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Dingcheng Huang

Publications and source records attributed to Dingcheng Huang.

6 recordsLinked to original sources

SkillWiki: A Living Knowledge Infrastructure for Agent Skills

While knowledge is managed through Wikipedia and software through GitHub, agent skills still lack an infrastructure for large-scale production, governance, and evolution. SkillWiki is a living knowledge infrastructure that supports the organization, grounding, and continuous evolution of agent skills by transforming heterogeneous knowledge into reusable skill assets linked to their originating evidence. Our demonstration presents the complete skill lifecycle, from knowledge ingestion and skill production to provenance-aware exploration, governance, and execution-driven evolution. SkillWiki highlights a future in which knowledge, skills, and execution experience co-evolve within a shared infrastructure. The live demonstration and source code are publicly available at https://github.com/Huangdingcheng/SkillWiki.

cs.CL

Source-Grounded Semantic Reinforcement Learning for Low-Resource Target-Language Generation

Low-resource target-language generation is often limited by scarce parallel data, while high-resource source-language monolingual data is abundant but difficult to use with standard supervised fine-tuning. We propose Source-Grounded Semantic Reinforcement Learning (SG-SRL), a resource-utilization framework that converts source-language monolingual data into cross-lingual semantic supervision for target-language generation. SG-SRL performs reference-free reinforcement learning (RL) on source-language data using a cross-lingual semantic reward model, instantiated by a cross-lingual reranker that scores the semantic relevance between the source input and the target-language generation. While this induces severe verbosity-based reward hacking, a lightweight recovery stage using a small parallel corpus restores fluency, conciseness, and task format while preserving the semantic gains. Experiments on Chinese-to-Thai generation show that SG-SRL improves semantic grounding and factual coverage over cold-start SFT. Additional analyses on long-form transfer and Tibetan embedding-based rewards clarify the generalization behavior of SG-SRL and show that an encoder-based semantic reward can substitute for an LLM-based reranker in a realistic low-resource language setting.

cs.CL

Perceive What Matters: Relevance-Driven Scheduling for Multimodal Streaming Perception

In modern human-robot collaboration (HRC) applications, multiple perception modules jointly extract visual, auditory, and contextual cues to achieve comprehensive scene understanding, enabling the robot to provide appropriate assistance to human agents intelligently. While executing multiple perception modules on a frame-by-frame basis enhances perception quality in offline settings, it inevitably accumulates latency, leading to a substantial decline in system performance in streaming perception scenarios. Recent work in scene understanding, termed Relevance, has established a solid foundation for developing efficient methodologies in HRC. However, modern perception pipelines still face challenges related to information redundancy and suboptimal allocation of computational resources. Drawing inspiration from the Relevance concept and the information sparsity in HRC events, we propose a novel lightweight perception scheduling framework that efficiently leverages output from previous frames to estimate and schedule necessary perception modules in real-time based on scene context. The experimental results demonstrate that the proposed perception scheduling framework effectively reduces computational latency by up to 27.52% compared to conventional parallel perception pipelines, while also achieving a 72.73% improvement in MMPose activation recall. Additionally, the framework demonstrates high keyframe accuracy, achieving rates of up to 98%. The results validate the framework's capability to enhance real-time perception efficiency without significantly compromising accuracy. The framework shows potential as a scalable and systematic solution for multimodal streaming perception systems in HRC.

cs.CV

EchoReview: Learning Peer Review from the Echoes of Scientific Citations

As the volume of scientific submissions continues to grow rapidly, traditional peer review systems are facing unprecedented scalability pressures, highlighting the urgent need for automated reviewing methods that are both scalable and reliable. Existing supervised fine-tuning approaches based on real review data are fundamentally constrained by single-source of data as well as the inherent subjectivity and inconsistency of human reviews, limiting their ability to support high-quality automated reviewers. To address these issues, we propose EchoReview, a citation-context-driven data synthesis framework that systematically mines implicit collective evaluative signals from academic citations and transforms scientific community's long-term judgments into structured review-style data. Based on this pipeline, we construct EchoReview-16K, the first large-scale, cross-conference, and cross-year citation-driven review dataset, and train an automated reviewer, EchoReviewer-7B. Experimental results demonstrate that EchoReviewer-7B can achieve significant and stable improvements on core review dimensions such as evidence support and review comprehensiveness, validating citation context as a robust and effective data paradigm for reliable automated peer review.

cs.CL

Predicting Human Chess Moves: An AI Assisted Analysis of Chess Games Using Skill-group Specific n-gram Language Models

Chess, a deterministic game with perfect information, has long served as a benchmark for studying strategic decision-making and artificial intelligence. Traditional chess engines or tools for analysis primarily focus on calculating optimal moves, often neglecting the variability inherent in human chess playing, particularly across different skill levels. To overcome this limitation, we propose a novel and computationally efficient move prediction framework that approaches chess move prediction as a behavioral analysis task. The framework employs n-gram language models to capture move patterns characteristic of specific player skill levels. By dividing players into seven distinct skill groups, from novice to expert, we trained separate models using data from the open-source chess platform Lichess. The framework dynamically selects the most suitable model for prediction tasks and generates player moves based on preceding sequences. Evaluation on real-world game data demonstrates that the model selector module within the framework can classify skill levels with an accuracy of up to 31.7\% when utilizing early game information (16 half-moves). The move prediction framework also shows substantial accuracy improvements, with our Selector Assisted Accuracy being up to 39.1\% more accurate than our benchmark accuracy. The computational efficiency of the framework further enhances its suitability for real-time chess analysis.

cs.AI

Relevance-driven Decision Making for Safer and More Efficient Human Robot Collaboration

Human brain possesses the ability to effectively focus on important environmental components, which enhances perception, learning, reasoning, and decision-making. Inspired by this cognitive mechanism, we introduced a novel concept termed relevance for Human-Robot Collaboration (HRC). Relevance is a dimensionality reduction process that incorporates a continuously operating perception module, evaluates cue sufficiency within the scene, and applies a flexible formulation and computation framework. In this paper, we present an enhanced two-loop framework that integrates real-time and asynchronous processing to quantify relevance and leverage it for safer and more efficient human-robot collaboration (HRC). The two-loop framework integrates an asynchronous loop, which leverages LLM world knowledge to quantify relevance, and a real-time loop, which performs scene understanding, human intent prediction, and decision-making based on relevance. HRC decision-making is enhanced by a relevance-based task allocation method, as well as a motion generation and collision avoidance approach that incorporates human trajectory prediction. Simulations and experiments show that our methodology for relevance quantification can accurately and robustly predict the human objective and relevance, with an average accuracy of up to 0.90 for objective prediction and up to 0.96 for relevance prediction. Moreover, our motion generation methodology reduces collision cases by 63.76% and collision frames by 44.74% when compared with a state-of-the-art (SOTA) collision avoidance method. Our framework and methodologies, with relevance, guide the robot on how to best assist humans and generate safer and more efficient actions for HRC.

cs.RO