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Dean Eckles

Publications and source records attributed to Dean Eckles.

26 records · Page 2Linked to original sources

Bias and high-dimensional adjustment in observational studies of peer effects

Peer effects, in which the behavior of an individual is affected by the behavior of their peers, are posited by multiple theories in the social sciences. Other processes can also produce behaviors that are correlated in networks and groups, thereby generating debate about the credibility of observational (i.e. nonexperimental) studies of peer effects. Randomized field experiments that identify peer effects, however, are often expensive or infeasible. Thus, many studies of peer effects use observational data, and prior evaluations of causal inference methods for adjusting observational data to estimate peer effects have lacked an experimental "gold standard" for comparison. Here we show, in the context of information and media diffusion on Facebook, that high-dimensional adjustment of a nonexperimental control group (677 million observations) using propensity score models produces estimates of peer effects statistically indistinguishable from those from using a large randomized experiment (220 million observations). Naive observational estimators overstate peer effects by 320% and commonly used variables (e.g., demographics) offer little bias reduction, but adjusting for a measure of prior behaviors closely related to the focal behavior reduces bias by 91%. High-dimensional models adjusting for over 3,700 past behaviors provide additional bias reduction, such that the full model reduces bias by over 97%. This experimental evaluation demonstrates that detailed records of individuals' past behavior can improve studies of social influence, information diffusion, and imitation; these results are encouraging for the credibility of some studies but also cautionary for studies of rare or new behaviors. More generally, these results show how large, high-dimensional data sets and statistical learning techniques can be used to improve causal inference in the behavioral sciences.

stat.ME↗

Learning causal effects from many randomized experiments using regularized instrumental variables

Scientific and business practices are increasingly resulting in large collections of randomized experiments. Analyzed together, these collections can tell us things that individual experiments in the collection cannot. We study how to learn causal relationships between variables from the kinds of collections faced by modern data scientists: the number of experiments is large, many experiments have very small effects, and the analyst lacks metadata (e.g., descriptions of the interventions). Here we use experimental groups as instrumental variables (IV) and show that a standard method (two-stage least squares) is biased even when the number of experiments is infinite. We show how a sparsity-inducing l0 regularization can --- in a reversal of the standard bias--variance tradeoff in regularization --- reduce bias (and thus error) of interventional predictions. Because we are interested in interventional loss minimization we also propose a modified cross-validation procedure (IVCV) to feasibly select the regularization parameter. We show, using a trick from Monte Carlo sampling, that IVCV can be done using summary statistics instead of raw data. This makes our full procedure simple to use in many real-world applications.

stat.ML↗

Exact P-values for Network Interference

We study the calculation of exact p-values for a large class of non-sharp null hypotheses about treatment effects in a setting with data from experiments involving members of a single connected network. The class includes null hypotheses that limit the effect of one unit's treatment status on another according to the distance between units; for example, the hypothesis might specify that the treatment status of immediate neighbors has no effect, or that units more than two edges away have no effect. We also consider hypotheses concerning the validity of sparsification of a network (for example based on the strength of ties) and hypotheses restricting heterogeneity in peer effects (so that, for example, only the number or fraction treated among neighboring units matters). Our general approach is to define an artificial experiment, such that the null hypothesis that was not sharp for the original experiment is sharp for the artificial experiment, and such that the randomization analysis for the artificial experiment is validated by the design of the original experiment.

math.ST↗

Thompson sampling with the online bootstrap

Thompson sampling provides a solution to bandit problems in which new observations are allocated to arms with the posterior probability that an arm is optimal. While sometimes easy to implement and asymptotically optimal, Thompson sampling can be computationally demanding in large scale bandit problems, and its performance is dependent on the model fit to the observed data. We introduce bootstrap Thompson sampling (BTS), a heuristic method for solving bandit problems which modifies Thompson sampling by replacing the posterior distribution used in Thompson sampling by a bootstrap distribution. We first explain BTS and show that the performance of BTS is competitive to Thompson sampling in the well-studied Bernoulli bandit case. Subsequently, we detail why BTS using the online bootstrap is more scalable than regular Thompson sampling, and we show through simulation that BTS is more robust to a misspecified error distribution. BTS is an appealing modification of Thompson sampling, especially when samples from the posterior are otherwise not available or are costly.

