Searcharxiv⌕ Search

arXiv subjects

Deniz Gunduz

Publications and source records attributed to Deniz Gunduz.

At least 109 records · Page 6Linked to original sources

Learning to Minimize Age of Information over an Unreliable Channel with Energy Harvesting

The time average expected age of information (AoI) is studied for status updates sent over an error-prone channel from an energy-harvesting transmitter with a finite-capacity battery. Energy cost of sensing new status updates is taken into account as well as the transmission energy cost better capturing practical systems. The optimal scheduling policy is first studied under the hybrid automatic repeat request (HARQ) protocol when the channel and energy harvesting statistics are known, and the existence of a threshold-based optimal policy is shown. For the case of unknown environments, average-cost reinforcement-learning algorithms are proposed that learn the system parameters and the status update policy in real-time. The effectiveness of the proposed methods is demonstrated through numerical results.

cs.IT↗

Less is More: Feature Selection for Adversarial Robustness with Compressive Counter-Adversarial Attacks

A common observation regarding adversarial attacks is that they mostly give rise to false activation at the penultimate layer to fool the classifier. Assuming that these activation values correspond to certain features of the input, the objective becomes choosing the features that are most useful for classification. Hence, we propose a novel approach to identify the important features by employing counter-adversarial attacks, which highlights the consistency at the penultimate layer with respect to perturbations on input samples. First, we empirically show that there exist a subset of features, classification based in which bridge the gap between the clean and robust accuracy. Second, we propose a simple yet efficient mechanism to identify those features by searching the neighborhood of input sample. We then select features by observing the consistency of the activation values at the penultimate layer.

cs.LG↗

Deep Extended Feedback Codes

A new deep-neural-network (DNN) based error correction encoder architecture for channels with feedback, called Deep Extended Feedback (DEF), is presented in this paper. The encoder in the DEF architecture transmits an information message followed by a sequence of parity symbols which are generated based on the message as well as the observations of the past forward channel outputs sent to the transmitter through a feedback channel. DEF codes generalize Deepcode [1] in several ways: parity symbols are generated based on forward-channel output observations over longer time intervals in order to provide better error correction capability; and high-order modulation formats are deployed in the encoder so as to achieve increased spectral efficiency. Performance evaluations show that DEF codes have better performance compared to other DNN-based codes for channels with feedback.

cs.IT↗

Pruning the Pilots: Deep Learning-Based Pilot Design and Channel Estimation for MIMO-OFDM Systems

With the large number of antennas and subcarriers the overhead due to pilot transmission for channel estimation can be prohibitive in wideband massive multiple-input multiple-output (MIMO) systems. This can degrade the overall spectral efficiency significantly, and as a result, curtail the potential benefits of massive MIMO. In this paper, we propose a neural network (NN)-based joint pilot design and downlink channel estimation scheme for frequency division duplex (FDD) MIMO orthogonal frequency division multiplex (OFDM) systems. The proposed NN architecture uses fully connected layers for frequency-aware pilot design, and outperforms linear minimum mean square error (LMMSE) estimation by exploiting inherent correlations in MIMO channel matrices utilizing convolutional NN layers. Our proposed NN architecture uses a non-local attention module to learn longer range correlations in the channel matrix to further improve the channel estimation performance. We also propose an effective pilot reduction technique by gradually pruning less significant neurons from the dense NN layers during training. This constitutes a novel application of NN pruning to reduce the pilot transmission overhead. Our pruning-based pilot reduction technique reduces the overhead by allocating pilots across subcarriers non-uniformly and exploiting the inter-frequency and inter-antenna correlations in the channel matrix efficiently through convolutional layers and attention module.

cs.IT↗

Effective Communications: A Joint Learning and Communication Framework for Multi-Agent Reinforcement Learning over Noisy Channels

We propose a novel formulation of the "effectiveness problem" in communications, put forth by Shannon and Weaver in their seminal work [2], by considering multiple agents communicating over a noisy channel in order to achieve better coordination and cooperation in a multi-agent reinforcement learning (MARL) framework. Specifically, we consider a multi-agent partially observable Markov decision process (MA-POMDP), in which the agents, in addition to interacting with the environment can also communicate with each other over a noisy communication channel. The noisy communication channel is considered explicitly as part of the dynamics of the environment and the message each agent sends is part of the action that the agent can take. As a result, the agents learn not only to collaborate with each other but also to communicate "effectively" over a noisy channel. This framework generalizes both the traditional communication problem, where the main goal is to convey a message reliably over a noisy channel, and the "learning to communicate" framework that has received recent attention in the MARL literature, where the underlying communication channels are assumed to be error-free. We show via examples that the joint policy learned using the proposed framework is superior to that where the communication is considered separately from the underlying MA-POMDP. This is a very powerful framework, which has many real world applications, from autonomous vehicle planning to drone swarm control, and opens up the rich toolbox of deep reinforcement learning for the design of multi-user communication systems.

