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Dieter Mitsche

Publications and source records attributed to Dieter Mitsche.

At least 19 recordsLinked to original sources

On the depth of depth-weighted trees

The depth-weighted tree DWT($f$) with weight function $f:\{0,1,2,\ldots\}\to (0,\infty)$ is a dynamic random tree grown from a root $r$ where vertices arrive consecutively and every new vertex attaches to a parent $u$ with probability proportional to $f$(distance between $u$ and $r$). This work is dedicated to a systematic analysis of the depth of DWT($f$). Namely, we provide precise analytic expressions of the typical depth of DWT($f$) for convergent, periodic, slowly growing, and (super-)exponentially growing weight functions. Furthermore, for bounded or exponentially growing $f$, we determine the typical depth up to a multiplicative constant, thus confirming and strengthening a conjecture of Leckey, Mitsche and Wormald.

math.PR

Mixing time and isoperimetry in random geometric graphs

In this paper we study the mixing time of the simple random walk on the giant component of supercritical $d$-dimensional random geometric graphs generated by the unit intensity Poisson Point Process in a $d$-dimensional cube of volume $n$. With $r_g$ denoting the threshold for having a giant component, we show that for every $\epsilon > 0$ and any $r \ge (1+\epsilon)r_g$, the mixing time of the giant component is with high probability $\Theta(n^{2/d}/r^{2})$, thereby closing a gap in the literature. The main tool is an isoperimetric inequality which holds, w.h.p., for any large enough vertex set, a result which we believe is of independent interest. Our analysis also implies that the relaxation time is of the same order.

math.PR

On the jump of the cover time in random geometric graphs

In this paper we study the cover time of the simple random walk on the giant component of supercritical $d$-dimensional random geometric graphs on $\mathrm{Poi}(n)$ vertices. We show that the cover time undergoes a jump at the connectivity threshold radius $r_c$: with $r_g$ denoting the threshold for having a giant component, we show that if the radius $r$ satisfies $(1+\varepsilon)r_g \le r \le (1-\varepsilon)r_c$ for $\varepsilon > 0$ arbitrarily small, the cover time of the giant component is asymptotically almost surely $\Theta(n \log^2 n$). On the other hand, we show that for $r \ge (1+\varepsilon)r_c$, the cover time of the graph is asymptotically almost surely $\Theta(n \log n)$ (which was known for $d=2$ only for a radius larger by a constant factor). Our proofs also shed some light onto the behavior around $r_c$.

math.PR

Cluster-size decay in supercritical long-range percolation

We study the cluster-size distribution of supercritical long-range percolation on $\mathbb{Z}^d$, where two vertices $x,y\in\mathbb{Z}^d$ are connected by an edge with probability $\mathrm{p}(\|x-y\|):=p\min(1,β\|x-y\|)^{-dα}$ for parameters $p\in(0, 1]$, $α>1$, and $β>0$. We show that when $α>1+1/d$, and either $β$ or $p$ is sufficiently large, the probability that the origin is in a finite cluster of size at least $k$ decays as $\exp\big(-Θ(k^{(d-1)/d})\big)$. This corresponds to classical results for nearest-neighbor Bernoulli percolation on $\mathbb{Z}^d$, but is in contrast to long-range percolation with $α<1+1/d$, when the exponent of the stretched exponential decay changes to $2-α$. This result, together with our accompanying paper, establishes the phase diagram of long-range percolation with respect to cluster-size decay. Our proofs rely on combinatorial methods that show that large delocalized components are unlikely to occur. As a side result we determine the asymptotic growth of the second-largest connected component when the graph is restricted to a finite box.

math.PR

Large deviations of the giant in supercritical kernel-based spatial random graphs

We study cluster sizes in supercritical $d$-dimensional inhomogeneous percolation models with long-range edges -- such as long-range percolation -- and/or heavy-tailed degree distributions -- such as geometric inhomogeneous random graphs and the age-dependent random connection model. Our focus is on large deviations of the size of the largest cluster in the graph restricted to a finite box as its volume tends to infinity. Compared to nearest-neighbor Bernoulli bond percolation on $\mathbb{Z}^d$, we show that long edges can increase the exponent of the polynomial speed of the lower tail from $(d-1)/d$ to any $\zeta_\star\in\big((d-1)/d,1\big)$. We prove that this exponent $\zeta_\star$ also governs the size of the second-largest cluster, and the distribution of the size of the cluster containing the origin $\mathcal{C}(0)$. For the upper tail of large deviations, we prove that its speed is logarithmic for models with power-law degree distributions. We express the rate function via the generating function of $|\mathcal{C}(0)|$. The upper tail in degree-homogeneous models decays much faster: the speed in long-range percolation is linear.

