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David Bauer

Publications and source records attributed to David Bauer.

16 recordsLinked to original sources

A Design Study on Voice-based Interaction for Immersive Network Visualization and Analysis

Visual network analysis leverages network visualization authoring techniques to facilitate sensemaking, serendipitous discovery, and hypothesis verification on network data. However, transferring the same paradigm to immersive environments is non-trivial due to insufficient UI affordance for authoring operations. Researchers have studied combining multiple modalities for interactions, but the high learning curve of such input systems limits their adoption by typical data analysts, let alone for network analytics. In this work, we investigate the advantages and limitations of voice as the primary input modality with a research-through-design (RtD) study, in which we design a system that supports voice-based interactions for immersive network visualization facilitated by Large Language Models (LLMs). Through a user study on social network data analysis with participants from social science and computer science backgrounds, we find that voice interactions can improve perceived usability relative to controller-based interaction and lower the cognitive effort of formulating commands, since users can express intent in natural language rather than compressing it into terse instructions. We discuss design implications for immersive visualizations, highlighting how usability limits adoption while simplified interactions and voice-based controls enhance fluidity and support complex, multi-parameter operations.

cs.HC

Bumblebee: Interleaved Mixed-Layer Building Blocks for Large-Scale Recommendation Systems

Recommendation systems have undergone significant transformations in the past years. The transition from traditional feature interaction modules to generative next-action prediction has pushed the boundaries of personalized content. Developments have largely evolved along two separate tracks. Sequence modeling approaches on the one hand and feature interaction methods on the other. In this paper, we introduce Bumblebee, a recommendation architecture that addresses the lack of interaction between the two directions through an interleaved, stackable block design. Each block implements a micro-pipeline of layers combining sequence personalization, attention-based encoding, and feature crossing into a self-contained unit. Every block produces a joint representation of both feature modalities which is consumed by the next block in the sequence. This mechanism encourages early and repeated mixture of modalities and enriches downstream features with additional contextual information. Residual connections between blocks create cross-modal information pathways and yield additional predictive performance without adding additional parameters. Blocks can be specialized by selectively dropping components, enabling flexible trade-offs between quality and throughput. We evaluate our approach on large-scale industrial data and show consistent improvements over comparable baseline models across several classification and regression tasks. Furthermore, we conduct ablation studies to confirm that the interleaved composition itself is the primary driver of these improvements. Our results suggest that interleaving heterogeneous functional units, rather than composing deep stacks, is a promising paradigm for future-generation recommendation architectures.

cs.IR

GSCache: Real-Time Radiance Caching for Volume Path Tracing using 3D Gaussian Splatting

Real-time path tracing is rapidly becoming the standard for rendering in entertainment and professional applications. In scientific visualization, volume rendering plays a crucial role in helping researchers analyze and interpret complex 3D data. Recently, photorealistic rendering techniques have gained popularity in scientific visualization, yet they face significant challenges. One of the most prominent issues is slow rendering performance and high pixel variance caused by Monte Carlo integration. In this work, we introduce a novel radiance caching approach for path-traced volume rendering. Our method leverages advances in volumetric scene representation and adapts 3D Gaussian splatting to function as a multi-level, path-space radiance cache. This cache is designed to be trainable on the fly, dynamically adapting to changes in scene parameters such as lighting configurations and transfer functions. By incorporating our cache, we achieve less noisy, higher-quality images without increasing rendering costs. To evaluate our approach, we compare it against a baseline path tracer that supports uniform sampling and next-event estimation and the state-of-the-art for neural radiance caching. Through both quantitative and qualitative analyses, we demonstrate that our path-space radiance cache is a robust solution that is easy to integrate and significantly enhances the rendering quality of volumetric visualization applications while maintaining comparable computational efficiency.

cs.GR

From Cluster to Desktop: A Cache-Accelerated INR framework for Interactive Visualization of Tera-Scale Data

Machine learning has enabled the use of implicit neural representations (INRs) to efficiently compress and reconstruct massive scientific datasets. However, despite advances in fast INR rendering algorithms, INR-based rendering remains computationally expensive, as computing data values from an INR is significantly slower than reading them from GPU memory. This bottleneck currently restricts interactive INR visualization to professional workstations. To address this challenge, we introduce an INR rendering framework accelerated by a scalable, multi-resolution GPU cache capable of efficiently representing tera-scale datasets. By minimizing redundant data queries and prioritizing novel volume regions, our method reduces the number of INR computations per frame, achieving an average 5x speedup over the state-of-the-art INR rendering method while still maintaining high visualization quality. Coupled with existing hardware-accelerated INR compressors, our framework enables scientists to generate and compress massive datasets in situ on high-performance computing platforms and then interactively explore them on consumer-grade hardware post hoc.

cs.GR

HyperFLINT: Hypernetwork-based Flow Estimation and Temporal Interpolation for Scientific Ensemble Visualization

