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Debin Zhao

Publications and source records attributed to Debin Zhao.

At least 19 recordsLinked to original sources

CLEAR: Conflict-aware Learning via Evidence-guided Adaptive Routing for Unified Sparse-View 3D Gaussian Super-Resolution

Sparse-view 3D Gaussian Splatting Super-resolution is highly challenging since the sparse and low-resolution (LR) inputs lack sufficient geometric and high-frequency information for accurate reconstruction. To achieve high-quality reconstruction, existing sparse-view super-resolution methods adhere to two-stage pipeline that performs LR Gaussian reconstruction and then high-resolution (HR) Gaussian refinement, which directly results in stage-wise Gaussian transfer and reconstruction error accumulation. To this end, we propose CLEAR, a Conflict-aware Learning via Evidence-guided Adaptive Routing, as the first unified single-stage framework for Sparse-view 3D Gaussian Splatting Super-resolution. Specifically, CLEAR performs joint the optimization of authentic LR observations and external HR priors within a unified Gaussian representation. To mitigate the gradient conflicts introduced by sparse supervision during training, we propose a Gaussian-wise conflict-aware optimization strategy that regards the LR gradient as a reliable anchor and applies evidence-conditioned soft correction only to severe HR conflicts. Moreover, to recover high-frequency details, we introduce an evidence-guided Patch-to-Gaussian routing mechanism which estimates patch reliability and detail demand, lifts them into Gaussian space, and selectively routes high-frequency gradients and densification. Finally, we employ shared Gaussian dropout and a detached mid-training anchoring to enhance the robustness of training framework. Extensive experiments on both synthetic and real-world $4\times$ super-resolution benchmarks demonstrate that CLEAR consistently achieves state-of-the-art rendering quality and superior geometric fidelity.

cs.CV

T3HG-Editor: Text-driven 3D Human Garment Editing with Body Priors Embedded in SMPL-X

While 3D Gaussian Editing (3DGE) has seen substantial progress, text-driven 3D human garment editing remains largely underexplored. Existing 3DGE works typically follow a paradigm that applies 2D editing techniques to multi-view rendered images and updates 3D Gaussians based on the modified images. Extending such methods to 3D human garment editing suffers from low-fidelity outcomes, caused by introduced distortions and garment inconsistencies. A promising breakthrough opportunity arises from the SMPL eXpressive (SMPL-X) model that embodies rich prior information for virtual humans. Motivated by this insight, we propose a text-driven 3D human garment editor termed T3HG-Editor, which delivers high-fidelity and garment consistent results by leveraging geometry and joint priors embedded in SMPL-X. Specifically, T3HG-Editor contains three stages, namely obtainment of editable Gaussians, garment consistent editing, and Gaussian updating with overflow pruning. The obtainment of editable Gaussians begins with seeding Gaussians along SMPL-X normals to generate sufficient near surface Gaussians, followed by a 2D mask constraint that precisely localizes the target Gaussians to be edited. The garment consistent editing aggregates tokens corresponding to the same SMPL-X vertex across multiple views and propagates them to their original views, enforcing garment consistency without requiring additional training. Gaussian updating with overflow pruning employs a Signed Distance Function (SDF) defined on SMPL-X to construct a human distance field, which is then integrated with a 2D semantic mask to prune overflowing Gaussians, thus preventing contamination of non-target regions. Experiments on multiple subjects and diverse garment types demonstrate that T3HG-Editor outperforms state-of-the-art methods in both editing quality and garment consistency.

cs.CV

Beyond Single Solution: Multi-Hypothesis Collaborative Deep Unfolding Network for Image Compressive Sensing

