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Darja Šmite

Publications and source records attributed to Darja Šmite.

7 recordsLinked to original sources

Beyond Establishing the Four-Day Workweek: Understanding Adaptation and Long-Term Survival in an Agile Software Organization

Context: Existing research on the four-day workweek (4DWW) has primarily examined its introduction and short-term effects, with limited understanding of its long-term survival or its interaction with agile software development. Objective: We study how a reduced-hour 4DWW is introduced, adapted, institutionalized, and sustained under changing organizational and external conditions in an agile software organization. Method: We conducted a longitudinal single-case study of a software organization operating a 32-hour, four-day week. The study draws on 15 semi-structured interviews in 2022 and 2026, analyzed using qualitative content analysis. Results: The 4DWW is better understood as an evolving arrangement than a one-off intervention. After the introduction, teams redesigned coordination, communication, meetings, agile practices, and iterations to adapt to reduced working time. Once institutionalized, the 4DWW faced ownership change, economic downturn, and market and AI pressures. Rather than reverting to five-day workweek, employees absorbed these pressures through voluntary protective adaptations, while anticipating that a rollback would harm job satisfaction, organizational commitment, and employer image. Contribution: We contribute longitudinal evidence on sustaining 4DWW in agile software development and propose two conceptual artifacts: a lifecycle model of the 4DWW and a 4DWW survival matrix, explaining how external pressures and management rationale rollback risk.

cs.SE↗

Towards a Software Architecture Description for Tax Compliance

The internal reuse of software components owned by organizational units in different countries constitutes an implicit form of licensing that may be taxable under international regulations, making tax authorities an often overlooked stakeholder in software architecture. This study assesses to what extent a deliberately minimal software architecture description can make implicit cross-border licensing visible and interpretable for tax experts. We define a deliberately minimal architecture viewpoint based on components, dependencies, ownership, and jurisdiction, and construct a view for a large-scale industrial microservice software system comprising 2,518 components and 16,533 dependencies. The resulting architecture description is evaluated in a judgment study with four experienced tax auditors and tax advisors using semi-structured interviews. The results show that the software architecture description provides a structured, evidence-based starting point for identifying cross-border reuse and supports tax audit discussions. However, experts consistently report limitations, including mismatches between software engineering and legal notions of ownership, unclear jurisdictional assignments, and the perceived risk of interpreting dependency counts as indicators of economic value. These limitations persist despite detailed architectural data. We conclude that software architecture descriptions can expose structurally relevant reuse relationships but cannot, on their own, support the legally meaningful interpretations required for tax assessment, indicating a fundamental mismatch between architectural abstractions and taxation concepts.

cs.SE↗

Quo Vadis, Code Review? Exploring the Future of Code Review

Context: Code review has long been a core practice in collaborative software engineering. As automation becomes increasingly embedded in development workflows, the role and functioning of code review are subject to change. Objective: This study explores how professional developers anticipate the evolution of code review and identifies emerging tensions reflected in these expectations. Method: We conducted a cross-sectional survey with 100 developers across five software-driven companies. The survey captured estimates of current review time and reviewed artifacts, as well as anticipated changes over a five-year horizon. Open-ended questions invited reflections on the future of code review. Quantitative responses were analyzed descriptively, and open-ended responses were independently coded by multiple researchers using thematic analysis to identify recurring patterns in participant responses. Results: Practitioners expect code review to remain essential, anticipating stable or increased time investment and a broader range of reviewed artifacts over the next five years. In open-ended responses, many participants explicitly referenced AI and large language models (LLMs), describing increasing automation in both code authoring and reviewing, including scenarios in which automated systems operate in both roles. Conclusion: Our analysis suggests emerging tensions concerning understanding, accountability, and trust in automation-mediated code review. These tensions provide early empirical signals of socio-technical challenges and position code review as a concrete setting for examining the implications of LLM integration in collaborative software engineering.

