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Denise Graafsma

Publications and source records attributed to Denise Graafsma.

2 recordsLinked to original sources

Refining the Complexity Landscape of Speed Scaling: Hardness and Algorithms

We study the computational complexity of scheduling jobs on a single speed-scalable processor with the objective of capturing the trade-off between the (weighted) flow time and the energy consumption. This trade-off has been extensively explored in the literature through a number of problem formulations that differ in the specific job characteristics and the precise objective function. Nevertheless, the computational complexity of four important problem variants has remained unresolved and was explicitly identified as an open question in prior work. In this paper, we settle the complexity of these variants. More specifically, we prove that the problem of minimizing the objective of total (weighted) flow time plus energy is NP-hard for the cases of (i) unit-weight jobs with arbitrary sizes, and (ii)~arbitrary-weight jobs with unit sizes. These results extend to the objective of minimizing the total (weighted) flow time subject to an energy budget and hold even when the schedule is required to adhere to a given priority ordering. In contrast, we show that when a completion-time ordering is provided, the same problem variants become polynomial-time solvable. The latter result highlights the subtle differences between priority and completion orderings for the problem.

cs.DS

Playing Snake on a Graph

Snake is a classic computer game, which has been around for decades. Based on this game, we study the game of Snake on arbitrary undirected graphs. A snake forms a simple path that has to move to an apple while avoiding colliding with itself. When the snake reaches the apple, it grows longer, and a new apple appears. A graph on which the snake has a strategy to keep eating apples until it covers all the vertices of the graph is called snake-winnable. We prove that determining whether a graph is snake-winnable is NP-hard, even when restricted to grid graphs. We fully characterize snake-winnable graphs for odd-sized bipartite graphs and graphs with vertex-connectivity 1. While Hamiltonian graphs are always snake-winnable, we show that non-Hamiltonian snake-winnable graphs have a girth of at most 6 and that this bound is tight.

cs.DM