Recent deep unfolding networks (DUNs) have advanced Compressive Sensing (CS) by effectively integrating iterative optimization with deep learning architectures. However, most CS approaches predominantly confine their inference to a single solution space, neglecting the inherent ill-posedness of CS problems that intrinsically permits multiple plausible candidate hypotheses. In this paper, a novel Multi-Hypothesis Collaborative Deep Unfolding CS Network (MHC-DUN) is proposed, which explicitly models and leverages multiple hypotheses by jointly optimizing across diverse solution spaces. Specifically, following the Proximal Gradient Descent algorithm, MHC-DUN jointly performs gradient descent and proximal mapping within this multi-hypothesis paradigm. i) For gradient descent, a well-designed AlphaNet is introduced to dynamically predict spatially varying step sizes for all hypotheses, enabling collaborative gradient updates across multiple solutions. ii) For proximal operator, a sophisticated multi-hypothesis collaborative proximal mapping module is designed, which leverages both intra-hypothesis and inter-hypothesis correlation priors to jointly refine multiple solutions. To enable end-to-end training, a novel composite loss function is designed, which balances measurement fidelity, hypothesis diversity, and reconstruction accuracy, encouraging exploration of complementary solutions while maintaining reconstruction fidelity. Experimental results reveal that the proposed CS method outperforms existing CS networks.

cs.CV

PairDropGS: Paired Dropout-Induced Consistency Regularization for Sparse-View Gaussian Splatting

Dropout-based sparse-view 3D Gaussian Splatting (3DGS) methods alleviate overfitting by randomly suppressing Gaussian primitives during training. Existing methods mainly focus on designing increasingly sophisticated dropout strategies, while they overlook the resulting inconsistencies among different dropped Gaussian subsets. This oversight often leads to unstable reconstruction and suboptimal Gaussian representation learning.In this paper, we revisit dropout-based sparse-view 3DGS from a consistency regularization perspective and propose PairDropGS, a Paired Dropout-induced Consistency Regularization framework for sparse-view Gaussian splatting. Specifically, PairDropGS first constructs a pair of the dropped Gaussian subsets from a shared Gaussian field and designs a low-frequency consistency regularization to constrain their low-frequency rendered structures. This design encourages the shared Gaussian field to preserve stable scene layout and coarse geometry under different random dropouts, while avoiding excessive constraints on ambiguous high-frequency details. Moreover, we introduce a progressive consistency scheduling strategy to gradually strengthen the consistency regularization during training for stability and robustness of reconstruction. Extensive experiments on widely-used sparse-view benchmarks demonstrate that PairDropGS achieves superior training stability, significantly outperforms existing dropout-based 3DGS methods in reconstruction quality, while exhibiting the simplicity and plug-and-play nature for improving dropout-based optimization.

cs.CV

DOC-GS: Dual-Domain Observation and Calibration for Reliable Sparse-View Gaussian Splatting

Sparse-view reconstruction with 3D Gaussian Splatting (3DGS) is fundamentally ill-posed due to insufficient geometric supervision, often leading to severe overfitting and the emergence of structural distortions and translucent haze-like artifacts. While existing approaches attempt to alleviate this issue via dropout-based regularization, they are largely heuristic and lack a unified understanding of artifact formation. In this paper, we revisit sparse-view 3DGS reconstruction from a new perspective and identify the core challenge as the unobservability of Gaussian primitive reliability. Unreliable Gaussians are insufficiently constrained during optimization and accumulate as haze-like degradations in rendered images. Motivated by this observation, we propose a unified Dual-domain Observation and Calibration (DOC-GS) framework that models and corrects Gaussian reliability through the synergy of optimization-domain inductive bias and observation-domain evidence. Specifically, in the optimization domain, we characterize Gaussian reliability by the degree to which each primitive is constrained during training, and instantiate this signal via a Continuous Depth-Guided Dropout (CDGD) strategy, where the dropout probability serves as an explicit proxy for primitive reliability. This imposes a smooth depth-aware inductive bias to suppress weakly constrained Gaussians and improve optimization stability. In the observation domain, we establish a connection between floater artifacts and atmospheric scattering, and leverage the Dark Channel Prior (DCP) as a structural consistency cue to identify and accumulate anomalous regions. Based on cross-view aggregated evidence, we further design a reliability-driven geometric pruning strategy to remove low-confidence Gaussians.

cs.CV

NTIRE 2026 3D Restoration and Reconstruction in Real-world Adverse Conditions: RealX3D Challenge Results

