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David Picard

Publications and source records attributed to David Picard.

At least 19 recordsLinked to original sources

Rethinking Video Autoencoders for Interactive World Models

Video world models predict future frames from past frames and actions. They serve as simulators in which agents train, plan or are evaluated, and that humans can control interactively. They generate in the latent space of a video autoencoder, whose compression sets their cost per frame and how long each action waits to take effect. Yet world models often reuse the autoencoders of text-to-video generators, built for offline generation with no agent waiting and, without their training data and code, not retrainable at another compression. We therefore ask how, where and how much a world model should compress. We build CADRE, an open family of causal diffusion representation autoencoders spanning multiple spatio-temporal compressions. Its members differ only in a small bottleneck on frozen features and share a diffusion decoder self-distilled to one or a few steps. We train the same world model on each autoencoder in two domains, manipulation and navigation, with two environments each. CADRE forms most of the latency-quality frontier, especially with a moving camera. Our study also leads to four findings. At strong compression, a diffusion decoder is sharper than perceptual regression. In robot manipulation, temporal compression is more effective in the autoencoder than in the world model. Manipulation and navigation call for opposite compressions: temporal compression costs little when the camera is still, and spatial compression when it moves. Surprisingly, with a still camera, coarser spatial tokens hurt motion far more than image quality. Code, models and a live demo are at https://kyutai.org/blog/2026-10-21-cadre

cs.CV↗

Balancing Frequencies and Pixels in Flow Matching

Natural images follow a $1/f^2$ spectral distribution: most signal energy lies in the low spatial frequencies, while the perceptually important structures such as textures and edges occupy sparse high-frequency bands. Pixel-space reconstruction objectives, however, treat all spatial errors uniformly, causing low frequencies to dominate the optimization signal and delaying the learning of fine-scale details. In this work, we identify this objective-level spectral imbalance as a key inefficiency in training pixel-space flow models. To address it, we propose a Focal Log-Frequency Loss (f-loss), a spectrally balanced objective that equalizes the learning signal across frequencies, emphasizing high-frequency components that are otherwise underrepresented in pixel-space objectives. Building on this, we introduce a simple training strategy that combines frequency and pixel supervision: we first emphasize frequency-domain learning early to capture all frequencies, and then transition to standard pixel-space v-loss for spatial refinement. This balancing mitigates the low-frequency bias of pixel losses and aligns the training signal with the evolving needs of the model. Our approach is conceptually simple, requires no architectural changes, and acts as a drop-in replacement for flow matching losses. Across multiple model scales, it accelerates convergence by up to 40% while consistently improving FID and perceptual fidelity.

cs.CV↗

Dino Forcing Flow Models: Do not denoise what you can predict

Co-denoising pretrained representations such as DINO can substantially improve the training speed and quality of flow matching models, but it introduces a second denoising trajectory and requires carefully designed schedules. We propose a simpler alternative: predict the pretrained representation directly, then condition the model on its own prediction. This removes the need for a second ODE and any representation-specific denoising schedules, while retaining the benefits of representation guidance. Our approach converges substantially faster and achieves better generation quality as measured by FID score. On ImageNet, it outperforms the state of the art in latent space at 2x fewer epochs than prior methods; in pixel space, it improves FID over comparable prior methods by more than 20%. These results support a simple principle: do not denoise what you can predict. Our code is openly available at https://github.com/arijit-hub/dino_forcing.

cs.CV↗

HuLiGen: Human LiDAR Generation from Parametric Body Models

LiDAR point clouds of humans are extremely expensive to collect and annotate, thus represent a scarce resource that hinders the development of human analysis using this modality. To alleviate this scarcity, prior work relies on simulated human LiDAR, but such samples do not fully reflect the geometry and sensing characteristics of real observations. In contrast, we introduce HuLiGen, a generative model that generates human LiDAR point clouds from a parametric body model, using a point transformer trained with a flow-matching objective. We show that our generated point clouds are closer to the real capture distribution. Using HuLiGen to generate synthetic data, we propose a synthetic-only pretraining scheme for LiDAR-based HPE that achieves state-of-the-art performance, with even larger gains in low-annotation and low-data regimes, where MPJPE is reduced by up to 50%. Code, models and generated samples are available at https://github.com/valeoai/HuLiGen.

