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Deva Ramanan

Publications and source records attributed to Deva Ramanan.

At least 127 records · Page 7Linked to original sources

Argoverse 2: Next Generation Datasets for Self-Driving Perception and Forecasting

We introduce Argoverse 2 (AV2) - a collection of three datasets for perception and forecasting research in the self-driving domain. The annotated Sensor Dataset contains 1,000 sequences of multimodal data, encompassing high-resolution imagery from seven ring cameras, and two stereo cameras in addition to lidar point clouds, and 6-DOF map-aligned pose. Sequences contain 3D cuboid annotations for 26 object categories, all of which are sufficiently-sampled to support training and evaluation of 3D perception models. The Lidar Dataset contains 20,000 sequences of unlabeled lidar point clouds and map-aligned pose. This dataset is the largest ever collection of lidar sensor data and supports self-supervised learning and the emerging task of point cloud forecasting. Finally, the Motion Forecasting Dataset contains 250,000 scenarios mined for interesting and challenging interactions between the autonomous vehicle and other actors in each local scene. Models are tasked with the prediction of future motion for "scored actors" in each scenario and are provided with track histories that capture object location, heading, velocity, and category. In all three datasets, each scenario contains its own HD Map with 3D lane and crosswalk geometry - sourced from data captured in six distinct cities. We believe these datasets will support new and existing machine learning research problems in ways that existing datasets do not. All datasets are released under the CC BY-NC-SA 4.0 license.

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Continual Learning with Evolving Class Ontologies

Lifelong learners must recognize concept vocabularies that evolve over time. A common yet underexplored scenario is learning with class labels that continually refine/expand old classes. For example, humans learn to recognize ${\tt dog}$ before dog breeds. In practical settings, dataset $\textit{versioning}$ often introduces refinement to ontologies, such as autonomous vehicle benchmarks that refine a previous ${\tt vehicle}$ class into ${\tt school-bus}$ as autonomous operations expand to new cities. This paper formalizes a protocol for studying the problem of $\textit{Learning with Evolving Class Ontology}$ (LECO). LECO requires learning classifiers in distinct time periods (TPs); each TP introduces a new ontology of "fine" labels that refines old ontologies of "coarse" labels (e.g., dog breeds that refine the previous ${\tt dog}$). LECO explores such questions as whether to annotate new data or relabel the old, how to leverage coarse labels, and whether to finetune the previous TP's model or train from scratch. To answer these questions, we leverage insights from related problems such as class-incremental learning. We validate them under the LECO protocol through the lens of image classification (CIFAR and iNaturalist) and semantic segmentation (Mapillary). Our experiments lead to surprising conclusions; while the current status quo is to relabel existing datasets with new ontologies (such as COCO-to-LVIS or Mapillary1.2-to-2.0), LECO demonstrates that a far better strategy is to annotate $\textit{new}$ data with the new ontology. However, this produces an aggregate dataset with inconsistent old-vs-new labels, complicating learning. To address this challenge, we adopt methods from semi-supervised and partial-label learning. Such strategies can surprisingly be made near-optimal, approaching an "oracle" that learns on the aggregate dataset exhaustively labeled with the newest ontology.

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Learning to Discover and Detect Objects

We tackle the problem of novel class discovery and localization (NCDL). In this setting, we assume a source dataset with supervision for only some object classes. Instances of other classes need to be discovered, classified, and localized automatically based on visual similarity without any human supervision. To tackle NCDL, we propose a two-stage object detection network Region-based NCDL (RNCDL) that uses a region proposal network to localize regions of interest (RoIs). We then train our network to learn to classify each RoI, either as one of the known classes, seen in the source dataset, or one of the novel classes, with a long-tail distribution constraint on the class assignments, reflecting the natural frequency of classes in the real world. By training our detection network with this objective in an end-to-end manner, it learns to classify all region proposals for a large variety of classes, including those not part of the labeled object class vocabulary. Our experiments conducted using COCO and LVIS datasets reveal that our method is significantly more effective than multi-stage pipelines that rely on traditional clustering algorithms. Furthermore, we demonstrate the generality of our approach by applying our method to a large-scale Visual Genome dataset, where our network successfully learns to detect various semantic classes without direct supervision.

