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Deng Li

Publications and source records attributed to Deng Li.

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Insights from Visual Cognition: Understanding Human Action Dynamics with Overall Glance and Refined Gaze Transformer

Recently, Transformer has made significant progress in various vision tasks. To balance computation and efficiency in video tasks, recent works heavily rely on factorized or window-based self-attention. However, these approaches split spatiotemporal correlations between regions of interest in videos, limiting the models' ability to capture motion and long-range dependencies. In this paper, we argue that, similar to the human visual system, the importance of temporal and spatial information varies across different time scales, and attention is allocated sparsely over time through glance and gaze behavior. Is equal consideration of time and space crucial for success in video tasks? Motivated by this understanding, we propose a dual-path network called the Overall Glance and Refined Gaze (OG-ReG) Transformer. The Glance path extracts coarse-grained overall spatiotemporal information, while the Gaze path supplements the Glance path by providing local details. Our model achieves state-of-the-art results on the Kinetics-400, Something-Something v2, and Diving-48, demonstrating its competitive performance. The code will be available at https://github.com/linuxsino/OG-ReG.

cs.CV

WMF-AM: Probing LLM Working Memory via Depth-Parameterized Cumulative State Tracking

Existing large language models (LLMs) evaluations use fixed-difficulty benchmarks that cannot adapt as models improve, and rarely isolate specific cognitive processes. We introduce Working Memory Fidelity-Active Manipulation (WMF-AM), a probe of cumulative state tracking, the ability to maintain and update intermediate results across K sequential operations within a single query, without a scratchpad. Unlike multi-step agent benchmarks that stress task orchestration, WMF-AM isolates within-pass cumulative load by parameterizing depth K. The core probe uses arithmetic accumulation on 28 models from 12 families (0.5B to frontier); a matched non-arithmetic extension (permissions, schedules, inventories) confirms the design generalizes beyond arithmetic. Three construct-isolation ablations confirm that cumulative load, not arithmetic skill or entity tracking, drives difficulty. We release WMF-AM as a lightweight, recalibratable diagnostic for characterizing where models degrade under cumulative load. Code and data can be accessed at https://github.com/dengzhe-hou/WMF-AM

cs.AI

MSF-Mamba: Motion-aware State Fusion Mamba for Efficient Micro-Gesture Recognition

Micro-gesture recognition (MGR) targets the identification of subtle and fine-grained human motions and requires accurate modeling of both long-range and local spatiotemporal dependencies. While CNNs are effective at capturing local patterns, they struggle with long-range dependencies due to their limited receptive fields. Transformer-based models address this limitation through self-attention mechanisms but suffer from high computational costs. Recently, Mamba has shown promise as an efficient model, leveraging state space models (SSMs) to enable linear-time processing However, directly applying the vanilla Mamba to MGR may not be optimal. This is because Mamba processes inputs as 1D sequences, with state updates relying solely on the previous state, and thus lacks the ability to model local spatiotemporal dependencies. In addition, previous methods lack a design of motion-awareness, which is crucial in MGR. To overcome these limitations, we propose motion-aware state fusion mamba (MSF-Mamba), which enhances Mamba with local spatiotemporal modeling by fusing local contextual neighboring states. Our design introduces a motion-aware state fusion module based on central frame difference (CFD). Furthermore, a multiscale version named MSF-Mamba+ has been proposed. Specifically, MSF-Mamba supports multiscale motion-aware state fusion, as well as an adaptive scale weighting module that dynamically weighs the fused states across different scales. These enhancements explicitly address the limitations of vanilla Mamba by enabling motion-aware local spatiotemporal modeling, allowing MSF-Mamba and MSF-Mamba to effectively capture subtle motion cues for MGR. Experiments on two public MGR datasets demonstrate that even the lightweight version, namely, MSF-Mamba, achieves SoTA performance, outperforming existing CNN-, Transformer-, and SSM-based models while maintaining high efficiency.

cs.CV

Continual Adaptation: Environment-Conditional Parameter Generation for Object Detection in Dynamic Scenarios