cs.CV↗

Diffusable Latents from Structure-Agnostic Distillation

Distilling pretrained foundation models into an autoencoder bottleneck improves latent diffusability, enabling diffusion models to converge faster and reach higher sample quality. Standard distillation aligns the latent at each position to a co-located teacher feature, tying the latent layout to the teacher's. We show this constraint is unnecessary: aligning a single pooled image-level descriptor to the teacher's performs as well as or slightly better than dense position-wise distillation. We compare first-order and relational pooled objectives across latent shapes and teacher modalities. First-order matching extends naturally to 1D token-sequence latents and across modalities, where distilling a text encoder into an image autoencoder still improves diffusability; a relational objective based only on each image's nearest neighbours improves it as well. Code and blog post are available at https://github.com/AdrienRR/structure-agnostic-distillation and https://kyutai.org/blog/2026-09-28-structure-agnostic-distillation/.

cs.CV↗

One View Is Enough: In-the-Wild Monocular Pretraining for Novel View Generation

Monocular novel-view synthesis has long required multi-view image pairs for supervision, limiting training to a narrow set of purpose-built datasets. We propose in-the-wild monocular pretraining: a frozen depth estimator lifts each source image into 3D and reprojects under sampled poses to yield pseudo-target views; masked losses restrict supervision to valid regions and an adversarial objective covers disoccluded areas. Scaled to 30 million uncurated images, this produces OVIE, requiring only a source image and target pose at inference. Prior work trains without multi-view data but needs a depth estimator at inference, or drops this dependency but requires multi-view training pairs; OVIE is the first to require neither. Without multi-view supervision, OVIE rivals in-domain baselines on RealEstate10K and surpasses all on DL3DV, producing the most multi-view-consistent trajectories of any geometry-free method; brief multi-view fine-tuning outperforms all geometry-free methods on their training domain. At 116 FPS, it is over 600x faster than the fastest baseline. Code and pretrained models are at https://github.com/kyutai-labs/ovie; video results are on the project page, https://kyutai.org/blog/2026-04-14-ovie/.

cs.CV↗

Random Process Flow Matching: Generative Implicit Representations of Multivariate Random Fields

Generative modeling provides a powerful framework for learning data distributions. These models initially relied on probabilistic methods such as Gaussian Processes (GP) for uncertainty-aware predictions and shifted towards larger trainable models to learn more complex distributions. In this work, we introduce Random Process (RP) Flow, a Flow Matching-based framework that represents the vector field as a neural implicit function. Unlike modern generative methods, our setting involves a single observed field, from which only sparse measurements are available. RP Flow uses Random Fourier Features to learn an implicit signal representation that can be queried at any arbitrary location from a limited set of observations, while encoding uncertainty through ensemble sampling. We propose constructing a Bayesian posterior by GP regression in the source space to generate high-quality samples. Our empirical results demonstrate that this framework generates realistic samples along with calibrated uncertainty estimates, even under challenging conditions such as high frequency, high sparsity, or high dimensionality. These findings position RP Flow as a milestone towards generative models for reconstruction tasks where data is scarce and uncertainty must remain traceable.

cs.LG↗

MIRO: MultI-Reward cOnditioned pretraining improves T2I quality and efficiency

The default paradigm of post-training text-to-image generators includes post-hoc selection of generated images, and subsequent training with one reward model to align the generator to the reward, typically user preference. This discards informative data as well as optimizes only for a single reward, hence harming diversity, semantic fidelity and efficiency. Instead, we propose MIRO, a method that conditions the model on multiple rewards during training, thus letting the model learn user preferences directly. MIRO pre-training both improves the visual quality of the generated images and speeds up the training, achieving state of the art on the GenEval compositional benchmark and user-preference scores (PickAScore, ImageReward, HPSv2).