math.PR

Percolation on dense random graphs with given degrees

In this paper, we study the order of the largest connected component of a random graph having two sources of randomness: first, the graph is chosen randomly from all graphs with a given degree sequence, and then bond percolation is applied. Far from being able to classify all such degree sequences, we exhibit several new threshold phenomena for the order of the largest component in terms of both sources of randomness. We also provide an example of a degree sequence for which the order of the largest component undergoes an unbounded number of jumps in terms of the percolation parameter, giving rise to a behavior that cannot be observed without percolation.

math.PR

Zero-sum Random Games on Directed Graphs

This paper considers a class of two-player zero-sum games on directed graphs whose vertices are equipped with random payoffs of bounded support known by both players. Starting from a fixed vertex, players take turns to move a token along the edges of the graph. On the one hand, for acyclic directed graphs of bounded degree and sub-exponential expansion, we show that the value of the game converges almost surely to a constant at an exponential rate dominated in terms of the expansion. On the other hand, for the infinite $d$-ary tree that does not fall into the previous class of graphs, we show convergence at a double-exponential rate in terms of the expansion.

math.OC

New results for the random nearest neighbor tree

In this paper, we study the online nearest neighbor random tree in dimension $d\in \mathbb N$ (called $d$-NN tree for short) defined as follows. We fix the torus $\mathbb T^d_n$ of dimension $d$ and area $n$ and equip it with the metric inherited from the Euclidean metric in $\mathbb R^d$. Then, embed consecutively $n$ vertices in $\mathbb T^d_n$ uniformly at random and independently, and let each vertex but the first one connect to its (already embedded) nearest neighbor. Call the resulting graph $G_n$. We show multiple results concerning the degree sequence of $G_n$. First, we prove that typically the number of vertices of degree at least $k\in \mathbb N$ in the $d$-NN tree decreases exponentially with $k$ and is tightly concentrated by a new Lipschitz-type concentration inequality that may be of independent interest. Second, we obtain that the maximum degree of $G_n$ is of logarithmic order. Third, we give explicit bounds for the number of leaves that are independent of the dimension and also give estimates for the number of paths of length two. Moreover, we show that typically the height of a uniformly chosen vertex in $G_n$ is $(1+o(1))\log n$ and the diameter of $\mathbb T^d_n$ is $(2e+o(1))\log n$, independently of the dimension. Finally, we define a natural infinite analog $G_{\infty}$ of $G_n$ and show that it corresponds to the local limit of the sequence of finite graphs $(G_n)_{n \ge 1}$. Moreover, we prove almost surely that $G_{\infty}$ is locally finite, that the simple random walk on $G_{\infty}$ is recurrent, and that $G_{\infty}$ is connected.

math.PR

On the modularity of 3-regular random graphs and random graphs with given degree sequences

The modularity of a graph is a parameter that measures its community structure; the higher its value (between $0$ and $1$), the more clustered the graph is. In this paper we show that the modularity of a random $3$-regular graph is at least $0.667026$ asymptotically almost surely (a.a.s.), thereby proving a conjecture of McDiarmid and Skerman. We also improve the a.a.s. upper bound given therein to $0.789998$. For a uniformly chosen graph $G_n$ over a given bounded degree sequence with average degree $d(G_n)$ and with $|CC(G_n)|$ many connected components, we distinguish two regimes with respect to the existence of a giant component. In the subcritical regime, we compute the second term of the modularity. In the supercritical regime, we prove that there is $\varepsilon > 0$, for which the modularity is a.a.s. at least \begin{equation*} \dfrac{2\left(1 - μ\right)}{d(G_n)}+\varepsilon, \end{equation*} where $μ$ is the asymptotically almost sure limit of $\dfrac{|CC(G_n)|}{n}$.

