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Darren Strash

Publications and source records attributed to Darren Strash.

39 records · Page 3Linked to original sources

Listing All Maximal Cliques in Sparse Graphs in Near-optimal Time

The degeneracy of an $n$-vertex graph $G$ is the smallest number $d$ such that every subgraph of $G$ contains a vertex of degree at most $d$. We show that there exists a nearly-optimal fixed-parameter tractable algorithm for enumerating all maximal cliques, parametrized by degeneracy. To achieve this result, we modify the classic Bron--Kerbosch algorithm and show that it runs in time $O(dn3^{d/3})$. We also provide matching upper and lower bounds showing that the largest possible number of maximal cliques in an $n$-vertex graph with degeneracy $d$ (when $d$ is a multiple of 3 and $n\ge d+3$) is $(n-d)3^{d/3}$. Therefore, our algorithm matches the $Θ(d(n-d)3^{d/3})$ worst-case output size of the problem whenever $n-d=Ω(n)$.

cs.DS

Succinct Greedy Geometric Routing in the Euclidean Plane

In greedy geometric routing, messages are passed in a network embedded in a metric space according to the greedy strategy of always forwarding messages to nodes that are closer to the destination. We show that greedy geometric routing schemes exist for the Euclidean metric in R^2, for 3-connected planar graphs, with coordinates that can be represented succinctly, that is, with O(log n) bits, where n is the number of vertices in the graph. Moreover, our embedding strategy introduces a coordinate system for R^2 that supports distance comparisons using our succinct coordinates. Thus, our scheme can be used to significantly reduce bandwidth, space, and header size over other recently discovered greedy geometric routing implementations for R^2.

cs.CG

Linear-Time Algorithms for Geometric Graphs with Sublinearly Many Edge Crossings

We provide linear-time algorithms for geometric graphs with sublinearly many crossings. That is, we provide algorithms running in O(n) time on connected geometric graphs having n vertices and k crossings, where k is smaller than n by an iterated logarithmic factor. Specific problems we study include Voronoi diagrams and single-source shortest paths. Our algorithms all run in linear time in the standard comparison-based computational model; hence, we make no assumptions about the distribution or bit complexities of edge weights, nor do we utilize unusual bit-level operations on memory words. Instead, our algorithms are based on a planarization method that "zeroes in" on edge crossings, together with methods for extending planar separator decompositions to geometric graphs with sublinearly many crossings. Incidentally, our planarization algorithm also solves an open computational geometry problem of Chazelle for triangulating a self-intersecting polygonal chain having n segments and k crossings in linear time, for the case when k is sublinear in n by an iterated logarithmic factor.

cs.CG