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Decebal Constantin Mocanu

Publications and source records attributed to Decebal Constantin Mocanu.

At least 55 records · Page 3Linked to original sources

SpaceNet: Make Free Space For Continual Learning

The continual learning (CL) paradigm aims to enable neural networks to learn tasks continually in a sequential fashion. The fundamental challenge in this learning paradigm is catastrophic forgetting previously learned tasks when the model is optimized for a new task, especially when their data is not accessible. Current architectural-based methods aim at alleviating the catastrophic forgetting problem but at the expense of expanding the capacity of the model. Regularization-based methods maintain a fixed model capacity; however, previous studies showed the huge performance degradation of these methods when the task identity is not available during inference (e.g. class incremental learning scenario). In this work, we propose a novel architectural-based method referred as SpaceNet for class incremental learning scenario where we utilize the available fixed capacity of the model intelligently. SpaceNet trains sparse deep neural networks from scratch in an adaptive way that compresses the sparse connections of each task in a compact number of neurons. The adaptive training of the sparse connections results in sparse representations that reduce the interference between the tasks. Experimental results show the robustness of our proposed method against catastrophic forgetting old tasks and the efficiency of SpaceNet in utilizing the available capacity of the model, leaving space for more tasks to be learned. In particular, when SpaceNet is tested on the well-known benchmarks for CL: split MNIST, split Fashion-MNIST, and CIFAR-10/100, it outperforms regularization-based methods by a big performance gap. Moreover, it achieves better performance than architectural-based methods without model expansion and achieved comparable results with rehearsal-based methods, while offering a huge memory reduction.

cs.LG↗

Sparse Training Theory for Scalable and Efficient Agents

A fundamental task for artificial intelligence is learning. Deep Neural Networks have proven to cope perfectly with all learning paradigms, i.e. supervised, unsupervised, and reinforcement learning. Nevertheless, traditional deep learning approaches make use of cloud computing facilities and do not scale well to autonomous agents with low computational resources. Even in the cloud, they suffer from computational and memory limitations, and they cannot be used to model adequately large physical worlds for agents which assume networks with billions of neurons. These issues are addressed in the last few years by the emerging topic of sparse training, which trains sparse networks from scratch. This paper discusses sparse training state-of-the-art, its challenges and limitations while introducing a couple of new theoretical research directions which has the potential of alleviating sparse training limitations to push deep learning scalability well beyond its current boundaries. Nevertheless, the theoretical advancements impact in complex multi-agents settings is discussed from a real-world perspective, using the smart grid case study.

cs.AI↗

Self-Attention Meta-Learner for Continual Learning

Continual learning aims to provide intelligent agents capable of learning multiple tasks sequentially with neural networks. One of its main challenging, catastrophic forgetting, is caused by the neural networks non-optimal ability to learn in non-stationary distributions. In most settings of the current approaches, the agent starts from randomly initialized parameters and is optimized to master the current task regardless of the usefulness of the learned representation for future tasks. Moreover, each of the future tasks uses all the previously learned knowledge although parts of this knowledge might not be helpful for its learning. These cause interference among tasks, especially when the data of previous tasks is not accessible. In this paper, we propose a new method, named Self-Attention Meta-Learner (SAM), which learns a prior knowledge for continual learning that permits learning a sequence of tasks, while avoiding catastrophic forgetting. SAM incorporates an attention mechanism that learns to select the particular relevant representation for each future task. Each task builds a specific representation branch on top of the selected knowledge, avoiding the interference between tasks. We evaluate the proposed method on the Split CIFAR-10/100 and Split MNIST benchmarks in the task agnostic inference. We empirically show that we can achieve a better performance than several state-of-the-art methods for continual learning by building on the top of selected representation learned by SAM. We also show the role of the meta-attention mechanism in boosting informative features corresponding to the input data and identifying the correct target in the task agnostic inference. Finally, we demonstrate that popular existing continual learning methods gain a performance boost when they adopt SAM as a starting point.

cs.LG↗

Sparse evolutionary Deep Learning with over one million artificial neurons on commodity hardware

