network approach to infer the mass density distribution of an object from measurements of its gravitational field. In the present work, we apply this approach to the asteroid Bennu using real data from the Osiris Rex mission. The mission measured the trajectories of not only the Osiris Rex spacecraft itself, but also of numerous pebble-sized rock particles which temporarily orbited Bennu. From these trajectory data, we obtain a representation of Bennu's mass density and validate it by propagating, in the resulting gravity field, multiple pebbles not used in the training process. The performance is comparable to that of a polyhedral gravity model of uniform density, but does not require a shape model. As little additional information is needed, we see this as a step towards autonomous on-board inversion of gravitational fields.

astro-ph.EP↗

Geodesy of irregular small bodies via neural density fields: geodesyNets

We present a novel approach based on artificial neural networks, so-called geodesyNets, and present compelling evidence of their ability to serve as accurate geodetic models of highly irregular bodies using minimal prior information on the body. The approach does not rely on the body shape information but, if available, can harness it. GeodesyNets learn a three-dimensional, differentiable, function representing the body density, which we call neural density field. The body shape, as well as other geodetic properties, can easily be recovered. We investigate six different shapes including the bodies 101955 Bennu, 67P Churyumov-Gerasimenko, 433 Eros and 25143 Itokawa for which shape models developed during close proximity surveys are available. Both heterogeneous and homogeneous mass distributions are considered. The gravitational acceleration computed from the trained geodesyNets models, as well as the inferred body shape, show great accuracy in all cases with a relative error on the predicted acceleration smaller than 1\% even close to the asteroid surface. When the body shape information is available, geodesyNets can seamlessly exploit it and be trained to represent a high-fidelity neural density field able to give insights into the internal structure of the body. This work introduces a new unexplored approach to geodesy, adding a powerful tool to consolidated ones based on spherical harmonics, mascon models and polyhedral gravity.

astro-ph.EP↗

Vision-based Neural Scene Representations for Spacecraft

In advanced mission concepts with high levels of autonomy, spacecraft need to internally model the pose and shape of nearby orbiting objects. Recent works in neural scene representations show promising results for inferring generic three-dimensional scenes from optical images. Neural Radiance Fields (NeRF) have shown success in rendering highly specular surfaces using a large number of images and their pose. More recently, Generative Radiance Fields (GRAF) achieved full volumetric reconstruction of a scene from unposed images only, thanks to the use of an adversarial framework to train a NeRF. In this paper, we compare and evaluate the potential of NeRF and GRAF to render novel views and extract the 3D shape of two different spacecraft, the Soil Moisture and Ocean Salinity satellite of ESA's Living Planet Programme and a generic cube sat. Considering the best performances of both models, we observe that NeRF has the ability to render more accurate images regarding the material specularity of the spacecraft and its pose. For its part, GRAF generates precise novel views with accurate details even when parts of the satellites are shadowed while having the significant advantage of not needing any information about the relative pose.

cs.CV↗