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Dayiheng Liu

Publications and source records attributed to Dayiheng Liu.

At least 37 records · Page 2Linked to original sources

Qwen-Drive-1.0: An Initial Step towards a Vision-Language Foundation Model for Autonomous Driving

We present Qwen-Drive-1.0, an initial step towards a vision-language foundation model for autonomous driving. Qwen-Drive-1.0 retains the architecture of the pretrained vision-language model (VLM) and integrates 3D perception, visual question answering, and motion planning within a unified framework. An external bird's-eye-view (BEV) perception head jointly performs 3D object detection, semantic occupancy prediction, and BEV map segmentation. It serves as a probe of the 3D information accessible from the shared representations and provides an explicit, inspectable interface to 3D scene structure. A Planning Expert conditions on shared VLM representations to generate future ego trajectories. A staged training recipe combines driving supervision with general-purpose vision-language data to acquire driving-specific competence while helping preserve broad visual understanding and instruction-following capabilities. Experiments demonstrate strong 3D perception and driving scene understanding while largely preserving general vision-language capability. Comprehensive evaluations across open-loop, pseudo-closed-loop, and closed-loop settings further show highly competitive motion-planning performance.

cs.CV↗

H-Scale: Hessian-Guided Scale Refinement for NVFP4 Sub-Byte LLM Inference

The NVIDIA Blackwell architecture, with native support for the ultra-fine-grained NVFP4 format, opens new opportunities for accelerating large language model (LLM) inference. NVFP4's micro-block design, such as a group size of 16, offers strong representational flexibility for capturing local weight distributions and isolating outliers, but it also introduces a large and highly sensitive space of per-group scaling factors. Existing post-training quantization (PTQ) methods primarily focus on refining quantized weight values, leaving this scale-selection step underexplored. To address this gap, we propose \textbf{H-Scale}, a lightweight post-processing method for NVFP4 per-group scale refinement. Instead of minimizing plain weight reconstruction error, H-Scale selects hardware-valid group scales using a diagonal second-order proxy derived from calibration activations, thereby targeting layer output perturbation more directly. It is designed as a drop-in replacement for RTN-style scale selection in diverse NVFP4 pipelines, requires only modest offline calibration, and introduces strictly zero overhead at inference time. Under a fixed evaluation protocol, experiments on mainstream LLMs show that H-Scale generally improves a broad range of NVFP4 baselines and brings several variants closer to the BF16 reference.

cs.CL↗

HLE-Verified: A Systematic Verification and Structured Revision of Humanity's Last Exam

Humanity's Last Exam (HLE) has become a widely used benchmark for evaluating frontier large language models on challenging, multi-domain questions. However, community-led analyses have raised concerns that HLE contains a non-trivial number of noisy items, which can bias evaluation results and distort cross-model comparisons. To address this challenge, we introduce HLE-Verified, a verified and revised version of HLE with a transparent verification protocol and fine-grained error taxonomy. Our construction follows a two-stage validation-and-repair workflow resulting in a certified benchmark. In Stage I, each item undergoes binary validation of the problem and final answer through domain-expert review and model-based cross-checks, yielding 668 verified items. In Stage II, flawed but fixable items are revised under strict constraints preserving the original evaluation intent, through dual independent expert repairs, model-assisted auditing, and final adjudication, resulting in 1,143 revised-and-certified items. The remaining 689 items are released as a documented uncertain set with explicit uncertainty sources and expertise tags for future refinement. We evaluate eight state-of-the-art language models on HLE and HLE-Verified, observing an average absolute accuracy gain of 7--10 percentage points on HLE-Verified. The improvement is particularly pronounced on items where the original problem statement and/or reference answer is erroneous, with gains of 30--40 percentage points. Our analyses further reveal a strong association between model confidence and the presence of errors in the problem statement or reference answer, supporting the effectiveness of our revisions. Overall, HLE-Verified improves HLE-style evaluations by reducing annotation noise and enabling more faithful measurement of model capabilities. Data is available at: https://huggingface.co/datasets/skylenage/HLE-Verified

