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Dit-Yan Yeung

Publications and source records attributed to Dit-Yan Yeung.

At least 55 records · Page 3Linked to original sources

Towards General Error Diagnosis via Behavioral Testing in Machine Translation

Behavioral testing offers a crucial means of diagnosing linguistic errors and assessing capabilities of NLP models. However, applying behavioral testing to machine translation (MT) systems is challenging as it generally requires human efforts to craft references for evaluating the translation quality of such systems on newly generated test cases. Existing works in behavioral testing of MT systems circumvent this by evaluating translation quality without references, but this restricts diagnosis to specific types of errors, such as incorrect translation of single numeric or currency words. In order to diagnose general errors, this paper proposes a new Bilingual Translation Pair Generation based Behavior Testing (BTPGBT) framework for conducting behavioral testing of MT systems. The core idea of BTPGBT is to employ a novel bilingual translation pair generation (BTPG) approach that automates the construction of high-quality test cases and their pseudoreferences. Experimental results on various MT systems demonstrate that BTPGBT could provide comprehensive and accurate behavioral testing results for general error diagnosis, which further leads to several insightful findings. Our code and data are available at https: //github.com/wujunjie1998/BTPGBT.

cs.CL↗

Adaptive Online Replanning with Diffusion Models

Diffusion models have risen as a promising approach to data-driven planning, and have demonstrated impressive robotic control, reinforcement learning, and video planning performance. Given an effective planner, an important question to consider is replanning -- when given plans should be regenerated due to both action execution error and external environment changes. Direct plan execution, without replanning, is problematic as errors from individual actions rapidly accumulate and environments are partially observable and stochastic. Simultaneously, replanning at each timestep incurs a substantial computational cost, and may prevent successful task execution, as different generated plans prevent consistent progress to any particular goal. In this paper, we explore how we may effectively replan with diffusion models. We propose a principled approach to determine when to replan, based on the diffusion model's estimated likelihood of existing generated plans. We further present an approach to replan existing trajectories to ensure that new plans follow the same goal state as the original trajectory, which may efficiently bootstrap off previously generated plans. We illustrate how a combination of our proposed additions significantly improves the performance of diffusion planners leading to 38\% gains over past diffusion planning approaches on Maze2D, and further enables the handling of stochastic and long-horizon robotic control tasks. Videos can be found on the anonymous website: \url{https://vis-www.cs.umass.edu/replandiffuser/}.

cs.RO↗

Detection Recovery in Online Multi-Object Tracking with Sparse Graph Tracker

In existing joint detection and tracking methods, pairwise relational features are used to match previous tracklets to current detections. However, the features may not be discriminative enough for a tracker to identify a target from a large number of detections. Selecting only high-scored detections for tracking may lead to missed detections whose confidence score is low. Consequently, in the online setting, this results in disconnections of tracklets which cannot be recovered. In this regard, we present Sparse Graph Tracker (SGT), a novel online graph tracker using higher-order relational features which are more discriminative by aggregating the features of neighboring detections and their relations. SGT converts video data into a graph where detections, their connections, and the relational features of two connected nodes are represented by nodes, edges, and edge features, respectively. The strong edge features allow SGT to track targets with tracking candidates selected by top-K scored detections with large K. As a result, even low-scored detections can be tracked, and the missed detections are also recovered. The robustness of K value is shown through the extensive experiments. In the MOT16/17/20 and HiEve Challenge, SGT outperforms the state-of-the-art trackers with real-time inference speed. Especially, a large improvement in MOTA is shown in the MOT20 and HiEve Challenge. Code is available at https://github.com/HYUNJS/SGT.

cs.CV↗

SVQNet: Sparse Voxel-Adjacent Query Network for 4D Spatio-Temporal LiDAR Semantic Segmentation

