SearcharxivSearch

arXiv subjects

Di Qiu

Publications and source records attributed to Di Qiu.

At least 19 recordsLinked to original sources

GNM Head: A Generative aNthropometric Model of the human head

Parametric models of the human head are essential tools traditionally used in computer vision and graphics for animation, rendering, and reconstruction. More recently, they serve as crucial conditioning signals within generative large vision models, allowing for tight spatial control of generated imagery. However, existing publicly available models are typically limited in anatomical scope, modeling only outer geometry while ignoring intra-oral and ocular structures, and frequently suffer from reduced geometric quality stemming from low-fidelity input datasets. In this report we introduce a new parametric model dubbed Generative aNthropometric Model (GNM), named as a homophone of the human genome. GNM encompasses the head, face, neck, eyeballs, teeth, and tongue, and it is built on an extensive database of high-resolution 3D scans combined with high-quality anatomy specific artist-made samples. This report details the data provenance, the model architecture including the specialized sub-models for the ocular and intra-oral structures, and shows its SotA performance on fitting target 3D face scans. To foster community innovation, the complete GNM framework is made publicly available.

cs.CV

Concurrent Image Understanding and Generation: Self-Correcting Coupled Markov Jump Processes

Human cognition does not separate understanding and generation. A teacher at a whiteboard speaks and draws $\textit{together}$, each modality reshapes the other. In this paper, we bring this coupled loop to artificial systems. Masked Diffusion Models (MDMs) are ideally suited to this task, yet existing samplers either decode text and image interleavedly or independently update them in parallel branches that share only previous-step history, but not the other modality's latest decisions $\textit{within}$ the same step; combined with MDMs' inability to remask, cross-modal contradictions are neither detected nor repaired. We introduce $\textbf{Self-Correcting Coupled Markov Jump Processes (SC-CMJP)}$, a framework in which one modality's transition rates are functionals of the other modality's confidence score, as weighted by cross-modal attention. Furthermore, a remasking jump retracts commitments the moment cross-modal evidence turns against them. In conjunction with SC-CMJP, we introduce $\texttt{CO}_\texttt{2}\texttt{Jump}$ (Self-$\underline{\text{CO}}$rrecting $\underline{\text{CO}}$upled $\underline{\text{Jump}}$), a novel training-free single-pass sampler for joint multimodal geneneration. For training and evaluation purposes, we have created and will release three large-scale joint multimodal generation corpora: $\text{JEdit-1M}$, $\text{JMaze-200K}$, $\text{JNono-200K}$, with matching in- and out-of-distribution benchmarks. $\texttt{CO}_\texttt{2}\texttt{Jump}$ achieves best joint performance for image understanding and editing as well as visual reasoning (maze and nonogram solving). The performance of the sampler scales monotonically with the number of denoising steps, evidence that the benefits of cross-modal coupling $\textit{compound}$ across the trajectory. Project page: https://coupled-jump.github.io

cs.LG

Beyond Benchmarks of IUGC: Rethinking Requirements of Deep Learning Methods for Intrapartum Ultrasound Biometry from Fetal Ultrasound Videos

A substantial proportion (45\%) of maternal deaths, neonatal deaths, and stillbirths occur during the intrapartum phase, with a particularly high burden in low- and middle-income countries. Intrapartum biometry plays a critical role in monitoring labor progression; however, the routine use of ultrasound in resource-limited settings is hindered by a shortage of trained sonographers. To address this challenge, the Intrapartum Ultrasound Grand Challenge (IUGC), co-hosted with MICCAI 2024, was launched. The IUGC introduces a clinically oriented multi-task automatic measurement framework that integrates standard plane classification, fetal head-pubic symphysis segmentation, and biometry, enabling algorithms to exploit complementary task information for more accurate estimation. Furthermore, the challenge releases the largest multi-center intrapartum ultrasound video dataset to date, comprising 774 videos (68,106 frames) collected from three hospitals, providing a robust foundation for model training and evaluation. In this study, we present a comprehensive overview of the challenge design, review the submissions from eight participating teams, and analyze their methods from five perspectives: preprocessing, data augmentation, learning strategy, model architecture, and post-processing. In addition, we perform a systematic analysis of the benchmark results to identify key bottlenecks, explore potential solutions, and highlight open challenges for future research. Although encouraging performance has been achieved, our findings indicate that the field remains at an early stage, and further in-depth investigation is required before large-scale clinical deployment. All benchmark solutions and the complete dataset have been publicly released to facilitate reproducible research and promote continued advances in automatic intrapartum ultrasound biometry.

