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Diego Gómez-Zará

Publications and source records attributed to Diego Gómez-Zará.

5 recordsLinked to original sources

Stayin' Aligned Over Time: Towards Longitudinal Human-LLM Alignment via Contextual Reflection and Privacy-Preserving Behavioral Data

Current human-AI alignment and evaluation methods for large language models (LLMs) often rely on preference signals collected immediately after an interaction. This practice implicitly treats preference as static, even though many LLM-mediated decisions unfold over time and may be re-evaluated differently after real-world consequences and observed outcomes. Therefore, we argue for a methodological shift from single-moment preference elicitation to longitudinal, context-situated alignment measurement. We present a methodological framework for collecting temporally grounded alignment signals by combining (1) in-situ preference capture, (2) context-triggered follow-up preference reflection, and (3) privacy-preserving behavioral traces that help interpret preference change. As an instantiation of this methodology, we introduce BITE, a browser-based system that detects consequential LLM interactions, prompts reflection across later decision points, and supports progressive, user-controlled consent for sharing behavioral data. Through a two week longitudinal deployment study with 8 participants, our approach surfaced differences between immediate and later user preferences in accuracy, relevance and other dimensions of the LLM output. Our findings highlight the limitations of single-moment preference datasets and underscore the importance of longitudinal methods for alignment evaluation in everyday use.

cs.HC↗

The Behavioral Fabric of LLM-Powered GUI Agents: Human Values and Interaction Outcomes

Large Language Model (LLM)-powered web GUI agents are increasingly automating everyday online tasks. Despite their popularity, little is known about how users' preferences and values impact agents' reasoning and behavior. In this work, we investigate how both explicit and implicit user preferences, as well as the underlying user values, influence agent decision-making and action trajectories. We built a controlled testbed of 14 common interactive web tasks, spanning shopping, travel, dining, and housing, each replicated from real websites and integrated with a low-fidelity LLM-based recommender system. We injected 12 human preferences and values as personas into four state-of-the-art agents and systematically analyzed their task behaviors. Our results show that preference and value-infused prompts consistently guided agents toward outcomes that reflected these preferences and values. While the absence of user preference or value guidance led agents to exhibit a strong efficiency bias and employ shortest-path strategies, their presence steered agents' behavior trajectories through the greater use of corresponding filters and interactive web features. Despite their influence, dominant interface cues, such as discounts and advertisements, frequently overrode these effects, shortening the agents' action trajectories and inducing rationalizations that masked rather than reflected value-consistent reasoning. The contributions of this paper are twofold: (1) an open-source testbed for studying the influence of values in agent behaviors, and (2) an empirical investigation of how user preferences and values shape web agent behaviors.

cs.HC↗

Towards Effective Multidisciplinary Health and HCI Teams based on AI Framework

As a Ph.D. student with a diverse background in both public and private sectors, I have encountered numerous challenges in cross-disciplinary and multi-stakeholder team projects. My research on developing team compositions that involve multidisciplinary members from fields including education, academia, and health. Along with my advisor, we are focused on exploring how HCI can help individuals assemble more effective teams. This effort involves developing socio-technical systems that guide and inform individuals of the potential teams that they can assemble. We employ state-of-the-art algorithms that prioritize inclusion among team members from diverse areas of expertise and familiarity between the team members. Our goal for attending this workshop is to engage in meaningful dialogues with scholars and researchers, leveraging these interactions to refine our approach to building an AI-driven team composition system to foster effective, interdisciplinary collaboration in health-focused HCI research.

cs.HC↗

Breaking the Familiarity Bias: Employing Virtual Reality Environments to Enhance Team Formation and Inclusion

Team closeness provides the foundations of trust and communication, contributing to teams' success and viability. However, newcomers often struggle to be included in a team since incumbents tend to interact more with other existing members. Previous research suggests that online communication technologies can help team inclusion by mitigating members' perceived differences. In this study, we test how virtual reality (VR) can promote team closeness when forming teams. We conducted a between-subject experiment with teams working in-person and VR, where two members interacted first, and then a third member was added later to conduct a hidden-profile task. Participants evaluated how close they felt with their teammates after the task was completed. Our results show that VR newcomers felt closer to the incumbents than in-person newcomers. However, incumbents' closeness to newcomers did not vary across conditions. We discuss the implications of these findings and offer suggestions for how VR can promote inclusion.

cs.HC↗

Fostering Inclusive Virtual Reality Environments: Discussing Strategies for Promoting Group Dynamics and Mitigating Harassment

The rapid evolution of social Virtual Reality (VR) platforms has significantly enhanced the way users interact and socialize in digital spaces, offering immersive experiences that closely mimic real-world interactions [1]. However, this technological advancement has brought new challenges, particularly in ensuring safety and preventing harassment [11]. Unlike traditional social media platforms, the immersive nature of social VR applications can intensify the impact of harassment, affecting users' emotions, experiences, and reactions at both mental and physical levels [2, 9]. Group dynamics can play a pivotal role in both preventing and mitigating harassment [9]. Literature in group dynamics has provided insights into fostering and nurturing communities, with special emphasis on how enabling leadership, coordination, and cohesion among individuals can enable inclusive and safer social spaces [4]. For this workshop, we propose to discuss group-centric approaches to address harassment in social VR. We will discuss group strategies such as matching, interactions, and reporting mechanisms aimed at promoting safer and more supportive social VR spaces. By leveraging the social structures among users, we aim to empower users and communities to collectively counteract harassment and ensure a positive social experience for all users.

cs.HC↗