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Deng Cai

Publications and source records attributed to Deng Cai.

At least 73 records · Page 4Linked to original sources

Retrieval is Accurate Generation

Standard language models generate text by selecting tokens from a fixed, finite, and standalone vocabulary. We introduce a novel method that selects context-aware phrases from a collection of supporting documents. One of the most significant challenges for this paradigm shift is determining the training oracles, because a string of text can be segmented in various ways and each segment can be retrieved from numerous possible documents. To address this, we propose to initialize the training oracles using linguistic heuristics and, more importantly, bootstrap the oracles through iterative self-reinforcement. Extensive experiments show that our model not only outperforms standard language models on a variety of knowledge-intensive tasks but also demonstrates improved generation quality in open-ended text generation. For instance, compared to the standard language model counterpart, our model raises the accuracy from 23.47% to 36.27% on OpenbookQA, and improves the MAUVE score from 42.61% to 81.58% in open-ended text generation. Remarkably, our model also achieves the best performance and the lowest latency among several retrieval-augmented baselines. In conclusion, we assert that retrieval is more accurate generation and hope that our work will encourage further research on this new paradigm shift.

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UniHDA: A Unified and Versatile Framework for Multi-Modal Hybrid Domain Adaptation

Recently, generative domain adaptation has achieved remarkable progress, enabling us to adapt a pre-trained generator to a new target domain. However, existing methods simply adapt the generator to a single target domain and are limited to a single modality, either text-driven or image-driven. Moreover, they cannot maintain well consistency with the source domain, which impedes the inheritance of the diversity. In this paper, we propose UniHDA, a \textbf{unified} and \textbf{versatile} framework for generative hybrid domain adaptation with multi-modal references from multiple domains. We use CLIP encoder to project multi-modal references into a unified embedding space and then linearly interpolate the direction vectors from multiple target domains to achieve hybrid domain adaptation. To ensure \textbf{consistency} with the source domain, we propose a novel cross-domain spatial structure (CSS) loss that maintains detailed spatial structure information between source and target generator. Experiments show that the adapted generator can synthesise realistic images with various attribute compositions. Additionally, our framework is generator-agnostic and versatile to multiple generators, e.g., StyleGAN, EG3D, and Diffusion Models.

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A Frustratingly Simple Decoding Method for Neural Text Generation

We introduce a frustratingly simple, super efficient and surprisingly effective decoding method, which we call Frustratingly Simple Decoding (FSD), for neural text generation. The idea behind FSD is straightforward: we build an anti-LM based on previously generated text and use this anti-LM to penalize future generation of what has been generated. The anti-LM can be implemented as simple as an n-gram language model or a vectorized variant. In this way, FSD introduces no extra model parameters and negligible computational overhead (FSD can be as fast as greedy search). Despite the simplicity, FSD is surprisingly effective; Experiments show that FSD can outperform the canonical methods to date (i.e., nucleus sampling) as well as several strong baselines that were proposed recently.

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NeRF-Det++: Incorporating Semantic Cues and Perspective-aware Depth Supervision for Indoor Multi-View 3D Detection

NeRF-Det has achieved impressive performance in indoor multi-view 3D detection by innovatively utilizing NeRF to enhance representation learning. Despite its notable performance, we uncover three decisive shortcomings in its current design, including semantic ambiguity, inappropriate sampling, and insufficient utilization of depth supervision. To combat the aforementioned problems, we present three corresponding solutions: 1) Semantic Enhancement. We project the freely available 3D segmentation annotations onto the 2D plane and leverage the corresponding 2D semantic maps as the supervision signal, significantly enhancing the semantic awareness of multi-view detectors. 2) Perspective-aware Sampling. Instead of employing the uniform sampling strategy, we put forward the perspective-aware sampling policy that samples densely near the camera while sparsely in the distance, more effectively collecting the valuable geometric clues. 3)Ordinal Residual Depth Supervision. As opposed to directly regressing the depth values that are difficult to optimize, we divide the depth range of each scene into a fixed number of ordinal bins and reformulate the depth prediction as the combination of the classification of depth bins as well as the regression of the residual depth values, thereby benefiting the depth learning process. The resulting algorithm, NeRF-Det++, has exhibited appealing performance in the ScanNetV2 and ARKITScenes datasets. Notably, in ScanNetV2, NeRF-Det++ outperforms the competitive NeRF-Det by +1.9% in mAP@0.25 and +3.5% in mAP@0.50$. The code will be publicly at https://github.com/mrsempress/NeRF-Detplusplus.

