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Deheng Ye

Publications and source records attributed to Deheng Ye.

At least 37 records · Page 2Linked to original sources

HISR: Hindsight Information Modulated Segmental Process Rewards For Multi-turn Agentic Reinforcement Learning

While large language models excel in diverse domains, their performance on complex longhorizon agentic decision-making tasks remains limited. Most existing methods concentrate on designing effective reward models (RMs) to advance performance via multi-turn reinforcement learning. However, they suffer from delayed propagation in sparse outcome rewards and unreliable credit assignment with potentially overly fine-grained and unfocused turnlevel process rewards. In this paper, we propose (HISR) exploiting Hindsight Information to modulate Segmental process Rewards, which closely aligns rewards with sub-goals and underscores significant segments to enhance the reliability of credit assignment. Specifically, a segment-level process RM is presented to assign rewards for each sub-goal in the task, avoiding excessively granular allocation to turns. To emphasize significant segments in the trajectory, a hindsight model is devised to reflect the preference of performing a certain action after knowing the trajectory outcome. With this characteristic, we design the ratios of sequence likelihoods between hindsight and policy model to measure action importance. The ratios are subsequently employed to aggregate segment importance scores, which in turn modulate segmental process rewards, enhancing credit assignment reliability. Extensive experimental results on three publicly benchmarks demonstrate the validity of our method.

cs.LG↗

Refining Few-Step Text-to-Multiview Diffusion via Reinforcement Learning

Text-to-multiview (T2MV) diffusion models have shown great promise in generating multiple views of a scene from a single text prompt. While few-step backbones enable real-time T2MV generation, they often compromise key aspects of generation quality, such as per-view fidelity and cross-view consistency. Reinforcement learning (RL) finetuning offers a potential solution, yet existing approaches designed for single-image diffusion do not readily extend to the few-step T2MV setting, as they neglect cross-view coordination and suffer from weak learning signals in few-step regimes. To address this, we propose MVC-ZigAL, a tailored RL finetuning framework for few-step T2MV diffusion models. Specifically, its core insights are: (1) a new MDP formulation that jointly models all generated views and assesses their collective quality via a joint-view reward; (2) a novel advantage learning strategy that exploits the performance gains of a self-refinement sampling scheme over standard sampling, yielding stronger learning signals for effective RL finetuning; and (3) a unified RL framework that extends advantage learning with a Lagrangian dual formulation for multiview-constrained optimization, balancing single-view and joint-view objectives through adaptive primal-dual updates under a self-paced threshold curriculum that harmonizes exploration and constraint enforcement. Collectively, these designs enable robust and balanced RL finetuning for few-step T2MV diffusion models, yielding substantial gains in both per-view fidelity and cross-view consistency. Code is available at https://github.com/ZiyiZhang27/MVC-ZigAL.

cs.LG↗

GTR-Turbo: Merged Checkpoint is Secretly a Free Teacher for Agentic VLM Training

Multi-turn reinforcement learning (RL) for multi-modal agents built upon vision-language models (VLMs) is hampered by sparse rewards and long-horizon credit assignment. Recent methods densify the reward by querying a teacher that provides step-level feedback, e.g., Guided Thought Reinforcement (GTR) and On-Policy Distillation, but rely on costly, often privileged models as the teacher, limiting practicality and reproducibility. We introduce GTR-Turbo, a highly efficient upgrade to GTR that matches its performance without training on or querying an expensive teacher model. Specifically, GTR-Turbo merges the weights of checkpoints produced during ongoing RL training and then uses the resulting merged model as a "free" teacher to guide subsequent RL via supervised fine-tuning or soft logit distillation. This design removes dependence on privileged VLMs (e.g., GPT or Gemini), mitigates the "entropy collapse" observed in prior work, and maintains stable training. Across diverse visual agentic tasks, GTR-Turbo improves the accuracy of the baseline model by 10-30% while reducing wall-clock training time by 50% and compute cost by 60% relative to GTR.

cs.CV↗

VistaWise: Building Cost-Effective Agent with Cross-Modal Knowledge Graph for Minecraft