Artificial Neural Networks (ANNs) have emerged as hot topics in the research community. Despite the success of ANNs, it is challenging to train and deploy modern ANNs on commodity hardware due to the ever-increasing model size and the unprecedented growth in the data volumes. Particularly for microarray data, the very-high dimensionality and the small number of samples make it difficult for machine learning techniques to handle. Furthermore, specialized hardware such as Graphics Processing Unit (GPU) is expensive. Sparse neural networks are the leading approaches to address these challenges. However, off-the-shelf sparsity inducing techniques either operate from a pre-trained model or enforce the sparse structure via binary masks. The training efficiency of sparse neural networks cannot be obtained practically. In this paper, we introduce a technique allowing us to train truly sparse neural networks with fixed parameter count throughout training. Our experimental results demonstrate that our method can be applied directly to handle high dimensional data, while achieving higher accuracy than the traditional two phases approaches. Moreover, we have been able to create truly sparse MultiLayer Perceptrons (MLPs) models with over one million neurons and to train them on a typical laptop without GPU, this being way beyond what is possible with any state-of-the-art techniques.

cs.NE↗

Learning Invariant Representation for Continual Learning

Continual learning aims to provide intelligent agents that are capable of learning continually a sequence of tasks, building on previously learned knowledge. A key challenge in this learning paradigm is catastrophically forgetting previously learned tasks when the agent faces a new one. Current rehearsal-based methods show their success in mitigating the catastrophic forgetting problem by replaying samples from previous tasks during learning a new one. However, these methods are infeasible when the data of previous tasks is not accessible. In this work, we propose a new pseudo-rehearsal-based method, named learning Invariant Representation for Continual Learning (IRCL), in which class-invariant representation is disentangled from a conditional generative model and jointly used with class-specific representation to learn the sequential tasks. Disentangling the shared invariant representation helps to learn continually a sequence of tasks, while being more robust to forgetting and having better knowledge transfer. We focus on class incremental learning where there is no knowledge about task identity during inference. We empirically evaluate our proposed method on two well-known benchmarks for continual learning: split MNIST and split Fashion MNIST. The experimental results show that our proposed method outperforms regularization-based methods by a big margin and is better than the state-of-the-art pseudo-rehearsal-based method. Finally, we analyze the role of the shared invariant representation in mitigating the forgetting problem especially when the number of replayed samples for each previous task is small.

cs.LG↗

Evolving Plasticity for Autonomous Learning under Changing Environmental Conditions

A fundamental aspect of learning in biological neural networks is the plasticity property which allows them to modify their configurations during their lifetime. Hebbian learning is a biologically plausible mechanism for modeling the plasticity property in artificial neural networks (ANNs), based on the local interactions of neurons. However, the emergence of a coherent global learning behavior from local Hebbian plasticity rules is not very well understood. The goal of this work is to discover interpretable local Hebbian learning rules that can provide autonomous global learning. To achieve this, we use a discrete representation to encode the learning rules in a finite search space. These rules are then used to perform synaptic changes, based on the local interactions of the neurons. We employ genetic algorithms to optimize these rules to allow learning on two separate tasks (a foraging and a prey-predator scenario) in online lifetime learning settings. The resulting evolved rules converged into a set of well-defined interpretable types, that are thoroughly discussed. Notably, the performance of these rules, while adapting the ANNs during the learning tasks, is comparable to that of offline learning methods such as hill climbing.

cs.NE↗

Topological Insights into Sparse Neural Networks

Sparse neural networks are effective approaches to reduce the resource requirements for the deployment of deep neural networks. Recently, the concept of adaptive sparse connectivity, has emerged to allow training sparse neural networks from scratch by optimizing the sparse structure during training. However, comparing different sparse topologies and determining how sparse topologies evolve during training, especially for the situation in which the sparse structure optimization is involved, remain as challenging open questions. This comparison becomes increasingly complex as the number of possible topological comparisons increases exponentially with the size of networks. In this work, we introduce an approach to understand and compare sparse neural network topologies from the perspective of graph theory. We first propose Neural Network Sparse Topology Distance (NNSTD) to measure the distance between different sparse neural networks. Further, we demonstrate that sparse neural networks can outperform over-parameterized models in terms of performance, even without any further structure optimization. To the end, we also show that adaptive sparse connectivity can always unveil a plenitude of sparse sub-networks with very different topologies which outperform the dense model, by quantifying and comparing their topological evolutionary processes. The latter findings complement the Lottery Ticket Hypothesis by showing that there is a much more efficient and robust way to find "winning tickets". Altogether, our results start enabling a better theoretical understanding of sparse neural networks, and demonstrate the utility of using graph theory to analyze them.