LiDAR-based semantic perception tasks are critical yet challenging for autonomous driving. Due to the motion of objects and static/dynamic occlusion, temporal information plays an essential role in reinforcing perception by enhancing and completing single-frame knowledge. Previous approaches either directly stack historical frames to the current frame or build a 4D spatio-temporal neighborhood using KNN, which duplicates computation and hinders realtime performance. Based on our observation that stacking all the historical points would damage performance due to a large amount of redundant and misleading information, we propose the Sparse Voxel-Adjacent Query Network (SVQNet) for 4D LiDAR semantic segmentation. To take full advantage of the historical frames high-efficiently, we shunt the historical points into two groups with reference to the current points. One is the Voxel-Adjacent Neighborhood carrying local enhancing knowledge. The other is the Historical Context completing the global knowledge. Then we propose new modules to select and extract the instructive features from the two groups. Our SVQNet achieves state-of-the-art performance in LiDAR semantic segmentation of the SemanticKITTI benchmark and the nuScenes dataset.

cs.CV↗

SCAT: Robust Self-supervised Contrastive Learning via Adversarial Training for Text Classification

Despite their promising performance across various natural language processing (NLP) tasks, current NLP systems are vulnerable to textual adversarial attacks. To defend against these attacks, most existing methods apply adversarial training by incorporating adversarial examples. However, these methods have to rely on ground-truth labels to generate adversarial examples, rendering it impractical for large-scale model pre-training which is commonly used nowadays for NLP and many other tasks. In this paper, we propose a novel learning framework called SCAT (Self-supervised Contrastive Learning via Adversarial Training), which can learn robust representations without requiring labeled data. Specifically, SCAT modifies random augmentations of the data in a fully labelfree manner to generate adversarial examples. Adversarial training is achieved by minimizing the contrastive loss between the augmentations and their adversarial counterparts. We evaluate SCAT on two text classification datasets using two state-of-the-art attack schemes proposed recently. Our results show that SCAT can not only train robust language models from scratch, but it can also significantly improve the robustness of existing pre-trained language models. Moreover, to demonstrate its flexibility, we show that SCAT can also be combined with supervised adversarial training to further enhance model robustness.

cs.CL↗

Temporal Link Prediction: A Unified Framework, Taxonomy, and Review

Dynamic graphs serve as a generic abstraction and description of the evolutionary behaviors of various complex systems (e.g., social networks and communication networks). Temporal link prediction (TLP) is a classic yet challenging inference task on dynamic graphs, which predicts possible future linkage based on historical topology. The predicted future topology can be used to support some advanced applications on real-world systems (e.g., resource pre-allocation) for better system performance. This survey provides a comprehensive review of existing TLP methods. Concretely, we first give the formal problem statements and preliminaries regarding data models, task settings, and learning paradigms that are commonly used in related research. A hierarchical fine-grained taxonomy is further introduced to categorize existing methods in terms of their data models, learning paradigms, and techniques. From a generic perspective, we propose a unified encoder-decoder framework to formulate all the methods reviewed, where different approaches only differ in terms of some components of the framework. Moreover, we envision serving the community with an open-source project OpenTLP that refactors or implements some representative TLP methods using the proposed unified framework and summarizes other public resources. As a conclusion, we finally discuss advanced topics in recent research and highlight possible future directions.

cs.SI↗

SongRewriter: A Chinese Song Rewriting System with Controllable Content and Rhyme Scheme

Although lyrics generation has achieved significant progress in recent years, it has limited practical applications because the generated lyrics cannot be performed without composing compatible melodies. In this work, we bridge this practical gap by proposing a song rewriting system which rewrites the lyrics of an existing song such that the generated lyrics are compatible with the rhythm of the existing melody and thus singable. In particular, we propose SongRewriter,a controllable Chinese lyrics generation and editing system which assists users without prior knowledge of melody composition. The system is trained by a randomized multi-level masking strategy which produces a unified model for generating entirely new lyrics or editing a few fragments. To improve the controllabiliy of the generation process, we further incorporate a keyword prompt to control the lexical choices of the content and propose novel decoding constraints and a vowel modeling task to enable flexible end and internal rhyme schemes. While prior rhyming metrics are mainly for rap lyrics, we propose three novel rhyming evaluation metrics for song lyrics. Both automatic and human evaluations show that the proposed model performs better than the state-of-the-art models in both contents and rhyming quality.

cs.CL↗

CLIP$^2$: Contrastive Language-Image-Point Pretraining from Real-World Point Cloud Data

