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Deyi Ji

Publications and source records attributed to Deyi Ji.

At least 37 records · Page 2Linked to original sources

HD-VGGT: High-Resolution Visual Geometry Transformer

High-resolution imagery is essential for accurate 3D reconstruction, as many geometric details only emerge at fine spatial scales. Recent feed-forward approaches, such as the Visual Geometry Grounded Transformer (VGGT), have demonstrated the ability to infer scene geometry from large collections of images in a single forward pass. However, scaling these models to high-resolution inputs remains challenging: the number of tokens in transformer architectures grows rapidly with both image resolution and the number of views, leading to prohibitive computational and memory costs. Moreover, we observe that visually ambiguous regions, such as repetitive patterns, weak textures, or specular surfaces, often produce unstable feature tokens that degrade geometric inference, especially at higher resolutions. We introduce HD-VGGT, a dual-branch architecture for efficient and robust high-resolution 3D reconstruction. A low-resolution branch predicts a coarse, globally consistent geometry, while a high-resolution branch refines details via a learned feature upsampling module. To handle unstable tokens, we propose Feature Modulation, which suppresses unreliable features early in the transformer. HD-VGGT leverages high-resolution images and supervision without full-resolution transformer costs, achieving state-of-the-art reconstruction quality.

cs.CV↗

Robust 4D Visual Geometry Transformer with Uncertainty-Aware Priors

Reconstructing dynamic 4D scenes is an important yet challenging task. While 3D foundation models like VGGT excel in static settings, they often struggle with dynamic sequences where motion causes significant geometric ambiguity. To address this, we present a framework designed to disentangle dynamic and static components by modeling uncertainty across different stages of the reconstruction process. Our approach introduces three synergistic mechanisms: (1) Entropy-Guided Subspace Projection, which leverages information-theoretic weighting to adaptively aggregate multi-head attention distributions, effectively isolating dynamic motion cues from semantic noise; (2) Local-Consistency Driven Geometry Purification, which enforces spatial continuity via radius-based neighborhood constraints to eliminate structural outliers; and (3) Uncertainty-Aware Cross-View Consistency, which formulates multi-view projection refinement as a heteroscedastic maximum likelihood estimation problem, utilizing depth confidence as a probabilistic weight. Experiments on dynamic benchmarks show that our approach outperforms current state-of-the-art methods, reducing Mean Accuracy error by 13.43\% and improving segmentation F-measure by 10.49\%. Our framework maintains the efficiency of feed-forward inference and requires no task-specific fine-tuning or per-scene optimization.

cs.CV↗

View-Centric Multi-Object Tracking with Homographic Matching in Moving UAV

In this paper, we address the challenge of Multi-Object Tracking (MOT) in moving Unmanned Aerial Vehicle (UAV) scenarios, where irregular flight trajectories, such as hovering, turning left/right, and moving up/down, lead to significantly greater complexity compared to fixed-camera MOT. Specifically, changes in the scene background not only render traditional frame-to-frame object IoU association methods ineffective but also introduce significant view shifts in the objects, which complicates tracking. To overcome these issues, we propose a novel HomView-MOT framework, which for the first time, harnesses the view homography inherent in changing scenes to solve MOT challenges in moving environments, incorporating homographic matching and view-centric concepts. We introduce a Fast Homography Estimation (FHE) algorithm for rapid computation of homography matrices between video frames, enabling object View-Centric ID Learning (VCIL) and leveraging multi-view homography to learn cross-view ID features. Concurrently, our Homographic Matching Filter (HMF) maps object bounding boxes from different frames onto a common view plane for a more realistic physical IoU association. Extensive experiments have proven that these innovations allow HomView-MOT to achieve state-of-the-art performance on prominent UAV MOT datasets VisDrone and UAVDT.

cs.CV↗

StreamSense: Streaming Social Task Detection with Selective Vision-Language Model Routing

