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Devesh K. Jha

Publications and source records attributed to Devesh K. Jha.

At least 37 records · Page 2Linked to original sources

Simultaneous Trajectory Optimization and Contact Selection for Multi-Modal Manipulation Planning

Complex dexterous manipulations require switching between prehensile and non-prehensile grasps, and sliding and pivoting the object against the environment. This paper presents a manipulation planner that is able to reason about diverse changes of contacts to discover such plans. It implements a hybrid approach that performs contact-implicit trajectory optimization for pivoting and sliding manipulation primitives and sampling-based planning to change between manipulation primitives and target object poses. The optimization method, simultaneous trajectory optimization and contact selection (STOCS), introduces an infinite programming framework to dynamically select from contact points and support forces between the object and environment during a manipulation primitive. To sequence manipulation primitives, a sampling-based tree-growing planner uses STOCS to construct a manipulation tree. We show that by using a powerful trajectory optimizer, the proposed planner can discover multi-modal manipulation trajectories involving grasping, sliding, and pivoting within a few dozen samples. The resulting trajectories are verified to enable a 6 DoF manipulator to manipulate physical objects successfully.

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Tactile-Filter: Interactive Tactile Perception for Part Mating

Humans rely on touch and tactile sensing for a lot of dexterous manipulation tasks. Our tactile sensing provides us with a lot of information regarding contact formations as well as geometric information about objects during any interaction. With this motivation, vision-based tactile sensors are being widely used for various robotic perception and control tasks. In this paper, we present a method for interactive perception using vision-based tactile sensors for a part mating task, where a robot can use tactile sensors and a feedback mechanism using a particle filter to incrementally improve its estimate of objects (pegs and holes) that fit together. To do this, we first train a deep neural network that makes use of tactile images to predict the probabilistic correspondence between arbitrarily shaped objects that fit together. The trained model is used to design a particle filter which is used twofold. First, given one partial (or non-unique) observation of the hole, it incrementally improves the estimate of the correct peg by sampling more tactile observations. Second, it selects the next action for the robot to sample the next touch (and thus image) which results in maximum uncertainty reduction to minimize the number of interactions during the perception task. We evaluate our method on several part-mating tasks with novel objects using a robot equipped with a vision-based tactile sensor. We also show the efficiency of the proposed action selection method against a naive method. See supplementary video at https://www.youtube.com/watch?v=jMVBg_e3gLw .

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A Virtual Reality Teleoperation Interface for Industrial Robot Manipulators

We address the problem of teleoperating an industrial robot manipulator via a commercially available Virtual Reality (VR) interface. Previous works on VR teleoperation for robot manipulators focus primarily on collaborative or research robot platforms (whose dynamics and constraints differ from industrial robot arms), or only address tasks where the robot's dynamics are not as important (e.g: pick and place tasks). We investigate the usage of commercially available VR interfaces for effectively teleoeprating industrial robot manipulators in a variety of contact-rich manipulation tasks. We find that applying standard practices for VR control of robot arms is challenging for industrial platforms because torque and velocity control is not exposed, and position control is mediated through a black-box controller. To mitigate these problems, we propose a simplified filtering approach to process command signals to enable operators to effectively teleoperate industrial robot arms with VR interfaces in dexterous manipulation tasks. We hope our findings will help robot practitioners implement and setup effective VR teleoperation interfaces for robot manipulators. The proposed method is demonstrated on a variety of contact-rich manipulation tasks which can also involve very precise movement of the robot during execution (videos can be found at https://www.youtube.com/watch?v=OhkCB9mOaBc)

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Covariance Steering for Uncertain Contact-rich Systems

Planning and control for uncertain contact systems is challenging as it is not clear how to propagate uncertainty for planning. Contact-rich tasks can be modeled efficiently using complementarity constraints among other techniques. In this paper, we present a stochastic optimization technique with chance constraints for systems with stochastic complementarity constraints. We use a particle filter-based approach to propagate moments for stochastic complementarity system. To circumvent the issues of open-loop chance constrained planning, we propose a contact-aware controller for covariance steering of the complementarity system. Our optimization problem is formulated as Non-Linear Programming (NLP) using bilevel optimization. We present an important-particle algorithm for numerical efficiency for the underlying control problem. We verify that our contact-aware closed-loop controller is able to steer the covariance of the states under stochastic contact-rich tasks.