cs.CL↗

BridgeAlign: Bridging Preference Alignment for Humanities and Social Sciences

While data synthesis for large language models (LLMs) is prevalent, it primarily targets domains with verifiable answers, overlooking open-ended humanities and social sciences (HSS), where nuanced quality judgments matter more than objective correctness. This makes preference alignment a natural paradigm for broad HSS tasks. Yet existing methods are either costly or not tailored to broad HSS disciplines. We thus propose BridgeAlign, among the first preference-alignment pipelines for broad HSS disciplines, with three phases: i) Seed Curation: curating HSS seed documents from web corpora via heuristic/LLM-based filtering and text refinement; ii) Preference Data Synthesis: generating preference triplets via persona-based instruction inversion with Q&A consistency checks; iii) Preference Optimization: moving beyond naive human-vs-model heuristics by first grounding preferences in HSS quality rubric, then generating transitional responses via controlled quality degradation to form near-boundary preference pairs for finer-grained quality discrimination. Aligning over 210k synthetic preference samples, BridgeAlign enables Qwen3-8B to achieve the best average across 17 benchmarks against 11 strong baselines; importantly, leading on both human-preference and knowledge-based capabilities at once, with no trade-off between them, as supported by extensive experiments and contextualized by existing theories.

cs.CL↗

CC-OCR V2: Fine-Grained Attribution of LMM Failures in Real-World Visual Document Understanding

Recent Large Multimodal Models (LMMs) have achieved remarkable progress on OCR-centric document understanding and processing tasks. Existing benchmarks primarily evaluate LMMs across diverse tasks to reflect practical document-processing workflows or analyze how document characteristics influence model performance. However, they provide limited insight into the reliability of LMMs under real-world document acquisition conditions, where factors such as lighting, screen displays, imaging quality, and capture methods can substantially affect performance. To bridge this gap, we present CC-OCR v2, a comprehensive benchmark for attributing LMM failures in real-world document processing. CC-OCR v2 provides a unified evaluation framework covering five core document-processing capabilities through 16 subtasks, 74 application scenarios, and 7,093 samples. The benchmark spans five evaluation tracks, ten document categories, and 32 languages in the recognition suite. Beyond task-level evaluation, each sample is annotated with ten fine-grained document factors, enabling systematic attribution of model failures across document types and acquisition conditions. Extensive experiments on 17 representative LMMs reveal substantial performance variation across tasks, document categories, and real-world conditions. Moreover, models with comparable overall accuracy often exhibit fundamentally different failure patterns under specific document factors, highlighting a significant gap between benchmark-level performance and reliable deployment in practical applications. The dataset and evaluation toolkit are publicly available at https://github.com/eioss/CC-OCR-V2.

cs.CL↗

Qwen-CUA: Native Computer Use for (almost) Everything

Native computer use offers a general interface for agents to operate almost any software available to people, but requires long-horizon state tracking, large-scale interactive experience, and learning from sparse yet verifiable outcomes. We introduce Qwen-CUA, a native computer-use agent with a 397B-A17B Qwen mixture-of-experts backbone. It observes only screenshots and acts through keyboard and mouse events, without DOM trees, accessibility metadata, or task-specific APIs. Its scaffold maintains up to 20 active screenshots and folds older visual history in fixed-size blocks to retain recent evidence while preserving reusable prompt prefixes. For training, we build a cloud rollout fleet with access to nearly 100,000 vCPUs and tens of thousands of concurrent environments, construct approximately 40,000 verifiable tasks, and collect personalized long-horizon workflows across everyday and professional software. We optimize complete trajectories with verifiable rewards and trajectory slicing, while iterative training runs refresh supervised data and recalibrate reinforcement-learning tasks. Across eight benchmarks, Qwen-CUA outperforms Qwen3.7 and remains competitive with leading proprietary systems, reaching 86.2 on OSWorld-Verified and 18.5/48.4 binary/partial completion on OSWorld 2.0. Scaling the same recipe to a model with over one trillion parameters yields Qwen-CUA-Max, improving these scores to 87.6 and 21.2/53.3. Qwen-CUA also reduces RedTeamCUA attack success from 36.6 to 16.4 relative to Qwen3.7. Efficiency analyses, a browser deployment, and Bash-augmented experiments further characterize practical behavior. These results establish native computer use as a broadly capable agent foundation and highlight scalable verifiable interaction and hybrid tool use as key directions.