In practice, environments constantly change over time and space, posing significant challenges for object detectors trained based on a closed-set assumption, i.e., training and test data share the same distribution. To this end, continual test-time adaptation has attracted much attention, aiming to improve detectors' generalization by fine-tuning a few specific parameters, e.g., BatchNorm layers. However, based on a small number of test images, fine-tuning certain parameters may affect the representation ability of other fixed parameters, leading to performance degradation. Instead, we explore a new mechanism, i.e., converting the fine-tuning process to a specific-parameter generation. Particularly, we first design a dual-path LoRA-based domain-aware adapter that disentangles features into domain-invariant and domain-specific components, enabling efficient adaptation. Additionally, a conditional diffusion-based parameter generation mechanism is presented to synthesize the adapter's parameters based on the current environment, preventing the optimization from getting stuck in local optima. Finally, we propose a class-centered optimal transport alignment method to mitigate catastrophic forgetting. Extensive experiments conducted on various continuous domain adaptive object detection tasks demonstrate the effectiveness. Meanwhile, visualization results show that the representation extracted by the generated parameters can capture more object-related information and strengthen the generalization ability.

cs.CV

DEEMO: De-identity Multimodal Emotion Recognition and Reasoning

Emotion understanding is a critical yet challenging task. Most existing approaches rely heavily on identity-sensitive information, such as facial expressions and speech, which raises concerns about personal privacy. To address this, we introduce the De-identity Multimodal Emotion Recognition and Reasoning (DEEMO), a novel task designed to enable emotion understanding using de-identified video and audio inputs. The DEEMO dataset consists of two subsets: DEEMO-NFBL, which includes rich annotations of Non-Facial Body Language (NFBL), and DEEMO-MER, an instruction dataset for Multimodal Emotion Recognition and Reasoning using identity-free cues. This design supports emotion understanding without compromising identity privacy. In addition, we propose DEEMO-LLaMA, a Multimodal Large Language Model (MLLM) that integrates de-identified audio, video, and textual information to enhance both emotion recognition and reasoning. Extensive experiments show that DEEMO-LLaMA achieves state-of-the-art performance on both tasks, outperforming existing MLLMs by a significant margin, achieving 74.49% accuracy and 74.45% F1-score in de-identity emotion recognition, and 6.20 clue overlap and 7.66 label overlap in de-identity emotion reasoning. Our work contributes to ethical AI by advancing privacy-preserving emotion understanding and promoting responsible affective computing.

cs.CV

Enhancing Micro Gesture Recognition for Emotion Understanding via Context-aware Visual-Text Contrastive Learning

Psychological studies have shown that Micro Gestures (MG) are closely linked to human emotions. MG-based emotion understanding has attracted much attention because it allows for emotion understanding through nonverbal body gestures without relying on identity information (e.g., facial and electrocardiogram data). Therefore, it is essential to recognize MG effectively for advanced emotion understanding. However, existing Micro Gesture Recognition (MGR) methods utilize only a single modality (e.g., RGB or skeleton) while overlooking crucial textual information. In this letter, we propose a simple but effective visual-text contrastive learning solution that utilizes text information for MGR. In addition, instead of using handcrafted prompts for visual-text contrastive learning, we propose a novel module called Adaptive prompting to generate context-aware prompts. The experimental results show that the proposed method achieves state-of-the-art performance on two public datasets. Furthermore, based on an empirical study utilizing the results of MGR for emotion understanding, we demonstrate that using the textual results of MGR significantly improves performance by 6%+ compared to directly using video as input.

cs.CV

EALD-MLLM: Emotion Analysis in Long-sequential and De-identity videos with Multi-modal Large Language Model