cs.CV

Consistent Time-of-Flight Depth Denoising via Graph-Informed Geometric Attention

Depth images captured by Time-of-Flight (ToF) sensors are prone to noise, requiring denoising for reliable downstream applications. Previous works either focus on single-frame processing, or perform multi-frame processing without considering depth variations at corresponding pixels across frames, leading to undesirable temporal inconsistency and spatial ambiguity. In this paper, we propose a novel ToF depth denoising network leveraging motion-invariant graph fusion to simultaneously enhance temporal stability and spatial sharpness. Specifically, despite depth shifts across frames, graph structures exhibit temporal self-similarity, enabling cross-frame geometric attention for graph fusion. Then, by incorporating an image smoothness prior on the fused graph and data fidelity term derived from ToF noise distribution, we formulate a maximum a posterior problem for ToF denoising. Finally, the solution is unrolled into iterative filters whose weights are adaptively learned from the graph-informed geometric attention, producing a high-performance yet interpretable network. Experimental results demonstrate that the proposed scheme achieves state-of-the-art performance in terms of accuracy and consistency on synthetic DVToF dataset and exhibits robust generalization on the real Kinectv2 dataset. Source code will be released at \href{https://github.com/davidweidawang/GIGA-ToF}{https://github.com/davidweidawang/GIGA-ToF}.

cs.CV

SkyReels-Audio: Omni Audio-Conditioned Talking Portraits in Video Diffusion Transformers

The generation and editing of audio-conditioned talking portraits guided by multimodal inputs, including text, images, and videos, remains under explored. In this paper, we present SkyReels-Audio, a unified framework for synthesizing high-fidelity and temporally coherent talking portrait videos. Built upon pretrained video diffusion transformers, our framework supports infinite-length generation and editing, while enabling diverse and controllable conditioning through multimodal inputs. We employ a hybrid curriculum learning strategy to progressively align audio with facial motion, enabling fine-grained multimodal control over long video sequences. To enhance local facial coherence, we introduce a facial mask loss and an audio-guided classifier-free guidance mechanism. A sliding-window denoising approach further fuses latent representations across temporal segments, ensuring visual fidelity and temporal consistency across extended durations and diverse identities. More importantly, we construct a dedicated data pipeline for curating high-quality triplets consisting of synchronized audio, video, and textual descriptions. Comprehensive benchmark evaluations show that SkyReels-Audio achieves superior performance in lip-sync accuracy, identity consistency, and realistic facial dynamics, particularly under complex and challenging conditions.

cs.CV

SkyReels-V2: Infinite-length Film Generative Model

Recent advances in video generation have been driven by diffusion models and autoregressive frameworks, yet critical challenges persist in harmonizing prompt adherence, visual quality, motion dynamics, and duration: compromises in motion dynamics to enhance temporal visual quality, constrained video duration (5-10 seconds) to prioritize resolution, and inadequate shot-aware generation stemming from general-purpose MLLMs' inability to interpret cinematic grammar, such as shot composition, actor expressions, and camera motions. These intertwined limitations hinder realistic long-form synthesis and professional film-style generation. To address these limitations, we propose SkyReels-V2, an Infinite-length Film Generative Model, that synergizes Multi-modal Large Language Model (MLLM), Multi-stage Pretraining, Reinforcement Learning, and Diffusion Forcing Framework. Firstly, we design a comprehensive structural representation of video that combines the general descriptions by the Multi-modal LLM and the detailed shot language by sub-expert models. Aided with human annotation, we then train a unified Video Captioner, named SkyCaptioner-V1, to efficiently label the video data. Secondly, we establish progressive-resolution pretraining for the fundamental video generation, followed by a four-stage post-training enhancement: Initial concept-balanced Supervised Fine-Tuning (SFT) improves baseline quality; Motion-specific Reinforcement Learning (RL) training with human-annotated and synthetic distortion data addresses dynamic artifacts; Our diffusion forcing framework with non-decreasing noise schedules enables long-video synthesis in an efficient search space; Final high-quality SFT refines visual fidelity. All the code and models are available at https://github.com/SkyworkAI/SkyReels-V2.