Live streaming platforms require real-time monitoring and reaction to social signals, utilizing partial and asynchronous evidence from video, text, and audio. We propose StreamSense, a streaming detector that couples a lightweight streaming encoder with selective routing to a Vision-Language Model (VLM) expert. StreamSense handles most timestamps with the lightweight streaming encoder, escalates hard/ambiguous cases to the VLM, and defers decisions when context is insufficient. The encoder is trained using (i) a cross-modal contrastive term to align visual/audio cues with textual signals, and (ii) an IoU-weighted loss that down-weights poorly overlapping target segments, mitigating label interference across segment boundaries. We evaluate StreamSense on multiple social streaming detection tasks (e.g., sentiment classification and hate content moderation), and the results show that StreamSense achieves higher accuracy than VLM-only streaming while only occasionally invoking the VLM, thereby reducing average latency and compute. Our results indicate that selective escalation and deferral are effective primitives for understanding streaming social tasks. Code is publicly available on GitHub.

cs.CV↗

WaterWave: Bridging Underwater Image Enhancement into Video Streams via Wavelet-based Temporal Consistency Field

Underwater video pairs are fairly difficult to obtain due to the complex underwater imaging. In this case, most existing video underwater enhancement methods are performed by directly applying the single-image enhancement model frame by frame, but a natural issue is lacking temporal consistency. To relieve the problem, we rethink the temporal manifold inherent in natural videos and observe a temporal consistency prior in dynamic scenes from the local temporal frequency perspective. Building upon the specific prior and no paired-data condition, we propose an implicit representation manner for enhanced video signals, which is conducted in the wavelet-based temporal consistency field, WaterWave. Specifically, under the constraints of the prior, we progressively filter and attenuate the inconsistent components while preserving motion details and scenes, achieving a natural-flowing video. Furthermore, to represent temporal frequency bands more accurately, an underwater flow correction module is designed to rectify estimated flows considering the transmission in underwater scenes. Extensive experiments demonstrate that WaterWave significantly enhances the quality of videos generated using single-image underwater enhancements. Additionally, our method demonstrates high potential in downstream underwater tracking tasks, such as UOSTrack and MAT, outperforming the original video by a large margin, i.e., 19.7% and 9.7% on precise respectively.

cs.CV↗

RAVEN++: Pinpointing Fine-Grained Violations in Advertisement Videos with Active Reinforcement Reasoning

Advertising (Ad) is a cornerstone of the digital economy, yet the moderation of video advertisements remains a significant challenge due to their complexity and the need for precise violation localization. While recent advancements, such as the RAVEN model, have improved coarse-grained violation detection, critical gaps persist in fine-grained understanding, explainability, and generalization. To address these limitations, we propose RAVEN++, a novel framework that introduces three key innovations: 1) Active Reinforcement Learning (RL), which dynamically adapts training to samples of varying difficulty; 2) Fine-Grained Violation Understanding, achieved through hierarchical reward functions and reasoning distillation; and 3) Progressive Multi-Stage Training, which systematically combines knowledge injection, curriculum-based passive RL, and active RL. Extensive experiments on both public and proprietary datasets, on both offline scenarios and online deployed A/B Testing, demonstrate that RAVEN++ outperforms general-purpose LLMs and specialized models like RAVEN in terms of fine-grained violation understanding, reasoning capabilities, and generalization ability.

cs.LG↗

SAM3-Adapter: Efficient Adaptation of Segment Anything 3 for Camouflage Object Segmentation, Shadow Detection, and Medical Image Segmentation

The rapid rise of large-scale foundation models has reshaped the landscape of image segmentation, with models such as Segment Anything achieving unprecedented versatility across diverse vision tasks. However, previous generations-including SAM and its successor-still struggle with fine-grained, low-level segmentation challenges such as camouflaged object detection, medical image segmentation, cell image segmentation, and shadow detection. To address these limitations, we originally proposed SAM-Adapter in 2023, demonstrating substantial gains on these difficult scenarios. With the emergence of Segment Anything 3 (SAM3)-a more efficient and higher-performing evolution with a redesigned architecture and improved training pipeline-we revisit these long-standing challenges. In this work, we present SAM3-Adapter, the first adapter framework tailored for SAM3 that unlocks its full segmentation capability. SAM3-Adapter not only reduces computational overhead but also consistently surpasses both SAM and SAM2-based solutions, establishing new state-of-the-art results across multiple downstream tasks, including medical imaging, camouflaged (concealed) object segmentation, and shadow detection. Built upon the modular and composable design philosophy of the original SAM-Adapter, SAM3-Adapter provides stronger generalizability, richer task adaptability, and significantly improved segmentation precision. Extensive experiments confirm that integrating SAM3 with our adapter yields superior accuracy, robustness, and efficiency compared to all prior SAM-based adaptations. We hope SAM3-Adapter can serve as a foundation for future research and practical segmentation applications. Code, pre-trained models, and data processing pipelines are available.