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OBMO: One Bounding Box Multiple Objects for Monocular 3D Object Detection

Compared to typical multi-sensor systems, monocular 3D object detection has attracted much attention due to its simple configuration. However, there is still a significant gap between LiDAR-based and monocular-based methods. In this paper, we find that the ill-posed nature of monocular imagery can lead to depth ambiguity. Specifically, objects with different depths can appear with the same bounding boxes and similar visual features in the 2D image. Unfortunately, the network cannot accurately distinguish different depths from such non-discriminative visual features, resulting in unstable depth training. To facilitate depth learning, we propose a simple yet effective plug-and-play module, \underline{O}ne \underline{B}ounding Box \underline{M}ultiple \underline{O}bjects (OBMO). Concretely, we add a set of suitable pseudo labels by shifting the 3D bounding box along the viewing frustum. To constrain the pseudo-3D labels to be reasonable, we carefully design two label scoring strategies to represent their quality. In contrast to the original hard depth labels, such soft pseudo labels with quality scores allow the network to learn a reasonable depth range, boosting training stability and thus improving final performance. Extensive experiments on KITTI and Waymo benchmarks show that our method significantly improves state-of-the-art monocular 3D detectors by a significant margin (The improvements under the moderate setting on KITTI validation set are $\mathbf{1.82\sim 10.91\%}$ \textbf{mAP in BEV} and $\mathbf{1.18\sim 9.36\%}$ \textbf{mAP in 3D}). Codes have been released at \url{https://github.com/mrsempress/OBMO}.

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Model Compression and Efficient Inference for Large Language Models: A Survey

Transformer based large language models have achieved tremendous success. However, the significant memory and computational costs incurred during the inference process make it challenging to deploy large models on resource-constrained devices. In this paper, we investigate compression and efficient inference methods for large language models from an algorithmic perspective. Regarding taxonomy, similar to smaller models, compression and acceleration algorithms for large language models can still be categorized into quantization, pruning, distillation, compact architecture design, dynamic networks. However, Large language models have two prominent characteristics compared to smaller models: (1) Most of compression algorithms require finetuning or even retraining the model after compression. The most notable aspect of large models is the very high cost associated with model finetuning or training. Therefore, many algorithms for large models, such as quantization and pruning, start to explore tuning-free algorithms. (2) Large models emphasize versatility and generalization rather than performance on a single task. Hence, many algorithms, such as knowledge distillation, focus on how to preserving their versatility and generalization after compression. Since these two characteristics were not very pronounced in early large models, we further distinguish large language models into medium models and ``real'' large models. Additionally, we also provide an introduction to some mature frameworks for efficient inference of large models, which can support basic compression or acceleration algorithms, greatly facilitating model deployment for users.

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LiFi: Lightweight Controlled Text Generation with Fine-Grained Control Codes

In the rapidly evolving field of text generation, the demand for more precise control mechanisms has become increasingly apparent. To address this need, we present a novel methodology, LIFI, which offers a lightweight approach with fine-grained control for controlled text generation. Unlike previous studies that train pre-trained language models to follow discrete, categorical, and exclusive control codes, LIFI learns controlled text generation under the guidance of continuous, relative, and nonexclusive control codes. These fine-grained codes are automatically derived from an attribute classifier, initially trained with a small amount of labeled data and subsequently employed to label abundant unlabeled data, thus garnering more extensive supervision signals. Moreover, to achieve efficient control, we incorporate the fine-grained control codes with adapters, a parameter- and compute-efficient way to steer a pre-trained language model. We evaluate LIFI on two conventional tasks -- sentiment control and topic control -- and one newly proposed task -- stylistic novel writing. Comprehensive experimental results validate the effectiveness of our proposed methods, demonstrating substantial performance improvements over existing baselines.