eess.SP↗

FedRec: Federated Learning of Universal Receivers over Fading Channels

Wireless communications is often subject to channel fading. Various statistical models have been proposed to capture the inherent randomness in fading, and conventional model-based receiver designs rely on accurate knowledge of this underlying distribution, which, in practice, may be complex and intractable. In this work, we propose a neural network-based symbol detection technique for downlink fading channels, which is based on the maximum a-posteriori probability (MAP) detector. To enable training on a diverse ensemble of fading realizations, we propose a federated training scheme, in which multiple users collaborate to jointly learn a universal data-driven detector, hence the name FedRec. The performance of the resulting receiver is shown to approach the MAP performance in diverse channel conditions without requiring knowledge of the fading statistics, while inducing a substantially reduced communication overhead in its training procedure compared to centralized training.

cs.IT↗

Gradient Coding with Dynamic Clustering for Straggler-Tolerant Distributed Learning

Distributed implementations are crucial in speeding up large scale machine learning applications. Distributed gradient descent (GD) is widely employed to parallelize the learning task by distributing the dataset across multiple workers. A significant performance bottleneck for the per-iteration completion time in distributed synchronous GD is $straggling$ workers. Coded distributed computation techniques have been introduced recently to mitigate stragglers and to speed up GD iterations by assigning redundant computations to workers. In this paper, we consider gradient coding (GC), and propose a novel dynamic GC scheme, which assigns redundant data to workers to acquire the flexibility to dynamically choose from among a set of possible codes depending on the past straggling behavior. In particular, we consider GC with clustering, and regulate the number of stragglers in each cluster by dynamically forming the clusters at each iteration; hence, the proposed scheme is called $GC$ $with$ $dynamic$ $clustering$ (GC-DC). Under a time-correlated straggling behavior, GC-DC gains from adapting to the straggling behavior over time such that, at each iteration, GC-DC aims at distributing the stragglers across clusters as uniformly as possible based on the past straggler behavior. For both homogeneous and heterogeneous worker models, we numerically show that GC-DC provides significant improvements in the average per-iteration completion time without an increase in the communication load compared to the original GC scheme.

cs.IT↗

A Reinforcement Learning Approach to Age of Information in Multi-User Networks with HARQ

Scheduling the transmission of time-sensitive information from a source node to multiple users over error-prone communication channels is studied with the goal of minimizing the long-term average age of information (AoI) at the users. A long-term average resource constraint is imposed on the source, which limits the average number of transmissions. The source can transmit only to a single user at each time slot, and after each transmission, it receives an instantaneous ACK/NACK feedback from the intended receiver, and decides when and to which user to transmit the next update. Assuming the channel statistics are known, the optimal scheduling policy is studied for both the standard automatic repeat request (ARQ) and hybrid ARQ (HARQ) protocols. Then, a reinforcement learning(RL) approach is introduced to find a near-optimal policy, which does not assume any a priori information on the random processes governing the channel states. Different RL methods including average-cost SARSAwith linear function approximation (LFA), upper confidence reinforcement learning (UCRL2), and deep Q-network (DQN) are applied and compared through numerical simulations

cs.IT↗

Active Privacy-utility Trade-off Against a Hypothesis Testing Adversary

We consider a user releasing her data containing some personal information in return of a service. We model user's personal information as two correlated random variables, one of them, called the secret variable, is to be kept private, while the other, called the useful variable, is to be disclosed for utility. We consider active sequential data release, where at each time step the user chooses from among a finite set of release mechanisms, each revealing some information about the user's personal information, i.e., the true hypotheses, albeit with different statistics. The user manages data release in an online fashion such that maximum amount of information is revealed about the latent useful variable, while the confidence for the sensitive variable is kept below a predefined level. For the utility, we consider both the probability of correct detection of the useful variable and the mutual information (MI) between the useful variable and released data. We formulate both problems as a Markov decision process (MDP), and numerically solve them by advantage actor-critic (A2C) deep reinforcement learning (RL).

cs.IT↗

Private Wireless Federated Learning with Anonymous Over-the-Air Computation

In conventional federated learning (FL), differential privacy (DP) guarantees can be obtained by injecting additional noise to local model updates before transmitting to the parameter server (PS). In the wireless FL scenario, we show that the privacy of the system can be boosted by exploiting over-the-air computation (OAC) and anonymizing the transmitting devices. In OAC, devices transmit their model updates simultaneously and in an uncoded fashion, resulting in a much more efficient use of the available spectrum. We further exploit OAC to provide anonymity for the transmitting devices. The proposed approach improves the performance of private wireless FL by reducing the amount of noise that must be injected.