cs.CV↗

Multi-Agent VLMs Guided Self-Training with PNU Loss for Low-Resource Offensive Content Detection

Accurate detection of offensive content on social media demands high-quality labeled data; however, such data is often scarce due to the low prevalence of offensive instances and the high cost of manual annotation. To address this low-resource challenge, we propose a self-training framework that leverages abundant unlabeled data through collaborative pseudo-labeling. Starting with a lightweight classifier trained on limited labeled data, our method iteratively assigns pseudo-labels to unlabeled instances with the support of Multi-Agent Vision-Language Models (MA-VLMs). Un-labeled data on which the classifier and MA-VLMs agree are designated as the Agreed-Unknown set, while conflicting samples form the Disagreed-Unknown set. To enhance label reliability, MA-VLMs simulate dual perspectives, moderator and user, capturing both regulatory and subjective viewpoints. The classifier is optimized using a novel Positive-Negative-Unlabeled (PNU) loss, which jointly exploits labeled, Agreed-Unknown, and Disagreed-Unknown data while mitigating pseudo-label noise. Experiments on benchmark datasets demonstrate that our framework substantially outperforms baselines under limited supervision and approaches the performance of large-scale models

cs.LG↗

Retrv-R1: A Reasoning-Driven MLLM Framework for Universal and Efficient Multimodal Retrieval

The success of DeepSeek-R1 demonstrates the immense potential of using reinforcement learning (RL) to enhance LLMs' reasoning capabilities. This paper introduces Retrv-R1, the first R1-style MLLM specifically designed for multimodal universal retrieval, achieving higher performance by employing step-by-step reasoning to produce more accurate retrieval results. We find that directly applying the methods of DeepSeek-R1 to retrieval tasks is not feasible, mainly due to (1) the high computational cost caused by the large token consumption required for multiple candidates with reasoning processes, and (2) the instability and suboptimal results when directly applying RL to train for retrieval tasks. To address these issues, Retrv-R1 introduces an information compression module with a details inspection mechanism, which enhances computational efficiency by reducing the number of tokens while ensuring that critical information for challenging candidates is preserved. Furthermore, a new training paradigm is proposed, including an activation stage using a retrieval-tailored synthetic CoT dataset for more effective optimization, followed by RL with a novel curriculum reward to improve both performance and efficiency. Incorporating these novel designs, Retrv-R1 achieves SOTA performance, high efficiency, and strong generalization ability, as demonstrated by experiments across multiple benchmarks and tasks.

cs.CV↗

RAVEN: Robust Advertisement Video Violation Temporal Grounding via Reinforcement Reasoning

Advertisement (Ad) video violation detection is critical for ensuring platform compliance, but existing methods struggle with precise temporal grounding, noisy annotations, and limited generalization. We propose RAVEN, a novel framework that integrates curriculum reinforcement learning with multimodal large language models (MLLMs) to enhance reasoning and cognitive capabilities for violation detection. RAVEN employs a progressive training strategy, combining precisely and coarsely annotated data, and leverages Group Relative Policy Optimization (GRPO) to develop emergent reasoning abilities without explicit reasoning annotations. Multiple hierarchical sophisticated reward mechanism ensures precise temporal grounding and consistent category prediction. Experiments on industrial datasets and public benchmarks show that RAVEN achieves superior performances in violation category accuracy and temporal interval localization. We also design a pipeline to deploy the RAVEN on the online Ad services, and online A/B testing further validates its practical applicability, with significant improvements in precision and recall. RAVEN also demonstrates strong generalization, mitigating the catastrophic forgetting issue associated with supervised fine-tuning.