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Knowledge Fusion of Large Language Models

While training large language models (LLMs) from scratch can generate models with distinct functionalities and strengths, it comes at significant costs and may result in redundant capabilities. Alternatively, a cost-effective and compelling approach is to merge existing pre-trained LLMs into a more potent model. However, due to the varying architectures of these LLMs, directly blending their weights is impractical. In this paper, we introduce the notion of knowledge fusion for LLMs, aimed at combining the capabilities of existing LLMs and transferring them into a single LLM. By leveraging the generative distributions of source LLMs, we externalize their collective knowledge and unique strengths, thereby potentially elevating the capabilities of the target model beyond those of any individual source LLM. We validate our approach using three popular LLMs with different architectures--Llama-2, MPT, and OpenLLaMA--across various benchmarks and tasks. Our findings confirm that the fusion of LLMs can improve the performance of the target model across a range of capabilities such as reasoning, commonsense, and code generation. Our code, model weights, and data are public at \url{https://github.com/fanqiwan/FuseLLM}.

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Inferflow: an Efficient and Highly Configurable Inference Engine for Large Language Models

We present Inferflow, an efficient and highly configurable inference engine for large language models (LLMs). With Inferflow, users can serve most of the common transformer models by simply modifying some lines in corresponding configuration files, without writing a single line of source code. Compared with most existing inference engines, Inferflow has some key features. First, by implementing a modular framework of atomic build-blocks and technologies, Inferflow is compositionally generalizable to new models. Second, 3.5-bit quantization is introduced in Inferflow as a tradeoff between 3-bit and 4-bit quantization. Third, hybrid model partitioning for multi-GPU inference is introduced in Inferflow to better balance inference speed and throughput than the existing partition-by-layer and partition-by-tensor strategies.

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TagCLIP: A Local-to-Global Framework to Enhance Open-Vocabulary Multi-Label Classification of CLIP Without Training

Contrastive Language-Image Pre-training (CLIP) has demonstrated impressive capabilities in open-vocabulary classification. The class token in the image encoder is trained to capture the global features to distinguish different text descriptions supervised by contrastive loss, making it highly effective for single-label classification. However, it shows poor performance on multi-label datasets because the global feature tends to be dominated by the most prominent class and the contrastive nature of softmax operation aggravates it. In this study, we observe that the multi-label classification results heavily rely on discriminative local features but are overlooked by CLIP. As a result, we dissect the preservation of patch-wise spatial information in CLIP and proposed a local-to-global framework to obtain image tags. It comprises three steps: (1) patch-level classification to obtain coarse scores; (2) dual-masking attention refinement (DMAR) module to refine the coarse scores; (3) class-wise reidentification (CWR) module to remedy predictions from a global perspective. This framework is solely based on frozen CLIP and significantly enhances its multi-label classification performance on various benchmarks without dataset-specific training. Besides, to comprehensively assess the quality and practicality of generated tags, we extend their application to the downstream task, i.e., weakly supervised semantic segmentation (WSSS) with generated tags as image-level pseudo labels. Experiments demonstrate that this classify-then-segment paradigm dramatically outperforms other annotation-free segmentation methods and validates the effectiveness of generated tags. Our code is available at https://github.com/linyq2117/TagCLIP.

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Regulating Intermediate 3D Features for Vision-Centric Autonomous Driving

Multi-camera perception tasks have gained significant attention in the field of autonomous driving. However, existing frameworks based on Lift-Splat-Shoot (LSS) in the multi-camera setting cannot produce suitable dense 3D features due to the projection nature and uncontrollable densification process. To resolve this problem, we propose to regulate intermediate dense 3D features with the help of volume rendering. Specifically, we employ volume rendering to process the dense 3D features to obtain corresponding 2D features (e.g., depth maps, semantic maps), which are supervised by associated labels in the training. This manner regulates the generation of dense 3D features on the feature level, providing appropriate dense and unified features for multiple perception tasks. Therefore, our approach is termed Vampire, stands for "Volume rendering As Multi-camera Perception Intermediate feature REgulator". Experimental results on the Occ3D and nuScenes datasets demonstrate that Vampire facilitates fine-grained and appropriate extraction of dense 3D features, and is competitive with existing SOTA methods across diverse downstream perception tasks like 3D occupancy prediction, LiDAR segmentation and 3D objection detection, while utilizing moderate GPU resources. We provide a video demonstration in the supplementary materials and Codes are available at github.com/cskkxjk/Vampire.