cs.LG↗

Designing and Deploying Online Field Experiments

Online experiments are widely used to compare specific design alternatives, but they can also be used to produce generalizable knowledge and inform strategic decision making. Doing so often requires sophisticated experimental designs, iterative refinement, and careful logging and analysis. Few tools exist that support these needs. We thus introduce a language for online field experiments called PlanOut. PlanOut separates experimental design from application code, allowing the experimenter to concisely describe experimental designs, whether common "A/B tests" and factorial designs, or more complex designs involving conditional logic or multiple experimental units. These latter designs are often useful for understanding causal mechanisms involved in user behaviors. We demonstrate how experiments from the literature can be implemented in PlanOut, and describe two large field experiments conducted on Facebook with PlanOut. For common scenarios in which experiments are run iteratively and in parallel, we introduce a namespaced management system that encourages sound experimental practice.

cs.HC↗

Design and analysis of experiments in networks: Reducing bias from interference

Estimating the effects of interventions in networks is complicated when the units are interacting, such that the outcomes for one unit may depend on the treatment assignment and behavior of many or all other units (i.e., there is interference). When most or all units are in a single connected component, it is impossible to directly experimentally compare outcomes under two or more global treatment assignments since the network can only be observed under a single assignment. Familiar formalism, experimental designs, and analysis methods assume the absence of these interactions, and result in biased estimators of causal effects of interest. While some assumptions can lead to unbiased estimators, these assumptions are generally unrealistic, and we focus this work on realistic assumptions. Thus, in this work, we evaluate methods for designing and analyzing randomized experiments that aim to reduce this bias and thereby reduce overall error. In design, we consider the ability to perform random assignment to treatments that is correlated in the network, such as through graph cluster randomization. In analysis, we consider incorporating information about the treatment assignment of network neighbors. We prove sufficient conditions for bias reduction through both design and analysis in the presence of potentially global interference. Through simulations of the entire process of experimentation in networks, we measure the performance of these methods under varied network structure and varied social behaviors, finding substantial bias and error reductions. These improvements are largest for networks with more clustering and data generating processes with both stronger direct effects of the treatment and stronger interactions between units.

stat.ME↗

Bootstrapping data arrays of arbitrary order

In this paper we study a bootstrap strategy for estimating the variance of a mean taken over large multifactor crossed random effects data sets. We apply bootstrap reweighting independently to the levels of each factor, giving each observation the product of independently sampled factor weights. No exact bootstrap exists for this problem [McCullagh (2000) Bernoulli 6 285-301]. We show that the proposed bootstrap is mildly conservative, meaning biased toward overestimating the variance, under sufficient conditions that allow very unbalanced and heteroscedastic inputs. Earlier results for a resampling bootstrap only apply to two factors and use multinomial weights that are poorly suited to online computation. The proposed reweighting approach can be implemented in parallel and online settings. The results for this method apply to any number of factors. The method is illustrated using a 3 factor data set of comment lengths from Facebook.

stat.ME↗

Social Influence in Social Advertising: Evidence from Field Experiments

Social advertising uses information about consumers' peers, including peer affiliations with a brand, product, organization, etc., to target ads and contextualize their display. This approach can increase ad efficacy for two main reasons: peers' affiliations reflect unobserved consumer characteristics, which are correlated along the social network; and the inclusion of social cues (i.e., peers' association with a brand) alongside ads affect responses via social influence processes. For these reasons, responses may be increased when multiple social signals are presented with ads, and when ads are affiliated with peers who are strong, rather than weak, ties. We conduct two very large field experiments that identify the effect of social cues on consumer responses to ads, measured in terms of ad clicks and the formation of connections with the advertised entity. In the first experiment, we randomize the number of social cues present in word-of-mouth advertising, and measure how responses increase as a function of the number of cues. The second experiment examines the effect of augmenting traditional ad units with a minimal social cue (i.e., displaying a peer's affiliation below an ad in light grey text). On average, this cue causes significant increases in ad performance. Using a measurement of tie strength based on the total amount of communication between subjects and their peers, we show that these influence effects are greatest for strong ties. Our work has implications for ad optimization, user interface design, and central questions in social science research.

cs.SI↗