cs.SE↗

Taxing Collaborative Software Engineering

The engineering of complex software systems is often the result of a highly collaborative effort. However, collaboration within a multinational enterprise has an overlooked legal implication when developers collaborate across national borders: It is taxable. In this article, we discuss the unsolved problem of taxing collaborative software engineering across borders. We (1) introduce the reader to the basic principle of international taxation, (2) identify three main challenges for taxing collaborative software engineering making it a software engineering problem, and (3) estimate the industrial significance of cross-border collaboration in modern software engineering by measuring cross-border code reviews at a multinational software company.

cs.SE↗

A Taxonomy of Assets for the Development of Software-Intensive Products and Services

Context: Developing software-intensive products or services usually involves a plethora of software artefacts. Assets are artefacts intended to be used more than once and have value for organisations; examples include test cases, code, requirements, and documentation. During the development process, assets might degrade, affecting the effectiveness and efficiency of the development process. Therefore, assets are an investment that requires continuous management. Identifying assets is the first step for their effective management. However, there is a lack of awareness of what assets and types of assets are common in software-developing organisations. Most types of assets are understudied, and their state of quality and how they degrade over time have not been well-understood. Method: We perform a systematic literature review and a field study at five companies to study and identify assets to fill the gap in research. The results were analysed qualitatively and summarised in a taxonomy. Results: We create the first comprehensive, structured, yet extendable taxonomy of assets, containing 57 types of assets. Conclusions: The taxonomy serves as a foundation for identifying assets that are relevant for an organisation and enables the study of asset management and asset degradation concepts.

cs.SE↗

Only Time Will Tell: Modelling Information Diffusion in Code Review with Time-Varying Hypergraphs

Background: Modern code review is expected to facilitate knowledge sharing: All relevant information, the collective expertise, and meta-information around the code change and its context become evident, transparent, and explicit in the corresponding code review discussion. The discussion participants can leverage this information in the following code reviews; the information diffuses through the communication network that emerges from code review. Traditional time-aggregated graphs fall short in rendering information diffusion as those models ignore the temporal order of the information exchange: Information can only be passed on if it is available in the first place. Aim: This manuscript presents a novel model based on time-varying hypergraphs for rendering information diffusion that overcomes the inherent limitations of traditional, time-aggregated graph-based models. Method: In an in-silico experiment, we simulate an information diffusion within the internal code review at Microsoft and show the empirical impact of time on a key characteristic of information diffusion: the number of reachable participants. Results: Time-aggregation significantly overestimates the paths of information diffusion available in communication networks and, thus, is neither precise nor accurate for modelling and measuring the spread of information within communication networks that emerge from code review. Conclusion: Our model overcomes the inherent limitations of traditional, static or time-aggregated, graph-based communication models and sheds the first light on information diffusion through code review. We believe that our model can serve as a foundation for understanding, measuring, managing, and improving knowledge sharing in code review in particular and information diffusion in software engineering in general.

cs.SE↗

Innovation in Large-scale agile -- Benefits and Challenges of Hackathons when Hacking from Home

Hackathons are events in which diverse teams work together to explore, and develop solutions, software or even ideas. Hackathons have been recognized not only as public events for hacking, but also as a corporate mechanism for innovation. Hackathons are a way for established companies to achieve increased employee wellbeing as well as being a curator for innovation and developing new products. Sudden transition to the work-from-home mode caused by the COVID-19 pandemic first put many corporate events requiring collocation, such as hackathons, temporarily on hold and then motivated companies to find ways to hold these events virtually. In this paper, we report our findings from investigating hackathons in the context of a large agile company by first exploring the general benefits and challenges of hackathons and then trying to understand how they were affected by the virtual setup. We conducted nine interviews, surveyed 23 employees and analyzed a hackathon demo. We found that hackathons provide both individual and organizational benefits of innovation, personal interests, and acquiring new skills and competences. Several challenges such as added stress due to stopping the regular work, employees fearing not having enough contribution to deliver and potential mismatch between individual and organizational goals were also found. With respect to the virtual setup, we found that virtual hackathons are not diminishing the innovation benefits, however, some negative effect surfaced on the social and networking side.

cs.SE↗