cs.LG↗

HSS-Synth: Humanities and Social Sciences Data Synthesis for LLMs

High-quality, diverse data are vital for large language models (LLMs) but remain scarce and costly. Data synthesis is a viable alternative and succeeds on closed tasks, yet the humanities and social sciences (HSS) are overlooked, and their open-ended nature makes synthesis challenging. Moving beyond prior capability-centric, fragmented attempts, we adopt a subject-centric paradigm, define the first HSS domain system covering 14 mainstream fields, and introduce HSS-Synth, the first data synthesis pipeline for HSS. HSS-Synth comprises: (1) constructing seed documents from web corpora via multi-step filtering and text refinement evaluated by a judge; (2) specifying "requirements + persona" to backtranslate seed documents into diverse yet faithful instructions with a strict Q&A alignment check; and (3) breaking LLM response limits via teacher-forced Answering that feeds seed documents during response generation to anchor semantics, reduce hallucinations, and preserve tone and integrity. HSS-Synth yields 237k high-quality, diverse instruction-tuning samples that outperform 14 leading baselines on 16 benchmarks. The fine-tuned Qwen3-8B-Base sets a new SOTA and approaches the official Qwen3-8B, improving both human preference and knowledge capabilities without performance seesaws. Extensive experiments demonstrate HSS-Synth's robustness and transferability. Our code is publicly available at https://github.com/pengr/HSS-Synth.

cs.CL↗

Controllable LLM Reasoning via Sparse Autoencoder-Based Steering

Large Reasoning Models (LRMs) exhibit human-like cognitive reasoning strategies (\eg backtracking, cross-verification) during the reasoning process, which improves their performance on complex tasks. Currently, reasoning strategies are autonomously selected by LRMs themselves. However, such autonomous selection often produces inefficient or even erroneous reasoning paths. To make reasoning more reliable and flexible, it is important to develop methods for controlling reasoning strategies. Existing methods struggle to control fine-grained reasoning strategies due to conceptual entanglement in LRMs' hidden states. To address this, we leverage Sparse Autoencoders (SAEs) to decompose strategy-entangled hidden states into a disentangled feature space. To identify the few strategy-specific features from the vast pool of SAE features, we propose SAE-Steering, an efficient two-stage feature identification pipeline. SAE-Steering first recalls features that amplify the logits of strategy-specific keywords, filtering out over 99\% of features, and then ranks the remaining features by their control effectiveness. Using the identified strategy-specific features as control vectors, SAE-Steering outperforms existing methods by over 15\% in control effectiveness. Furthermore, controlling reasoning strategies can redirect LRMs from erroneous paths to correct ones, achieving a 7\% absolute accuracy improvement. Our code and data are available at https://github.com/Peter-Fy/SAE-Steering.

cs.AI↗

WildTrace: Benchmarking Natural Evidence Trails in Long-Context Reasoning

Answering complex questions over long documents frequently requires integrating evidence that the source itself disperses naturally across distant passages. In an incident report, the operating condition, design flaw, and missed safety check that jointly explain a disaster may appear dozens of sections apart; in a novel, a character's true motive may surface only through scenes far removed from the moment it becomes relevant. This source-internal evidence integration is central to real-world long-document analysis, yet existing benchmarks largely sidestep it. Needle probes, planted facts, and reverse-engineered multi-hop chains embed evidence that may differ from the host text in distribution, placement, or register, making it unclear whether strong performance reflects genuine source reasoning or distributional artifacts. We introduce WILDTRACE, a benchmark of 481 tasks over 214 naturally occurring long-form sources such as technical incident reports and lesser-known literary narratives, where all evidence trails arise from the document's own causal, temporal, and narrative logic. Drawing on Pearl's causal hierarchy and prior multi-hop reasoning typologies, we define seven source-internal evidence geometries that characterize the distinct relational demands of analytical reading in long documents. A source-first construction pipeline mines candidate trails from document structure before writing questions; each item then undergoes multi-stage validation covering clue necessity, answer groundedness, rubric fidelity, contamination resistance and answerability. As models are increasingly entrusted with real-world high-stakes analytical tasks, this gap between accessing information and reasoning over naturally dispersed evidence emerges as a defining challenge for the next stage of long-context research.

cs.CL↗

Are the Financial Reasoning from LLMs Credible? A Real World Test over Long-Horizon Statements