This paper presents a comprehensive review of the NTIRE 2026 3D Restoration and Reconstruction (3DRR) Challenge, detailing the proposed methods and results. The challenge seeks to identify robust reconstruction pipelines that are robust under real-world adverse conditions, specifically extreme low-light and smoke-degraded environments, as captured by our RealX3D benchmark. A total of 279 participants registered for the competition, of whom 33 teams submitted valid results. We thoroughly evaluate the submitted approaches against state-of-the-art baselines, revealing significant progress in 3D reconstruction under adverse conditions. Our analysis highlights shared design principles among top-performing methods and provides insights into effective strategies for handling 3D scene degradation.

cs.CV

MTLSI-Net: A Linear Semantic Interaction Network for Parameter-Efficient Multi-Task Dense Prediction

Multi-task dense prediction aims to perform multiple pixel-level tasks simultaneously. However, capturing global cross-task interactions remains non-trivial due to the quadratic complexity of standard self-attention on high-resolution features. To address this limitation, we propose a Multi-Task Linear Semantic Interaction Network (MTLSI-Net), which facilitates cross-task interaction through linear attention. Specifically, MTLSI-Net incorporates three key components: a Multi-Task Multi-scale Query Linear Fusion Block, which captures cross-task dependencies across multiple scales with linear complexity using a shared global context matrix; a Semantic Token Distiller that compresses redundant features into compact semantic tokens, distilling essential cross-task knowledge; and a Cross-Window Integrated attention Block that injects global semantics into local features via a dual-branch architecture, preserving both global consistency and spatial precision. These components collectively enable the network to capture comprehensive cross-task interactions at linear complexity with reduced parameters. Extensive experiments on NYUDv2 and PASCAL-Context demonstrate that MTLSI-Net achieves state-of-the-art performance, validating its effectiveness and efficiency in multi-task learning.

cs.CV

LG-HCC: Local Geometry-Aware Hierarchical Context Compression for 3D Gaussian Splatting

Although 3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, its prohibitive storage overhead severely hinders practical deployment. Recent anchor-based 3DGS compression schemes reduce gaussian redundancy through some advanced context models. However, they overlook explicit geometric dependencies, leading to structural degradation and suboptimal ratedistortion performance. In this paper, we propose a Local Geometry-aware Hierarchical Context Compression framework for 3DGS(LG-HCC) that incorporates inter-anchor geometric correlations into anchor pruning and entropy coding for compact representation. Specifically, we introduce an Neighborhood-Aware Anchor Pruning (NAAP) strategy, which evaluates anchor importance via weighted neighborhood feature aggregation and then merges low-contribution anchors into salient neighbors, yielding a compact yet geometry-consistent anchor set. Moreover, we further develop a hierarchical entropy coding scheme, in which coarse-to-fine priors are exploited through a lightweight Geometry-Guided Convolution(GG-Conv) operator to enable spatially adaptive context modeling and rate-distortion optimization. Extensive experiments show that LG-HCC effectively alleviates structural preservation issues,achieving superior geometric integrity and rendering fidelity while reducing storage by up to 30.85x compared to the Scaffold-GS baseline on the Mip-NeRF360 dataset

cs.CV

Perceptual Quality Assessment of 3D Gaussian Splatting: A Subjective Dataset and Prediction Metric

With the rapid advancement of 3D visualization, 3D Gaussian Splatting (3DGS) has emerged as a leading technique for real-time, high-fidelity rendering. While prior research has emphasized algorithmic performance and visual fidelity, the perceptual quality of 3DGS-rendered content, especially under varying reconstruction conditions, remains largely underexplored. In practice, factors such as viewpoint sparsity, limited training iterations, point downsampling, noise, and color distortions can significantly degrade visual quality, yet their perceptual impact has not been systematically studied. To bridge this gap, we present 3DGS-QA, the first subjective quality assessment dataset for 3DGS. It comprises 225 degraded reconstructions across 15 object types, enabling a controlled investigation of common distortion factors. Based on this dataset, we introduce a no-reference quality prediction model that directly operates on native 3D Gaussian primitives, without requiring rendered images or ground-truth references. Our model extracts spatial and photometric cues from the Gaussian representation to estimate perceived quality in a structure-aware manner. We further benchmark existing quality assessment methods, spanning both traditional and learning-based approaches. Experimental results show that our method consistently achieves superior performance, highlighting its robustness and effectiveness for 3DGS content evaluation. The dataset and code are made publicly available at https://github.com/diaoyn/3DGSQA to facilitate future research in 3DGS quality assessment.