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Far3Det: Towards Far-Field 3D Detection

We focus on the task of far-field 3D detection (Far3Det) of objects beyond a certain distance from an observer, e.g., $>$50m. Far3Det is particularly important for autonomous vehicles (AVs) operating at highway speeds, which require detections of far-field obstacles to ensure sufficient braking distances. However, contemporary AV benchmarks such as nuScenes underemphasize this problem because they evaluate performance only up to a certain distance (50m). One reason is that obtaining far-field 3D annotations is difficult, particularly for lidar sensors that produce very few point returns for far-away objects. Indeed, we find that almost 50% of far-field objects (beyond 50m) contain zero lidar points. Secondly, current metrics for 3D detection employ a "one-size-fits-all" philosophy, using the same tolerance thresholds for near and far objects, inconsistent with tolerances for both human vision and stereo disparities. Both factors lead to an incomplete analysis of the Far3Det task. For example, while conventional wisdom tells us that high-resolution RGB sensors should be vital for 3D detection of far-away objects, lidar-based methods still rank higher compared to RGB counterparts on the current benchmark leaderboards. As a first step towards a Far3Det benchmark, we develop a method to find well-annotated scenes from the nuScenes dataset and derive a well-annotated far-field validation set. We also propose a Far3Det evaluation protocol and explore various 3D detection methods for Far3Det. Our result convincingly justifies the long-held conventional wisdom that high-resolution RGB improves 3D detection in the far-field. We further propose a simple yet effective method that fuses detections from RGB and lidar detectors based on non-maximum suppression, which remarkably outperforms state-of-the-art 3D detectors in the far-field.

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BURST: A Benchmark for Unifying Object Recognition, Segmentation and Tracking in Video

Multiple existing benchmarks involve tracking and segmenting objects in video e.g., Video Object Segmentation (VOS) and Multi-Object Tracking and Segmentation (MOTS), but there is little interaction between them due to the use of disparate benchmark datasets and metrics (e.g. J&F, mAP, sMOTSA). As a result, published works usually target a particular benchmark, and are not easily comparable to each another. We believe that the development of generalized methods that can tackle multiple tasks requires greater cohesion among these research sub-communities. In this paper, we aim to facilitate this by proposing BURST, a dataset which contains thousands of diverse videos with high-quality object masks, and an associated benchmark with six tasks involving object tracking and segmentation in video. All tasks are evaluated using the same data and comparable metrics, which enables researchers to consider them in unison, and hence, more effectively pool knowledge from different methods across different tasks. Additionally, we demonstrate several baselines for all tasks and show that approaches for one task can be applied to another with a quantifiable and explainable performance difference. Dataset annotations and evaluation code is available at: https://github.com/Ali2500/BURST-benchmark.

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Differentiable Raycasting for Self-supervised Occupancy Forecasting

Motion planning for safe autonomous driving requires learning how the environment around an ego-vehicle evolves with time. Ego-centric perception of driveable regions in a scene not only changes with the motion of actors in the environment, but also with the movement of the ego-vehicle itself. Self-supervised representations proposed for large-scale planning, such as ego-centric freespace, confound these two motions, making the representation difficult to use for downstream motion planners. In this paper, we use geometric occupancy as a natural alternative to view-dependent representations such as freespace. Occupancy maps naturally disentangle the motion of the environment from the motion of the ego-vehicle. However, one cannot directly observe the full 3D occupancy of a scene (due to occlusion), making it difficult to use as a signal for learning. Our key insight is to use differentiable raycasting to "render" future occupancy predictions into future LiDAR sweep predictions, which can be compared with ground-truth sweeps for self-supervised learning. The use of differentiable raycasting allows occupancy to emerge as an internal representation within the forecasting network. In the absence of groundtruth occupancy, we quantitatively evaluate the forecasting of raycasted LiDAR sweeps and show improvements of upto 15 F1 points. For downstream motion planners, where emergent occupancy can be directly used to guide non-driveable regions, this representation relatively reduces the number of collisions with objects by up to 17% as compared to freespace-centric motion planners.