cs.CV

SkyReels-A2: Compose Anything in Video Diffusion Transformers

This paper presents SkyReels-A2, a controllable video generation framework capable of assembling arbitrary visual elements (e.g., characters, objects, backgrounds) into synthesized videos based on textual prompts while maintaining strict consistency with reference images for each element. We term this task elements-to-video (E2V), whose primary challenges lie in preserving the fidelity of each reference element, ensuring coherent composition of the scene, and achieving natural outputs. To address these, we first design a comprehensive data pipeline to construct prompt-reference-video triplets for model training. Next, we propose a novel image-text joint embedding model to inject multi-element representations into the generative process, balancing element-specific consistency with global coherence and text alignment. We also optimize the inference pipeline for both speed and output stability. Moreover, we introduce a carefully curated benchmark for systematic evaluation, i.e, A2 Bench. Experiments demonstrate that our framework can generate diverse, high-quality videos with precise element control. SkyReels-A2 is the first open-source commercial grade model for the generation of E2V, performing favorably against advanced closed-source commercial models. We anticipate SkyReels-A2 will advance creative applications such as drama and virtual e-commerce, pushing the boundaries of controllable video generation.

cs.CV

SkyReels-A1: Expressive Portrait Animation in Video Diffusion Transformers

We present SkyReels-A1, a simple yet effective framework built upon video diffusion Transformer to facilitate portrait image animation. Existing methodologies still encounter issues, including identity distortion, background instability, and unrealistic facial dynamics, particularly in head-only animation scenarios. Besides, extending to accommodate diverse body proportions usually leads to visual inconsistencies or unnatural articulations. To address these challenges, SkyReels-A1 capitalizes on the strong generative capabilities of video DiT, enhancing facial motion transfer precision, identity retention, and temporal coherence. The system incorporates an expression-aware conditioning module that enables seamless video synthesis driven by expression-guided landmark inputs. Integrating the facial image-text alignment module strengthens the fusion of facial attributes with motion trajectories, reinforcing identity preservation. Additionally, SkyReels-A1 incorporates a multi-stage training paradigm to incrementally refine the correlation between expressions and motion while ensuring stable identity reproduction. Extensive empirical evaluations highlight the model's ability to produce visually coherent and compositionally diverse results, making it highly applicable to domains such as virtual avatars, remote communication, and digital media generation.

cs.CV

Ingredients: Blending Custom Photos with Video Diffusion Transformers

This paper presents a powerful framework to customize video creations by incorporating multiple specific identity (ID) photos, with video diffusion Transformers, referred to as Ingredients. Generally, our method consists of three primary modules: (i) a facial extractor that captures versatile and precise facial features for each human ID from both global and local perspectives; (ii) a multi-scale projector that maps face embeddings into the contextual space of image query in video diffusion transformers; (iii) an ID router that dynamically combines and allocates multiple ID embedding to the corresponding space-time regions. Leveraging a meticulously curated text-video dataset and a multi-stage training protocol, Ingredients demonstrates superior performance in turning custom photos into dynamic and personalized video content. Qualitative evaluations highlight the advantages of proposed method, positioning it as a significant advancement toward more effective generative video control tools in Transformer-based architecture, compared to existing methods. The data, code, and model weights are publicly available at: https://github.com/feizc/Ingredients.

cs.CV

Video Diffusion Transformers are In-Context Learners

This paper investigates a solution for enabling in-context capabilities of video diffusion transformers, with minimal tuning required for activation. Specifically, we propose a simple pipeline to leverage in-context generation: ($\textbf{i}$) concatenate videos along spacial or time dimension, ($\textbf{ii}$) jointly caption multi-scene video clips from one source, and ($\textbf{iii}$) apply task-specific fine-tuning using carefully curated small datasets. Through a series of diverse controllable tasks, we demonstrate qualitatively that existing advanced text-to-video models can effectively perform in-context generation. Notably, it allows for the creation of consistent multi-scene videos exceeding 30 seconds in duration, without additional computational overhead. Importantly, this method requires no modifications to the original models, results in high-fidelity video outputs that better align with prompt specifications and maintain role consistency. Our framework presents a valuable tool for the research community and offers critical insights for advancing product-level controllable video generation systems. The data, code, and model weights are publicly available at: https://github.com/feizc/Video-In-Context.

