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Deyao Hong

Publications and source records attributed to Deyao Hong.

10 recordsLinked to original sources

Toward User-Centered Agentic Recommendation: When Does Platform Competition Benefit Users?

Conventional recommender systems operate within platform-specific catalogs, limiting access to potentially valuable resources across platforms. We propose user-centered agentic recommendation, a paradigm in which user agents compare recommendations from competing platform agents, and formalize their interaction as a repeated game. Platforms strategically modify descriptions without changing intrinsic item value, while each user agent assesses platform credibility using feedback from consumed items only. Our analysis shows that expanded resource access need not improve user welfare: strategic misrepresentation and limited verification can offset the benefits of platform competition. We quantify when platform credibility assessment allows users to benefit from broader access despite strategic exaggeration. Our analysis identifies resource and reporting conditions that guarantee higher average welfare than the original platform with an interaction budget linear in platform count. Experiments on synthetic and Amazon-grounded markets show that credibility assessment can improve finite-horizon utility, while its benefits depend on market size and mechanism parameters.

cs.AI↗

DiabAgent: Toward Agentic Physiological Control

As pretraining scales, medical language models have advanced rapidly in clinical question answering. Their ability to achieve effective physiological control through sustained intervention still lacks systematic quantitative evaluation. Type 1 diabetes provides a concrete setting: impaired insulin secretion creates dependence on exogenous insulin, with dosing continually adjusted using information about meals, exercise, illness, and glucose measurements. We introduce DiabAgent, a research suite for agentic physiological control comprising the Agentic Physiological Control (APC) framework, the DiabetSim simulator, and the SweetBench benchmark. APC controls glucose through medical-device tools, using ongoing observations to infer individual states, accumulate personal experience, and choose treatment actions. We build DiabetSim to simulate different patients, events, and device conditions for scalable virtual testing and training. Using DiabetSim, we construct SweetBench by instantiating 32 scenario designs as 212 glucose-control tasks. With Claude Opus 5.5 and a fixed decision interval of one hour, APC achieves a COGI of 73.5, compared with 71.2 for the open-source closed-loop baseline OpenAPS. Ablations further show that individual adaptation and contextual information improve glucose control. Combining high-frequency rule-based control with lower-frequency agent decisions shows potential for balancing control performance and computational cost. Our work provides a framework, simulator, and evaluation foundation for agents to participate in human physiological control.

cs.AI↗

AI Cosmos: An Agentic Infra for Situated Learning

Large language models (LLMs) can improve task performance during learning, yet these gains do not necessarily reflect learners' ability to thereafter apply the knowledge and skills independently. We present AI Cosmos, an agentic infrastructure for situated learning that organizes learning around two complementary principles: scenario-based participation and cumulative assets of practice. AI Cosmos organizes learners and role-specialized agents within learning scenarios that integrate task-relevant knowledge and, when needed, executable workbenches. An asset-memory loop preserves the processes and outcomes of practice as reusable assets with explicit provenance and dependencies. We evaluate scenario-based interaction through two preregistered randomized controlled studies examining the acquisition of legal reasoning and programming competence, holding the same underlying LLM across conditions. AI Cosmos achieves greater learning gains than a conventional LLM in legal reasoning and higher mastery of unseen programming problems than an LLM-as-Teacher baseline.

cs.CL↗

EmbodiedEvo: Self-Evolving Coding Agent For Physical Intelligence

Coding agents can construct executable programs and revise them through feedback, offering a foundation for embodied control without target-task fine-tuning. Through a programmatic robot interface, the agent observes the scene, executes control programs, and adapts them to the resulting physical state, serving as the closed-loop policy. However, this within-episode adaptation does not automatically preserve experience across scenes. Our trajectory analysis shows that agents spend interaction and inference budgets establishing effective operations and identifying their preconditions, while fresh agents cannot reuse these discoveries. This motivates EmbodiedEvo, a self-evolving coding agent that distills physical feedback into reusable code Skills and diagnostic Lessons. Experience is acquired on one Playground scene per task, then frozen for independent agents in unseen scenes, without updating model weights. On RoboDojo-Sim, EmbodiedEvo achieves an average score of 44.48 and a success rate of 37.82\%, surpassing all officially verified results. Paired tests show the largest gains on memory-dependent tasks and successful reuse of coordinated procedures, while fine contact control remains difficult. Experience from stronger models also improves weaker executors: Astra's experience raises Sol and Luna's success rates by 8.86 and 5.50 percentage points over no experience. Compared with raw interaction history, Skills and Lessons achieve comparable task performance at 53.0\% lower execution cost.