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Specialist or Generalist? Instruction Tuning for Specific NLP Tasks

The potential of large language models (LLMs) to simultaneously perform a wide range of natural language processing (NLP) tasks has been the subject of extensive research. Although instruction tuning has proven to be a data-efficient method for transforming LLMs into such generalist models, their performance still lags behind specialist models trained exclusively for specific tasks. In this paper, we investigate whether incorporating broad-coverage generalist instruction tuning can contribute to building a specialist model. We hypothesize that its efficacy depends on task specificity and skill requirements. Our experiments assess four target tasks with distinct coverage levels, revealing that integrating generalist instruction tuning consistently enhances model performance when the task coverage is broad. The effect is particularly pronounced when the amount of task-specific training data is limited. Further investigation into three target tasks focusing on different capabilities demonstrates that generalist instruction tuning improves understanding and reasoning abilities. However, for tasks requiring factual knowledge, generalist data containing hallucinatory information may negatively affect the model's performance. Overall, our work provides a systematic guide for developing specialist models with general instruction tuning. Our code and other related resources can be found at https://github.com/DavidFanzz/Generalist_or_Specialist.

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Repetition In Repetition Out: Towards Understanding Neural Text Degeneration from the Data Perspective

There are a number of diverging hypotheses about the neural text degeneration problem, i.e., generating repetitive and dull loops, which makes this problem both interesting and confusing. In this work, we aim to advance our understanding by presenting a straightforward and fundamental explanation from the data perspective. Our preliminary investigation reveals a strong correlation between the degeneration issue and the presence of repetitions in training data. Subsequent experiments also demonstrate that by selectively dropping out the attention to repetitive words in training data, degeneration can be significantly minimized. Furthermore, our empirical analysis illustrates that prior works addressing the degeneration issue from various standpoints, such as the high-inflow words, the likelihood objective, and the self-reinforcement phenomenon, can be interpreted by one simple explanation. That is, penalizing the repetitions in training data is a common and fundamental factor for their effectiveness. Moreover, our experiments reveal that penalizing the repetitions in training data remains critical even when considering larger model sizes and instruction tuning.

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General Rotation Invariance Learning for Point Clouds via Weight-Feature Alignment

Compared to 2D images, 3D point clouds are much more sensitive to rotations. We expect the point features describing certain patterns to keep invariant to the rotation transformation. There are many recent SOTA works dedicated to rotation-invariant learning for 3D point clouds. However, current rotation-invariant methods lack generalizability on the point clouds in the open scenes due to the reliance on the global distribution, \ie the global scene and backgrounds. Considering that the output activation is a function of the pattern and its orientation, we need to eliminate the effect of the orientation.In this paper, inspired by the idea that the network weights can be considered a set of points distributed in the same 3D space as the input points, we propose Weight-Feature Alignment (WFA) to construct a local Invariant Reference Frame (IRF) via aligning the features with the principal axes of the network weights. Our WFA algorithm provides a general solution for the point clouds of all scenes. WFA ensures the model achieves the target that the response activity is a necessary and sufficient condition of the pattern matching degree. Practically, we perform experiments on the point clouds of both single objects and open large-range scenes. The results suggest that our method almost bridges the gap between rotation invariance learning and normal methods.

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Large Language Models Meet Harry Potter: A Bilingual Dataset for Aligning Dialogue Agents with Characters

In recent years, Dialogue-style Large Language Models (LLMs) such as ChatGPT and GPT4 have demonstrated immense potential in constructing open-domain dialogue agents. However, aligning these agents with specific characters or individuals remains a considerable challenge due to the complexities of character representation and the lack of comprehensive annotations. In this paper, we introduce the Harry Potter Dialogue (HPD) dataset, designed to advance the study of dialogue agents and character alignment. The dataset encompasses all dialogue sessions (in both English and Chinese) from the Harry Potter series and is annotated with vital background information, including dialogue scenes, speakers, character relationships, and attributes. These extensive annotations may empower LLMs to unlock character-driven dialogue capabilities. Furthermore, it can serve as a universal benchmark for evaluating how well can a LLM aligning with a specific character. We benchmark LLMs on HPD using both fine-tuning and in-context learning settings. Evaluation results reveal that although there is substantial room for improvement in generating high-quality, character-aligned responses, the proposed dataset is valuable in guiding models toward responses that better align with the character of Harry Potter.