cs.CV

MotionCharacter: Fine-Grained Motion Controllable Human Video Generation

Recent advancements in personalized Text-to-Video (T2V) generation have made significant strides in synthesizing character-specific content. However, these methods face a critical limitation: the inability to perform fine-grained control over motion intensity. This limitation stems from an inherent entanglement of action semantics and their corresponding magnitudes within coarse textual descriptions, hindering the generation of nuanced human videos and limiting their applicability in scenarios demanding high precision, such as animating virtual avatars or synthesizing subtle micro-expressions. Furthermore, existing approaches often struggle to preserve high identity fidelity when other attributes are modified. To address these challenges, we introduce MotionCharacter, a framework for high-fidelity human video generation with precise motion control. At its core, MotionCharacter explicitly decouples motion into two independently controllable components: action type and motion intensity. This is achieved through two key technical contributions: (1) a Motion Control Module that leverages textual phrases to specify the action type and a quantifiable metric derived from optical flow to modulate its intensity, guided by a region-aware loss that localizes motion to relevant subject areas; and (2) an ID Content Insertion Module coupled with an ID-Consistency loss to ensure robust identity preservation during dynamic motions. To facilitate training for such fine-grained control, we also curate Human-Motion, a new large-scale dataset with detailed annotations for both motion and facial features. Extensive experiments demonstrate that MotionCharacter achieves substantial improvements over existing methods. Our framework excels in generating videos that are not only identity-consistent but also precisely adhere to specified motion types and intensities.

cs.CV

MovieCharacter: A Tuning-Free Framework for Controllable Character Video Synthesis

Recent advancements in character video synthesis still depend on extensive fine-tuning or complex 3D modeling processes, which can restrict accessibility and hinder real-time applicability. To address these challenges, we propose a simple yet effective tuning-free framework for character video synthesis, named MovieCharacter, designed to streamline the synthesis process while ensuring high-quality outcomes. Our framework decomposes the synthesis task into distinct, manageable modules: character segmentation and tracking, video object removal, character motion imitation, and video composition. This modular design not only facilitates flexible customization but also ensures that each component operates collaboratively to effectively meet user needs. By leveraging existing open-source models and integrating well-established techniques, MovieCharacter achieves impressive synthesis results without necessitating substantial resources or proprietary datasets. Experimental results demonstrate that our framework enhances the efficiency, accessibility, and adaptability of character video synthesis, paving the way for broader creative and interactive applications.

cs.CV

A deep neural network framework for dynamic multi-valued mapping estimation and its applications

This paper addresses the problem of modeling and estimating dynamic multi-valued mappings. While most mathematical models provide a unique solution for a given input, real-world applications often lack deterministic solutions. In such scenarios, estimating dynamic multi-valued mappings is necessary to suggest different reasonable solutions for each input. This paper introduces a deep neural network framework incorporating a generative network and a classification component. The objective is to model the dynamic multi-valued mapping between the input and output by providing a reliable uncertainty measurement. Generating multiple solutions for a given input involves utilizing a discrete codebook comprising finite variables. These variables are fed into a generative network along with the input, producing various output possibilities. The discreteness of the codebook enables efficient estimation of the output's conditional probability distribution for any given input using a classifier. By jointly optimizing the discrete codebook and its uncertainty estimation during training using a specially designed loss function, a highly accurate approximation is achieved. The effectiveness of our proposed framework is demonstrated through its application to various imaging problems, using both synthetic and real imaging data. Experimental results show that our framework accurately estimates the dynamic multi-valued mapping with uncertainty estimation.

cs.CV

AdaFedFR: Federated Face Recognition with Adaptive Inter-Class Representation Learning

With the growing attention on data privacy and communication security in face recognition applications, federated learning has been introduced to learn a face recognition model with decentralized datasets in a privacy-preserving manner. However, existing works still face challenges such as unsatisfying performance and additional communication costs, limiting their applicability in real-world scenarios. In this paper, we propose a simple yet effective federated face recognition framework called AdaFedFR, by devising an adaptive inter-class representation learning algorithm to enhance the generalization of the generic face model and the efficiency of federated training under strict privacy-preservation. In particular, our work delicately utilizes feature representations of public identities as learnable negative knowledge to optimize the local objective within the feature space, which further encourages the local model to learn powerful representations and optimize personalized models for clients. Experimental results demonstrate that our method outperforms previous approaches on several prevalent face recognition benchmarks within less than 3 communication rounds, which shows communication-friendly and great efficiency.

