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Dianyu Zhong

Publications and source records attributed to Dianyu Zhong.

5 recordsLinked to original sources

ADAPT: Physics-Aware Diffusion-based World Models for Adaptive Predictive Transferable HVAC Control

Buildings account for roughly one-third of global energy consumption and CO$_2$ emissions. Optimizing indoor climate systems plays a critical role for urban climate mitigation aligned with UN Sustainable Development Goals 11 and 13. However, indoor delayed thermodynamic responses and partial observability severely hinder existing methods, which are primarily limited by implicit thermal inertia, occupancy dynamic prediction, and cumulative prediction errors, especially for out-of-distribution environments. In practice, these challenges are further exacerbated by the high cost and privacy burden of dense indoor sensing, forcing operators to collect only limited data in a single operating regime while expecting controllers to generalize reliably across unseen seasons and climate regions. To address this problem, we propose ADAPT, a physics-aware conditional diffusion indoor environmental world model for HVAC control. The model predicts a short-horizon held-action thermal baseline to capture the latent thermal inertia of the buildings. The diffusion backbone utilizes the robustness of generative models, while a learnable multi-zone heat-balance regularizer constrains generated trajectories to satisfy transferable building thermodynamics without requiring known building geometry or manually calibrated thermal parameters. A credit assignment is then design for the downstream reinforcement learning. Extensive experiments on SemibuildingSim and Sinergym demonstrate that ADAPT reduces HVAC energy consumption by 7.3\% and occupant discomfort by 30.2\% compared with state-of-the-art baselines under IID control. Under OOD control scenarios spanning unseen seasons and climate regions, ADAPT maintains robust performance with only marginal degradation relative to its IID performance, substantially outperforming existing methods in transfer robustness.

cs.AI

Hierarchical Control Framework Integrating LLMs with RL for Decarbonized HVAC Operation

Heating, ventilation, and air conditioning (HVAC) systems account for a substantial share of building energy consumption. Environmental uncertainty and dynamic occupancy behavior bring challenges in decarbonized HVAC control. Reinforcement learning (RL) can optimize long-horizon comfort-energy trade-offs but suffers from exponential action-space growth and inefficient exploration in multi-zone buildings. Large language models (LLMs) can encode semantic context and operational knowledge, yet when used alone they lack reliable closed-loop numerical optimization and may result in less reliable comfort-energy trade-offs. To address these limitations, we propose a hierarchical control framework in which a fine-tuned LLM, trained on historical building operation data, generates state-dependent feasible action masks that prune the combinatorial joint action space into operationally plausible subsets. A masked value-based RL agent then performs constrained optimization within this reduced space, improving exploration efficiency and training stability. Evaluated in a high-fidelity simulator calibrated with real-world sensor and occupancy data from a 7-zone office building, the proposed method achieves a mean PPD of 7.30%, corresponding to reductions of 39.1% relative to DQN, the best vanilla RL baseline in comfort, and 53.1% relative to the best vanilla LLM baseline, while reducing daily HVAC energy use to 140.90~kWh, lower than all vanilla RL baselines. The results suggest that LLM-guided action masking is a promising pathway toward efficient multi-zone HVAC control.

eess.SY

Fewer May Be Better: Enhancing Offline Reinforcement Learning with Reduced Dataset

Offline reinforcement learning (RL) represents a significant shift in RL research, allowing agents to learn from pre-collected datasets without further interaction with the environment. A key, yet underexplored, challenge in offline RL is selecting an optimal subset of the offline dataset that enhances both algorithm performance and training efficiency. Reducing dataset size can also reveal the minimal data requirements necessary for solving similar problems. In response to this challenge, we introduce ReDOR (Reduced Datasets for Offline RL), a method that frames dataset selection as a gradient approximation optimization problem. We demonstrate that the widely used actor-critic framework in RL can be reformulated as a submodular optimization objective, enabling efficient subset selection. To achieve this, we adapt orthogonal matching pursuit (OMP), incorporating several novel modifications tailored for offline RL. Our experimental results show that the data subsets identified by ReDOR not only boost algorithm performance but also do so with significantly lower computational complexity.

cs.LG

Episodic Novelty Through Temporal Distance

Exploration in sparse reward environments remains a significant challenge in reinforcement learning, particularly in Contextual Markov Decision Processes (CMDPs), where environments differ across episodes. Existing episodic intrinsic motivation methods for CMDPs primarily rely on count-based approaches, which are ineffective in large state spaces, or on similarity-based methods that lack appropriate metrics for state comparison. To address these shortcomings, we propose Episodic Novelty Through Temporal Distance (ETD), a novel approach that introduces temporal distance as a robust metric for state similarity and intrinsic reward computation. By employing contrastive learning, ETD accurately estimates temporal distances and derives intrinsic rewards based on the novelty of states within the current episode. Extensive experiments on various benchmark tasks demonstrate that ETD significantly outperforms state-of-the-art methods, highlighting its effectiveness in enhancing exploration in sparse reward CMDPs.

cs.LG

No Prior Mask: Eliminate Redundant Action for Deep Reinforcement Learning

The large action space is one fundamental obstacle to deploying Reinforcement Learning methods in the real world. The numerous redundant actions will cause the agents to make repeated or invalid attempts, even leading to task failure. Although current algorithms conduct some initial explorations for this issue, they either suffer from rule-based systems or depend on expert demonstrations, which significantly limits their applicability in many real-world settings. In this work, we examine the theoretical analysis of what action can be eliminated in policy optimization and propose a novel redundant action filtering mechanism. Unlike other works, our method constructs the similarity factor by estimating the distance between the state distributions, which requires no prior knowledge. In addition, we combine the modified inverse model to avoid extensive computation in high-dimensional state space. We reveal the underlying structure of action spaces and propose a simple yet efficient redundant action filtering mechanism named No Prior Mask (NPM) based on the above techniques. We show the superior performance of our method by conducting extensive experiments on high-dimensional, pixel-input, and stochastic problems with various action redundancy. Our code is public online at https://github.com/zhongdy15/npm.

cs.LG