cs.CV

MRT: Learning Compact Representations with Mixed RWKV-Transformer for Extreme Image Compression

Recent advances in extreme image compression have revealed that mapping pixel data into highly compact latent representations can significantly improve coding efficiency. However, most existing methods compress images into 2-D latent spaces via convolutional neural networks (CNNs) or Swin Transformers, which tend to retain substantial spatial redundancy, thereby limiting overall compression performance. In this paper, we propose a novel Mixed RWKV-Transformer (MRT) architecture that encodes images into more compact 1-D latent representations by synergistically integrating the complementary strengths of linear-attention-based RWKV and self-attention-based Transformer models. Specifically, MRT partitions each image into fixed-size windows, utilizing RWKV modules to capture global dependencies across windows and Transformer blocks to model local redundancies within each window. The hierarchical attention mechanism enables more efficient and compact representation learning in the 1-D domain. To further enhance compression efficiency, we introduce a dedicated RWKV Compression Model (RCM) tailored to the structure characteristics of the intermediate 1-D latent features in MRT. Extensive experiments on standard image compression benchmarks validate the effectiveness of our approach. The proposed MRT framework consistently achieves superior reconstruction quality at bitrates below 0.02 bits per pixel (bpp). Quantitative results based on the DISTS metric show that MRT significantly outperforms the state-of-the-art 2-D architecture GLC, achieving bitrate savings of 43.75%, 30.59% on the Kodak and CLIC2020 test datasets, respectively.

cs.CV

Bidirectional Feature-aligned Motion Transformation for Efficient Dynamic Point Cloud Compression

Efficient dynamic point cloud compression (DPCC) critically depends on accurate motion estimation and compensation. However, the inherently irregular structure and substantial local variations of point clouds make this task highly challenging. Existing approaches typically rely on explicit motion estimation, whose encoded motion vectors often fail to capture complex dynamics and inadequately exploit temporal correlations. To address these limitations, we propose a Bidirectional Feature-aligned Motion Transformation (Bi-FMT) framework that implicitly models motion in the feature space. Bi-FMT aligns features across both past and future frames to produce temporally consistent latent representations, which serve as predictive context in a conditional coding pipeline, forming a unified ``Motion + Conditional'' representation. Built upon this bidirectional feature alignment, we introduce a Cross-Transformer Refinement module (CTR) at the decoder side to adaptively refine locally aligned features. By modeling cross-frame dependencies with vector attention, CRT enhances local consistency and restores fine-grained spatial details that are often lost during motion alignment. Moreover, we design a Random Access (RA) reference strategy that treats the bidirectionally aligned features as conditional context, enabling frame-level parallel compression and eliminating the sequential encoding. Extensive experiments demonstrate that Bi-FMT surpasses D-DPCC and AdaDPCC in both compression efficiency and runtime, achieving BD-Rate reductions of 20% (D1) and 9.4% (D1), respectively.

cs.CV

PVINet: Point-Voxel Interlaced Network for Point Cloud Compression

In point cloud compression, the quality of a reconstructed point cloud relies on both the global structure and the local context, with existing methods usually processing global and local information sequentially and lacking communication between these two types of information. In this paper, we propose a point-voxel interlaced network (PVINet), which captures global structural features and local contextual features in parallel and performs interactions at each scale to enhance feature perception efficiency. Specifically, PVINet contains a voxel-based encoder (Ev) for extracting global structural features and a point-based encoder (Ep) that models local contexts centered at each voxel. Particularly, a novel conditional sparse convolution is introduced, which applies point embeddings to dynamically customize kernels for voxel feature extraction, facilitating feature interactions from Ep to Ev. During decoding, a voxel-based decoder employs conditional sparse convolutions to incorporate point embeddings as guidance to reconstruct the point cloud. Experiments on benchmark datasets show that PVINet delivers competitive performance compared to state-of-the-art methods.