cs.CV

CHOSEN: Contrastive Hypothesis Selection for Multi-View Depth Refinement

We propose CHOSEN, a simple yet flexible, robust and effective multi-view depth refinement framework. It can be employed in any existing multi-view stereo pipeline, with straightforward generalization capability for different multi-view capture systems such as camera relative positioning and lenses. Given an initial depth estimation, CHOSEN iteratively re-samples and selects the best hypotheses, and automatically adapts to different metric or intrinsic scales determined by the capture system. The key to our approach is the application of contrastive learning in an appropriate solution space and a carefully designed hypothesis feature, based on which positive and negative hypotheses can be effectively distinguished. Integrated in a simple baseline multi-view stereo pipeline, CHOSEN delivers impressive quality in terms of depth and normal accuracy compared to many current deep learning based multi-view stereo pipelines.

cs.CV

MagicMirror: Fast and High-Quality Avatar Generation with a Constrained Search Space

We introduce a novel framework for 3D human avatar generation and personalization, leveraging text prompts to enhance user engagement and customization. Central to our approach are key innovations aimed at overcoming the challenges in photo-realistic avatar synthesis. Firstly, we utilize a conditional Neural Radiance Fields (NeRF) model, trained on a large-scale unannotated multi-view dataset, to create a versatile initial solution space that accelerates and diversifies avatar generation. Secondly, we develop a geometric prior, leveraging the capabilities of Text-to-Image Diffusion Models, to ensure superior view invariance and enable direct optimization of avatar geometry. These foundational ideas are complemented by our optimization pipeline built on Variational Score Distillation (VSD), which mitigates texture loss and over-saturation issues. As supported by our extensive experiments, these strategies collectively enable the creation of custom avatars with unparalleled visual quality and better adherence to input text prompts. You can find more results and videos in our website: https://syntec-research.github.io/MagicMirror

cs.CV

Learning from Imperfect Demonstrations with Self-Supervision for Robotic Manipulation

Improving data utilization, especially for imperfect data from task failures, is crucial for robotic manipulation due to the challenging, time-consuming, and expensive data collection process in the real world. Current imitation learning (IL) typically discards imperfect data, focusing solely on successful expert data. While reinforcement learning (RL) can learn from explorations and failures, the sim2real gap and its reliance on dense reward and online exploration make it difficult to apply effectively in real-world scenarios. In this work, we aim to conquer the challenge of leveraging imperfect data without the need for reward information to improve the model performance for robotic manipulation in an offline manner. Specifically, we introduce a Self-Supervised Data Filtering framework (SSDF) that combines expert and imperfect data to compute quality scores for failed trajectory segments. High-quality segments from the failed data are used to expand the training dataset. Then, the enhanced dataset can be used with any downstream policy learning method for robotic manipulation tasks. Extensive experiments on the ManiSkill2 benchmark built on the high-fidelity Sapien simulator and real-world robotic manipulation tasks using the Franka robot arm demonstrated that the SSDF can accurately expand the training dataset with high-quality imperfect data and improve the success rates for all robotic manipulation tasks.

cs.RO

Gaussian3Diff: 3D Gaussian Diffusion for 3D Full Head Synthesis and Editing

We present a novel framework for generating photorealistic 3D human head and subsequently manipulating and reposing them with remarkable flexibility. The proposed approach leverages an implicit function representation of 3D human heads, employing 3D Gaussians anchored on a parametric face model. To enhance representational capabilities and encode spatial information, we embed a lightweight tri-plane payload within each Gaussian rather than directly storing color and opacity. Additionally, we parameterize the Gaussians in a 2D UV space via a 3DMM, enabling effective utilization of the diffusion model for 3D head avatar generation. Our method facilitates the creation of diverse and realistic 3D human heads with fine-grained editing over facial features and expressions. Extensive experiments demonstrate the effectiveness of our method.

cs.CV