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David Perez-Saura

Publications and source records attributed to David Perez-Saura.

10 recordsLinked to original sources

Flight-Ready LiDAR-Inertial Odometry for Embedded Drone Platforms

Open-source LiDAR-inertial odometry (LIO) systems have achieved remarkable benchmark accuracy, yet current state-of-the-art implementations are primarily optimized for evaluation performance rather than the requirements of real-time closed-loop aerial control. When deployed onboard UAVs, this can introduce limitations that degrade flight performance. In this work, we identify five architectural deficiencies in a representative tightly coupled IESKF-based LIO implementation: odometry publishing tied to the LiDAR rate (10 Hz instead of the IMU's 200 Hz), missing velocity outputs, execution bottlenecks that block IMU processing, mutex contention, and synchronization race conditions. We introduce corresponding modifications including IMU-rate forward propagation, direct body-frame velocity publishing, SLERP-based smoothing, dual-executor isolation, and explicit synchronization protection. The resulting system increases odometry output from ~10 Hz to a stable 200 Hz, provides a complete Twist state at every IMU sample, and preserves continuity during transient LiDAR loss. Experiments on a Livox Mid-360 / Pixhawk 4 Mini autonomous UAV with motion-capture ground truth validate the approach. Since the underlying estimator (IESKF + ikd-Tree) remains unchanged, the proposed improvements can be directly applied to FAST-LIO2-derived implementations.

cs.RO

REMIND: RE-Identification with Memory for INDoor Navigation

Mobile robots operating indoors must re-identify previously observed objects after long temporal gaps, significant viewpoint changes, and severe illumination variations. This remains a challenging problem: multi-object tracking methods are optimized for short-term association of pedestrians and vehicles at video rates, person and vehicle re-identification approaches lack persistent memory mechanisms, and state-of-the-art video object segmentation techniques rely on reactive distractor filtering rather than enforcing global identity consistency. To address these limitations, we present REMIND, an online tracker designed for long-term multi-object re-identification of generic indoor objects from monocular RGB imagery, requiring neither camera pose nor depth. Motivated by evidence from visual cognition that humans rely on accumulated appearance familiarity and spatial context rather than explicit self-localization, REMIND combines frozen DINOv3 features with a dual-bank multi-prototype appearance memory, part- and background-level descriptors, a neighbour-context reasoning module exploiting spatial co-occurrence, and joint Hungarian assignment with ambiguity-aware safeguards. On a purpose-built indoor dataset featuring controlled revisits and dense same-class clutter, REMIND reaches 90.35% IDF1, nearly 20 points above a state-of-the-art video object segmentation baseline and more than 36 above a strong tracking-by-detection baseline. On ScanNet++, it attains the highest IDF1 in every setting but one, end-to-end detection over all scenes, where the tracking-by-detection baseline is marginally ahead while REMIND still associates and recovers identities more accurately; it also completes every scene, whereas the video object segmentation baseline exhausts GPU memory on 66.9% under YOLO detections. The complete system, evaluation framework, and dataset are publicly released.

cs.CV

Robust Graph Matching through Semantic Relationship Generation for SLAM

Graph-based representations such as Scene Graphs enable localization in structured indoor environments by matching a locally observed graph, constructed from sensor data, to a prior map. This process is particularly challenging in environments with repetitive or symmetric layouts, where structural cues alone are often insufficient to resolve ambiguities. We propose a semantic-enhanced graph matching approach that explicitly models relations between detected objects and structural elements, such as rooms and wall planes. Objects are detected from RGB-D data and integrated into the graph, and their relations to structural elements are exploited to filter candidate correspondences prior to geometric verification, significantly reducing ambiguity and search complexity. The proposed method is integrated within the iS-Graphs framework and evaluated in synthetic and simulated environments. Results show that semantic relations significantly reduce the number of candidate matches, improve computational efficiency, and enable faster convergence, particularly in symmetric scenarios where purely geometric approaches fail.

cs.RO

Real-Time Structural Detection for Indoor Navigation from 3D LiDAR Using Bird's-Eye-View Images

Efficient structural perception is essential for mapping and autonomous navigation on resource-constrained robots. Existing 3D methods are computationally prohibitive, while traditional 2D geometric approaches lack robustness. This paper presents a lightweight, real-time framework that projects 3D LiDAR data into 2D Bird's-Eye-View (BEV) images to enable efficient detection of structural elements relevant to mapping and navigation. Within this representation, we systematically evaluate several feature extraction strategies, including classical geometric techniques (Hough Transform, RANSAC, and LSD) and a deep learning detector based on YOLO-OBB. The resulting detections are integrated through a spatiotemporal fusion module that improves stability and robustness across consecutive frames. Experiments conducted on a standard mobile robotic platform highlight clear performance trade-offs. Classical methods such as Hough and LSD provide fast responses but exhibit strong sensitivity to noise, with LSD producing excessive segment fragmentation that leads to system congestion. RANSAC offers improved robustness but fails to meet real-time constraints. In contrast, the YOLO-OBB-based approach achieves the best balance between robustness and computational efficiency, maintaining an end-to-end latency (satisfying 10 Hz operation) while effectively filtering cluttered observations in a low-power single-board computer (SBC) without using GPU acceleration. The main contribution of this work is a computationally efficient BEV-based perception pipeline enabling reliable real-time structural detection from 3D LiDAR on resource-constrained robotic platforms that cannot rely on GPU-intensive processing. The source code and pre-trained models are publicly available.