cs.CV↗

PoM: A Linear-Time Replacement for Attention with the Polynomial Mixer

This paper introduces the Polynomial Mixer (PoM), a novel token mixing mechanism with linear complexity that serves as a drop-in replacement for self-attention. PoM aggregates input tokens into a compact representation through a learned polynomial function, from which each token retrieves contextual information. We prove that PoM satisfies the contextual mapping property, ensuring that transformers equipped with PoM remain universal sequence-to-sequence approximators. We replace standard self-attention with PoM across five diverse domains: text generation, handwritten text recognition, image generation, 3D modeling, and Earth observation. PoM matches the performance of attention-based models while drastically reducing computational cost when working with long sequences. The code is available at https://github.com/davidpicard/pom.

cs.CV↗

Studying the GRAiNITA concept: first test beam results

Data collected over a two-day period in June 2024 at the CERN SPS H9 test beam using a small-scale GRAiNITA prototype have been analyzed to characterize the detector's energy resolution performance. The measurements allow for a first estimate of the constant term associated with detector non-uniformity. Although the evaluation is limited by the small prototype size and the use of pion beams, the results indicate that the non-uniformity-related constant term is significantly below 1%. Furthermore, the test-beam data confirm that the contribution to the energy resolution arising from photo-electron statistics is approximately 1%/sqrt(E). These findings validate the expected calorimetric performance of the GRAiNITA concept and provide important input for the design and optimization of future full-scale detectors.

physics.ins-det↗

Polynomial Mixing for Efficient Self-supervised Speech Encoders

State-of-the-art speech-to-text models typically employ Transformer-based encoders that model token dependencies via self-attention mechanisms. However, the quadratic complexity of self-attention in both memory and computation imposes significant constraints on scalability. In this work, we propose a novel token-mixing mechanism, the Polynomial Mixer (PoM), as a drop-in replacement for multi-head self-attention. PoM computes a polynomial representation of the input with linear complexity with respect to the input sequence length. We integrate PoM into a self-supervised speech representation learning framework based on BEST-RQ and evaluate its performance on downstream speech recognition tasks. Experimental results demonstrate that PoM achieves a competitive word error rate compared to full self-attention and other linear-complexity alternatives, offering an improved trade-off between performance and efficiency in time and memory.

cs.CL↗

3D Human Pose and Shape Estimation from LiDAR Point Clouds: A Review

In this paper, we present a comprehensive review of 3D human pose estimation and human mesh recovery from in-the-wild LiDAR point clouds. We compare existing approaches across several key dimensions, and propose a structured taxonomy to classify these methods. Following this taxonomy, we analyze each method's strengths, limitations, and design choices. In addition, (i) we perform a quantitative comparison of the three most widely used datasets, detailing their characteristics; (ii) we compile unified definitions of all evaluation metrics; and (iii) we establish benchmark tables for both tasks on these datasets to enable fair comparisons and promote progress in the field. We also outline open challenges and research directions critical for advancing LiDAR-based 3D human understanding. Moreover, we maintain an accompanying webpage that organizes papers according to our taxonomy and continuously update it with new studies: https://github.com/valeoai/3D-Human-Pose-Shape-Estimation-from-LiDAR

cs.CV↗

Closing the Performance Gap in Generative Recommenders with Collaborative Tokenization and Efficient Modeling

Recent work has explored generative recommender systems as an alternative to traditional ID-based models, reframing item recommendation as a sequence generation task over discrete item tokens. While promising, such methods often underperform in practice compared to well-tuned ID-based baselines like SASRec. In this paper, we identify two key limitations holding back generative approaches: the lack of collaborative signal in item tokenization, and inefficiencies in the commonly used encoder-decoder architecture. To address these issues, we introduce COSETTE, a contrastive tokenization method that integrates collaborative information directly into the learned item representations, jointly optimizing for both content reconstruction and recommendation relevance. Additionally, we propose MARIUS, a lightweight, audio-inspired generative model that decouples timeline modeling from item decoding. MARIUS reduces inference cost while improving recommendation accuracy. Experiments on standard sequential recommendation benchmarks show that our approach narrows, or even eliminates, the performance gap between generative and modern ID-based models, while retaining the benefits of the generative paradigm.