cs.RO↗

PPTBench: Can Coding Agents Reconstruct the Visual World through Structured, Editable Slides

Coding agents are increasingly moving beyond text-based software tasks to reconstruct visual targets through code. This capability, visual coding, requires agents to translate their understanding of visual targets into executable code. Slides provide a natural testbed for this capability, combining rich visual structure with objects that can be programmatically created and edited. To measure this capability, we introduce PPTBench, a benchmark for reconstructing scientific flow diagrams as editable PowerPoint slides. PPTBench covers 500 scientific flow-diagram tasks across 10 presentation domains, drawn from real research papers, and is evaluated with a four-stage agentic judge covering artifact validity, process and connector fidelity, rendering quality, and visual fidelity. Evaluation of ten models across 36 model--harness--effort configurations shows a substantial gap in reliable visual coding: the best configuration achieves 77.34, while the median across configurations is 24.38. Fine-grained analysis shows that agents can generally produce valid slide files, but struggle to produce high-quality reconstructions that faithfully recover the semantics and visual structure of the target. Further analysis shows that increasing reasoning effort primarily improves hard-gate passage rather than mean detail quality on each configuration's passing tasks, while configurations with more inspection tend to achieve higher overall scores. PPTBench establishes a measurable testbed for studying visual coding and advancing agents toward more reliable visual creation.

cs.CL↗

SWE Refactor Bench: Can Coding Agents Complete a Long-Horizon, Whole-Repository Stack Migration?

Modern software systems accumulate technical debt over decades of development, which makes migration expensive and largely manual. As coding agents become increasingly capable at bug fixing, can they autonomously perform such migrations? Existing benchmarks cannot answer this question because they evaluate only behavioural correctness, not whether the migration actually occurred. This leads an easy hack: agents copy the original implementation to make tests pass. We call this Blindness. To address this problem, we introduce SWE Refactor Bench, a benchmark comprising 20 whole-repository migrations, covering 4 kinds of technical debt. A three-stage evaluation protocol measures both migration completeness and behavioural correctness. (1) Migration Audit verifies that the migration occurred. (2) Behavioural Tests measure correctness with a fixed test suite. (3) Agentic Verification uses 6 independent coding agents to generate targeted tests for hidden behavioural differences. Across 520 runs from 8 frontier models and 26 model-effort configurations, only 28 of 520 runs ($5.4\%$) pass all three stages, 13 of the 20 tasks receive no accepted solution, and the best model (claude-opus-5) scores $47.0/100$. Migration completeness and behavioural correctness are distinct abilities: a few runs preserve behaviour by skipping the migration and are stopped at Migration Audit; most attempt it and break behaviour, and are stopped at Behavioural Tests. Agents cannot deliver a perfect migration: among the 340 runs that pass Migration Audit, $58\%$ reach $99\%$ of the fixed checks, yet only $26\%$ reach $100\%$. Agent capability differs across migration categories: agents score $31.4$ on build toolchain rewrites but only $5.6$ on language rewrites. Together, these findings position SWE Refactor Bench as a rigorous testbed for developing coding agents for reliable whole-repository migrations.

cs.CL↗

AI4AI-Bench: Benchmarking LLM Agents in Algorithmic Design for Recursive Self-Improvement