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RelPose: Predicting Probabilistic Relative Rotation for Single Objects in the Wild

We describe a data-driven method for inferring the camera viewpoints given multiple images of an arbitrary object. This task is a core component of classic geometric pipelines such as SfM and SLAM, and also serves as a vital pre-processing requirement for contemporary neural approaches (e.g. NeRF) to object reconstruction and view synthesis. In contrast to existing correspondence-driven methods that do not perform well given sparse views, we propose a top-down prediction based approach for estimating camera viewpoints. Our key technical insight is the use of an energy-based formulation for representing distributions over relative camera rotations, thus allowing us to explicitly represent multiple camera modes arising from object symmetries or views. Leveraging these relative predictions, we jointly estimate a consistent set of camera rotations from multiple images. We show that our approach outperforms state-of-the-art SfM and SLAM methods given sparse images on both seen and unseen categories. Further, our probabilistic approach significantly outperforms directly regressing relative poses, suggesting that modeling multimodality is important for coherent joint reconstruction. We demonstrate that our system can be a stepping stone toward in-the-wild reconstruction from multi-view datasets. The project page with code and videos can be found at https://jasonyzhang.com/relpose.

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Differentiable Soft-Masked Attention

Transformers have become prevalent in computer vision due to their performance and flexibility in modelling complex operations. Of particular significance is the 'cross-attention' operation, which allows a vector representation (e.g. of an object in an image) to be learned by attending to an arbitrarily sized set of input features. Recently, "Masked Attention" was proposed in which a given object representation only attends to those image pixel features for which the segmentation mask of that object is active. This specialization of attention proved beneficial for various image and video segmentation tasks. In this paper, we propose another specialization of attention which enables attending over `soft-masks' (those with continuous mask probabilities instead of binary values), and is also differentiable through these mask probabilities, thus allowing the mask used for attention to be learned within the network without requiring direct loss supervision. This can be useful for several applications. Specifically, we employ our "Differentiable Soft-Masked Attention" for the task of Weakly-Supervised Video Object Segmentation (VOS), where we develop a transformer-based network for VOS which only requires a single annotated image frame for training, but can also benefit from cycle consistency training on a video with just one annotated frame. Although there is no loss for masks in unlabeled frames, the network is still able to segment objects in those frames due to our novel attention formulation. Code: https://github.com/Ali2500/HODOR/blob/main/hodor/modelling/encoder/soft_masked_attention.py

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Multimodal Object Detection via Probabilistic Ensembling

Object detection with multimodal inputs can improve many safety-critical systems such as autonomous vehicles (AVs). Motivated by AVs that operate in both day and night, we study multimodal object detection with RGB and thermal cameras, since the latter provides much stronger object signatures under poor illumination. We explore strategies for fusing information from different modalities. Our key contribution is a probabilistic ensembling technique, ProbEn, a simple non-learned method that fuses together detections from multi-modalities. We derive ProbEn from Bayes' rule and first principles that assume conditional independence across modalities. Through probabilistic marginalization, ProbEn elegantly handles missing modalities when detectors do not fire on the same object. Importantly, ProbEn also notably improves multimodal detection even when the conditional independence assumption does not hold, e.g., fusing outputs from other fusion methods (both off-the-shelf and trained in-house). We validate ProbEn on two benchmarks containing both aligned (KAIST) and unaligned (FLIR) multimodal images, showing that ProbEn outperforms prior work by more than 13% in relative performance!

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HODOR: High-level Object Descriptors for Object Re-segmentation in Video Learned from Static Images

Existing state-of-the-art methods for Video Object Segmentation (VOS) learn low-level pixel-to-pixel correspondences between frames to propagate object masks across video. This requires a large amount of densely annotated video data, which is costly to annotate, and largely redundant since frames within a video are highly correlated. In light of this, we propose HODOR: a novel method that tackles VOS by effectively leveraging annotated static images for understanding object appearance and scene context. We encode object instances and scene information from an image frame into robust high-level descriptors which can then be used to re-segment those objects in different frames. As a result, HODOR achieves state-of-the-art performance on the DAVIS and YouTube-VOS benchmarks compared to existing methods trained without video annotations. Without any architectural modification, HODOR can also learn from video context around single annotated video frames by utilizing cyclic consistency, whereas other methods rely on dense, temporally consistent annotations. Source code is available at: https://github.com/Ali2500/HODOR

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The CLEAR Benchmark: Continual LEArning on Real-World Imagery