Emotion AI is the ability of computers to understand human emotional states. Existing works have achieved promising progress, but two limitations remain to be solved: 1) Previous studies have been more focused on short sequential video emotion analysis while overlooking long sequential video. However, the emotions in short sequential videos only reflect instantaneous emotions, which may be deliberately guided or hidden. In contrast, long sequential videos can reveal authentic emotions; 2) Previous studies commonly utilize various signals such as facial, speech, and even sensitive biological signals (e.g., electrocardiogram). However, due to the increasing demand for privacy, developing Emotion AI without relying on sensitive signals is becoming important. To address the aforementioned limitations, in this paper, we construct a dataset for Emotion Analysis in Long-sequential and De-identity videos called EALD by collecting and processing the sequences of athletes' post-match interviews. In addition to providing annotations of the overall emotional state of each video, we also provide the Non-Facial Body Language (NFBL) annotations for each player. NFBL is an inner-driven emotional expression and can serve as an identity-free clue to understanding the emotional state. Moreover, we provide a simple but effective baseline for further research. More precisely, we evaluate the Multimodal Large Language Models (MLLMs) with de-identification signals (e.g., visual, speech, and NFBLs) to perform emotion analysis. Our experimental results demonstrate that: 1) MLLMs can achieve comparable, even better performance than the supervised single-modal models, even in a zero-shot scenario; 2) NFBL is an important cue in long sequential emotion analysis. EALD will be available on the open-source platform.

cs.CV

Prompt-Driven Dynamic Object-Centric Learning for Single Domain Generalization

Single-domain generalization aims to learn a model from single source domain data to achieve generalized performance on other unseen target domains. Existing works primarily focus on improving the generalization ability of static networks. However, static networks are unable to dynamically adapt to the diverse variations in different image scenes, leading to limited generalization capability. Different scenes exhibit varying levels of complexity, and the complexity of images further varies significantly in cross-domain scenarios. In this paper, we propose a dynamic object-centric perception network based on prompt learning, aiming to adapt to the variations in image complexity. Specifically, we propose an object-centric gating module based on prompt learning to focus attention on the object-centric features guided by the various scene prompts. Then, with the object-centric gating masks, the dynamic selective module dynamically selects highly correlated feature regions in both spatial and channel dimensions enabling the model to adaptively perceive object-centric relevant features, thereby enhancing the generalization capability. Extensive experiments were conducted on single-domain generalization tasks in image classification and object detection. The experimental results demonstrate that our approach outperforms state-of-the-art methods, which validates the effectiveness and generally of our proposed method.

cs.CV

Prototype-guided Cross-task Knowledge Distillation for Large-scale Models

Recently, large-scale pre-trained models have shown their advantages in many tasks. However, due to the huge computational complexity and storage requirements, it is challenging to apply the large-scale model to real scenes. A common solution is knowledge distillation which regards the large-scale model as a teacher model and helps to train a small student model to obtain a competitive performance. Cross-task Knowledge distillation expands the application scenarios of the large-scale pre-trained model. Existing knowledge distillation works focus on directly mimicking the final prediction or the intermediate layers of the teacher model, which represent the global-level characteristics and are task-specific. To alleviate the constraint of different label spaces, capturing invariant intrinsic local object characteristics (such as the shape characteristics of the leg and tail of the cattle and horse) plays a key role. Considering the complexity and variability of real scene tasks, we propose a Prototype-guided Cross-task Knowledge Distillation (ProC-KD) approach to transfer the intrinsic local-level object knowledge of a large-scale teacher network to various task scenarios. First, to better transfer the generalized knowledge in the teacher model in cross-task scenarios, we propose a prototype learning module to learn from the essential feature representation of objects in the teacher model. Secondly, for diverse downstream tasks, we propose a task-adaptive feature augmentation module to enhance the features of the student model with the learned generalization prototype features and guide the training of the student model to improve its generalization ability. The experimental results on various visual tasks demonstrate the effectiveness of our approach for large-scale model cross-task knowledge distillation scenes.

cs.CV

Peng Cheng Object Detection Benchmark for Smart City

Object detection is an algorithm that recognizes and locates the objects in the image and has a wide range of applications in the visual understanding of complex urban scenes. Existing object detection benchmarks mainly focus on a single specific scenario and their annotation attributes are not rich enough, these make the object detection model is not generalized for the smart city scenes. Considering the diversity and complexity of scenes in intelligent city governance, we build a large-scale object detection benchmark for the smart city. Our benchmark contains about 500K images and includes three scenarios: intelligent transportation, intelligent security, and drones. For the complexity of the real scene in the smart city, the diversity of weather, occlusion, and other complex environment diversity attributes of the images in the three scenes are annotated. The characteristics of the benchmark are analyzed and extensive experiments of the current state-of-the-art target detection algorithm are conducted based on our benchmark to show their performance.