We present HyperFLINT (Hypernetwork-based FLow estimation and temporal INTerpolation), a novel deep learning-based approach for estimating flow fields, temporally interpolating scalar fields, and facilitating parameter space exploration in spatio-temporal scientific ensemble data. This work addresses the critical need to explicitly incorporate ensemble parameters into the learning process, as traditional methods often neglect these, limiting their ability to adapt to diverse simulation settings and provide meaningful insights into the data dynamics. HyperFLINT introduces a hypernetwork to account for simulation parameters, enabling it to generate accurate interpolations and flow fields for each timestep by dynamically adapting to varying conditions, thereby outperforming existing parameter-agnostic approaches. The architecture features modular neural blocks with convolutional and deconvolutional layers, supported by a hypernetwork that generates weights for the main network, allowing the model to better capture intricate simulation dynamics. A series of experiments demonstrates HyperFLINT's significantly improved performance in flow field estimation and temporal interpolation, as well as its potential in enabling parameter space exploration, offering valuable insights into complex scientific ensembles.

cs.CV

Photon Field Networks for Dynamic Real-Time Volumetric Global Illumination

Volume data is commonly found in many scientific disciplines, like medicine, physics, and biology. Experts rely on robust scientific visualization techniques to extract valuable insights from the data. Recent years have shown path tracing to be the preferred approach for volumetric rendering, given its high levels of realism. However, real-time volumetric path tracing often suffers from stochastic noise and long convergence times, limiting interactive exploration. In this paper, we present a novel method to enable real-time global illumination for volume data visualization. We develop Photon Field Networks -- a phase-function-aware, multi-light neural representation of indirect volumetric global illumination. The fields are trained on multi-phase photon caches that we compute a priori. Training can be done within seconds, after which the fields can be used in various rendering tasks. To showcase their potential, we develop a custom neural path tracer, with which our photon fields achieve interactive framerates even on large datasets. We conduct in-depth evaluations of the method's performance, including visual quality, stochastic noise, inference and rendering speeds, and accuracy regarding illumination and phase function awareness. Results are compared to ray marching, path tracing and photon mapping. Our findings show that Photon Field Networks can faithfully represent indirect global illumination across the phase spectrum while exhibiting less stochastic noise and rendering at a significantly faster rate than traditional methods.

cs.GR

HyperINR: A Fast and Predictive Hypernetwork for Implicit Neural Representations via Knowledge Distillation

Implicit Neural Representations (INRs) have recently exhibited immense potential in the field of scientific visualization for both data generation and visualization tasks. However, these representations often consist of large multi-layer perceptrons (MLPs), necessitating millions of operations for a single forward pass, consequently hindering interactive visual exploration. While reducing the size of the MLPs and employing efficient parametric encoding schemes can alleviate this issue, it compromises generalizability for unseen parameters, rendering it unsuitable for tasks such as temporal super-resolution. In this paper, we introduce HyperINR, a novel hypernetwork architecture capable of directly predicting the weights for a compact INR. By harnessing an ensemble of multiresolution hash encoding units in unison, the resulting INR attains state-of-the-art inference performance (up to 100x higher inference bandwidth) and can support interactive photo-realistic volume visualization. Additionally, by incorporating knowledge distillation, exceptional data and visualization generation quality is achieved, making our method valuable for real-time parameter exploration. We validate the effectiveness of the HyperINR architecture through a comprehensive ablation study. We showcase the versatility of HyperINR across three distinct scientific domains: novel view synthesis, temporal super-resolution of volume data, and volume rendering with dynamic global shadows. By simultaneously achieving efficiency and generalizability, HyperINR paves the way for applying INR in a wider array of scientific visualization applications.

cs.GR

FoVolNet: Fast Volume Rendering using Foveated Deep Neural Networks

Volume data is found in many important scientific and engineering applications. Rendering this data for visualization at high quality and interactive rates for demanding applications such as virtual reality is still not easily achievable even using professional-grade hardware. We introduce FoVolNet -- a method to significantly increase the performance of volume data visualization. We develop a cost-effective foveated rendering pipeline that sparsely samples a volume around a focal point and reconstructs the full-frame using a deep neural network. Foveated rendering is a technique that prioritizes rendering computations around the user's focal point. This approach leverages properties of the human visual system, thereby saving computational resources when rendering data in the periphery of the user's field of vision. Our reconstruction network combines direct and kernel prediction methods to produce fast, stable, and perceptually convincing output. With a slim design and the use of quantization, our method outperforms state-of-the-art neural reconstruction techniques in both end-to-end frame times and visual quality. We conduct extensive evaluations of the system's rendering performance, inference speed, and perceptual properties, and we provide comparisons to competing neural image reconstruction techniques. Our test results show that FoVolNet consistently achieves significant time saving over conventional rendering while preserving perceptual quality.

cs.GR

Interactive Volume Visualization via Multi-Resolution Hash Encoding based Neural Representation