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Tactile Tool Manipulation

Humans can effortlessly perform very complex, dexterous manipulation tasks by reacting to sensor observations. In contrast, robots can not perform reactive manipulation and they mostly operate in open-loop while interacting with their environment. Consequently, the current manipulation algorithms either are inefficient in performance or can only work in highly structured environments. In this paper, we present closed-loop control of a complex manipulation task where a robot uses a tool to interact with objects. Manipulation using a tool leads to complex kinematics and contact constraints that need to be satisfied for generating feasible manipulation trajectories. We first present an open-loop controller design using Non-Linear Programming (NLP) that satisfies these constraints. In order to design a closed-loop controller, we present a pose estimator of objects and tools using tactile sensors. Using our tactile estimator, we design a closed-loop controller based on Model Predictive Control (MPC). The proposed algorithm is verified using a 6 DoF manipulator on tasks using a variety of objects and tools. We verify that our closed-loop controller can successfully perform tool manipulation under several unexpected contacts. Video summarizing this work and hardware experiments are found https://youtu.be/VsClK04qDhk.

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Simultaneous Tactile Estimation and Control of Extrinsic Contact

We propose a method that simultaneously estimates and controls extrinsic contact with tactile feedback. The method enables challenging manipulation tasks that require controlling light forces and accurate motions in contact, such as balancing an unknown object on a thin rod standing upright. A factor graph-based framework fuses a sequence of tactile and kinematic measurements to estimate and control the interaction between gripper-object-environment, including the location and wrench at the extrinsic contact between the grasped object and the environment and the grasp wrench transferred from the gripper to the object. The same framework simultaneously plans the gripper motions that make it possible to estimate the state while satisfying regularizing control objectives to prevent slip, such as minimizing the grasp wrench and minimizing frictional force at the extrinsic contact. We show results with sub-millimeter contact localization error and good slip prevention even on slippery environments, for multiple contact formations (point, line, patch contact) and transitions between them. See supplementary video and results at https://sites.google.com/view/sim-tact.

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Generalizable Human-Robot Collaborative Assembly Using Imitation Learning and Force Control

Robots have been steadily increasing their presence in our daily lives, where they can work along with humans to provide assistance in various tasks on industry floors, in offices, and in homes. Automated assembly is one of the key applications of robots, and the next generation assembly systems could become much more efficient by creating collaborative human-robot systems. However, although collaborative robots have been around for decades, their application in truly collaborative systems has been limited. This is because a truly collaborative human-robot system needs to adjust its operation with respect to the uncertainty and imprecision in human actions, ensure safety during interaction, etc. In this paper, we present a system for human-robot collaborative assembly using learning from demonstration and pose estimation, so that the robot can adapt to the uncertainty caused by the operation of humans. Learning from demonstration is used to generate motion trajectories for the robot based on the pose estimate of different goal locations from a deep learning-based vision system. The proposed system is demonstrated using a physical 6 DoF manipulator in a collaborative human-robot assembly scenario. We show successful generalization of the system's operation to changes in the initial and final goal locations through various experiments.

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Active Exploration for Robotic Manipulation

Robotic manipulation stands as a largely unsolved problem despite significant advances in robotics and machine learning in recent years. One of the key challenges in manipulation is the exploration of the dynamics of the environment when there is continuous contact between the objects being manipulated. This paper proposes a model-based active exploration approach that enables efficient learning in sparse-reward robotic manipulation tasks. The proposed method estimates an information gain objective using an ensemble of probabilistic models and deploys model predictive control (MPC) to plan actions online that maximize the expected reward while also performing directed exploration. We evaluate our proposed algorithm in simulation and on a real robot, trained from scratch with our method, on a challenging ball pushing task on tilted tables, where the target ball position is not known to the agent a-priori. Our real-world robot experiment serves as a fundamental application of active exploration in model-based reinforcement learning of complex robotic manipulation tasks.

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Constrained Dynamic Movement Primitives for Safe Learning of Motor Skills

Dynamic movement primitives are widely used for learning skills which can be demonstrated to a robot by a skilled human or controller. While their generalization capabilities and simple formulation make them very appealing to use, they possess no strong guarantees to satisfy operational safety constraints for a task. In this paper, we present constrained dynamic movement primitives (CDMP) which can allow for constraint satisfaction in the robot workspace. We present a formulation of a non-linear optimization to perturb the DMP forcing weights regressed by locally-weighted regression to admit a Zeroing Barrier Function (ZBF), which certifies workspace constraint satisfaction. We demonstrate the proposed CDMP under different constraints on the end-effector movement such as obstacle avoidance and workspace constraints on a physical robot. A video showing the implementation of the proposed algorithm using different manipulators in different environments could be found here https://youtu.be/hJegJJkJfys.