cs.CV

Region-Level Context-Aware Multimodal Understanding

Despite significant progress, existing research on Multimodal Large Language Models (MLLMs) mainly focuses on general visual understanding, overlooking the ability to integrate textual context associated with objects for a more context-aware multimodal understanding -- an ability we refer to as Region-level Context-aware Multimodal Understanding (RCMU). To address this limitation, we first formulate the RCMU task, which requires models to respond to user instructions by integrating both image content and textual information of regions or objects. To equip MLLMs with RCMU capabilities, we propose Region-level Context-aware Visual Instruction Tuning (RCVIT), which incorporates object information into the model input and enables the model to utilize bounding box coordinates to effectively associate objects' visual content with their textual information. To address the lack of datasets, we introduce the RCMU dataset, a large-scale visual instruction tuning dataset that covers multiple RCMU tasks. We also propose RC\&P-Bench, a comprehensive benchmark that can evaluate the performance of MLLMs in RCMU and multimodal personalized understanding tasks. Additionally, we propose a reference-free evaluation metric to perform a comprehensive and fine-grained evaluation of the region-level context-aware image descriptions. By performing RCVIT on Qwen2-VL models with the RCMU dataset, we developed RC-Qwen2-VL models. Experimental results indicate that RC-Qwen2-VL models not only achieve outstanding performance on multiple RCMU tasks but also demonstrate successful applications in multimodal RAG and personalized conversation. Our data, model and benchmark are available at https://github.com/hongliang-wei/RC-MLLM

cs.CV

T-GVC: Trajectory-Guided Generative Video Coding at Ultra-Low Bitrates

Recent advances in video generation techniques have given rise to an emerging paradigm of generative video coding for Ultra-Low Bitrate (ULB) scenarios by leveraging powerful generative priors. However, most existing methods are limited by domain specificity (e.g., facial or human videos) or excessive dependence on high-level text guidance, which tend to inadequately capture fine-grained motion details, leading to unrealistic or incoherent reconstructions. To address these challenges, we propose Trajectory-Guided Generative Video Coding (dubbed T-GVC), a novel framework that bridges low-level motion tracking with high-level semantic understanding. T-GVC features a semantic-aware sparse motion sampling pipeline that extracts pixel-wise motion as sparse trajectory points based on their semantic importance, significantly reducing the bitrate while preserving critical temporal semantic information. In addition, by integrating trajectory-aligned loss constraints into diffusion processes, we introduce a training-free guidance mechanism in latent space to ensure physically plausible motion patterns without sacrificing the inherent capabilities of generative models. Experimental results demonstrate that T-GVC outperforms both traditional and neural video codecs under ULB conditions. Furthermore, additional experiments confirm that our framework achieves more precise motion control than existing text-guided methods, paving the way for a novel direction of generative video coding guided by geometric motion modeling.

cs.CV

FLAM: Foundation Model-Based Body Stabilization for Humanoid Locomotion and Manipulation

Humanoid robots have attracted significant attention in recent years. Reinforcement Learning (RL) is one of the main ways to control the whole body of humanoid robots. RL enables agents to complete tasks by learning from environment interactions, guided by task rewards. However, existing RL methods rarely explicitly consider the impact of body stability on humanoid locomotion and manipulation. Achieving high performance in whole-body control remains a challenge for RL methods that rely solely on task rewards. In this paper, we propose a Foundation model-based method for humanoid Locomotion And Manipulation (FLAM for short). FLAM integrates a stabilizing reward function with a basic policy. The stabilizing reward function is designed to encourage the robot to learn stable postures, thereby accelerating the learning process and facilitating task completion. Specifically, the robot pose is first mapped to the 3D virtual human model. Then, the human pose is stabilized and reconstructed through a human motion reconstruction model. Finally, the pose before and after reconstruction is used to compute the stabilizing reward. By combining this stabilizing reward with the task reward, FLAM effectively guides policy learning. Experimental results on a humanoid robot benchmark demonstrate that FLAM outperforms state-of-the-art RL methods, highlighting its effectiveness in improving stability and overall performance.

