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David Doty

Publications and source records attributed to David Doty.

At least 55 records · Page 3Linked to original sources

Timing in chemical reaction networks

Chemical reaction networks (CRNs) formally model chemistry in a well-mixed solution. CRNs are widely used to describe information processing occurring in natural cellular regulatory networks, and with upcoming advances in synthetic biology, CRNs are a promising programming language for the design of artificial molecular control circuitry. Due to a formal equivalence between CRNs and a model of distributed computing known as population protocols, results transfer readily between the two models. We show that if a CRN respects finite density (at most O(n) additional molecules can be produced from n initial molecules), then starting from any dense initial configuration (all molecular species initially present have initial count Omega(n), where n is the initial molecular count and volume), then every producible species is produced in constant time with high probability. This implies that no CRN obeying the stated constraints can function as a timer, able to produce a molecule, but doing so only after a time that is an unbounded function of the input size. This has consequences regarding an open question of Angluin, Aspnes, and Eisenstat concerning the ability of population protocols to perform fast, reliable leader election and to simulate arbitrary algorithms from a uniform initial state.

cs.CC↗

Deterministic Function Computation with Chemical Reaction Networks

Chemical reaction networks (CRNs) formally model chemistry in a well-mixed solution. CRNs are widely used to describe information processing occurring in natural cellular regulatory networks, and with upcoming advances in synthetic biology, CRNs are a promising language for the design of artificial molecular control circuitry. Nonetheless, despite the widespread use of CRNs in the natural sciences, the range of computational behaviors exhibited by CRNs is not well understood. CRNs have been shown to be efficiently Turing-universal when allowing for a small probability of error. CRNs that are guaranteed to converge on a correct answer, on the other hand, have been shown to decide only the semilinear predicates. We introduce the notion of function, rather than predicate, computation by representing the output of a function f:N^k --> N^l by a count of some molecular species, i.e., if the CRN starts with n_1,...,n_k molecules of some "input" species X1,...,Xk, the CRN is guaranteed to converge to having f(n_1,...,n_k) molecules of the "output" species Y1,...,Yl. We show that a function f:N^k --> N^l is deterministically computed by a CRN if and only if its graph {(x,y) | f(x) = y} is a semilinear set. Furthermore, each semilinear function f can be computed on input x in expected time O(polylog(|x|)).

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The tile assembly model is intrinsically universal

We prove that the abstract Tile Assembly Model (aTAM) of nanoscale self-assembly is intrinsically universal. This means that there is a single tile assembly system U that, with proper initialization, simulates any tile assembly system T. The simulation is "intrinsic" in the sense that the self-assembly process carried out by U is exactly that carried out by T, with each tile of T represented by an m x m "supertile" of U. Our construction works for the full aTAM at any temperature, and it faithfully simulates the deterministic or nondeterministic behavior of each T. Our construction succeeds by solving an analog of the cell differentiation problem in developmental biology: Each supertile of U, starting with those in the seed assembly, carries the "genome" of the simulated system T. At each location of a potential supertile in the self-assembly of U, a decision is made whether and how to express this genome, i.e., whether to generate a supertile and, if so, which tile of T it will represent. This decision must be achieved using asynchronous communication under incomplete information, but it achieves the correct global outcome(s).

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Program Size and Temperature in Self-Assembly

Winfree's abstract Tile Assembly Model (aTAM) is a model of molecular self-assembly of DNA complexes known as tiles, which float freely in solution and attach one at a time to a growing "seed" assembly based on specific binding sites on their four sides. We show that there is a polynomial-time algorithm that, given an n x n square, finds the minimal tile system (i.e., the system with the smallest number of distinct tile types) that uniquely self-assembles the square, answering an open question of Adleman, Cheng, Goel, Huang, Kempe, Moisset de Espanes, and Rothemund ("Combinatorial Optimization Problems in Self-Assembly", STOC 2002). Our investigation leading to this algorithm reveals other positive and negative results about the relationship between the size of a tile system and its "temperature" (the binding strength threshold required for a tile to attach).

