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David Yu Cheng Chan

Publications and source records attributed to David Yu Cheng Chan.

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An Impossibility Result on Strong Linearizability in Message-Passing Systems

We prove that in asynchronous message-passing systems where at most one process may crash, there is no lock-free strongly linearizable implementation of a weak object that we call Test-or-Set (ToS). This object allows a single distinguished process to apply the set operation once, and a different distinguished process to apply the test operation also once. Since this weak object can be directly implemented by a single-writer single-reader (SWSR) register (and other common objects such as max-register, snapshot and counter), this result implies that there is no $1$-resilient lock-free strongly linearizable implementation of a SWSR register (and of these other objects) in message-passing systems. We also prove that there is no $1$-resilient lock-free \emph{write} strongly-linearizable implementation of a 2-writer 1-reader (2W1R) register in asynchronous message-passing systems.

cs.DC

Tight Lower Bounds for the RMR Complexity of Recoverable Mutual Exclusion

We present a tight RMR complexity lower bound for the recoverable mutual exclusion (RME) problem, defined by Golab and Ramaraju \cite{GR2019a}. In particular, we show that any $n$-process RME algorithm using only atomic read, write, fetch-and-store, fetch-and-increment, and compare-and-swap operations, has an RMR complexity of $Ω(\log n/\log\log n)$ on the CC and DSM model. This lower bound covers all realistic synchronization primitives that have been used in RME algorithms and matches the best upper bounds of algorithms employing swap objects (e.g., [5,6,10]). Algorithms with better RMR complexity than that have only been obtained by either (i) assuming that all failures are system-wide [7], (ii) employing fetch-and-add objects of size $(\log n)^{ω(1)}$ [12], or (iii) using artificially defined synchronization primitives that are not available in actual systems [6,9].

cs.DC