math.PR

On the minimum bisection of random $3$-regular graphs

In this paper we give new bounds on the bisection width of random 3-regular graphs on $n$ vertices. The main contribution is a new lower bound of $0.103295n$ based on a first moment method together with a structural analysis of the graph, thereby improving a 27-year-old result of Kostochka and Melnikov. We also give a complementary upper bound of $0.139822n$ by combining a result of Lyons with original combinatorial insights. Developping this approach further, we obtain a non-rigorous improved upper bound with the help of Monte Carlo simulations.

math.PR

Sharp threshold for embedding balanced spanning trees in random geometric graphs

A rooted tree is balanced if the degree of a vertex depends only on its distance to the root. In this paper we determine the sharp threshold for the appearance of a large family of balanced spanning trees in the random geometric graph $\mathcal{G}(n,r,d)$. In particular, we find the sharp threshold for balanced binary trees. More generally, we show that all sequences of balanced trees with uniformly bounded degrees and height tending to infinity appear above a sharp threshold, and none of these appears below the same value. Our results hold more generally for geometric graphs satisfying a mild condition on the distribution of their vertex set, and we provide a polynomial time algorithm to find such trees.

math.CO

Cluster-size decay in supercritical kernel-based spatial random graphs

We consider a large class of spatially-embedded random graphs that includes among others long-range percolation, continuum scale-free percolation and the age-dependent random connection model. We assume that the model is supercritical: there is an infinite component. We identify the stretch-exponent $\zeta\in(0,1)$ of the decay of the cluster-size distribution. That is, with $|\mathcal{C}(0)|$ denoting the number of vertices in the component of the vertex at $0\in \mathbb{R}^d$, we prove \[ \mathbb{P}(k< |\mathcal{C}(0)|<\infty)=\exp\big(-\Theta(k^{\zeta})\big), \qquad \text{as }k\to\infty. \] The value of $\zeta$ undergoes several phase transitions with respect to three main model parameters: the Euclidean dimension $d$, the power-law tail exponent $\tau$ of the degree distribution and a long-range parameter $\alpha$ governing the presence of long edges in Euclidean space. In this paper we present the proof for the region in the phase diagram where the model is a generalization of continuum scale-free percolation and/or hyperbolic random graphs: $\zeta$ in this regime depends both on $\tau,\alpha$. We also prove that the second-largest component in a box of volume $n$ is of size $\Theta((\log n)^{1/\zeta})$ with high probability. We develop a deterministic algorithm, the cover expansion, as new methodology. This algorithm enables us to prevent too large components that may be de-localized or locally dense in space.

math.PR

Label propagation on binomial random graphs

We study the behavior of a label propagation algorithm (LPA) on the Erd\H{o}s-R\'enyi random graph $\mathcal{G}(n,p)$. Initially, given a network, each vertex starts with a random label in the interval $[0,1]$. Then, in each round of LPA, every vertex switches its label to the majority label in its neighborhood (including its own label). At the first round, ties are broken towards smaller labels, while at each of the next rounds, ties are broken uniformly at random. The algorithm terminates once all labels stay the same in two consecutive iterations. LPA is successfully used in practice for detecting communities in networks (corresponding to vertex sets with the same label after termination of the algorithm). Perhaps surprisingly, LPA's performance on dense random graphs is hard to analyze, and so far convergence to consensus was known only when $np\ge n^{3/4+\varepsilon}$, where LPA converges in three rounds. By defining an alternative label attribution procedure which converges to the label propagation algorithm after three rounds, a careful multi-stage exposure of the edges allows us to break the $n^{3/4+\varepsilon}$ barrier and show that, when $np \ge n^{5/8+\varepsilon}$, a.a.s.\ the algorithm terminates with a single label. Moreover, we show that, if $np\gg n^{2/3}$, a.a.s.\ this label is the smallest one, whereas if $n^{5/8+\varepsilon}\le np\ll n^{2/3}$, the surviving label is a.a.s.\ not the smallest one. En passant, we show a presumably new monotonicity lemma for Binomial random variables that might be of independent interest.

