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Debing Zhang

Publications and source records attributed to Debing Zhang.

44 records · Page 3Linked to original sources

MPI-Flow: Learning Realistic Optical Flow with Multiplane Images

The accuracy of learning-based optical flow estimation models heavily relies on the realism of the training datasets. Current approaches for generating such datasets either employ synthetic data or generate images with limited realism. However, the domain gap of these data with real-world scenes constrains the generalization of the trained model to real-world applications. To address this issue, we investigate generating realistic optical flow datasets from real-world images. Firstly, to generate highly realistic new images, we construct a layered depth representation, known as multiplane images (MPI), from single-view images. This allows us to generate novel view images that are highly realistic. To generate optical flow maps that correspond accurately to the new image, we calculate the optical flows of each plane using the camera matrix and plane depths. We then project these layered optical flows into the output optical flow map with volume rendering. Secondly, to ensure the realism of motion, we present an independent object motion module that can separate the camera and dynamic object motion in MPI. This module addresses the deficiency in MPI-based single-view methods, where optical flow is generated only by camera motion and does not account for any object movement. We additionally devise a depth-aware inpainting module to merge new images with dynamic objects and address unnatural motion occlusions. We show the superior performance of our method through extensive experiments on real-world datasets. Moreover, our approach achieves state-of-the-art performance in both unsupervised and supervised training of learning-based models. The code will be made publicly available at: \url{https://github.com/Sharpiless/MPI-Flow}.

cs.CV↗

Recurrent Self-Supervised Video Denoising with Denser Receptive Field

Self-supervised video denoising has seen decent progress through the use of blind spot networks. However, under their blind spot constraints, previous self-supervised video denoising methods suffer from significant information loss and texture destruction in either the whole reference frame or neighbor frames, due to their inadequate consideration of the receptive field. Moreover, the limited number of available neighbor frames in previous methods leads to the discarding of distant temporal information. Nonetheless, simply adopting existing recurrent frameworks does not work, since they easily break the constraints on the receptive field imposed by self-supervision. In this paper, we propose RDRF for self-supervised video denoising, which not only fully exploits both the reference and neighbor frames with a denser receptive field, but also better leverages the temporal information from both local and distant neighbor features. First, towards a comprehensive utilization of information from both reference and neighbor frames, RDRF realizes a denser receptive field by taking more neighbor pixels along the spatial and temporal dimensions. Second, it features a self-supervised recurrent video denoising framework, which concurrently integrates distant and near-neighbor temporal features. This enables long-term bidirectional information aggregation, while mitigating error accumulation in the plain recurrent framework. Our method exhibits superior performance on both synthetic and real video denoising datasets. Codes will be available at https://github.com/Wang-XIaoDingdd/RDRF.

cs.CV↗

AutoShot: A Short Video Dataset and State-of-the-Art Shot Boundary Detection

The short-form videos have explosive popularity and have dominated the new social media trends. Prevailing short-video platforms,~\textit{e.g.}, Kuaishou (Kwai), TikTok, Instagram Reels, and YouTube Shorts, have changed the way we consume and create content. For video content creation and understanding, the shot boundary detection (SBD) is one of the most essential components in various scenarios. In this work, we release a new public Short video sHot bOundary deTection dataset, named SHOT, consisting of 853 complete short videos and 11,606 shot annotations, with 2,716 high quality shot boundary annotations in 200 test videos. Leveraging this new data wealth, we propose to optimize the model design for video SBD, by conducting neural architecture search in a search space encapsulating various advanced 3D ConvNets and Transformers. Our proposed approach, named AutoShot, achieves higher F1 scores than previous state-of-the-art approaches, e.g., outperforming TransNetV2 by 4.2%, when being derived and evaluated on our newly constructed SHOT dataset. Moreover, to validate the generalizability of the AutoShot architecture, we directly evaluate it on another three public datasets: ClipShots, BBC and RAI, and the F1 scores of AutoShot outperform previous state-of-the-art approaches by 1.1%, 0.9% and 1.2%, respectively. The SHOT dataset and code can be found in https://github.com/wentaozhu/AutoShot.git .

cs.CV↗

LP-SLAM: Language-Perceptive RGB-D SLAM system based on Large Language Model

Simultaneous localization and mapping (SLAM) is a critical technology that enables autonomous robots to be aware of their surrounding environment. With the development of deep learning, SLAM systems can achieve a higher level of perception of the environment, including the semantic and text levels. However, current works are limited in their ability to achieve a natural-language level of perception of the world. To address this limitation, we propose LP-SLAM, the first language-perceptive SLAM system that leverages large language models (LLMs). LP-SLAM has two major features: (a) it can detect text in the scene and determine whether it represents a landmark to be stored during the tracking and mapping phase, and (b) it can understand natural language input from humans and provide guidance based on the generated map. We illustrated three usages of the LLM in the system including text cluster, landmark judgment, and natural language navigation. Our proposed system represents an advancement in the field of LLMs based SLAM and opens up new possibilities for autonomous robots to interact with their environment in a more natural and intuitive way.