cs.RO

DV-Hop localization based on Distance Estimation using Multinode and Hop Loss in WSNs

Location awareness is a critical issue in wireless sensor network applications. For more accurate location estimation, the two issues should be considered extensively: 1) how to sufficiently utilize the connection information between multiple nodes and 2) how to select a suitable solution from multiple solutions obtained by the Euclidean distance loss. In this paper, a DV-Hop localization based on the distance estimation using multinode (DEMN) and the hop loss in WSNs is proposed to address the two issues. In DEMN, when multiple anchor nodes can detect an unknown node, the distance expectation between the unknown node and an anchor node is calculated using the cross-domain information and is considered as the expected distance between them, which narrows the search space. When minimizing the traditional Euclidean distance loss, multiple solutions may exist. To select a suitable solution, the hop loss is proposed, which minimizes the difference between the real and its predicted hops. Finally, the Euclidean distance loss calculated by the DEMN and the hop loss are embedded into the multi-objective optimization algorithm. The experimental results show that the proposed method gains 86.11\% location accuracy in the randomly distributed network, which is 6.05% better than the DEM-DV-Hop, while DEMN and the hop loss can contribute 2.46% and 3.41%, respectively.

cs.NI

Deep Network for Image Compressed Sensing Coding Using Local Structural Sampling

Existing image compressed sensing (CS) coding frameworks usually solve an inverse problem based on measurement coding and optimization-based image reconstruction, which still exist the following two challenges: 1) The widely used random sampling matrix, such as the Gaussian Random Matrix (GRM), usually leads to low measurement coding efficiency. 2) The optimization-based reconstruction methods generally maintain a much higher computational complexity. In this paper, we propose a new CNN based image CS coding framework using local structural sampling (dubbed CSCNet) that includes three functional modules: local structural sampling, measurement coding and Laplacian pyramid reconstruction. In the proposed framework, instead of GRM, a new local structural sampling matrix is first developed, which is able to enhance the correlation between the measurements through a local perceptual sampling strategy. Besides, the designed local structural sampling matrix can be jointly optimized with the other functional modules during training process. After sampling, the measurements with high correlations are produced, which are then coded into final bitstreams by the third-party image codec. At last, a Laplacian pyramid reconstruction network is proposed to efficiently recover the target image from the measurement domain to the image domain. Extensive experimental results demonstrate that the proposed scheme outperforms the existing state-of-the-art CS coding methods, while maintaining fast computational speed.

eess.IV

Probability-based Distance Estimation Model for 3D DV-Hop Localization in WSNs

Localization is one of the pivotal issues in wireless sensor network applications. In 3D localization studies, most algorithms focus on enhancing the location prediction process, lacking theoretical derivation of the detection distance of an anchor node at the varying hops, engenders a localization performance bottleneck. To address this issue, we propose a probability-based average distance estimation (PADE) model that utilizes the probability distribution of node distances detected by an anchor node. The aim is to mathematically derive the average distances of nodes detected by an anchor node at different hops. First, we develop a probability-based maximum distance estimation (PMDE) model to calculate the upper bound of the distance detected by an anchor node. Then, we present the PADE model, which relies on the upper bound obtained of the distance by the PMDE model. Finally, the obtained average distance is used to construct a distance loss function, and it is embedded with the traditional distance loss function into a multi-objective genetic algorithm to predict the locations of unknown nodes. The experimental results demonstrate that the proposed method achieves state-of-the-art performance in random and multimodal distributed sensor networks. The average localization accuracy is improved by 3.49\%-12.66\% and 3.99%-22.34%, respectively.

cs.NI