cs.RO

Dual Pose-Graph Semantic Localization for Vision-Based Autonomous Drone Racing

Autonomous drone racing demands robust real-time localization under extreme conditions: high-speed flight, aggressive maneuvers, and payload-constrained platforms that often rely on a single camera for perception. Existing visual SLAM systems, while effective in general scenarios, struggle with motion blur and feature instability inherent to racing dynamics, and do not exploit the structured nature of racing environments. In this work, we present a dual pose-graph architecture that fuses odometry with semantic detections for robust localization. A temporary graph accumulates multiple gate observations between keyframes and optimizes them into a single refined constraint per landmark, which is then promoted to a persistent main graph. This design preserves the information richness of frequent detections while preventing graph growth from degrading real-time performance. The system is designed to be sensor-agnostic, although in this work we validate it using monocular visual-inertial odometry and visual gate detections. Experimental evaluation on the TII-RATM dataset shows a 56% to 74% reduction in ATE compared to standalone VIO, while an ablation study confirms that the dual-graph architecture achieves 10% to 12% higher accuracy than a single-graph baseline at identical computational cost. Deployment in the A2RL competition demonstrated that the system performs real-time onboard localization during flight, reducing the drift of the odometry baseline by up to 4.2 m per lap.

cs.RO

Aerostack2: A Software Framework for Developing Multi-robot Aerial Systems

The development of autonomous aerial systems, particularly for multi-robot configurations, is a complex challenge requiring multidisciplinary expertise. Unlike ground robotics, aerial robotics has seen limited standardization, leading to fragmented development efforts. To address this gap, we introduce Aerostack2, a comprehensive, open-source ROS 2 based framework designed for creating versatile and robust multi-robot aerial systems. Aerostack2 features platform independence, a modular plugin architecture, and behavior-based mission control, enabling easy customization and integration across various platforms. In this paper, we detail the full architecture of Aerostack2, which has been tested with several platforms in both simulation and real flights. We demonstrate its effectiveness through multiple validation scenarios, highlighting its potential to accelerate innovation and enhance collaboration in the aerial robotics community.

cs.RO

Exploring Unstructured Environments using Minimal Sensing on Cooperative Nano-Drones

Recent advances have improved autonomous navigation and mapping under payload constraints, but current multi-robot inspection algorithms are unsuitable for nano-drones due to their need for heavy sensors and high computational resources. To address these challenges, we introduce ExploreBug, a novel hybrid frontier range bug algorithm designed to handle limited sensing capabilities for a swarm of nano-drones. This system includes three primary components: a mapping subsystem, an exploration subsystem, and a navigation subsystem. Additionally, an intra-swarm collision avoidance system is integrated to prevent collisions between drones. We validate the efficacy of our approach through extensive simulations and real-world exploration experiments involving up to seven drones in simulations and three in real-world settings, across various obstacle configurations and with a maximum navigation speed of 0.75 m/s. Our tests demonstrate that the algorithm efficiently completes exploration tasks, even with minimal sensing, across different swarm sizes and obstacle densities. Furthermore, our frontier allocation heuristic ensures an equal distribution of explored areas and paths traveled by each drone in the swarm. We publicly release the source code of the proposed system to foster further developments in mapping and exploration using autonomous nano drones.

cs.RO

Multi S-Graphs: An Efficient Distributed Semantic-Relational Collaborative SLAM

Collaborative Simultaneous Localization and Mapping (CSLAM) is critical to enable multiple robots to operate in complex environments. Most CSLAM techniques rely on raw sensor measurement or low-level features such as keyframe descriptors, which can lead to wrong loop closures due to the lack of deep understanding of the environment. Moreover, the exchange of these measurements and low-level features among the robots requires the transmission of a significant amount of data, which limits the scalability of the system. To overcome these limitations, we present Multi S-Graphs, a decentralized CSLAM system that utilizes high-level semantic-relational information embedded in the four-layered hierarchical and optimizable situational graphs for cooperative map generation and localization in structured environments while minimizing the information exchanged between the robots. To support this, we present a novel room-based descriptor which, along with its connected walls, is used to perform inter-robot loop closures, addressing the challenges of multi-robot kidnapped problem initialization. Multiple experiments in simulated and real environments validate the improvement in accuracy and robustness of the proposed approach while reducing the amount of data exchanged between robots compared to other state-of-the-art approaches. Software available within a docker image: https://github.com/snt-arg/multi_s_graphs_docker

cs.RO

The landscape of Collective Awareness in multi-robot systems

The development of collective-aware multi-robot systems is crucial for enhancing the efficiency and robustness of robotic applications in multiple fields. These systems enable collaboration, coordination, and resource sharing among robots, leading to improved scalability, adaptability to dynamic environments, and increased overall system robustness. In this work, we want to provide a brief overview of this research topic and identify open challenges.

cs.RO

Local Gaussian Modifiers (LGMs): UAV dynamic trajectory generation for onboard computation

Agile autonomous drones are becoming increasingly popular in research due to the challenges they represent in fields like control, state estimation, or perception at high speeds. When all algorithms are computed onboard the uav, the computational limitations make the task of agile and robust flight even more difficult. One of the most computationally expensive tasks in agile flight is the generation of optimal trajectories that tackles the problem of planning a minimum time trajectory for a quadrotor over a sequence of specified waypoints. When these trajectories must be updated online due to changes in the environment or uncertainties, this high computational cost can leverage to not reach the desired waypoints or even crash in cluttered environments. In this paper, a fast lightweight dynamic trajectory modification approach is presented to allow modifying computational heavy trajectories using Local Gaussian Modifiers (LGMs), when recalculating a trajectory is not possible due to the time of computation. Our approach was validated in simulation, being able to pass through a race circuit with dynamic gates with top speeds up to 16.0 m/s, and was also validated in real flight reaching speeds up to 4.0 m/s in a fully autonomous onboard computing condition.

cs.RO