cs.LG↗

Novelty Producing Synaptic Plasticity

A learning process with the plasticity property often requires reinforcement signals to guide the process. However, in some tasks (e.g. maze-navigation), it is very difficult (or impossible) to measure the performance of an agent (i.e. a fitness value) to provide reinforcements since the position of the goal is not known. This requires finding the correct behavior among a vast number of possible behaviors without having the knowledge of the reinforcement signals. In these cases, an exhaustive search may be needed. However, this might not be feasible especially when optimizing artificial neural networks in continuous domains. In this work, we introduce novelty producing synaptic plasticity (NPSP), where we evolve synaptic plasticity rules to produce as many novel behaviors as possible to find the behavior that can solve the problem. We evaluate the NPSP on maze-navigation on deceptive maze environments that require complex actions and the achievement of subgoals to complete. Our results show that the search heuristic used with the proposed NPSP is indeed capable of producing much more novel behaviors in comparison with a random search taken as baseline.

cs.NE↗

On improving deep learning generalization with adaptive sparse connectivity

Large neural networks are very successful in various tasks. However, with limited data, the generalization capabilities of deep neural networks are also very limited. In this paper, we empirically start showing that intrinsically sparse neural networks with adaptive sparse connectivity, which by design have a strict parameter budget during the training phase, have better generalization capabilities than their fully-connected counterparts. Besides this, we propose a new technique to train these sparse models by combining the Sparse Evolutionary Training (SET) procedure with neurons pruning. Operated on MultiLayer Perceptron (MLP) and tested on 15 datasets, our proposed technique zeros out around 50% of the hidden neurons during training, while having a linear number of parameters to optimize with respect to the number of neurons. The results show a competitive classification and generalization performance.

cs.NE↗

Learning with Delayed Synaptic Plasticity

The plasticity property of biological neural networks allows them to perform learning and optimize their behavior by changing their configuration. Inspired by biology, plasticity can be modeled in artificial neural networks by using Hebbian learning rules, i.e. rules that update synapses based on the neuron activations and reinforcement signals. However, the distal reward problem arises when the reinforcement signals are not available immediately after each network output to associate the neuron activations that contributed to receiving the reinforcement signal. In this work, we extend Hebbian plasticity rules to allow learning in distal reward cases. We propose the use of neuron activation traces (NATs) to provide additional data storage in each synapse to keep track of the activation of the neurons. Delayed reinforcement signals are provided after each episode relative to the networks' performance during the previous episode. We employ genetic algorithms to evolve delayed synaptic plasticity (DSP) rules and perform synaptic updates based on NATs and delayed reinforcement signals. We compare DSP with an analogous hill climbing algorithm that does not incorporate domain knowledge introduced with the NATs, and show that the synaptic updates performed by the DSP rules demonstrate more effective training performance relative to the HC algorithm.

cs.NE↗

Intrinsically Sparse Long Short-Term Memory Networks

Long Short-Term Memory (LSTM) has achieved state-of-the-art performances on a wide range of tasks. Its outstanding performance is guaranteed by the long-term memory ability which matches the sequential data perfectly and the gating structure controlling the information flow. However, LSTMs are prone to be memory-bandwidth limited in realistic applications and need an unbearable period of training and inference time as the model size is ever-increasing. To tackle this problem, various efficient model compression methods have been proposed. Most of them need a big and expensive pre-trained model which is a nightmare for resource-limited devices where the memory budget is strictly limited. To remedy this situation, in this paper, we incorporate the Sparse Evolutionary Training (SET) procedure into LSTM, proposing a novel model dubbed SET-LSTM. Rather than starting with a fully-connected architecture, SET-LSTM has a sparse topology and dramatically fewer parameters in both phases, training and inference. Considering the specific architecture of LSTMs, we replace the LSTM cells and embedding layers with sparse structures and further on, use an evolutionary strategy to adapt the sparse connectivity to the data. Additionally, we find that SET-LSTM can provide many different good combinations of sparse connectivity to substitute the overparameterized optimization problem of dense neural networks. Evaluated on four sentiment analysis classification datasets, the results demonstrate that our proposed model is able to achieve usually better performance than its fully connected counterpart while having less than 4\% of its parameters.