Contrastive Language-Image Pre-training, benefiting from large-scale unlabeled text-image pairs, has demonstrated great performance in open-world vision understanding tasks. However, due to the limited Text-3D data pairs, adapting the success of 2D Vision-Language Models (VLM) to the 3D space remains an open problem. Existing works that leverage VLM for 3D understanding generally resort to constructing intermediate 2D representations for the 3D data, but at the cost of losing 3D geometry information. To take a step toward open-world 3D vision understanding, we propose Contrastive Language-Image-Point Cloud Pretraining (CLIP$^2$) to directly learn the transferable 3D point cloud representation in realistic scenarios with a novel proxy alignment mechanism. Specifically, we exploit naturally-existed correspondences in 2D and 3D scenarios, and build well-aligned and instance-based text-image-point proxies from those complex scenarios. On top of that, we propose a cross-modal contrastive objective to learn semantic and instance-level aligned point cloud representation. Experimental results on both indoor and outdoor scenarios show that our learned 3D representation has great transfer ability in downstream tasks, including zero-shot and few-shot 3D recognition, which boosts the state-of-the-art methods by large margins. Furthermore, we provide analyses of the capability of different representations in real scenarios and present the optional ensemble scheme.

cs.CV↗

Learning 3D-aware Image Synthesis with Unknown Pose Distribution

Existing methods for 3D-aware image synthesis largely depend on the 3D pose distribution pre-estimated on the training set. An inaccurate estimation may mislead the model into learning faulty geometry. This work proposes PoF3D that frees generative radiance fields from the requirements of 3D pose priors. We first equip the generator with an efficient pose learner, which is able to infer a pose from a latent code, to approximate the underlying true pose distribution automatically. We then assign the discriminator a task to learn pose distribution under the supervision of the generator and to differentiate real and synthesized images with the predicted pose as the condition. The pose-free generator and the pose-aware discriminator are jointly trained in an adversarial manner. Extensive results on a couple of datasets confirm that the performance of our approach, regarding both image quality and geometry quality, is on par with state of the art. To our best knowledge, PoF3D demonstrates the feasibility of learning high-quality 3D-aware image synthesis without using 3D pose priors for the first time.

cs.CV↗

Earthformer: Exploring Space-Time Transformers for Earth System Forecasting

Conventionally, Earth system (e.g., weather and climate) forecasting relies on numerical simulation with complex physical models and are hence both expensive in computation and demanding on domain expertise. With the explosive growth of the spatiotemporal Earth observation data in the past decade, data-driven models that apply Deep Learning (DL) are demonstrating impressive potential for various Earth system forecasting tasks. The Transformer as an emerging DL architecture, despite its broad success in other domains, has limited adoption in this area. In this paper, we propose Earthformer, a space-time Transformer for Earth system forecasting. Earthformer is based on a generic, flexible and efficient space-time attention block, named Cuboid Attention. The idea is to decompose the data into cuboids and apply cuboid-level self-attention in parallel. These cuboids are further connected with a collection of global vectors. We conduct experiments on the MovingMNIST dataset and a newly proposed chaotic N-body MNIST dataset to verify the effectiveness of cuboid attention and figure out the best design of Earthformer. Experiments on two real-world benchmarks about precipitation nowcasting and El Nino/Southern Oscillation (ENSO) forecasting show Earthformer achieves state-of-the-art performance. Code is available: https://github.com/amazon-science/earth-forecasting-transformer .

cs.LG↗

Deep COVID-19 Forecasting for Multiple States with Data Augmentation

In this work, we propose a deep learning approach to forecasting state-level COVID-19 trends of weekly cumulative death in the United States (US) and incident cases in Germany. This approach includes a transformer model, an ensemble method, and a data augmentation technique for time series. We arrange the inputs of the transformer in such a way that predictions for different states can attend to the trends of the others. To overcome the issue of scarcity of training data for this COVID-19 pandemic, we have developed a novel data augmentation technique to generate useful data for training. More importantly, the generated data can also be used for model validation. As such, it has a two-fold advantage: 1) more actual observations can be used for training, and 2) the model can be validated on data which has distribution closer to the expected situation. Our model has achieved some of the best state-level results on the COVID-19 Forecast Hub for the US and for Germany.

