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David A. Forsyth

Publications and source records attributed to David A. Forsyth.

3 recordsLinked to original sources

Latent Intrinsics Emerge from Training to Relight

Image relighting is the task of showing what a scene from a source image would look like if illuminated differently. Inverse graphics schemes recover an explicit representation of geometry and a set of chosen intrinsics, then relight with some form of renderer. However error control for inverse graphics is difficult, and inverse graphics methods can represent only the effects of the chosen intrinsics. This paper describes a relighting method that is entirely data-driven, where intrinsics and lighting are each represented as latent variables. Our approach produces SOTA relightings of real scenes, as measured by standard metrics. We show that albedo can be recovered from our latent intrinsics without using any example albedos, and that the albedos recovered are competitive with SOTA methods.

cs.CV

Cut-and-Paste Object Insertion by Enabling Deep Image Prior for Reshading

We show how to insert an object from one image to another and get realistic results in the hard case, where the shading of the inserted object clashes with the shading of the scene. Rendering objects using an illumination model of the scene doesn't work, because doing so requires a geometric and material model of the object, which is hard to recover from a single image. In this paper, we introduce a method that corrects shading inconsistencies of the inserted object without requiring a geometric and physical model or an environment map. Our method uses a deep image prior (DIP), trained to produce reshaded renderings of inserted objects via consistent image decomposition inferential losses. The resulting image from DIP aims to have (a) an albedo similar to the cut-and-paste albedo, (b) a similar shading field to that of the target scene, and (c) a shading that is consistent with the cut-and-paste surface normals. The result is a simple procedure that produces convincing shading of the inserted object. We show the efficacy of our method both qualitatively and quantitatively for several objects with complex surface properties and also on a dataset of spherical lampshades for quantitative evaluation. Our method significantly outperforms an Image Harmonization (IH) baseline for all these objects. They also outperform the cut-and-paste and IH baselines in a user study with over 100 users.

cs.CV

Cooperating RPN's Improve Few-Shot Object Detection

Learning to detect an object in an image from very few training examples - few-shot object detection - is challenging, because the classifier that sees proposal boxes has very little training data. A particularly challenging training regime occurs when there are one or two training examples. In this case, if the region proposal network (RPN) misses even one high intersection-over-union (IOU) training box, the classifier's model of how object appearance varies can be severely impacted. We use multiple distinct yet cooperating RPN's. Our RPN's are trained to be different, but not too different; doing so yields significant performance improvements over state of the art for COCO and PASCAL VOC in the very few-shot setting. This effect appears to be independent of the choice of classifier or dataset.

cs.CV