cs.CL↗

Generating Negative Samples for Multi-Modal Recommendation

Multi-modal recommender systems (MMRS) have gained significant attention due to their ability to leverage information from various modalities to enhance recommendation quality. However, existing negative sampling techniques often struggle to effectively utilize the multi-modal data, leading to suboptimal performance. In this paper, we identify two key challenges in negative sampling for MMRS: (1) producing cohesive negative samples contrasting with positive samples and (2) maintaining a balanced influence across different modalities. To address these challenges, we propose NegGen, a novel framework that utilizes multi-modal large language models (MLLMs) to generate balanced and contrastive negative samples. We design three different prompt templates to enable NegGen to analyze and manipulate item attributes across multiple modalities, and then generate negative samples that introduce better supervision signals and ensure modality balance. Furthermore, NegGen employs a causal learning module to disentangle the effect of intervened key features and irrelevant item attributes, enabling fine-grained learning of user preferences. Extensive experiments on real-world datasets demonstrate the superior performance of NegGen compared to state-of-the-art methods in both negative sampling and multi-modal recommendation.

cs.IR↗

From Air to Wear: Personalized 3D Digital Fashion with AR/VR Immersive 3D Sketching

In the era of immersive consumer electronics, such as AR/VR headsets and smart devices, people increasingly seek ways to express their identity through virtual fashion. However, existing 3D garment design tools remain inaccessible to everyday users due to steep technical barriers and limited data. In this work, we introduce a 3D sketch-driven 3D garment generation framework that empowers ordinary users - even those without design experience - to create high-quality digital clothing through simple 3D sketches in AR/VR environments. By combining a conditional diffusion model, a sketch encoder trained in a shared latent space, and an adaptive curriculum learning strategy, our system interprets imprecise, free-hand input and produces realistic, personalized garments. To address the scarcity of training data, we also introduce KO3DClothes, a new dataset of paired 3D garments and user-created sketches. Extensive experiments and user studies confirm that our method significantly outperforms existing baselines in both fidelity and usability, demonstrating its promise for democratized fashion design on next-generation consumer platforms.

cs.CV↗

POPEN: Preference-Based Optimization and Ensemble for LVLM-Based Reasoning Segmentation

Existing LVLM-based reasoning segmentation methods often suffer from imprecise segmentation results and hallucinations in their text responses. This paper introduces POPEN, a novel framework designed to address these issues and achieve improved results. POPEN includes a preference-based optimization method to finetune the LVLM, aligning it more closely with human preferences and thereby generating better text responses and segmentation results. Additionally, POPEN introduces a preference-based ensemble method for inference, which integrates multiple outputs from the LVLM using a preference-score-based attention mechanism for refinement. To better adapt to the segmentation task, we incorporate several task-specific designs in our POPEN framework, including a new approach for collecting segmentation preference data with a curriculum learning mechanism, and a novel preference optimization loss to refine the segmentation capability of the LVLM. Experiments demonstrate that our method achieves state-of-the-art performance in reasoning segmentation, exhibiting minimal hallucination in text responses and the highest segmentation accuracy compared to previous advanced methods like LISA and PixelLM. Project page is https://lanyunzhu.site/POPEN/

cs.CV↗

Structural and Statistical Texture Knowledge Distillation for Semantic Segmentation

Existing knowledge distillation works for semantic segmentation mainly focus on transferring high-level contextual knowledge from teacher to student. However, low-level texture knowledge is also of vital importance for characterizing the local structural pattern and global statistical property, such as boundary, smoothness, regularity and color contrast, which may not be well addressed by high-level deep features. In this paper, we are intended to take full advantage of both structural and statistical texture knowledge and propose a novel Structural and Statistical Texture Knowledge Distillation (SSTKD) framework for semantic segmentation. Specifically, for structural texture knowledge, we introduce a Contourlet Decomposition Module (CDM) that decomposes low-level features with iterative Laplacian pyramid and directional filter bank to mine the structural texture knowledge. For statistical knowledge, we propose a Denoised Texture Intensity Equalization Module (DTIEM) to adaptively extract and enhance statistical texture knowledge through heuristics iterative quantization and denoised operation. Finally, each knowledge learning is supervised by an individual loss function, forcing the student network to mimic the teacher better from a broader perspective. Experiments show that the proposed method achieves state-of-the-art performance on Cityscapes, Pascal VOC 2012 and ADE20K datasets.

cs.CV↗

Structural and Statistical Texture Knowledge Distillation and Learning for Segmentation