cs.LG↗

Improving 3D-aware Image Synthesis with A Geometry-aware Discriminator

3D-aware image synthesis aims at learning a generative model that can render photo-realistic 2D images while capturing decent underlying 3D shapes. A popular solution is to adopt the generative adversarial network (GAN) and replace the generator with a 3D renderer, where volume rendering with neural radiance field (NeRF) is commonly used. Despite the advancement of synthesis quality, existing methods fail to obtain moderate 3D shapes. We argue that, considering the two-player game in the formulation of GANs, only making the generator 3D-aware is not enough. In other words, displacing the generative mechanism only offers the capability, but not the guarantee, of producing 3D-aware images, because the supervision of the generator primarily comes from the discriminator. To address this issue, we propose GeoD through learning a geometry-aware discriminator to improve 3D-aware GANs. Concretely, besides differentiating real and fake samples from the 2D image space, the discriminator is additionally asked to derive the geometry information from the inputs, which is then applied as the guidance of the generator. Such a simple yet effective design facilitates learning substantially more accurate 3D shapes. Extensive experiments on various generator architectures and training datasets verify the superiority of GeoD over state-of-the-art alternatives. Moreover, our approach is registered as a general framework such that a more capable discriminator (i.e., with a third task of novel view synthesis beyond domain classification and geometry extraction) can further assist the generator with a better multi-view consistency.

cs.CV↗

Trading off Quality for Efficiency of Community Detection: An Inductive Method across Graphs

Many network applications can be formulated as NP-hard combinatorial optimization problems of community detection (CD). Due to the NP-hardness, to balance the CD quality and efficiency remains a challenge. Most existing CD methods are transductive, which are independently optimized only for the CD on a single graph. Some of these methods use advanced machine learning techniques to obtain high-quality CD results but usually have high complexity. Other approaches use fast heuristic approximation to ensure low runtime but may suffer from quality degradation. In contrast to these transductive methods, we propose an alternative inductive community detection (ICD) method across graphs of a system or scenario to alleviate the NP-hard challenge. ICD first conducts the offline training of an adversarial dual GNN on historical graphs to capture key properties of the system. The trained model is then directly generalized to new unseen graphs for online CD without additional optimization, where a better trade-off between quality and efficiency can be achieved. ICD can also capture the permutation invariant community labels in the offline training and tackle the online CD on new graphs with non-fixed number of nodes and communities. Experiments on a set of benchmarks demonstrate that ICD can achieve a significant trade-off between quality and efficiency over various baselines.

cs.SI↗

CODA: A Real-World Road Corner Case Dataset for Object Detection in Autonomous Driving

Contemporary deep-learning object detection methods for autonomous driving usually assume prefixed categories of common traffic participants, such as pedestrians and cars. Most existing detectors are unable to detect uncommon objects and corner cases (e.g., a dog crossing a street), which may lead to severe accidents in some situations, making the timeline for the real-world application of reliable autonomous driving uncertain. One main reason that impedes the development of truly reliably self-driving systems is the lack of public datasets for evaluating the performance of object detectors on corner cases. Hence, we introduce a challenging dataset named CODA that exposes this critical problem of vision-based detectors. The dataset consists of 1500 carefully selected real-world driving scenes, each containing four object-level corner cases (on average), spanning more than 30 object categories. On CODA, the performance of standard object detectors trained on large-scale autonomous driving datasets significantly drops to no more than 12.8% in mAR. Moreover, we experiment with the state-of-the-art open-world object detector and find that it also fails to reliably identify the novel objects in CODA, suggesting that a robust perception system for autonomous driving is probably still far from reach. We expect our CODA dataset to facilitate further research in reliable detection for real-world autonomous driving. Our dataset will be released at https://coda-dataset.github.io.

cs.CV↗

3D-Aware Indoor Scene Synthesis with Depth Priors

Despite the recent advancement of Generative Adversarial Networks (GANs) in learning 3D-aware image synthesis from 2D data, existing methods fail to model indoor scenes due to the large diversity of room layouts and the objects inside. We argue that indoor scenes do not have a shared intrinsic structure, and hence only using 2D images cannot adequately guide the model with the 3D geometry. In this work, we fill in this gap by introducing depth as a 3D prior. Compared with other 3D data formats, depth better fits the convolution-based generation mechanism and is more easily accessible in practice. Specifically, we propose a dual-path generator, where one path is responsible for depth generation, whose intermediate features are injected into the other path as the condition for appearance rendering. Such a design eases the 3D-aware synthesis with explicit geometry information. Meanwhile, we introduce a switchable discriminator both to differentiate real v.s. fake domains and to predict the depth from a given input. In this way, the discriminator can take the spatial arrangement into account and advise the generator to learn an appropriate depth condition. Extensive experimental results suggest that our approach is capable of synthesizing indoor scenes with impressively good quality and 3D consistency, significantly outperforming state-of-the-art alternatives.