Large language models (LLMs) have shown significant promise in embodied decision-making tasks within virtual open-world environments. Nonetheless, their performance is hindered by the absence of domain-specific knowledge. Methods that finetune on large-scale domain-specific data entail prohibitive development costs. This paper introduces VistaWise, a cost-effective agent framework that integrates cross-modal domain knowledge and finetunes a dedicated object detection model for visual analysis. It reduces the requirement for domain-specific training data from millions of samples to a few hundred. VistaWise integrates visual information and textual dependencies into a cross-modal knowledge graph (KG), enabling a comprehensive and accurate understanding of multimodal environments. We also equip the agent with a retrieval-based pooling strategy to extract task-related information from the KG, and a desktop-level skill library to support direct operation of the Minecraft desktop client via mouse and keyboard inputs. Experimental results demonstrate that VistaWise achieves state-of-the-art performance across various open-world tasks, highlighting its effectiveness in reducing development costs while enhancing agent performance.

cs.AI↗

Aligning Few-Step Diffusion Models with Dense Reward Difference Learning

Few-step diffusion models enable efficient high-resolution image synthesis but struggle to align with specific downstream objectives due to limitations of existing reinforcement learning (RL) methods in low-step regimes with limited state spaces and suboptimal sample quality. To address this, we propose Stepwise Diffusion Policy Optimization (SDPO), a novel RL framework tailored for few-step diffusion models. SDPO introduces a dual-state trajectory sampling mechanism, tracking both noisy and predicted clean states at each step to provide dense reward feedback and enable low-variance, mixed-step optimization. For further efficiency, we develop a latent similarity-based dense reward prediction strategy to minimize costly dense reward queries. Leveraging these dense rewards, SDPO optimizes a dense reward difference learning objective that enables more frequent and granular policy updates. Additional refinements, including stepwise advantage estimates, temporal importance weighting, and step-shuffled gradient updates, further enhance long-term dependency, low-step priority, and gradient stability. Our experiments demonstrate that SDPO consistently delivers superior reward-aligned results across diverse few-step settings and tasks. Code is available at https://github.com/ZiyiZhang27/sdpo.

cs.LG↗

Temporal Difference Learning with Constrained Initial Representations

Recently, there have been numerous attempts to enhance the sample efficiency of off-policy reinforcement learning (RL) agents when interacting with the environment, including architecture improvements and new algorithms. Despite these advances, they overlook the potential of directly constraining the initial representations of the input data, which can intuitively alleviate the distribution shift issue and stabilize training. In this paper, we introduce the Tanh function into the initial layer to fulfill such a constraint. We theoretically unpack the convergence property of the temporal difference learning with the Tanh function under linear function approximation. Motivated by theoretical insights, we present our Constrained Initial Representations framework, tagged CIR, which is made up of three components: (i) the Tanh activation along with normalization methods to stabilize representations; (ii) the skip connection module to provide a linear pathway from the shallow layer to the deep layer; (iii) the convex Q-learning that allows a more flexible value estimate and mitigates potential conservatism. Empirical results show that CIR exhibits strong performance on numerous continuous control tasks, even being competitive or surpassing existing strong baseline methods.

cs.LG↗

ProAct: Agentic Lookahead in Interactive Environments

Existing Large Language Model (LLM) agents struggle in interactive environments requiring long-horizon planning, primarily due to compounding errors when simulating future states. To address this, we propose ProAct, a framework that enables agents to internalize accurate lookahead reasoning through a two-stage training paradigm. First, we introduce Grounded LookAhead Distillation (GLAD), where the agent undergoes supervised fine-tuning on trajectories derived from environment-based search. By compressing complex search trees into concise, causal reasoning chains, the agent learns the logic of foresight without the computational overhead of inference-time search. Second, to further refine decision accuracy, we propose the Monte-Carlo Critic (MC-Critic), a plug-and-play auxiliary value estimator designed to enhance policy-gradient algorithms like PPO and GRPO. By leveraging lightweight environment rollouts to calibrate value estimates, MC-Critic provides a low-variance signal that facilitates stable policy optimization without relying on expensive model-based value approximation. Experiments on both stochastic (e.g., 2048) and deterministic (e.g., Sokoban) environments demonstrate that ProAct significantly improves planning accuracy. Notably, a 4B parameter model trained with ProAct outperforms all open-source baselines and rivals state-of-the-art closed-source models, while demonstrating robust generalization to unseen environments. The codes and models are available at https://github.com/GreatX3/ProAct