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The Power of Nondeterminism in Self-Assembly

We investigate the role of nondeterminism in Winfree's abstract Tile Assembly Model (aTAM), which was conceived to model artificial molecular self-assembling systems constructed from DNA. Of particular practical importance is to find tile systems that minimize resources such as the number of distinct tile types, each of which corresponds to a set of DNA strands that must be custom-synthesized in actual molecular implementations of the aTAM. We seek to identify to what extent the use of nondeterminism in tile systems affects the resources required by such molecular shape-building algorithms. We first show a "molecular computability theoretic" result: there is an infinite shape S that is uniquely assembled by a tile system but not by any deterministic tile system. We then show an analogous phenomenon in the finitary "molecular complexity theoretic" case: there is a finite shape S that is uniquely assembled by a tile system with c tile types, but every deterministic tile system that uniquely assembles S has more than c tile types. In fact we extend the technique to derive a stronger (classical complexity theoretic) result, showing that the problem of finding the minimum number of tile types that uniquely assemble a given finite shape is Sigma-P-2-complete. In contrast, the problem of finding the minimum number of deterministic tile types that uniquely assemble a shape was shown to be NP-complete by Adleman, Cheng, Goel, Huang, Kempe, Moisset de Espanés, and Rothemund (Combinatorial Optimization Problems in Self-Assembly, STOC 2002). The conclusion is that nondeterminism confers extra power to assemble a shape from a small tile system, but unless the polynomial hierarchy collapses, it is computationally more difficult to exploit this power by finding the size of the smallest tile system, compared to finding the size of the smallest deterministic tile system.

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Randomized Self-Assembly for Exact Shapes

Working in Winfree's abstract tile assembly model, we show that a constant-size tile assembly system can be programmed through relative tile concentrations to build an n x n square with high probability, for any sufficiently large n. This answers an open question of Kao and Schweller (Randomized Self-Assembly for Approximate Shapes, ICALP 2008), who showed how to build an approximately n x n square using tile concentration programming, and asked whether the approximation could be made exact with high probability. We show how this technique can be modified to answer another question of Kao and Schweller, by showing that a constant-size tile assembly system can be programmed through tile concentrations to assemble arbitrary finite *scaled shapes*, which are shapes modified by replacing each point with a c x c block of points, for some integer c. Furthermore, we exhibit a smooth tradeoff between specifying bits of n via tile concentrations versus specifying them via hard-coded tile types, which allows tile concentration programming to be employed for specifying a fraction of the bits of "input" to a tile assembly system, under the constraint that concentrations can only be specified to a limited precision. Finally, to account for some unrealistic aspects of the tile concentration programming model, we show how to modify the construction to use only concentrations that are arbitrarily close to uniform.

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Constructive Dimension and Turing Degrees

This paper examines the constructive Hausdorff and packing dimensions of Turing degrees. The main result is that every infinite sequence S with constructive Hausdorff dimension dim_H(S) and constructive packing dimension dim_P(S) is Turing equivalent to a sequence R with dim_H(R) <= (dim_H(S) / dim_P(S)) - epsilon, for arbitrary epsilon > 0. Furthermore, if dim_P(S) > 0, then dim_P(R) >= 1 - epsilon. The reduction thus serves as a *randomness extractor* that increases the algorithmic randomness of S, as measured by constructive dimension. A number of applications of this result shed new light on the constructive dimensions of Turing degrees. A lower bound of dim_H(S) / dim_P(S) is shown to hold for the Turing degree of any sequence S. A new proof is given of a previously-known zero-one law for the constructive packing dimension of Turing degrees. It is also shown that, for any regular sequence S (that is, dim_H(S) = dim_P(S)) such that dim_H(S) > 0, the Turing degree of S has constructive Hausdorff and packing dimension equal to 1. Finally, it is shown that no single Turing reduction can be a universal constructive Hausdorff dimension extractor, and that bounded Turing reductions cannot extract constructive Hausdorff dimension. We also exhibit sequences on which weak truth-table and bounded Turing reductions differ in their ability to extract dimension.

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Strong Fault-Tolerance for Self-Assembly with Fuzzy Temperature