Do Large Language Models (LLMs) possess genuine structural reasoning, or merely rely on surface-level pattern matching? The financial domain, demanding numerical precision and multi-step logic over long contexts, is an ideal testbed. Existing benchmarks fail to capture real-world industrial complexity, predominantly relying on multiple-choice questions or single-hop QA over cropped tables while ignoring intricate cross-statement dynamics and temporal de-cumulation. To bridge this gap, we introduce FinIndices, a large-scale benchmark evaluating data-processing fidelity over uncropped financial statements (up to 32K tokens). Utilizing an automated synthesis pipeline with adversarial traps, FinIndices encompasses Single-Index computation and Table-Index tabulation to test complex domain, temporal, and caliber reasoning. Our evaluation reveals two severe LLM vulnerabilities. First, a "Knowledge Bottleneck": despite memorizing formulas during pre-training, models demonstrate fragile pattern matching. Removing explicit formula hints causes performance to collapse (e.g., Gemini-3.1-Pro drops from 70.70% to 38.22% on table tasks), exposing fatal flaws in temporal de-cumulation and stock-flow caliber mismatch. Second, a "Structural Bottleneck": the intense cognitive load of generating multi-metric, multi-period tables actively drains reasoning capacity. Under structural pressure, LLMs that flawlessly execute isolated derivations regress to shallow heuristics, such as fetching incorrect adjacent columns or substituting deep accounting adjustments with lazy literal arithmetic. Finally, Supervised Fine-Tuning (SFT) yields substantial zero-hint gains (+8.54% Single, +3.82% Table), validating that structured logic can be partially restored via data-centric alignment.

cs.CL↗

QUADS: Stabilizing NVFP4 Reinforcement Learning for MoE via QUantization-error Alignment across Dual Sides

Rollout generation is a major bottleneck in Reinforcement Learning (RL) for Mixture-of-Experts (MoE) Large Language Models, motivating low-precision rollout acceleration such as FP8. As an emerging low-precision format, NVFP4 combines fine-grained scaling for accuracy preservation with native W4A4 FP4 GEMMs for higher throughput than FP8. However, we find that directly applying NVFP4 to MoE RL rollout is impractical. NVFP4 rollout with BF16 training collapses after roughly 150 steps, accompanied by rapidly growing rollout-trainer log-probability gaps. Through training-inference error analysis and controlled ablations, we identify activation error, rather than weight error, as the dominant source of FP4 RL instability: weights can be synchronized and aligned by a shared quantization-dequantization path, whereas activations are recomputed online and error is amplified by the coarse E2M1 grid. Therefore, to stabilize NVFP4 RL for MoE, we propose QUantization-error Alignment across Dual Sides (QUADS). On the trainer side, we introduce Asymmetric Quantization-Aware Training fake-quantizing weights while keeping activations unquantized for better alignment. On the rollout side, Residual Activation Compensation corrects high-error activation channels while preserving native W4A4 GEMMs. In our MoE RL experiments on several benchmarks, QUADS achieves BF16-level accuracy, improves average pass@1 by 21.49 points over naive NVFP4 RL, and delivers ~16% higher rollout throughput than FP8.

cs.LG↗

OSWorld 2.0: Benchmarking Computer Use Agents on Long-Horizon Real-World Tasks

Existing computer-use benchmarks fail to capture the realism, complexity, and long-horizon demands of real-world computer use, limiting their ability to reveal the limitations of frontier agents. We introduce OSWorld 2.0, a benchmark of 108 long-horizon computer-use workflows across everyday and professional tasks, designed to capture complex and challenging real-world phenomena. Each task represents a realistic end-to-end workflow that takes human users a median of about 1.6 hours to complete and requires an average of 318 tool calls with Claude Opus 4.7 using maximum thinking, compared with about 30 in OSWorld 1.0. OSWorld 2.0 targets challenge phenomena that are common in real workflows yet underrepresented in prior benchmarks, spanning interaction-design challenges such as streaming interaction and dynamic environments, as well as agent-pattern challenges such as cross-source reasoning, implicit-state inference, and visual-spatial precision. Tasks are grounded in authentic input artifacts and cross-referenced against realistic stateful user profile data, and include separate safety reports auditing safety-sensitive execution. Under our primary binary-completion metric at 500 steps, Claude Opus 4.8 with maximum thinking and batched tool calls scores best but still completes only 20.6% of tasks at a 54.8% partial score; GPT-5.5 is far more token-efficient yet plateaus near 13%. These results show that current agents are still far from professional-level computer use: rather than stumbling on basic GUI control or coding, they lose track of constraints, miss information that arrives mid-task, guess rather than ask the user, and skip verification, struggling most when a task hinges on hidden state they must recover.