cs.NE↗

Scalable Training of Artificial Neural Networks with Adaptive Sparse Connectivity inspired by Network Science

Through the success of deep learning in various domains, artificial neural networks are currently among the most used artificial intelligence methods. Taking inspiration from the network properties of biological neural networks (e.g. sparsity, scale-freeness), we argue that (contrary to general practice) artificial neural networks, too, should not have fully-connected layers. Here we propose sparse evolutionary training of artificial neural networks, an algorithm which evolves an initial sparse topology (Erdős-Rényi random graph) of two consecutive layers of neurons into a scale-free topology, during learning. Our method replaces artificial neural networks fully-connected layers with sparse ones before training, reducing quadratically the number of parameters, with no decrease in accuracy. We demonstrate our claims on restricted Boltzmann machines, multi-layer perceptrons, and convolutional neural networks for unsupervised and supervised learning on 15 datasets. Our approach has the potential to enable artificial neural networks to scale up beyond what is currently possible.

cs.NE↗

Limited Evaluation Cooperative Co-evolutionary Differential Evolution for Large-scale Neuroevolution

Many real-world control and classification tasks involve a large number of features. When artificial neural networks (ANNs) are used for modeling these tasks, the network architectures tend to be large. Neuroevolution is an effective approach for optimizing ANNs; however, there are two bottlenecks that make their application challenging in case of high-dimensional networks using direct encoding. First, classic evolutionary algorithms tend not to scale well for searching large parameter spaces; second, the network evaluation over a large number of training instances is in general time-consuming. In this work, we propose an approach called the Limited Evaluation Cooperative Co-evolutionary Differential Evolution algorithm (LECCDE) to optimize high-dimensional ANNs. The proposed method aims to optimize the pre-synaptic weights of each post-synaptic neuron in different subpopulations using a Cooperative Co-evolutionary Differential Evolution algorithm, and employs a limited evaluation scheme where fitness evaluation is performed on a relatively small number of training instances based on fitness inheritance. We test LECCDE on three datasets with various sizes, and our results show that cooperative co-evolution significantly improves the test error comparing to standard Differential Evolution, while the limited evaluation scheme facilitates a significant reduction in computing time.

cs.NE↗

One-Shot Learning using Mixture of Variational Autoencoders: a Generalization Learning approach

Deep learning, even if it is very successful nowadays, traditionally needs very large amounts of labeled data to perform excellent on the classification task. In an attempt to solve this problem, the one-shot learning paradigm, which makes use of just one labeled sample per class and prior knowledge, becomes increasingly important. In this paper, we propose a new one-shot learning method, dubbed MoVAE (Mixture of Variational AutoEncoders), to perform classification. Complementary to prior studies, MoVAE represents a shift of paradigm in comparison with the usual one-shot learning methods, as it does not use any prior knowledge. Instead, it starts from zero knowledge and one labeled sample per class. Afterward, by using unlabeled data and the generalization learning concept (in a way, more as humans do), it is capable to gradually improve by itself its performance. Even more, if there are no unlabeled data available MoVAE can still perform well in one-shot learning classification. We demonstrate empirically the efficiency of our proposed approach on three datasets, i.e. the handwritten digits (MNIST), fashion products (Fashion-MNIST), and handwritten characters (Omniglot), showing that MoVAE outperforms state-of-the-art one-shot learning algorithms.