We consider the problem of fault-tolerance in nanoscale algorithmic self-assembly. We employ a variant of Winfree's abstract Tile Assembly Model (aTAM), the two-handed aTAM, in which square "tiles" -- a model of molecules constructed from DNA for the purpose of engineering self-assembled nanostructures -- aggregate according to specific binding sites of varying strengths, and in which large aggregations of tiles may attach to each other, in contrast to the seeded aTAM, in which tiles aggregate one at a time to a single specially-designated "seed" assembly. We focus on a major cause of errors in tile-based self-assembly: that of unintended growth due to "weak" strength-1 bonds, which if allowed to persist, may be stabilized by subsequent attachment of neighboring tiles in the sense that at least energy 2 is now required to break apart the resulting assembly; i.e., the errant assembly is stable at temperature 2. We study a common self-assembly benchmark problem, that of assembling an n x n square using O(log n) unique tile types, under the two-handed model of self-assembly. Our main result achieves a much stronger notion of fault-tolerance than those achieved previously. Arbitrary strength-1 growth is allowed (i.e., the temperature is "fuzzy" and may drift from 2 to 1 for arbitrarily long); however, any assembly that grows sufficiently to become stable at temperature 2 is guaranteed to assemble at temperature 2 into the correct final assembly of an n x n square. In other words, errors due to insufficient attachment, which is the cause of errors studied in earlier papers on fault-tolerance, are prevented absolutely in our main construction, rather than only with high probability and for sufficiently small structures, as in previous fault-tolerance studies.

cs.DS↗

Scalable, Time-Responsive, Digital, Energy-Efficient Molecular Circuits using DNA Strand Displacement

We propose a novel theoretical biomolecular design to implement any Boolean circuit using the mechanism of DNA strand displacement. The design is scalable: all species of DNA strands can in principle be mixed and prepared in a single test tube, rather than requiring separate purification of each species, which is a barrier to large-scale synthesis. The design is time-responsive: the concentration of output species changes in response to the concentration of input species, so that time-varying inputs may be continuously processed. The design is digital: Boolean values of wires in the circuit are represented as high or low concentrations of certain species, and we show how to construct a single-input, single-output signal restoration gate that amplifies the difference between high and low, which can be distributed to each wire in the circuit to overcome signal degradation. This means we can achieve a digital abstraction of the analog values of concentrations. Finally, the design is energy-efficient: if input species are specified ideally (meaning absolutely 0 concentration of unwanted species), then output species converge to their ideal concentrations at steady-state, and the system at steady-state is in (dynamic) equilibrium, meaning that no energy is consumed by irreversible reactions until the input again changes. Drawbacks of our design include the following. If input is provided non-ideally (small positive concentration of unwanted species), then energy must be continually expended to maintain correct output concentrations even at steady-state. In addition, our fuel species - those species that are permanently consumed in irreversible reactions - are not "generic"; each gate in the circuit is powered by its own specific type of fuel species. Hence different circuits must be powered by different types of fuel. Finally, we require input to be given according to the dual-rail convention, so that an input of 0 is specified not only by the absence of a certain species, but by the presence of another. That is, we do not construct a "true NOT gate" that sets its output to high concentration if and only if its input's concentration is low. It remains an open problem to design scalable, time-responsive, digital, energy-efficient molecular circuits that additionally solve one of these problems, or to prove that some subset of their resolutions are mutually incompatible.

cs.OH↗

Negative Interactions in Irreversible Self-Assembly

This paper explores the use of negative (i.e., repulsive) interaction the abstract Tile Assembly Model defined by Winfree. Winfree postulated negative interactions to be physically plausible in his Ph.D. thesis, and Reif, Sahu, and Yin explored their power in the context of reversible attachment operations. We explore the power of negative interactions with irreversible attachments, and we achieve two main results. Our first result is an impossibility theorem: after t steps of assembly, Omega(t) tiles will be forever bound to an assembly, unable to detach. Thus negative glue strengths do not afford unlimited power to reuse tiles. Our second result is a positive one: we construct a set of tiles that can simulate a Turing machine with space bound s and time bound t, while ensuring that no intermediate assembly grows larger than O(s), rather than O(s * t) as required by the standard Turing machine simulation with tiles.

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Intrinsic Universality in Self-Assembly

We show that the Tile Assembly Model exhibits a strong notion of universality where the goal is to give a single tile assembly system that simulates the behavior of any other tile assembly system. We give a tile assembly system that is capable of simulating a very wide class of tile systems, including itself. Specifically, we give a tile set that simulates the assembly of any tile assembly system in a class of systems that we call \emph{locally consistent}: each tile binds with exactly the strength needed to stay attached, and that there are no glue mismatches between tiles in any produced assembly. Our construction is reminiscent of the studies of \emph{intrinsic universality} of cellular automata by Ollinger and others, in the sense that our simulation of a tile system $T$ by a tile system $U$ represents each tile in an assembly produced by $T$ by a $c \times c$ block of tiles in $U$, where $c$ is a constant depending on $T$ but not on the size of the assembly $T$ produces (which may in fact be infinite). Also, our construction improves on earlier simulations of tile assembly systems by other tile assembly systems (in particular, those of Soloveichik and Winfree, and of Demaine et al.) in that we simulate the actual process of self-assembly, not just the end result, as in Soloveichik and Winfree's construction, and we do not discriminate against infinite structures. Both previous results simulate only temperature 1 systems, whereas our construction simulates tile assembly systems operating at temperature 2.