cs.AI↗

Qwen-Audio-VAE Technical Report

We introduce \textbf{Qwen-Audio-VAE}, a suite of low-bitrate, fast-encoding continuous audio autoencoders designed for scalable general audio generation. The model is built around a simple but important principle: an audio VAE should not only reconstruct diverse audio with high fidelity, but also produce compact latent representations fast enough to support large-scale text-to-audio training. Qwen-Audio-VAE combines a causal encoder-decoder, window Transformer blocks, and multi-discriminator training to achieve a strong balance between reconstruction quality and compression rate. The model is trained at scale on 5 million hours of multi-domain audio, enabling robust reconstruction across heterogeneous acoustic conditions. To further improve computational efficiency, we adopt an asymmetric encoder-decoder backbone and introduce latency-aware encoder pruning to maximize encoding throughput. Experiments on public speech, music, and sound reconstruction benchmarks show that Qwen-Audio-VAE generalizes well across diverse audio domains and is particularly efficient, requiring only 541 ms to encode 32 minutes of audio. Overall, Qwen-Audio-VAE provides a high-quality, compact, and high-throughput representation backbone for efficient general audio generation.

eess.AS↗

Qwen-RobotNav Technical Report: A Scalable Navigation Model Designed for an Agentic Navigation System

Agentic navigation systems require a base navigation model whose observation strategy can be externally reconfigured at inference time, because instruction following, object search, target tracking, and autonomous driving share the same perception-planning backbone yet demand fundamentally different strategies for consuming the visual stream. We present Qwen-RobotNav, a scalable navigation model built on Qwen-RobotNav that addresses it through a parameterised interface with two complementary dimensions: multiple task modes that select the navigation behaviour, and controllable observation parameters (e.g., token budget, per-camera weights) that govern how visual history is encoded. With training-time randomization over all parameters, Qwen-RobotNav is robust to any inference-time configuration requiring zero architectural modification to the Qwen-RobotNav backbone. We train Qwen-RobotNav on 15.6M samples; co-training with vision-language data prevents the collapse into reactive action-sequence mappers observed in trajectory-only training. The parameterised interface also makes Qwen-RobotNav a natural building block for agentic systems: for long-horizon scenarios, an upper-level planner decomposes goals into sub-tasks and dynamically switches Qwen-RobotNav's task mode and context strategy mid-episode, composing complex behaviours from repeated calls to the same model. Extensive experiments show that Qwen-RobotNav sets new state-of-the-art results across major navigation benchmarks. The model exhibits favourable scaling from 2B to 8B parameters, with joint multi-task training developing a shared spatial-planning substrate that transfers across task families, and demonstrates strong zero-shot generalisation to real-world robots across diverse environments.

cs.RO↗

The Verification Horizon: No Silver Bullet for Coding Agent Rewards

A classical intuition holds that verifying a solution is easier than producing one. For today's coding agents, this intuition is being inverted: as foundation models develop stronger reasoning capabilities and engineering harnesses grow more sophisticated, generating complex candidate solutions is no longer difficult -- reliably verifying them has become the harder problem. Every verifier we can build is only a proxy for human intent, never the intent itself. This makes verification subject to a twofold difficulty: first, intent is underspecified by nature, making it inherently hard to faithfully check whether it has been fulfilled; second, during model training, optimization widens the gap between proxy and intent -- manifesting as reward hacking or signal saturation. To address this, we characterize the quality of verification signals along three dimensions -- scalability, faithfulness, and robustness -- and argue that achieving all three simultaneously is the central challenge. We further study four reward constructions: a test verifier for general coding tasks, a rubric verifier for frontend tasks, the user as verifier for real-world agent tasks, and an automated agent verifier for long-horizon tasks. Across different task types and policy capability levels, we conduct in-depth analysis and experiments on the core challenges of reward design and how to more effectively leverage reward signals. Experiments show that targeted verification design can effectively suppress reward hacking, improve task completion quality, and achieve significant gains across multiple internal and public benchmarks. These experiences collectively point to a core observation: no fixed reward function can remain effective as policy capability continues to grow; and verification must co-evolve with the generator.