cs.CR↗

On Perfect Privacy

The problem of private data disclosure is studied from an information theoretic perspective. Considering a pair of dependent random variables $(X,Y)$, where $X$ and $Y$ denote the private and useful data, respectively, the following problem is addressed: What is the maximum information that can be revealed about $Y$ (measured by mutual information $I(Y;U)$, in which $U$ is the revealed data), while disclosing no information about $X$ (captured by the condition of statistical independence, i.e., $X\independent U$, and henceforth, called \textit{perfect privacy})? We analyze the supremization of \textit{utility}, i.e., $I(Y;U)$ under the condition of perfect privacy for two scenarios: \textit{output perturbation} and \textit{full data observation} models, which correspond to the cases where a Markov kernel, called \textit{privacy-preserving mapping}, applies to $Y$ and the pair $(X,Y)$, respectively. When both $X$ and $Y$ have a finite alphabet, the linear algebraic analysis involved in the solution provides some interesting results, such as upper/lower bounds on the size of the released alphabet and the maximum utility. Afterwards, it is shown that for the jointly Gaussian $(X,Y)$, perfect privacy is not possible in the output perturbation model in contrast to the full data observation model. Finally, an asymptotic analysis is provided to obtain the rate of released information when a sufficiently small leakage is allowed. In particular, in the context of output perturbation model, it is shown that this rate is always finite when perfect privacy is not feasible, and two lower bounds are provided for it; When perfect privacy is feasible, it is shown that under mild conditions, this rate becomes unbounded.

cs.IT↗

Time-Correlated Sparsification for Communication-Efficient Federated Learning

Federated learning (FL) enables multiple clients to collaboratively train a shared model without disclosing their local datasets. This is achieved by exchanging local model updates with the help of a parameter server (PS). However, due to the increasing size of the trained models, the communication load due to the iterative exchanges between the clients and the PS often becomes a bottleneck in the performance. Sparse communication is often employed to reduce the communication load, where only a small subset of the model updates are communicated from the clients to the PS. In this paper, we introduce a novel time-correlated sparsification (TCS) scheme, which builds upon the notion that sparse communication framework can be considered as identifying the most significant elements of the underlying model. Hence, TCS seeks a certain correlation between the sparse representations used at consecutive iterations in FL, so that the overhead due to encoding and transmission of the sparse representation can be significantly reduced without compromising the test accuracy. Through extensive simulations on the CIFAR-10 dataset, we show that TCS can achieve centralized training accuracy with 100 times sparsification, and up to 2000 times reduction in the communication load when employed together with quantization.

cs.LG↗

One-Bit Over-the-Air Aggregation for Communication-Efficient Federated Edge Learning: Design and Convergence Analysis

Federated edge learning (FEEL) is a popular framework for model training at an edge server using data distributed at edge devices (e.g., smart-phones and sensors) without compromising their privacy. In the FEEL framework, edge devices periodically transmit high-dimensional stochastic gradients to the edge server, where these gradients are aggregated and used to update a global model. When the edge devices share the same communication medium, the multiple access channel (MAC) from the devices to the edge server induces a communication bottleneck. To overcome this bottleneck, an efficient broadband analog transmission scheme has been recently proposed, featuring the aggregation of analog modulated gradients (or local models) via the waveform-superposition property of the wireless medium. However, the assumed linear analog modulation makes it difficult to deploy this technique in modern wireless systems that exclusively use digital modulation. To address this issue, we propose in this work a novel digital version of broadband over-the-air aggregation, called one-bit broadband digital aggregation (OBDA). The new scheme features one-bit gradient quantization followed by digital quadrature amplitude modulation (QAM) at edge devices and over-the-air majority-voting based decoding at edge server. We provide a comprehensive analysis of the effects of wireless channel hostilities (channel noise, fading, and channel estimation errors) on the convergence rate of the proposed FEEL scheme. The analysis shows that the hostilities slow down the convergence of the learning process by introducing a scaling factor and a bias term into the gradient norm. However, we show that all the negative effects vanish as the number of participating devices grows, but at a different rate for each type of channel hostility.