cs.CV

LineCounter: Learning Handwritten Text Line Segmentation by Counting

Handwritten Text Line Segmentation (HTLS) is a low-level but important task for many higher-level document processing tasks like handwritten text recognition. It is often formulated in terms of semantic segmentation or object detection in deep learning. However, both formulations have serious shortcomings. The former requires heavy post-processing of splitting/merging adjacent segments, while the latter may fail on dense or curved texts. In this paper, we propose a novel Line Counting formulation for HTLS -- that involves counting the number of text lines from the top at every pixel location. This formulation helps learn an end-to-end HTLS solution that directly predicts per-pixel line number for a given document image. Furthermore, we propose a deep neural network (DNN) model LineCounter to perform HTLS through the Line Counting formulation. Our extensive experiments on the three public datasets (ICDAR2013-HSC, HIT-MW, and VML-AHTE) demonstrate that LineCounter outperforms state-of-the-art HTLS approaches. Source code is available at https://github.com/Leedeng/Line-Counter.

cs.CV

SauvolaNet: Learning Adaptive Sauvola Network for Degraded Document Binarization

Inspired by the classic Sauvola local image thresholding approach, we systematically study it from the deep neural network (DNN) perspective and propose a new solution called SauvolaNet for degraded document binarization (DDB). It is composed of three explainable modules, namely, Multi-Window Sauvola (MWS), Pixelwise Window Attention (PWA), and Adaptive Sauolva Threshold (AST). The MWS module honestly reflects the classic Sauvola but with trainable parameters and multi-window settings. The PWA module estimates the preferred window sizes for each pixel location. The AST module further consolidates the outputs from MWS and PWA and predicts the final adaptive threshold for each pixel location. As a result, SauvolaNet becomes end-to-end trainable and significantly reduces the number of required network parameters to 40K -- it is only 1\% of MobileNetV2. In the meantime, it achieves the State-of-The-Art (SoTA) performance for the DDB task -- SauvolaNet is at least comparable to, if not better than, SoTA binarization solutions in our extensive studies on the 13 public document binarization datasets. Our source code is available at https://github.com/Leedeng/SauvolaNet.

cs.CV

MPO: An Efficient and Low-cost Peer-to-Peer Overlay for Autonomic Communications

The term Autonomic Communication (AC) refers to self-managing systems which are capable of supporting self-configuration, self-healing and self-optimization. However, information reflection and collection, lack of centralized control, non-cooperation and so on are just some of the challenges within AC systems. We have considered these problems in theory and practice and reached the following conclusion; in order to build an ideal system for autonomic communication, there are three key problems to be solved. Motivated by the need for AC, we have designed an efficient and low-cost Peer-to-Peer (P2P) overlay called Maya-Pyramid overlay (MPO) and combined merits of unstructured P2P with those of structured P2P overlays. Differing from the traditional hierarchical P2P (i.e. tree-like structure) overlay, (1) MPO is composed of levels and layers, which uses small world characteristic to improve efficiency, and the maintenance cost is decreased because update and backup only take place in two neighboring levels or layers instead of recursively perform in higher levels. (2) Unlike normal redundant mechanisms for solving the single fault problem: Tri-Information Center (Tri-IC) mechanism is presented in order to improve robustness by alleviating the load of cluster heads in a hierarchical P2P overlay. (3) A source ranking mechanism is proposed in order to discourage free riding and whitewashing and to encourage frequent information exchanges between peers. (4) Inspired by Pastry's ID structure for a structured DHT algorithm, a 3D unique ID structure is presented in the unstructured P2P overlay. This will guarantee anonymity in routing, and will be, not only more efficient because it applies the DHT-like routing algorithm in the unstructured P2P overlay, but also more adaptive to suit AC. Evaluation proved that MPO is robust, highly efficient and of a low-cost.

cs.DC