cs.AI↗

Cross-Domain Offline Policy Adaptation via Selective Transition Correction

It remains a critical challenge to adapt policies across domains with mismatched dynamics in reinforcement learning (RL). In this paper, we study cross-domain offline RL, where an offline dataset from another similar source domain can be accessed to enhance policy learning upon a target domain dataset. Directly merging the two datasets may lead to suboptimal performance due to potential dynamics mismatches. Existing approaches typically mitigate this issue through source domain transition filtering or reward modification, which, however, may lead to insufficient exploitation of the valuable source domain data. Instead, we propose to modify the source domain data into the target domain data. To that end, we leverage an inverse policy model and a reward model to correct the actions and rewards of source transitions, explicitly achieving alignment with the target dynamics. Since limited data may result in inaccurate model training, we further employ a forward dynamics model to retain corrected samples that better match the target dynamics than the original transitions. Consequently, we propose the Selective Transition Correction (STC) algorithm, which enables reliable usage of source domain data for policy adaptation. Experiments on various environments with dynamics shifts demonstrate that STC achieves superior performance against existing baselines.

cs.LG↗

EntroPIC: Towards Stable Long-Term Training of LLMs via Entropy Stabilization with Proportional-Integral Control

Long-term training of large language models (LLMs) requires maintaining stable exploration to prevent the model from collapsing into sub-optimal behaviors. Entropy is crucial in this context, as it controls exploration and helps avoid premature convergence to sub-optimal solutions. However, existing reinforcement learning methods struggle to maintain an appropriate level of entropy, as the training process involves a mix of positive and negative samples, each affecting entropy in different ways across steps. To address this, we propose Entropy stabilization via Proportional-Integral Control (EntroPIC), a novel method that adaptively adjusts the influence of positive and negative samples by dynamically tuning their loss coefficients. This approach stabilizes entropy throughout training, ensuring efficient exploration and steady progress. We provide a comprehensive theoretical analysis for both on-policy and off-policy learning settings, demonstrating that EntroPIC is effective at controlling entropy in large-scale LLM training. Experimental results show that our method successfully maintains desired entropy levels, enabling stable and optimal RL training for LLMs.

cs.LG↗

Aligning Generative Speech Enhancement with Perceptual Feedback

Language Model (LM)-based speech enhancement (SE) has recently emerged as a promising direction, but existing approaches predominantly rely on token-level likelihood objectives that weakly reflect human perception. This mismatch limits progress, as optimizing signal accuracy does not always improve naturalness or listening comfort. We address this gap by introducing a perceptually aligned LM-based SE approach. Our method applies Direct Preference Optimization (DPO) with UTMOS, a neural MOS predictor, as a proxy for human ratings, directly steering models toward perceptually preferred outputs. This design directly connects model training to perceptual quality and is broadly applicable within LM-based SE frameworks. On the Deep Noise Suppression Challenge 2020 test sets, our approach consistently improves speech quality metrics, achieving relative gains of up to 56%. To our knowledge, this is the first integration of perceptual feedback into LM-based SE and the first application of DPO in the SE domain, establishing a new paradigm for perceptually aligned enhancement with SE.

eess.AS↗

PIPCFR: Pseudo-outcome Imputation with Post-treatment Variables for Individual Treatment Effect Estimation

The estimation of individual treatment effects (ITE) focuses on predicting the outcome changes that result from a change in treatment. A fundamental challenge in observational data is that while we need to infer outcome differences under alternative treatments, we can only observe each individual's outcome under a single treatment. Existing approaches address this limitation either by training with inferred pseudo-outcomes or by creating matched instance pairs. However, recent work has largely overlooked the potential impact of post-treatment variables on the outcome. This oversight prevents existing methods from fully capturing outcome variability, resulting in increased variance in counterfactual predictions. This paper introduces Pseudo-outcome Imputation with Post-treatment Variables for Counterfactual Regression (PIPCFR), a novel approach that incorporates post-treatment variables to improve pseudo-outcome imputation. We analyze the challenges inherent in utilizing post-treatment variables and establish a novel theoretical bound for ITE risk that explicitly connects post-treatment variables to ITE estimation accuracy. Unlike existing methods that ignore these variables or impose restrictive assumptions, PIPCFR learns effective representations that preserve informative components while mitigating bias. Empirical evaluations on both real-world and simulated datasets demonstrate that PIPCFR achieves significantly lower ITE errors compared to existing methods.