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Design of Adaptive Compliance Controllers for Safe Robotic Assembly

Insertion operations are a critical element of most robotic assembly operation, and peg-in-hole (PiH) insertion is one of the most widely studied tasks in the industrial and academic manipulation communities. PiH insertion is in fact an entire class of problems, where the complexity of the problem can depend on the type of misalignment and contact formation during an insertion attempt. In this paper, we present the design and analysis of adaptive compliance controllers which can be used in insertion-type assembly tasks, including learning-based compliance controllers which can be used for insertion problems in the presence of uncertainty in the goal location during robotic assembly. We first present the design of compliance controllers which can ensure safe operation of the robot by limiting experienced contact forces during contact formation. Consequently, we present analysis of the force signature obtained during the contact formation to learn the corrective action needed to perform insertion. Finally, we use the proposed compliance controllers and learned models to design a policy that can successfully perform insertion in novel test conditions with almost perfect success rate. We validate the proposed approach on a physical robotic test-bed using a 6-DoF manipulator arm.

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Robust Pivoting: Exploiting Frictional Stability Using Bilevel Optimization

Generalizable manipulation requires that robots be able to interact with novel objects and environment. This requirement makes manipulation extremely challenging as a robot has to reason about complex frictional interaction with uncertainty in physical properties of the object. In this paper, we study robust optimization for control of pivoting manipulation in the presence of uncertainties. We present insights about how friction can be exploited to compensate for the inaccuracies in the estimates of the physical properties during manipulation. In particular, we derive analytical expressions for stability margin provided by friction during pivoting manipulation. This margin is then used in a bilevel trajectory optimization algorithm to design a controller that maximizes this stability margin to provide robustness against uncertainty in physical properties of the object. We demonstrate our proposed method using a 6 DoF manipulator for manipulating several different objects.

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PYROBOCOP: Python-based Robotic Control & Optimization Package for Manipulation

PYROBOCOP is a Python-based package for control, optimization and estimation of robotic systems described by nonlinear Differential Algebraic Equations (DAEs). In particular, the package can handle systems with contacts that are described by complementarity constraints and provides a general framework for specifying obstacle avoidance constraints. The package performs direct transcription of the DAEs into a set of nonlinear equations by performing orthogonal collocation on finite elements. PYROBOCOP provides automatic reformulation of the complementarity constraints that are tractable to NLP solvers to perform optimization of robotic systems. The package is interfaced with ADOL-C[1] for obtaining sparse derivatives by automatic differentiation and IPOPT[2] for performing optimization. We evaluate PYROBOCOP on several manipulation problems for control and estimation.

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Chance-Constrained Optimization in Contact-Rich Systems for Robust Manipulation

This paper presents a chance-constrained formulation for robust trajectory optimization during manipulation. In particular, we present a chance-constrained optimization for Stochastic Discrete-time Linear Complementarity Systems (SDLCS). To solve the optimization problem, we formulate Mixed-Integer Quadratic Programming with Chance Constraints (MIQPCC). In our formulation, we explicitly consider joint chance constraints for complementarity as well as states to capture the stochastic evolution of dynamics. We evaluate robustness of our optimized trajectories in simulation on several systems. The proposed approach outperforms some recent approaches for robust trajectory optimization for SDLCS.

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Imitation and Supervised Learning of Compliance for Robotic Assembly

We present the design of a learning-based compliance controller for assembly operations for industrial robots. We propose a solution within the general setting of learning from demonstration (LfD), where a nominal trajectory is provided through demonstration by an expert teacher. This can be used to learn a suitable representation of the skill that can be generalized to novel positions of one of the parts involved in the assembly, for example the hole in a peg-in-hole (PiH) insertion task. Under the expectation that this novel position might not be entirely accurately estimated by a vision or other sensing system, the robot will need to further modify the generated trajectory in response to force readings measured by means of a force-torque (F/T) sensor mounted at the wrist of the robot or another suitable location. Under the assumption of constant velocity of traversing the reference trajectory during assembly, we propose a novel accommodation force controller that allows the robot to safely explore different contact configurations. The data collected using this controller is used to train a Gaussian process model to predict the misalignment in the position of the peg with respect to the target hole. We show that the proposed learning-based approach can correct various contact configurations caused by misalignment between the assembled parts in a PiH task, achieving high success rate during insertion. We show results using an industrial manipulator arm, and demonstrate that the proposed method can perform adaptive insertion using force feedback from the trained machine learning models.