math.PR

Localization Game for Random Geometric Graphs

The localization game is a two player combinatorial game played on a graph $G=(V,E)$. The cops choose a set of vertices $S_1 \subseteq V$ with $|S_1|=k$. The robber then chooses a vertex $v \in V$ whose location is hidden from the cops, but the cops learn the graph distance between the current position of the robber and the vertices in $S_1$. If this information is sufficient to locate the robber, the cops win immediately; otherwise the cops choose another set of vertices $S_2 \subseteq V$ with $|S_2|=k$, and the robber may move to a neighbouring vertex. The new distances are presented to the robber, and if the cops can deduce the new location of the robber based on all information they accumulated thus far, then they win; otherwise, a new round begins. If the robber has a strategy to avoid being captured, then she wins. The localization number is defined to be the smallest integer $k$ so that the cops win the game. In this paper we determine the localization number (up to poly-logarithmic factors) of the random geometric graph $G \in \mathcal G(n,r)$ slightly above the connectivity threshold.

math.CO

On the first and second largest components in the percolated Random Geometric Graph

The percolated random geometric graph $G_n(\lambda, p)$ has vertex set given by a Poisson Point Process in the square $[0,\sqrt{n}]^2$, and every pair of vertices at distance at most 1 independently forms an edge with probability $p$. For a fixed $p$, Penrose proved that there is a critical intensity $\lambda_c = \lambda_c(p)$ for the existence of a giant component in $G_n(\lambda, p)$. Our main result shows that for $\lambda > \lambda_c$, the size of the second-largest component is a.a.s. of order $(\log n)^2$. Moreover, we prove that the size of the largest component rescaled by $n$ converges almost surely to a constant, thereby strengthening results of Penrose. We complement our study by showing a certain duality result between percolation thresholds associated to the Poisson intensity and the bond percolation of $G(\lambda, p)$ (which is the infinite volume version of $G_n(\lambda,p)$). Moreover, we prove that for a large class of graphs converging in a suitable sense to $G(\lambda, 1)$, the corresponding critical percolation thresholds converge as well to the ones of $G(\lambda,1)$.

math.PR

Tail bounds for detection times in mobile hyperbolic graphs

Motivated by Krioukov et al.'s model of random hyperbolic graphs for real-world networks, and inspired by the analysis of a dynamic model of graphs in Euclidean space by Peres et al., we introduce a dynamic model of hyperbolic graphs in which vertices are allowed to move according to a Brownian motion maintaining the distribution of vertices in hyperbolic space invariant. For different parameters of the speed of angular and radial motion, we analyze tail bounds for detection times of a fixed target and obtain a complete picture, for very different regimes, of how and when the target is detected: as a function of the time passed, we characterize the subset of the hyperbolic space where particles typically detecting the target are initially located. We overcome several substantial technical difficulties not present in Euclidean space, and provide a complete picture on tail bounds. On the way, we obtain also new results for the time more general continuous processes with drift and reflecting barrier spent in certain regions, and we also obtain improved bounds for independent sums of Pareto random variables.

math.PR

On the power of choice for Boolean functions

In this paper we consider a variant of the well-known Achlioptas process for graphs adapted to monotone Boolean functions. Fix a number of choices $r\in \mathbb N$ and a sequence of increasing functions $(f_n)_{n\ge 1}$ such that, for every $n\ge 1$, $f_n:\{0,1\}^n\mapsto \{0,1\}$. Given $n$ bits which are all initially equal to 0, at each step $r$ 0-bits are sampled uniformly at random and are proposed to an agent. Then, the agent selects one of the proposed bits and turns it from 0 to 1 with the goal to reach the preimage of 1 as quickly as possible. We nearly characterize the conditions under which an acceleration by a factor of $r(1+o(1))$ is possible, and underline the wide applicability of our results by giving examples from the fields of Boolean functions and graph theory.

math.CO

The jump of the clique chromatic number of random graphs

The clique chromatic number of a graph is the smallest number of colors in a vertex coloring so that no maximal clique is monochromatic. In 2016 McDiarmid, Mitsche and Pralat noted that around p \approx n^{-1/2} the clique chromatic number of the random graph G_{n,p} changes by n^{Ω(1)} when we increase the edge-probability p by n^{o(1)}, but left the details of this surprising phenomenon as an open problem. We settle this problem, i.e., resolve the nature of this polynomial `jump' of the clique chromatic number of the random graph G_{n,p} around edge-probability p \approx n^{-1/2}. Our proof uses a mix of approximation and concentration arguments, which enables us to (i) go beyond Janson's inequality used in previous work and (ii) determine the clique chromatic number of G_{n,p} up to logarithmic factors for any edge-probability p.

math.CO