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Diego de Las Casas

Publications and source records attributed to Diego de Las Casas.

8 recordsLinked to original sources

Shieldstral

We introduce Shieldstral, a 3B-parameter policy-adaptive multimodal safety classifier that matches or outperforms models nearly 7$\times$ its size on text safety benchmarks and sets a new state of the art on multimodal safety classification. Shieldstral formulates content moderation as a binary question-answering task. This simple formulation unifies diverse moderation tasks into a single yes/no problem, enabling heterogeneous safety datasets with divergent taxonomies to be consolidated under one training framework. We present the data construction recipe, covering curation and generation of approximately 54.1M samples and a fine-grained evaluation set to evaluate policy adaptability. Together, these enable a small adaptive model to match or outperform much larger models.

cs.CL↗

Robostral Navigate

Deploying navigation systems at scale requires a recipe that minimizes sensor assumptions, generalizes across robot embodiments, and trains efficiently. Yet, today's best systems depend on depth sensors, multi-camera rigs, or pre-built maps, limiting the hardware they support and increasing deployment cost. We introduce Robostral Navigate, an 8B vision-language model built around this scalability objective. The model consumes only a stream of monocular RGB images - the most ubiquitous sensor across robotic platforms and predicts waypoints by pointing to the next target location in the current camera view. Operating purely in image space, rather than robot-specific coordinates, makes the policy naturally robust to changes in camera intrinsics and scene scale, enabling deployment across wheeled, legged, and aerial robots without recalibration. We generate 2.4 million trajectories across 350k simulated scenes to reduce the reliance on real-world data collection and scale easily. We further introduce a prefix-caching training recipe that packs entire episodes into single training sequences, reducing training tokens by 22x and cutting training time from months to days. A tree-based attention mask prevents conditioning on previous ground-truth actions, encouraging visually grounded action prediction, and reinforcement learning is used to further improve exploration and recovery capabilities. On the Room-to-Room and Room-Across-Room in Continuous Environments (R2R-CE and RxR-CE) benchmarks, Robostral Navigate sets a new state of the art. On R2R-CE, it achieves a 77.4% success rate, surpassing the best monocular method by 10.5 points and the strongest depth- or multi-camera system by 5.3 points despite using only a single RGB camera. On RxR-CE, it reaches 75.1% success rate, outperforming all monocular baselines.

cs.RO↗

Training Compute-Optimal Large Language Models

We investigate the optimal model size and number of tokens for training a transformer language model under a given compute budget. We find that current large language models are significantly undertrained, a consequence of the recent focus on scaling language models whilst keeping the amount of training data constant. By training over 400 language models ranging from 70 million to over 16 billion parameters on 5 to 500 billion tokens, we find that for compute-optimal training, the model size and the number of training tokens should be scaled equally: for every doubling of model size the number of training tokens should also be doubled. We test this hypothesis by training a predicted compute-optimal model, Chinchilla, that uses the same compute budget as Gopher but with 70B parameters and 4$\times$ more more data. Chinchilla uniformly and significantly outperforms Gopher (280B), GPT-3 (175B), Jurassic-1 (178B), and Megatron-Turing NLG (530B) on a large range of downstream evaluation tasks. This also means that Chinchilla uses substantially less compute for fine-tuning and inference, greatly facilitating downstream usage. As a highlight, Chinchilla reaches a state-of-the-art average accuracy of 67.5% on the MMLU benchmark, greater than a 7% improvement over Gopher.

cs.CL↗

Improving language models by retrieving from trillions of tokens

We enhance auto-regressive language models by conditioning on document chunks retrieved from a large corpus, based on local similarity with preceding tokens. With a $2$ trillion token database, our Retrieval-Enhanced Transformer (RETRO) obtains comparable performance to GPT-3 and Jurassic-1 on the Pile, despite using 25$\times$ fewer parameters. After fine-tuning, RETRO performance translates to downstream knowledge-intensive tasks such as question answering. RETRO combines a frozen Bert retriever, a differentiable encoder and a chunked cross-attention mechanism to predict tokens based on an order of magnitude more data than what is typically consumed during training. We typically train RETRO from scratch, yet can also rapidly RETROfit pre-trained transformers with retrieval and still achieve good performance. Our work opens up new avenues for improving language models through explicit memory at unprecedented scale.

cs.CL↗

Scaling Language Models: Methods, Analysis & Insights from Training Gopher

Language modelling provides a step towards intelligent communication systems by harnessing large repositories of written human knowledge to better predict and understand the world. In this paper, we present an analysis of Transformer-based language model performance across a wide range of model scales -- from models with tens of millions of parameters up to a 280 billion parameter model called Gopher. These models are evaluated on 152 diverse tasks, achieving state-of-the-art performance across the majority. Gains from scale are largest in areas such as reading comprehension, fact-checking, and the identification of toxic language, but logical and mathematical reasoning see less benefit. We provide a holistic analysis of the training dataset and model's behaviour, covering the intersection of model scale with bias and toxicity. Finally we discuss the application of language models to AI safety and the mitigation of downstream harms.

cs.CL↗

Transformation-based Adversarial Video Prediction on Large-Scale Data

Recent breakthroughs in adversarial generative modeling have led to models capable of producing video samples of high quality, even on large and complex datasets of real-world video. In this work, we focus on the task of video prediction, where given a sequence of frames extracted from a video, the goal is to generate a plausible future sequence. We first improve the state of the art by performing a systematic empirical study of discriminator decompositions and proposing an architecture that yields faster convergence and higher performance than previous approaches. We then analyze recurrent units in the generator, and propose a novel recurrent unit which transforms its past hidden state according to predicted motion-like features, and refines it to handle dis-occlusions, scene changes and other complex behavior. We show that this recurrent unit consistently outperforms previous designs. Our final model leads to a leap in the state-of-the-art performance, obtaining a test set Frechet Video Distance of 25.7, down from 69.2, on the large-scale Kinetics-600 dataset.

cs.CV↗

DeepMind Control Suite

The DeepMind Control Suite is a set of continuous control tasks with a standardised structure and interpretable rewards, intended to serve as performance benchmarks for reinforcement learning agents. The tasks are written in Python and powered by the MuJoCo physics engine, making them easy to use and modify. We include benchmarks for several learning algorithms. The Control Suite is publicly available at https://www.github.com/deepmind/dm_control . A video summary of all tasks is available at http://youtu.be/rAai4QzcYbs .

cs.AI↗

Dawn of the Selfie Era: The Whos, Wheres, and Hows of Selfies on Instagram

Online interactions are increasingly involving images, especially those containing human faces, which are naturally attention grabbing and more effective at conveying feelings than text. To understand this new convention of digital culture, we study the collective behavior of sharing selfies on Instagram and present how people appear in selfies and which patterns emerge from such interactions. Analysis of millions of photos shows that the amount of selfies has increased by 900 times from 2012 to 2014. Selfies are an effective medium to grab attention; they generate on average 1.1--3.2 times more likes and comments than other types of content on Instagram. Compared to other content, interactions involving selfies exhibit variations in homophily scores (in terms of age and gender) that suggest they are becoming more widespread. Their style also varies by cultural boundaries in that the average age and majority gender seen in selfies differ from one country to another. We provide explanations of such country-wise variations based on cultural and socioeconomic contexts.

cs.SI↗