Continual learning (CL) is widely regarded as crucial challenge for lifelong AI. However, existing CL benchmarks, e.g. Permuted-MNIST and Split-CIFAR, make use of artificial temporal variation and do not align with or generalize to the real-world. In this paper, we introduce CLEAR, the first continual image classification benchmark dataset with a natural temporal evolution of visual concepts in the real world that spans a decade (2004-2014). We build CLEAR from existing large-scale image collections (YFCC100M) through a novel and scalable low-cost approach to visio-linguistic dataset curation. Our pipeline makes use of pretrained vision-language models (e.g. CLIP) to interactively build labeled datasets, which are further validated with crowd-sourcing to remove errors and even inappropriate images (hidden in original YFCC100M). The major strength of CLEAR over prior CL benchmarks is the smooth temporal evolution of visual concepts with real-world imagery, including both high-quality labeled data along with abundant unlabeled samples per time period for continual semi-supervised learning. We find that a simple unsupervised pre-training step can already boost state-of-the-art CL algorithms that only utilize fully-supervised data. Our analysis also reveals that mainstream CL evaluation protocols that train and test on iid data artificially inflate performance of CL system. To address this, we propose novel "streaming" protocols for CL that always test on the (near) future. Interestingly, streaming protocols (a) can simplify dataset curation since today's testset can be repurposed for tomorrow's trainset and (b) can produce more generalizable models with more accurate estimates of performance since all labeled data from each time-period is used for both training and testing (unlike classic iid train-test splits).

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Robust Modeling and Controls for Racing on the Edge

Race cars are routinely driven to the edge of their handling limits in dynamic scenarios well above 200mph. Similar challenges are posed in autonomous racing, where a software stack, instead of a human driver, interacts within a multi-agent environment. For an Autonomous Racing Vehicle (ARV), operating at the edge of handling limits and acting safely in these dynamic environments is still an unsolved problem. In this paper, we present a baseline controls stack for an ARV capable of operating safely up to 140mph. Additionally, limitations in the current approach are discussed to highlight the need for improved dynamics modeling and learning.

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Forecasting from LiDAR via Future Object Detection

Object detection and forecasting are fundamental components of embodied perception. These two problems, however, are largely studied in isolation by the community. In this paper, we propose an end-to-end approach for detection and motion forecasting based on raw sensor measurement as opposed to ground truth tracks. Instead of predicting the current frame locations and forecasting forward in time, we directly predict future object locations and backcast to determine where each trajectory began. Our approach not only improves overall accuracy compared to other modular or end-to-end baselines, it also prompts us to rethink the role of explicit tracking for embodied perception. Additionally, by linking future and current locations in a many-to-one manner, our approach is able to reason about multiple futures, a capability that was previously considered difficult for end-to-end approaches. We conduct extensive experiments on the popular nuScenes dataset and demonstrate the empirical effectiveness of our approach. In addition, we investigate the appropriateness of reusing standard forecasting metrics for an end-to-end setup, and find a number of limitations which allow us to build simple baselines to game these metrics. We address this issue with a novel set of joint forecasting and detection metrics that extend the commonly used AP metrics from the detection community to measuring forecasting accuracy. Our code is available at https://github.com/neeharperi/FutureDet

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Opening up Open-World Tracking

Tracking and detecting any object, including ones never-seen-before during model training, is a crucial but elusive capability of autonomous systems. An autonomous agent that is blind to never-seen-before objects poses a safety hazard when operating in the real world - and yet this is how almost all current systems work. One of the main obstacles towards advancing tracking any object is that this task is notoriously difficult to evaluate. A benchmark that would allow us to perform an apples-to-apples comparison of existing efforts is a crucial first step towards advancing this important research field. This paper addresses this evaluation deficit and lays out the landscape and evaluation methodology for detecting and tracking both known and unknown objects in the open-world setting. We propose a new benchmark, TAO-OW: Tracking Any Object in an Open World, analyze existing efforts in multi-object tracking, and construct a baseline for this task while highlighting future challenges. We hope to open a new front in multi-object tracking research that will hopefully bring us a step closer to intelligent systems that can operate safely in the real world. https://openworldtracking.github.io/

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Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughs

We use neural radiance fields (NeRFs) to build interactive 3D environments from large-scale visual captures spanning buildings or even multiple city blocks collected primarily from drones. In contrast to single object scenes (on which NeRFs are traditionally evaluated), our scale poses multiple challenges including (1) the need to model thousands of images with varying lighting conditions, each of which capture only a small subset of the scene, (2) prohibitively large model capacities that make it infeasible to train on a single GPU, and (3) significant challenges for fast rendering that would enable interactive fly-throughs. To address these challenges, we begin by analyzing visibility statistics for large-scale scenes, motivating a sparse network structure where parameters are specialized to different regions of the scene. We introduce a simple geometric clustering algorithm for data parallelism that partitions training images (or rather pixels) into different NeRF submodules that can be trained in parallel. We evaluate our approach on existing datasets (Quad 6k and UrbanScene3D) as well as against our own drone footage, improving training speed by 3x and PSNR by 12%. We also evaluate recent NeRF fast renderers on top of Mega-NeRF and introduce a novel method that exploits temporal coherence. Our technique achieves a 40x speedup over conventional NeRF rendering while remaining within 0.8 db in PSNR quality, exceeding the fidelity of existing fast renderers.

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Long-Tailed Recognition via Weight Balancing

In the real open world, data tends to follow long-tailed class distributions, motivating the well-studied long-tailed recognition (LTR) problem. Naive training produces models that are biased toward common classes in terms of higher accuracy. The key to addressing LTR is to balance various aspects including data distribution, training losses, and gradients in learning. We explore an orthogonal direction, weight balancing, motivated by the empirical observation that the naively trained classifier has "artificially" larger weights in norm for common classes (because there exists abundant data to train them, unlike the rare classes). We investigate three techniques to balance weights, L2-normalization, weight decay, and MaxNorm. We first point out that L2-normalization "perfectly" balances per-class weights to be unit norm, but such a hard constraint might prevent classes from learning better classifiers. In contrast, weight decay penalizes larger weights more heavily and so learns small balanced weights; the MaxNorm constraint encourages growing small weights within a norm ball but caps all the weights by the radius. Our extensive study shows that both help learn balanced weights and greatly improve the LTR accuracy. Surprisingly, weight decay, although underexplored in LTR, significantly improves over prior work. Therefore, we adopt a two-stage training paradigm and propose a simple approach to LTR: (1) learning features using the cross-entropy loss by tuning weight decay, and (2) learning classifiers using class-balanced loss by tuning weight decay and MaxNorm. Our approach achieves the state-of-the-art accuracy on five standard benchmarks, serving as a future baseline for long-tailed recognition.

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Evaluating Large-Vocabulary Object Detectors: The Devil is in the Details

By design, average precision (AP) for object detection aims to treat all classes independently: AP is computed independently per category and averaged. On one hand, this is desirable as it treats all classes equally. On the other hand, it ignores cross-category confidence calibration, a key property in real-world use cases. Unfortunately, under important conditions (i.e., large vocabulary, high instance counts) the default implementation of AP is neither category independent, nor does it directly reward properly calibrated detectors. In fact, we show that on LVIS the default implementation produces a gameable metric, where a simple, un-intuitive re-ranking policy can improve AP by a large margin. To address these limitations, we introduce two complementary metrics. First, we present a simple fix to the default AP implementation, ensuring that it is independent across categories as originally intended. We benchmark recent LVIS detection advances and find that many reported gains do not translate to improvements under our new evaluation, suggesting recent improvements may arise from difficult to interpret changes to cross-category rankings. Given the importance of reliably benchmarking cross-category rankings, we consider a pooled version of AP (AP-Pool) that rewards properly calibrated detectors by directly comparing cross-category rankings. Finally, we revisit classical approaches for calibration and find that explicitly calibrating detectors improves state-of-the-art on AP-Pool by 1.7 points

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Video-Specific Autoencoders for Exploring, Editing and Transmitting Videos

We study video-specific autoencoders that allow a human user to explore, edit, and efficiently transmit videos. Prior work has independently looked at these problems (and sub-problems) and proposed different formulations. In this work, we train a simple autoencoder (from scratch) on multiple frames of a specific video. We observe: (1) latent codes learned by a video-specific autoencoder capture spatial and temporal properties of that video; and (2) autoencoders can project out-of-sample inputs onto the video-specific manifold. These two properties allow us to explore, edit, and efficiently transmit a video using one learned representation. For e.g., linear operations on latent codes allow users to visualize the contents of a video. Associating latent codes of a video and manifold projection enables users to make desired edits. Interpolating latent codes and manifold projection allows the transmission of sparse low-res frames over a network.

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