Neural networks have shown great potential in compressing volume data for visualization. However, due to the high cost of training and inference, such volumetric neural representations have thus far only been applied to offline data processing and non-interactive rendering. In this paper, we demonstrate that by simultaneously leveraging modern GPU tensor cores, a native CUDA neural network framework, and a well-designed rendering algorithm with macro-cell acceleration, we can interactively ray trace volumetric neural representations (10-60fps). Our neural representations are also high-fidelity (PSNR > 30dB) and compact (10-1000x smaller). Additionally, we show that it is possible to fit the entire training step inside a rendering loop and skip the pre-training process completely. To support extreme-scale volume data, we also develop an efficient out-of-core training strategy, which allows our volumetric neural representation training to potentially scale up to terascale using only an NVIDIA RTX 3090 workstation.

cs.GR

A Multi-Layout Design for Immersive Visualization of Network Data

Visualization plays a vital role in making sense of complex network data. Recent studies have shown the potential of using extended reality (XR) for the immersive exploration of networks. The additional depth cues offered by XR help users perform better in certain tasks when compared to using traditional desktop setups. However, prior works on immersive network visualization rely on mostly static graph layouts to present the data to the user. This poses a problem since there is no optimal layout for all possible tasks. The choice of layout heavily depends on the type of network and the task at hand. We introduce a multi-layout approach that allows users to effectively explore hierarchical network data in immersive space. The resulting system leverages different layout techniques and interactions to efficiently use the available space in VR and provide an optimal view of the data depending on the task and the level of detail required to solve it. To evaluate our approach, we have conducted a user study comparing it against the state of the art for immersive network visualization. Participants performed tasks at varying spatial scopes. The results show that our approach outperforms the baseline in spatially focused scenarios as well as when the whole network needs to be considered.

cs.HC

Fractional Chern insulators with a non-Landau level continuum limit

Recent developments in fractional quantum Hall (FQH) physics highlight the importance of studying FQH phases of particles partially occupying energy bands that are not Landau levels. FQH phases in the regime of strong lattice effects, called fractional Chern insulators, provide one setting for such studies. As the strength of lattice effects vanishes, the bands of generic lattice models asymptotically approach Landau levels. In this article, we construct lattice models for single-particle bands that are distinct from Landau levels even in this continuum limit. We describe how the distinction between such bands and Landau levels is quantified by band geometry over the magnetic Brillouin zone and reflected in the electromagnetic response. We analyze the localization-delocalization transition in one such model and compute a localization length exponent of 2.57(3). Moreover, we study interactions projected to these bands and find signatures of bosonic and fermionic Laughlin states. Most pertinently, our models allow us to isolate conditions for optimal band geometry and gain further insight into the stability of FQH phases on lattices.

cond-mat.str-el

Synthesis of High-Resolution Load Profiles with Minimal Data

For the estimation of a new energy supply system it is an important to have high-resolution energy load profile. Such a profile is in general either not present or very costly to obtain. We will therefore present a method which synthesizes load profiles from minimal given data, but with maximal resolution. The general initial data setting includes month integrals and load profiles a few days. The resulting time series features all important properties to represent a real energy profile.

stat.OT

Finite-wavevector Electromagnetic Response in Lattice Quantum Hall Systems

In a quantum Hall system, the finite-wavevector Hall conductivity displays an intriguing dependence on the Hall viscosity, a coefficient that describes the non-dissipative response of the fluid to a velocity gradient. In this paper, we pursue this connection in detail for quantum Hall systems on a lattice, noting that the neat continuum relation breaks down and develops corrections due to the broken rotational symmetry. In the process, we introduce a new, quantum mechanical derivation of the finite-wavevector Hall conductivity for the integer quantum Hall effect, which allows terms to arbitrary order in the wavevector expansion to be calculated straightforwardly. We also develop a universal formalism for studying quantum Hall physics on a lattice, and find that at weak applied magnetic fields, generic lattice wavefunctions connect smoothly to the Landau levels of the continuum. At moderate field strengths, the lattice corrections can be significant and perturb the wavefunctions, energy levels, and transport properties from their continuum values. Our approach allows the finite-field behaviour of a system to be inferred directly from the zero-field band structure.

cond-mat.str-el

Quantum geometry and stability of the fractional quantum Hall effect in the Hofstadter model

We study how the stability of the fractional quantum Hall effect (FQHE) is influenced by the geometry of band structure in lattice Chern insulators. We consider the Hofstadter model, which converges to continuum Landau levels in the limit of small flux per plaquette. This gives us a degree of analytic control not possible in generic lattice models, and we are able to obtain analytic expressions for the relevant geometric criteria. These may be differentiated by whether they converge exponentially or polynomially to the continuum limit. We demonstrate that the latter criteria have a dominant effect on the physics of interacting particles in Hofstadter bands in this low flux density regime. In particular, we show that the many-body gap depends monotonically on a band-geometric criterion related to the trace of the Fubini-Study metric.

cond-mat.str-el

The generating function of the embedding capacity for 4-dimensional symplectic ellipsoids

Quite recently, McDuff showed that the existence of a symplectic embedding of one four-dimensional ellipsoid into another can be established by comparing their corresponding sequences of ECH capacities. In this note we show that these sequences can be encoded in a generating function, which gives several new equivalent formulations of McDuff's theorem.

math.SG