cs.RO↗

End-to-End Video Text Spotting with Transformer

Recent video text spotting methods usually require the three-staged pipeline, i.e., detecting text in individual images, recognizing localized text, tracking text streams with post-processing to generate final results. These methods typically follow the tracking-by-match paradigm and develop sophisticated pipelines. In this paper, rooted in Transformer sequence modeling, we propose a simple, but effective end-to-end video text DEtection, Tracking, and Recognition framework (TransDETR). TransDETR mainly includes two advantages: 1) Different from the explicit match paradigm in the adjacent frame, TransDETR tracks and recognizes each text implicitly by the different query termed text query over long-range temporal sequence (more than 7 frames). 2) TransDETR is the first end-to-end trainable video text spotting framework, which simultaneously addresses the three sub-tasks (e.g., text detection, tracking, recognition). Extensive experiments in four video text datasets (i.e.,ICDAR2013 Video, ICDAR2015 Video, Minetto, and YouTube Video Text) are conducted to demonstrate that TransDETR achieves state-of-the-art performance with up to around 8.0% improvements on video text spotting tasks. The code of TransDETR can be found at https://github.com/weijiawu/TransDETR.

cs.CV↗

A Bilingual, OpenWorld Video Text Dataset and End-to-end Video Text Spotter with Transformer

Most existing video text spotting benchmarks focus on evaluating a single language and scenario with limited data. In this work, we introduce a large-scale, Bilingual, Open World Video text benchmark dataset(BOVText). There are four features for BOVText. Firstly, we provide 2,000+ videos with more than 1,750,000+ frames, 25 times larger than the existing largest dataset with incidental text in videos. Secondly, our dataset covers 30+ open categories with a wide selection of various scenarios, e.g., Life Vlog, Driving, Movie, etc. Thirdly, abundant text types annotation (i.e., title, caption or scene text) are provided for the different representational meanings in video. Fourthly, the BOVText provides bilingual text annotation to promote multiple cultures live and communication. Besides, we propose an end-to-end video text spotting framework with Transformer, termed TransVTSpotter, which solves the multi-orient text spotting in video with a simple, but efficient attention-based query-key mechanism. It applies object features from the previous frame as a tracking query for the current frame and introduces a rotation angle prediction to fit the multiorient text instance. On ICDAR2015(video), TransVTSpotter achieves the state-of-the-art performance with 44.1% MOTA, 9 fps. The dataset and code of TransVTSpotter can be found at github:com=weijiawu=BOVText and github:com=weijiawu=TransVTSpotter, respectively.

cs.CV↗

EfficientCLIP: Efficient Cross-Modal Pre-training by Ensemble Confident Learning and Language Modeling

While large scale pre-training has achieved great achievements in bridging the gap between vision and language, it still faces several challenges. First, the cost for pre-training is expensive. Second, there is no efficient way to handle the data noise which degrades model performance. Third, previous methods only leverage limited image-text paired data, while ignoring richer single-modal data, which may result in poor generalization to single-modal downstream tasks. In this work, we propose an EfficientCLIP method via Ensemble Confident Learning to obtain a less noisy data subset. Extra rich non-paired single-modal text data is used for boosting the generalization of text branch. We achieve the state-of-the-art performance on Chinese cross-modal retrieval tasks with only 1/10 training resources compared to CLIP and WenLan, while showing excellent generalization to single-modal tasks, including text retrieval and text classification.

cs.CL↗

EasyQuant: Post-training Quantization via Scale Optimization

The 8 bits quantization has been widely applied to accelerate network inference in various deep learning applications. There are two kinds of quantization methods, training-based quantization and post-training quantization. Training-based approach suffers from a cumbersome training process, while post-training quantization may lead to unacceptable accuracy drop. In this paper, we present an efficient and simple post-training method via scale optimization, named EasyQuant (EQ),that could obtain comparable accuracy with the training-based method.Specifically, we first alternately optimize scales of weights and activations for all layers target at convolutional outputs to further obtain the high quantization precision. Then, we lower down bit width to INT7 both for weights and activations, and adopt INT16 intermediate storage and integer Winograd convolution implementation to accelerate inference.Experimental results on various computer vision tasks show that EQ outperforms the TensorRT method and can achieve near INT8 accuracy in 7 bits width post-training.

cs.CV↗