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Diogo M. Costa

Publications and source records attributed to Diogo M. Costa.

2 recordsLinked to original sources

Hardness of Modern Games

We consider the complexity properties of modern puzzle games, Hexiom, Cut the Rope and Back to Bed. The complexity of games plays an important role in the type of experience they provide to players. Back to Bed is shown to be PSPACE-Hard and the first two are shown to be NP-Hard. These results give further insight into the structure of these games and the resulting constructions may be useful in further complexity studies.

cs.CC↗

Computational Complexity of Games and Puzzles

In this thesis, we survey techniques and results from the study of Complexity Theory and Games. We then apply these techniques to obtain new results for previously unstudied games. Our contributions in the games Hexiom, Cut the Rope, and Back to Bed may be helpful in further studies by exploiting structure common to several games. We also highlight some interesting paths for further study related to uncertainty that have yet to receive thorough study given their prevalence in today's games.

cs.CC↗