Low-level texture feature/knowledge is also of vital importance for characterizing the local structural pattern and global statistical properties, such as boundary, smoothness, regularity, and color contrast, which may not be well addressed by high-level deep features. In this paper, we aim to re-emphasize the low-level texture information in deep networks for semantic segmentation and related knowledge distillation tasks. To this end, we take full advantage of both structural and statistical texture knowledge and propose a novel Structural and Statistical Texture Knowledge Distillation (SSTKD) framework for semantic segmentation. Specifically, Contourlet Decomposition Module (CDM) is introduced to decompose the low-level features with iterative Laplacian pyramid and directional filter bank to mine the structural texture knowledge, and Texture Intensity Equalization Module (TIEM) is designed to extract and enhance the statistical texture knowledge with the corresponding Quantization Congruence Loss (QDL). Moreover, we propose the Co-occurrence TIEM (C-TIEM) and generic segmentation frameworks, namely STLNet++ and U-SSNet, to enable existing segmentation networks to harvest the structural and statistical texture information more effectively. Extensive experimental results on three segmentation tasks demonstrate the effectiveness of the proposed methods and their state-of-the-art performance on seven popular benchmark datasets, respectively.

cs.CV↗

Breaking the Box: Enhancing Remote Sensing Image Segmentation with Freehand Sketches

This work advances zero-shot interactive segmentation for remote sensing imagery through three key contributions. First, we propose a novel sketch-based prompting method, enabling users to intuitively outline objects, surpassing traditional point or box prompts. Second, we introduce LTL-Sensing, the first dataset pairing human sketches with remote sensing imagery, setting a benchmark for future research. Third, we present LTL-Net, a model featuring a multi-input prompting transport module tailored for freehand sketches. Extensive experiments show our approach significantly improves segmentation accuracy and robustness over state-of-the-art methods like SAM, fostering more intuitive human-AI collaboration in remote sensing analysis and enhancing its applications.

cs.CV↗

Let Human Sketches Help: Empowering Challenging Image Segmentation Task with Freehand Sketches

Sketches, with their expressive potential, allow humans to convey the essence of an object through even a rough contour. For the first time, we harness this expressive potential to improve segmentation performance in challenging tasks like camouflaged object detection (COD). Our approach introduces an innovative sketch-guided interactive segmentation framework, allowing users to intuitively annotate objects with freehand sketches (drawing a rough contour of the object) instead of the traditional bounding boxes or points used in classic interactive segmentation models like SAM. We demonstrate that sketch input can significantly improve performance in existing iterative segmentation methods, outperforming text or bounding box annotations. Additionally, we introduce key modifications to network architectures and a novel sketch augmentation technique to fully harness the power of sketch input and further boost segmentation accuracy. Remarkably, our model' s output can be directly used to train other neural networks, achieving results comparable to pixel-by-pixel annotations--while reducing annotation time by up to 120 times, which shows great potential in democratizing the annotation process and enabling model training with less reliance on resource-intensive, laborious pixel-level annotations. We also present KOSCamo+, the first freehand sketch dataset for camouflaged object detection. The dataset, code, and the labeling tool will be open sourced.

cs.CV↗

Not Every Patch is Needed: Towards a More Efficient and Effective Backbone for Video-based Person Re-identification

This paper proposes a new effective and efficient plug-and-play backbone for video-based person re-identification (ReID). Conventional video-based ReID methods typically use CNN or transformer backbones to extract deep features for every position in every sampled video frame. Here, we argue that this exhaustive feature extraction could be unnecessary, since we find that different frames in a ReID video often exhibit small differences and contain many similar regions due to the relatively slight movements of human beings. Inspired by this, a more selective, efficient paradigm is explored in this paper. Specifically, we introduce a patch selection mechanism to reduce computational cost by choosing only the crucial and non-repetitive patches for feature extraction. Additionally, we present a novel network structure that generates and utilizes pseudo frame global context to address the issue of incomplete views resulting from sparse inputs. By incorporating these new designs, our backbone can achieve both high performance and low computational cost. Extensive experiments on multiple datasets show that our approach reduces the computational cost by 74\% compared to ViT-B and 28\% compared to ResNet50, while the accuracy is on par with ViT-B and outperforms ResNet50 significantly.

cs.CV↗