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Distributed Task Allocation in Homogeneous Swarms Using Language Measure Theory

In this paper, we present algorithms for synthesizing controllers to distribute a group (possibly swarms) of homogeneous robots (agents) over heterogeneous tasks which are operated in parallel. We present algorithms as well as analysis for global and local-feedback-based controller for the swarms. Using ergodicity property of irreducible Markov chains, we design a controller for global swarm control. Furthermore, to provide some degree of autonomy to the agents, we augment this global controller by a local feedback-based controller using Language measure theory. We provide analysis of the proposed algorithms to show their correctness. Numerical experiments are shown to illustrate the performance of the proposed algorithms.

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Trajectory Optimization for Manipulation of Deformable Objects: Assembly of Belt Drive Units

This paper presents a novel trajectory optimization formulation to solve the robotic assembly of the belt drive unit. Robotic manipulations involving contacts and deformable objects are challenging in both dynamic modeling and trajectory planning. For modeling, variations in the belt tension and contact forces between the belt and the pulley could dramatically change the system dynamics. For trajectory planning, it is computationally expensive to plan trajectories for such hybrid dynamical systems as it usually requires planning for discrete modes separately. In this work, we formulate the belt drive unit assembly task as a trajectory optimization problem with complementarity constraints to avoid explicitly imposing contact mode sequences. The problem is solved as a mathematical program with complementarity constraints (MPCC) to obtain feasible and efficient assembly trajectories. We validate the proposed method both in simulations with a physics engine and in real-world experiments with a robotic manipulator.

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PYROBOCOP : Python-based Robotic Control & Optimization Package for Manipulation and Collision Avoidance

PYROBOCOP is a lightweight Python-based package for control and optimization of robotic systems described by nonlinear Differential Algebraic Equations (DAEs). In particular, the package can handle systems with contacts that are described by complementarity constraints and provides a general framework for specifying obstacle avoidance constraints. The package performs direct transcription of the DAEs into a set of nonlinear equations by performing orthogonal collocation on finite elements. The resulting optimization problem belongs to the class of Mathematical Programs with Complementarity Constraints (MPCCs). MPCCs fail to satisfy commonly assumed constraint qualifications and require special handling of the complementarity constraints in order for NonLinear Program (NLP) solvers to solve them effectively. PYROBOCOP provides automatic reformulation of the complementarity constraints that enables NLP solvers to perform optimization of robotic systems. The package is interfaced with ADOLC for obtaining sparse derivatives by automatic differentiation and IPOPT for performing optimization. We demonstrate the effectiveness of our approach in terms of speed and flexibility. We provide several numerical examples for several robotic systems with collision avoidance as well as contact constraints represented using complementarity constraints. We provide comparisons with other open source optimization packages like CasADi and Pyomo .

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Tactile-RL for Insertion: Generalization to Objects of Unknown Geometry

Object insertion is a classic contact-rich manipulation task. The task remains challenging, especially when considering general objects of unknown geometry, which significantly limits the ability to understand the contact configuration between the object and the environment. We study the problem of aligning the object and environment with a tactile-based feedback insertion policy. The insertion process is modeled as an episodic policy that iterates between insertion attempts followed by pose corrections. We explore different mechanisms to learn such a policy based on Reinforcement Learning. The key contribution of this paper is to demonstrate that it is possible to learn a tactile insertion policy that generalizes across different object geometries, and an ablation study of the key design choices for the learning agent: 1) the type of learning scheme: supervised vs. reinforcement learning; 2) the type of learning schedule: unguided vs. curriculum learning; 3) the type of sensing modality: force/torque (F/T) vs. tactile; and 4) the type of tactile representation: tactile RGB vs. tactile flow. We show that the optimal configuration of the learning agent (RL + curriculum + tactile flow) exposed to 4 training objects yields an insertion policy that inserts 4 novel objects with over 85.0% success rate and within 3~4 attempts. Comparisons between F/T and tactile sensing, shows that while an F/T-based policy learns more efficiently, a tactile-based policy provides better generalization.

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