cs.LG↗

SeeNav-Agent: Enhancing Vision-Language Navigation with Visual Prompt and Step-Level Policy Optimization

Existing Vision-Language Navigation (VLN) agents based on Large Vision-Language Models (LVLMs) often suffer from perception errors, reasoning errors, and planning errors, which significantly hinder their navigation performance. To address these limitations, a novel VLN agent framework, named SeeNav-Agent, is proposed in this work. First, to reduce perception hallucinations of the visual module of the VLN agent, a dual-view Visual Prompt (VP) technique is introduced in the input space, which can also improve the agent's understanding of current spatial states. Subsequently, a novel step-level Reinforcement Fine-Tuning (RFT) method, Step Reward Group Policy Optimization (SRGPO), is designed for the post-training of VLN agents. In SRGPO, we first define verifiable process rewards for the navigation task, and then perform efficient step-level advantage estimation by randomly grouping different navigation steps. SRGPO provides dense reward signals for the reinforcement learning process of the VLN agent and enhances its planning capability. Experimental results on the EmbodiedBench Navigation benchmark indicate that by introducing the zero-shot VP module, the GPT-4.1 achieves a navigation success rate of 86.7%, surpassing the current best LVLM by approximately 20 percentage points (pp). Through post-training based on SRGPO, the Qwen2.5-VL-3B model reaches a navigation success rate of 72.3%, outperforming the best existing LVLM model by 5.6 pp. Moreover, compared to RFT algorithms such as GRPO and GiGPO, the proposed SRGPO demonstrates significant improvements in training stability, convergence efficiency, and generalization capability.

cs.LG↗

IC-World: In-Context Generation for Shared World Modeling

Video-based world models have recently garnered increasing attention for their ability to synthesize diverse and dynamic visual environments. In this paper, we focus on shared world modeling, where a model generates multiple videos from a set of input images, each representing the same underlying world in different camera poses. We propose IC-World, a novel generation framework, enabling parallel generation for all input images via activating the inherent in-context generation capability of large video models. We further finetune IC-World via reinforcement learning, Group Relative Policy Optimization, together with two proposed novel reward models to enforce scene-level geometry consistency and object-level motion consistency among the set of generated videos. Extensive experiments demonstrate that IC-World substantially outperforms state-of-the-art methods in both geometry and motion consistency. To the best of our knowledge, this is the first work to systematically explore the shared world modeling problem with video-based world models.

cs.CV↗

PhyCustom: Towards Realistic Physical Customization in Text-to-Image Generation

Recent diffusion-based text-to-image customization methods have achieved significant success in understanding concrete concepts to control generation processes, such as styles and shapes. However, few efforts dive into the realistic yet challenging customization of physical concepts. The core limitation of current methods arises from the absence of explicitly introducing physical knowledge during training. Even when physics-related words appear in the input text prompts, our experiments consistently demonstrate that these methods fail to accurately reflect the corresponding physical properties in the generated results. In this paper, we propose PhyCustom, a fine-tuning framework comprising two novel regularization losses to activate diffusion model to perform physical customization. Specifically, the proposed isometric loss aims at activating diffusion models to learn physical concepts while decouple loss helps to eliminate the mixture learning of independent concepts. Experiments are conducted on a diverse dataset and our benchmark results demonstrate that PhyCustom outperforms previous state-of-the-art and popular methods in terms of physical customization quantitatively and qualitatively.

cs.CV↗

From Coefficients to Directions: Rethinking Model Merging with Directional Alignment

Model merging has emerged as a practical paradigm for integrating multiple independently trained models into a single model without joint retraining. Previous studies have demonstrated the effectiveness of combining parameters through strategies such as parameter decomposition, coefficient optimization, and subspace learning, significantly reducing the need for expensive joint training and achieving strong empirical performance across diverse tasks. However, these approaches predominantly treat merging as a problem of parameter space decomposition or fusion coefficient optimization, while overlooking the critical role of directional information in both parameter and feature spaces. In practice, naïve merging introduces inconsistencies in dominant parameter directions and disrupts structural coherence across models, which can degrade performance. Moreover, coefficient-based optimization methods implicitly assume compatible feature-space directions across models. However, Neural Collapse indicates that class features follow structured directional patterns, which may differ across independently trained models, making coefficient optimization alone insufficient. In this work, we emphasize the importance of \emph{directional alignment} and introduce a unified geometric framework, \emph{Merging with Directional Alignment} (\method{}), which aligns directional structures consistently in both the parameter and feature spaces. Our analysis shows that directional alignment improves structural coherence, and extensive experiments across benchmarks, model scales, and task configurations further validate the effectiveness of our approach.