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Multi-Task Instruction Tuning of LLaMa for Specific Scenarios: A Preliminary Study on Writing Assistance

Proprietary Large Language Models (LLMs), such as ChatGPT, have garnered significant attention due to their exceptional capabilities in handling a diverse range of tasks. Recent studies demonstrate that open-sourced smaller foundational models, such as 7B-size LLaMA, can also display remarkable proficiency in tackling diverse tasks when fine-tuned using instruction-driven data. In this work, we investigate a practical problem setting where the primary focus is on one or a few particular tasks rather than general-purpose instruction following, and explore whether LLMs can be beneficial and further improved for such targeted scenarios. We choose the writing-assistant scenario as the testbed, which includes seven writing tasks. We collect training data for these tasks, reframe them in an instruction-following format, and subsequently refine the LLM, specifically LLaMA, via instruction tuning. Experimental results show that fine-tuning LLaMA on writing instruction data significantly improves its ability on writing tasks. We also conduct more experiments and analyses to offer insights for future work on effectively fine-tuning LLaMA for specific scenarios. Finally, we initiate a discussion regarding the necessity of employing LLMs for only one targeted task, taking into account the efforts required for tuning and the resources consumed during deployment.

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One-shot Implicit Animatable Avatars with Model-based Priors

Existing neural rendering methods for creating human avatars typically either require dense input signals such as video or multi-view images, or leverage a learned prior from large-scale specific 3D human datasets such that reconstruction can be performed with sparse-view inputs. Most of these methods fail to achieve realistic reconstruction when only a single image is available. To enable the data-efficient creation of realistic animatable 3D humans, we propose ELICIT, a novel method for learning human-specific neural radiance fields from a single image. Inspired by the fact that humans can effortlessly estimate the body geometry and imagine full-body clothing from a single image, we leverage two priors in ELICIT: 3D geometry prior and visual semantic prior. Specifically, ELICIT utilizes the 3D body shape geometry prior from a skinned vertex-based template model (i.e., SMPL) and implements the visual clothing semantic prior with the CLIP-based pretrained models. Both priors are used to jointly guide the optimization for creating plausible content in the invisible areas. Taking advantage of the CLIP models, ELICIT can use text descriptions to generate text-conditioned unseen regions. In order to further improve visual details, we propose a segmentation-based sampling strategy that locally refines different parts of the avatar. Comprehensive evaluations on multiple popular benchmarks, including ZJU-MoCAP, Human3.6M, and DeepFashion, show that ELICIT has outperformed strong baseline methods of avatar creation when only a single image is available. The code is public for research purposes at https://huangyangyi.github.io/ELICIT/.

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MonoNeRD: NeRF-like Representations for Monocular 3D Object Detection

In the field of monocular 3D detection, it is common practice to utilize scene geometric clues to enhance the detector's performance. However, many existing works adopt these clues explicitly such as estimating a depth map and back-projecting it into 3D space. This explicit methodology induces sparsity in 3D representations due to the increased dimensionality from 2D to 3D, and leads to substantial information loss, especially for distant and occluded objects. To alleviate this issue, we propose MonoNeRD, a novel detection framework that can infer dense 3D geometry and occupancy. Specifically, we model scenes with Signed Distance Functions (SDF), facilitating the production of dense 3D representations. We treat these representations as Neural Radiance Fields (NeRF) and then employ volume rendering to recover RGB images and depth maps. To the best of our knowledge, this work is the first to introduce volume rendering for M3D, and demonstrates the potential of implicit reconstruction for image-based 3D perception. Extensive experiments conducted on the KITTI-3D benchmark and Waymo Open Dataset demonstrate the effectiveness of MonoNeRD. Codes are available at https://github.com/cskkxjk/MonoNeRD.

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