cs.IT↗

Distributed Sparse SGD with Majority Voting

Distributed learning, particularly variants of distributed stochastic gradient descent (DSGD), are widely employed to speed up training by leveraging computational resources of several workers. However, in practise, communication delay becomes a bottleneck due to the significant amount of information that needs to be exchanged between the workers and the parameter server. One of the most efficient strategies to mitigate the communication bottleneck is top-K sparsification. However, top-K sparsification requires additional communication load to represent the sparsity pattern, and the mismatch between the sparsity patterns of the workers prevents exploitation of efficient communication protocols. To address these issues, we introduce a novel majority voting based sparse communication strategy, in which the workers first seek a consensus on the structure of the sparse representation. This strategy provides a significant reduction in the communication load and allows using the same sparsity level in both communication directions. Through extensive simulations on the CIFAR-10 dataset, we show that it is possible to achieve up to x4000 compression without any loss in the test accuracy.

cs.LG↗

Gradient Coding with Dynamic Clustering for Straggler Mitigation

In distributed synchronous gradient descent (GD) the main performance bottleneck for the per-iteration completion time is the slowest \textit{straggling} workers. To speed up GD iterations in the presence of stragglers, coded distributed computation techniques are implemented by assigning redundant computations to workers. In this paper, we propose a novel gradient coding (GC) scheme that utilizes dynamic clustering, denoted by GC-DC, to speed up the gradient calculation. Under time-correlated straggling behavior, GC-DC aims at regulating the number of straggling workers in each cluster based on the straggler behavior in the previous iteration. We numerically show that GC-DC provides significant improvements in the average completion time (of each iteration) with no increase in the communication load compared to the original GC scheme.

cs.IT↗

Joint Device-Edge Inference over Wireless Links with Pruning

We propose a joint feature compression and transmission scheme for efficient inference at the wireless network edge. Our goal is to enable efficient and reliable inference at the edge server assuming limited computational resources at the edge device. Previous work focused mainly on feature compression, ignoring the computational cost of channel coding. We incorporate the recently proposed deep joint source-channel coding (DeepJSCC) scheme, and combine it with novel filter pruning strategies aimed at reducing the redundant complexity from neural networks. We evaluate our approach on a classification task, and show improved results in both end-to-end reliability and workload reduction at the edge device. This is the first work that combines DeepJSCC with network pruning, and applies it to image classification over the wireless edge.

cs.IT↗

Blind Federated Edge Learning

We study federated edge learning (FEEL), where wireless edge devices, each with its own dataset, learn a global model collaboratively with the help of a wireless access point acting as the parameter server (PS). At each iteration, wireless devices perform local updates using their local data and the most recent global model received from the PS, and send their local updates to the PS over a wireless fading multiple access channel (MAC). The PS then updates the global model according to the signal received over the wireless MAC, and shares it with the devices. Motivated by the additive nature of the wireless MAC, we propose an analog `over-the-air' aggregation scheme, in which the devices transmit their local updates in an uncoded fashion. Unlike recent literature on over-the-air edge learning, here we assume that the devices do not have channel state information (CSI), while the PS has imperfect CSI. Instead, the PS is equipped multiple antennas to alleviate the destructive effect of the channel, exacerbated due to the lack of perfect CSI. We design a receive beamforming scheme at the PS, and show that it can compensate for the lack of perfect CSI when the PS has a sufficient number of antennas. We also derive the convergence rate of the proposed algorithm highlighting the impact of the lack of perfect CSI, as well as the number of PS antennas. Both the experimental results and the convergence analysis illustrate the performance improvement of the proposed algorithm with the number of PS antennas, where the wireless fading MAC becomes deterministic despite the lack of perfect CSI when the PS has a sufficiently large number of antennas.

cs.IT↗

Federated Learning With Quantized Global Model Updates

We study federated learning (FL), which enables mobile devices to utilize their local datasets to collaboratively train a global model with the help of a central server, while keeping data localized. At each iteration, the server broadcasts the current global model to the devices for local training, and aggregates the local model updates from the devices to update the global model. Previous work on the communication efficiency of FL has mainly focused on the aggregation of model updates from the devices, assuming perfect broadcasting of the global model. In this paper, we instead consider broadcasting a compressed version of the global model. This is to further reduce the communication cost of FL, which can be particularly limited when the global model is to be transmitted over a wireless medium. We introduce a lossy FL (LFL) algorithm, in which both the global model and the local model updates are quantized before being transmitted. We analyze the convergence behavior of the proposed LFL algorithm assuming the availability of accurate local model updates at the server. Numerical experiments show that the proposed LFL scheme, which quantizes the global model update (with respect to the global model estimate at the devices) rather than the global model itself, significantly outperforms other existing schemes studying quantization of the global model at the PS-to-device direction. Also, the performance loss of the proposed scheme is marginal compared to the fully lossless approach, where the PS and the devices transmit their messages entirely without any quantization.

cs.IT↗