cs.IR↗

Markov Chain Estimation with In-Context Learning

We investigate the capacity of transformers to learn algorithms involving their context while solely being trained using next token prediction. We set up Markov chains with random transition matrices and we train transformers to predict the next token. Matrices used during training and test are different and we show that there is a threshold in transformer size and in training set size above which the model is able to learn to estimate the transition probabilities from its context instead of memorizing the training patterns. Additionally, we show that more involved encoding of the states enables more robust prediction for Markov chains with structures different than those seen during training.

cs.LG↗

Don't drop your samples! Coherence-aware training benefits Conditional diffusion

Conditional diffusion models are powerful generative models that can leverage various types of conditional information, such as class labels, segmentation masks, or text captions. However, in many real-world scenarios, conditional information may be noisy or unreliable due to human annotation errors or weak alignment. In this paper, we propose the Coherence-Aware Diffusion (CAD), a novel method that integrates coherence in conditional information into diffusion models, allowing them to learn from noisy annotations without discarding data. We assume that each data point has an associated coherence score that reflects the quality of the conditional information. We then condition the diffusion model on both the conditional information and the coherence score. In this way, the model learns to ignore or discount the conditioning when the coherence is low. We show that CAD is theoretically sound and empirically effective on various conditional generation tasks. Moreover, we show that leveraging coherence generates realistic and diverse samples that respect conditional information better than models trained on cleaned datasets where samples with low coherence have been discarded.

cs.CV↗

PAFUSE: Part-based Diffusion for 3D Whole-Body Pose Estimation

We introduce a novel approach for 3D whole-body pose estimation, addressing the challenge of scale -- and deformability -- variance across body parts brought by the challenge of extending the 17 major joints on the human body to fine-grained keypoints on the face and hands. In addition to addressing the challenge of exploiting motion in unevenly sampled data, we combine stable diffusion to a hierarchical part representation which predicts the relative locations of fine-grained keypoints within each part (e.g., face) with respect to the part's local reference frame. On the H3WB dataset, our method greatly outperforms the current state of the art, which fails to exploit the temporal information. We also show considerable improvements compared to other spatiotemporal 3D human-pose estimation approaches that fail to account for the body part specificities. Code is available at https://github.com/valeoai/PAFUSE.

cs.CV↗

Around the World in 80 Timesteps: A Generative Approach to Global Visual Geolocation

Global visual geolocation predicts where an image was captured on Earth. Since images vary in how precisely they can be localized, this task inherently involves a significant degree of ambiguity. However, existing approaches are deterministic and overlook this aspect. In this paper, we aim to close the gap between traditional geolocalization and modern generative methods. We propose the first generative geolocation approach based on diffusion and Riemannian flow matching, where the denoising process operates directly on the Earth's surface. Our model achieves state-of-the-art performance on three visual geolocation benchmarks: OpenStreetView-5M, YFCC-100M, and iNat21. In addition, we introduce the task of probabilistic visual geolocation, where the model predicts a probability distribution over all possible locations instead of a single point. We introduce new metrics and baselines for this task, demonstrating the advantages of our diffusion-based approach. Codes and models will be made available.

cs.CV↗

Analysis of Classifier-Free Guidance Weight Schedulers

Classifier-Free Guidance (CFG) enhances the quality and condition adherence of text-to-image diffusion models. It operates by combining the conditional and unconditional predictions using a fixed weight. However, recent works vary the weights throughout the diffusion process, reporting superior results but without providing any rationale or analysis. By conducting comprehensive experiments, this paper provides insights into CFG weight schedulers. Our findings suggest that simple, monotonically increasing weight schedulers consistently lead to improved performances, requiring merely a single line of code. In addition, more complex parametrized schedulers can be optimized for further improvement, but do not generalize across different models and tasks.

cs.CV↗