Recursive self-improvement (RSI) asks whether an AI system can improve the process that produces AI systems, so that the next system inherits the improvement. That process is the training algorithm: a better objective or update rule improves the compute\mbox{-}capability exchange rate for every subsequent run, including the one that produces the next agent. Whether RSI is feasible therefore turns on whether an agent can design training algorithms. No benchmark isolates that ability: existing suites are won by collecting data or by tuning hyperparameters, and none tells a change to how a run is executed apart from a change to how the model learns. We present AI4AI\mbox{-}Bench, 10 frozen research repositories spanning 10 training algorithm families. In each task, an agent has 4 hours on one B300 to rewrite the training algorithm; its code is then rerun from scratch for up to 12 hours and scored by a fixed evaluator hidden from the agent, against the repository's original algorithm under the same procedure. Because the 10 metrics are incommensurable, every task is mapped onto one scale on which $0$ is an uninformative model, $0.1$ is the algorithm the repository ships, and $1.0$ is the task optimum. Across 29 configurations of 6 systems on all 10 tasks the mean score is $0.166$, and the best system reaches $0.250$: even the strongest closes under a fifth of the distance between the algorithm that was already there and the optimum. The submissions show where that distance went: most never change how the model learns at all, and the minority that do average $0.226$ against $0.126$ for the rest. More reasoning effort mostly buys the willingness to go there, taking that minority from $8\%$ of submissions to $64\%$ and the mean score from $0.094$ to $0.196$. We release the task suite, the evaluators and every scored submission, so that the measurement can be repeated as these systems change.

cs.AI↗

The User Asks, Platforms Compete: How Agentic Recommendation Markets Take Shape

Online recommendation has traditionally taken place after a user enters a platform, which determines the candidate pool and the ranking shown to the user. LLM-based user agents enable a different recommendation process: a user specifies a need before choosing a platform, leaving platforms to compete for the user's attention, which we refer to as an agentic recommendation market. In our controlled LLM-based experiments across three product domains, we find this new setting of recommendation creates a tension between access and attention. Compared with traditional platform-centric recommendation, user-centric recommendation greatly expands the opportunity for relevant items to enter comparison; yet broader participation does not translate directly into effective exposure. Competition directly triggers platforms' strategic play: selectively positive explanations occupy 73--78% of first-ranked positions. When the user agent relates platforms' actions to subsequent user feedback, this share falls to 36--41%, while the chance of a user purchasing the relevant item increases. A user agent is therefore more than a ranker over a larger pool of candidates: its querying, ranking, and feedback mechanism governing who can compete, how scarce attention is allocated, and how earlier outcomes shape the evaluation of platforms directly affect user utility. Designing agentic recommendation therefore requires treating access, attention, and accountability as a joint mechanism design problem.

cs.AI↗

Frontier-Eng: Benchmarking Self-Evolving Agents on Real-World Engineering Tasks with Generative Optimization

Current LLM agent benchmarks, which predominantly focus on binary pass/fail tasks such as code generation or search-based question answering, often neglect the value of real-world engineering that is often captured through the iterative optimization of feasible designs. To this end, we introduce Frontier-Eng, a human-verified benchmark for generative optimization -- an iterative propose-execute-evaluate loop in which an agent generates candidate artifacts, receives executable verifier feedback, and revises them under a fixed interaction budget -- spanning $47$ tasks across five broad engineering categories. Unlike previous suites, Frontier-Eng tasks are grounded in industrial-grade simulators and verifiers that provide continuous reward signals and enforce hard feasibility constraints under constrained budgets. We evaluate eight frontier language models using representative search frameworks, finding that while GPT 5.4 achieves the most robust performance, the benchmark remains challenging for all models. Our analysis suggests a dual power-law decay in improvement frequency ($\sim$ 1/iteration) and magnitude ($\sim$ 1/improvement count). We further show that although width improves parallelism and diversity, depth remains crucial for hard-won improvements under a fixed budget. Frontier-Eng establishes a new standard for assessing the capacity of AI agents to integrate domain knowledge with executable feedback to solve complex, open-ended engineering problems.

cs.AI↗

Reasoning to Rank: An End-to-End Solution for Exploiting Large Language Models for Recommendation

Recommender systems are tasked to infer users' evolving preferences and rank items aligned with their intents, which calls for in-depth reasoning beyond pattern-based scoring. Recent efforts start to leverage large language models (LLMs) for recommendation, but how to effectively optimize the model for improved recommendation utility is still under explored. In this work, we propose Reasoning to Rank, an end-to-end training framework that internalizes recommendation utility optimization into the learning of step-by-step reasoning in LLMs. To avoid position bias in LLM reasoning and enable direct optimization of the reasoning process, our framework performs reasoning at the user-item level and employs reinforcement learning for end-to-end training of the LLM. Experiments on three Amazon datasets and a large-scale industrial dataset showed consistent gains over strong conventional and LLM-based solutions. Extensive in-depth analyses validate the necessity of the key components in the proposed framework and shed lights on the future developments of this line of work.

cs.IR↗