cs.LG↗

Merging without Forgetting: Continual Fusion of Task-Specific Models via Optimal Transport

Merging models fine-tuned for different tasks into a single unified model has become an increasingly important direction for building versatile, efficient multi-task systems. Existing approaches predominantly rely on parameter interpolation in weight space, which we show introduces significant distribution shift in the feature space and undermines task-specific knowledge. In this paper, we propose OTMF (Optimal Transport-based Masked Fusion), a novel model merging framework rooted in optimal transport theory to address the distribution shift that arises from naive parameter interpolation. Instead of directly aggregating features or weights, OTMF aligns the semantic geometry of task-specific models by discovering common masks applied to task vectors through optimal transport plans. These masks selectively extract transferable and task-agnostic components while preserving the unique structural identities of each task. To ensure scalability in real-world settings, OTMF further supports a continual fusion paradigm that incrementally integrates each new task vector without revisiting previous ones, maintaining a bounded memory footprint and enabling efficient fusion across a growing number of tasks. We conduct comprehensive experiments on multiple vision and language benchmarks, and results show that OTMF achieves state-of-the-art performance in terms of both accuracy and efficiency. These findings highlight the practical and theoretical value of our approach to model merging.

cs.LG↗

PROF: An LLM-based Reward Code Preference Optimization Framework for Offline Imitation Learning

Offline imitation learning (offline IL) enables training effective policies without requiring explicit reward annotations. Recent approaches attempt to estimate rewards for unlabeled datasets using a small set of expert demonstrations. However, these methods often assume that the similarity between a trajectory and an expert demonstration is positively correlated with the reward, which oversimplifies the underlying reward structure. We propose PROF, a novel framework that leverages large language models (LLMs) to generate and improve executable reward function codes from natural language descriptions and a single expert trajectory. We propose Reward Preference Ranking (RPR), a novel reward function quality assessment and ranking strategy without requiring environment interactions or RL training. RPR calculates the dominance scores of the reward functions, where higher scores indicate better alignment with expert preferences. By alternating between RPR and text-based gradient optimization, PROF fully automates the selection and refinement of optimal reward functions for downstream policy learning. Empirical results on D4RL demonstrate that PROF surpasses or matches recent strong baselines across numerous datasets and domains, highlighting the effectiveness of our approach.

cs.LG↗

Multi-agent In-context Coordination via Decentralized Memory Retrieval

Large transformer models, trained on diverse datasets, have demonstrated impressive few-shot performance on previously unseen tasks without requiring parameter updates. This capability has also been explored in Reinforcement Learning (RL), where agents interact with the environment to retrieve context and maximize cumulative rewards, showcasing strong adaptability in complex settings. However, in cooperative Multi-Agent Reinforcement Learning (MARL), where agents must coordinate toward a shared goal, decentralized policy deployment can lead to mismatches in task alignment and reward assignment, limiting the efficiency of policy adaptation. To address this challenge, we introduce Multi-agent In-context Coordination via Decentralized Memory Retrieval (MAICC), a novel approach designed to enhance coordination by fast adaptation. Our method involves training a centralized embedding model to capture fine-grained trajectory representations, followed by decentralized models that approximate the centralized one to obtain team-level task information. Based on the learned embeddings, relevant trajectories are retrieved as context, which, combined with the agents' current sub-trajectories, inform decision-making. During decentralized execution, we introduce a novel memory mechanism that effectively balances test-time online data with offline memory. Based on the constructed memory, we propose a hybrid utility score that incorporates both individual- and team-level returns, ensuring credit assignment across agents. Extensive experiments on cooperative MARL benchmarks, including Level-Based Foraging (LBF) and SMAC (v1/v2), show that MAICC enables faster adaptation to unseen tasks compared to existing methods. Code is available at https://github.com/LAMDA-RL/MAICC.

cs.MA↗