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Limitations of Self-Assembly at Temperature One (extended abstract)

We prove that if a subset X of the integer Cartesian plane weakly self-assembles at temperature 1 in a deterministic (Winfree) tile assembly system satisfying a natural condition known as *pumpability*, then X is a finite union of doubly periodic sets. This shows that only the most simple of infinite shapes and patterns can be constructed using pumpable temperature 1 tile assembly systems, and gives strong evidence for the thesis that temperature 2 or higher is required to carry out general-purpose computation in a tile assembly system. Finally, we show that general-purpose computation is possible at temperature 1 if negative glue strengths are allowed in the tile assembly model.

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Limitations of Self-Assembly at Temperature 1

We prove that if a set $X \subseteq \Z^2$ weakly self-assembles at temperature 1 in a deterministic tile assembly system satisfying a natural condition known as \emph{pumpability}, then $X$ is a finite union of semi-doubly periodic sets. This shows that only the most simple of infinite shapes and patterns can be constructed using pumpable temperature 1 tile assembly systems, and gives evidence for the thesis that temperature 2 or higher is required to carry out general-purpose computation in a tile assembly system. Finally, we show that general-purpose computation \emph{is} possible at temperature 1 if negative glue strengths are allowed in the tile assembly model.

cs.DM↗

A Domain-Specific Language for Programming in the Tile Assembly Model

We introduce a domain-specific language (DSL) for creating sets of tile types for simulations of the abstract Tile Assembly Model. The language defines objects known as tile templates, which represent related groups of tiles, and a small number of basic operations on tile templates that help to eliminate the error-prone drudgery of enumerating such tile types manually or with low-level constructs of general-purpose programming languages. The language is implemented as a class library in Python (a so-called internal DSL), but is presented independently of Python or object-oriented programming, with emphasis on supporting the creation of visual editing tools for programmatically creating large sets of complex tile types without needing to write a program.

cs.SE↗

Feasible Depth

This paper introduces two complexity-theoretic formulations of Bennett's logical depth: finite-state depth and polynomial-time depth. It is shown that for both formulations, trivial and random infinite sequences are shallow, and a slow growth law holds, implying that deep sequences cannot be created easily from shallow sequences. Furthermore, the E analogue of the halting language is shown to be polynomial-time deep, by proving a more general result: every language to which a nonnegligible subset of E can be reduced in uniform exponential time is polynomial-time deep.

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Dimension Extractors and Optimal Decompression

A *dimension extractor* is an algorithm designed to increase the effective dimension -- i.e., the amount of computational randomness -- of an infinite binary sequence, in order to turn a "partially random" sequence into a "more random" sequence. Extractors are exhibited for various effective dimensions, including constructive, computable, space-bounded, time-bounded, and finite-state dimension. Using similar techniques, the Kucera-Gacs theorem is examined from the perspective of decompression, by showing that every infinite sequence S is Turing reducible to a Martin-Loef random sequence R such that the asymptotic number of bits of R needed to compute n bits of S, divided by n, is precisely the constructive dimension of S, which is shown to be the optimal ratio of query bits to computed bits achievable with Turing reductions. The extractors and decompressors that are developed lead directly to new characterizations of some effective dimensions in terms of optimal decompression by Turing reductions.

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Finite-State Dimension and Lossy Decompressors

This paper examines information-theoretic questions regarding the difficulty of compressing data versus the difficulty of decompressing data and the role that information loss plays in this interaction. Finite-state compression and decompression are shown to be of equivalent difficulty, even when the decompressors are allowed to be lossy. Inspired by Kolmogorov complexity, this paper defines the optimal *decompression *ratio achievable on an infinite sequence by finite-state decompressors (that is, finite-state transducers outputting the sequence in question). It is shown that the optimal compression ratio achievable on a sequence S by any *information lossless* finite state compressor, known as the finite-state dimension of S, is equal to the optimal decompression ratio achievable on S by any finite-state decompressor. This result implies a new decompression characterization of finite-state dimension in terms of lossy finite-state transducers.

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