cs.AI↗

Erase-then-Delta Attention: Decoupling Erase and Write Addresses in Delta-Rule Linear Attention

Delta-rule linear attention improves recurrent memory updates by correcting what is already stored at the current write address before writing new content. However, the active correction is still anchored to that same write address. As a result, stale information stored at a different address cannot be actively removed before new content is written elsewhere. We propose Erase-then-Delta Attention (EDA), a memory update rule that decouples where to erase from where to write. The key insight is that recurrent memory models should not only correct the current write, but also selectively suppress outdated memory at an independently chosen address. Concretely, our method first applies a targeted erase step along a learned erase direction, and then performs the standard delta-style corrective write along the current write direction. This preserves the corrective behavior of delta-rule updates while expanding their memory-management capacity. Language-model pretraining experiments across dense 2.5B and MoE 25B-A2.8B model families show that EDA performs best in both settings. The gain persists after 80B-token long-context midtraining of the MoE models, where EDA also performs best in long-context evaluations from 4k to 128k contexts. A compact update analysis and memory-state probes suggest why: EDA keeps the delta-rule corrective write intact while allocating an additional cleanup path most strongly when passive decay is weak. These results suggest that recurrent memory models should decide not only what to write, but also what stale information to erase and where.

cs.CL↗

Qwen-AgentWorld: Language World Models for General Agents

A world model predicts environment dynamics based on current observations and actions, serving as a core cognitive mechanism for reasoning and planning. In this work, we investigate how world modeling based on language models can further push the boundaries of general agents. (i) We first focus on building foundation models for agentic environment simulation. We introduce Qwen-AgentWorld-35B-A3B and Qwen-AgentWorld-397B-A17B, the first language world models capable of simulating agentic environments covering 7 domains via long chain-of-thought reasoning. Leveraging more than 10M environment interaction trajectories of 7 domains in real-world environments, we develop Qwen-AgentWorld through a three-stage training pipeline: CPT injects general-purpose world modeling capabilities from the state transition dynamics and augmented professional corpora, SFT activates next-state-prediction reasoning, and RL sharpens simulation fidelity through a tailored framework with hybrid rubric-and-rule rewards. To evaluate language world models, we present AgentWorldBench, a comprehensive benchmark constructed from real-world interactions of 5 frontier models on 9 established benchmarks. Empirical results demonstrate that Qwen-AgentWorld significantly outperforms existing frontier models. (ii) Beyond foundation models, we further investigate two complementary paradigms through which world modeling enhances general agents. First, as a decoupled environment simulator, Qwen-AgentWorld supports scalable and controllable simulation of thousands of real-world environments for agentic RL, yielding gains that surpass real-environment training alone. Second, as a unified agent foundation model, world-model training acts as a highly effective warm-up that improves downstream performance across 7 agentic benchmarks. Code: https://github.com/QwenLM/Qwen-AgentWorld

cs.CL↗

Qwen-RobotWorld Technical Report: Unifying Embodied World Modeling through Language-Conditioned Video Generation

We introduce Qwen-RobotWorld, a language-conditioned video world model for embodied intelligence. With natural language as a unified action interface, it predicts physically grounded future visual trajectories from current observations across robotic manipulation, autonomous driving, indoor navigation, and human-to-robot transfer. This unified formulation provides three promising application directions: synthetic data generation for policy training augmentation, scalable virtual environments for policy evaluation, and language-guided planning signals for downstream robot control. This is achieved through a three-part design: a) Double-Stream MMDiT with MLLM Action Encoding, where a 60-layer double-stream diffusion transformer couples frozen Qwen2.5-VL semantics with video-VAE latents through layer-wise joint attention; b) Embodied World Knowledge (EWK), an 8.6M video-text corpus (200M+ frames) with action-language mapping over 20+ embodiments and 500+ action categories; and c) General+Expert Progressive Curriculum, a two-stage training strategy that first learns general visual priors and then injects embodied specialization under a shared language interface. Extensive results show strong competitiveness: ranks 1st overall on EWMBench and DreamGen Bench, outperforms all open-source models on WorldModelBench and PBench. Additional zero-shot analyses on RoboTwin-IF benchmark further support robust generalization and multi-view consistency.

cs.CV↗