cs.CV↗

On-line Building Energy Optimization using Deep Reinforcement Learning

Unprecedented high volumes of data are becoming available with the growth of the advanced metering infrastructure. These are expected to benefit planning and operation of the future power system, and to help the customers transition from a passive to an active role. In this paper, we explore for the first time in the smart grid context the benefits of using Deep Reinforcement Learning, a hybrid type of methods that combines Reinforcement Learning with Deep Learning, to perform on-line optimization of schedules for building energy management systems. The learning procedure was explored using two methods, Deep Q-learning and Deep Policy Gradient, both of them being extended to perform multiple actions simultaneously. The proposed approach was validated on the large-scale Pecan Street Inc. database. This highly-dimensional database includes information about photovoltaic power generation, electric vehicles as well as buildings appliances. Moreover, these on-line energy scheduling strategies could be used to provide real-time feedback to consumers to encourage more efficient use of electricity.

cs.LG↗

Estimating 3D Trajectories from 2D Projections via Disjunctive Factored Four-Way Conditional Restricted Boltzmann Machines

Estimation, recognition, and near-future prediction of 3D trajectories based on their two dimensional projections available from one camera source is an exceptionally difficult problem due to uncertainty in the trajectories and environment, high dimensionality of the specific trajectory states, lack of enough labeled data and so on. In this article, we propose a solution to solve this problem based on a novel deep learning model dubbed Disjunctive Factored Four-Way Conditional Restricted Boltzmann Machine (DFFW-CRBM). Our method improves state-of-the-art deep learning techniques for high dimensional time-series modeling by introducing a novel tensor factorization capable of driving forth order Boltzmann machines to considerably lower energy levels, at no computational costs. DFFW-CRBMs are capable of accurately estimating, recognizing, and performing near-future prediction of three-dimensional trajectories from their 2D projections while requiring limited amount of labeled data. We evaluate our method on both simulated and real-world data, showing its effectiveness in predicting and classifying complex ball trajectories and human activities.

cs.CV↗

Online Contrastive Divergence with Generative Replay: Experience Replay without Storing Data

Conceived in the early 1990s, Experience Replay (ER) has been shown to be a successful mechanism to allow online learning algorithms to reuse past experiences. Traditionally, ER can be applied to all machine learning paradigms (i.e., unsupervised, supervised, and reinforcement learning). Recently, ER has contributed to improving the performance of deep reinforcement learning. Yet, its application to many practical settings is still limited by the memory requirements of ER, necessary to explicitly store previous observations. To remedy this issue, we explore a novel approach, Online Contrastive Divergence with Generative Replay (OCD_GR), which uses the generative capability of Restricted Boltzmann Machines (RBMs) instead of recorded past experiences. The RBM is trained online, and does not require the system to store any of the observed data points. We compare OCD_GR to ER on 9 real-world datasets, considering a worst-case scenario (data points arriving in sorted order) as well as a more realistic one (sequential random-order data points). Our results show that in 64.28% of the cases OCD_GR outperforms ER and in the remaining 35.72% it has an almost equal performance, while having a considerably reduced space complexity (i.e., memory usage) at a comparable time complexity.

cs.LG↗

A topological insight into restricted Boltzmann machines

Restricted Boltzmann Machines (RBMs) and models derived from them have been successfully used as basic building blocks in deep artificial neural networks for automatic features extraction, unsupervised weights initialization, but also as density estimators. Thus, their generative and discriminative capabilities, but also their computational time are instrumental to a wide range of applications. Our main contribution is to look at RBMs from a topological perspective, bringing insights from network science. Firstly, here we show that RBMs and Gaussian RBMs (GRBMs) are bipartite graphs which naturally have a small-world topology. Secondly, we demonstrate both on synthetic and real-world datasets that by constraining RBMs and GRBMs to a scale-free topology (while still considering local neighborhoods and data distribution), we reduce the number of weights that need to be computed by a few orders of magnitude, at virtually no loss in generative performance. Thirdly, we show that, for a fixed number of weights, our proposed sparse models (which by design have a higher number of hidden neurons) achieve better generative capabilities than standard fully connected RBMs and GRBMs (which by design have a smaller number of hidden neurons), at no additional computational costs.

cs.NE↗