cs.CV↗

MultiSiam: Self-supervised Multi-instance Siamese Representation Learning for Autonomous Driving

Autonomous driving has attracted much attention over the years but turns out to be harder than expected, probably due to the difficulty of labeled data collection for model training. Self-supervised learning (SSL), which leverages unlabeled data only for representation learning, might be a promising way to improve model performance. Existing SSL methods, however, usually rely on the single-centric-object guarantee, which may not be applicable for multi-instance datasets such as street scenes. To alleviate this limitation, we raise two issues to solve: (1) how to define positive samples for cross-view consistency and (2) how to measure similarity in multi-instance circumstances. We first adopt an IoU threshold during random cropping to transfer global-inconsistency to local-consistency. Then, we propose two feature alignment methods to enable 2D feature maps for multi-instance similarity measurement. Additionally, we adopt intra-image clustering with self-attention for further mining intra-image similarity and translation-invariance. Experiments show that, when pre-trained on Waymo dataset, our method called Multi-instance Siamese Network (MultiSiam) remarkably improves generalization ability and achieves state-of-the-art transfer performance on autonomous driving benchmarks, including Cityscapes and BDD100K, while existing SSL counterparts like MoCo, MoCo-v2, and BYOL show significant performance drop. By pre-training on SODA10M, a large-scale autonomous driving dataset, MultiSiam exceeds the ImageNet pre-trained MoCo-v2, demonstrating the potential of domain-specific pre-training. Code will be available at https://github.com/KaiChen1998/MultiSiam.

cs.CV↗

Stereo Waterdrop Removal with Row-wise Dilated Attention

Existing vision systems for autonomous driving or robots are sensitive to waterdrops adhered to windows or camera lenses. Most recent waterdrop removal approaches take a single image as input and often fail to recover the missing content behind waterdrops faithfully. Thus, we propose a learning-based model for waterdrop removal with stereo images. To better detect and remove waterdrops from stereo images, we propose a novel row-wise dilated attention module to enlarge attention's receptive field for effective information propagation between the two stereo images. In addition, we propose an attention consistency loss between the ground-truth disparity map and attention scores to enhance the left-right consistency in stereo images. Because of related datasets' unavailability, we collect a real-world dataset that contains stereo images with and without waterdrops. Extensive experiments on our dataset suggest that our model outperforms state-of-the-art methods both quantitatively and qualitatively. Our source code and the stereo waterdrop dataset are available at \href{https://github.com/VivianSZF/Stereo-Waterdrop-Removal}{https://github.com/VivianSZF/Stereo-Waterdrop-Removal}

cs.CV↗

A Survey on Bayesian Deep Learning

A comprehensive artificial intelligence system needs to not only perceive the environment with different `senses' (e.g., seeing and hearing) but also infer the world's conditional (or even causal) relations and corresponding uncertainty. The past decade has seen major advances in many perception tasks such as visual object recognition and speech recognition using deep learning models. For higher-level inference, however, probabilistic graphical models with their Bayesian nature are still more powerful and flexible. In recent years, Bayesian deep learning has emerged as a unified probabilistic framework to tightly integrate deep learning and Bayesian models. In this general framework, the perception of text or images using deep learning can boost the performance of higher-level inference and in turn, the feedback from the inference process is able to enhance the perception of text or images. This survey provides a comprehensive introduction to Bayesian deep learning and reviews its recent applications on recommender systems, topic models, control, etc. Besides, we also discuss the relationship and differences between Bayesian deep learning and other related topics such as Bayesian treatment of neural networks. For a constantly updating project page, please refer to https://github.com/js05212/BayesianDeepLearning-Survey.

stat.ML↗