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Doina Precup

Publications and source records attributed to Doina Precup.

At least 163 records · Page 9Linked to original sources

Representation of Reinforcement Learning Policies in Reproducing Kernel Hilbert Spaces

We propose a general framework for policy representation for reinforcement learning tasks. This framework involves finding a low-dimensional embedding of the policy on a reproducing kernel Hilbert space (RKHS). The usage of RKHS based methods allows us to derive strong theoretical guarantees on the expected return of the reconstructed policy. Such guarantees are typically lacking in black-box models, but are very desirable in tasks requiring stability. We conduct several experiments on classic RL domains. The results confirm that the policies can be robustly embedded in a low-dimensional space while the embedded policy incurs almost no decrease in return.

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A Brief Look at Generalization in Visual Meta-Reinforcement Learning

Due to the realization that deep reinforcement learning algorithms trained on high-dimensional tasks can strongly overfit to their training environments, there have been several studies that investigated the generalization performance of these algorithms. However, there has been no similar study that evaluated the generalization performance of algorithms that were specifically designed for generalization, i.e. meta-reinforcement learning algorithms. In this paper, we assess the generalization performance of these algorithms by leveraging high-dimensional, procedurally generated environments. We find that these algorithms can display strong overfitting when they are evaluated on challenging tasks. We also observe that scalability to high-dimensional tasks with sparse rewards remains a significant problem among many of the current meta-reinforcement learning algorithms. With these results, we highlight the need for developing meta-reinforcement learning algorithms that can both generalize and scale.

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Learning to cooperate: Emergent communication in multi-agent navigation

Emergent communication in artificial agents has been studied to understand language evolution, as well as to develop artificial systems that learn to communicate with humans. We show that agents performing a cooperative navigation task in various gridworld environments learn an interpretable communication protocol that enables them to efficiently, and in many cases, optimally, solve the task. An analysis of the agents' policies reveals that emergent signals spatially cluster the state space, with signals referring to specific locations and spatial directions such as "left", "up", or "upper left room". Using populations of agents, we show that the emergent protocol has basic compositional structure, thus exhibiting a core property of natural language.

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What can I do here? A Theory of Affordances in Reinforcement Learning

Reinforcement learning algorithms usually assume that all actions are always available to an agent. However, both people and animals understand the general link between the features of their environment and the actions that are feasible. Gibson (1977) coined the term "affordances" to describe the fact that certain states enable an agent to do certain actions, in the context of embodied agents. In this paper, we develop a theory of affordances for agents who learn and plan in Markov Decision Processes. Affordances play a dual role in this case. On one hand, they allow faster planning, by reducing the number of actions available in any given situation. On the other hand, they facilitate more efficient and precise learning of transition models from data, especially when such models require function approximation. We establish these properties through theoretical results as well as illustrative examples. We also propose an approach to learn affordances and use it to estimate transition models that are simpler and generalize better.

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SVRG for Policy Evaluation with Fewer Gradient Evaluations

Stochastic variance-reduced gradient (SVRG) is an optimization method originally designed for tackling machine learning problems with a finite sum structure. SVRG was later shown to work for policy evaluation, a problem in reinforcement learning in which one aims to estimate the value function of a given policy. SVRG makes use of gradient estimates at two scales. At the slower scale, SVRG computes a full gradient over the whole dataset, which could lead to prohibitive computation costs. In this work, we show that two variants of SVRG for policy evaluation could significantly diminish the number of gradient calculations while preserving a linear convergence speed. More importantly, our theoretical result implies that one does not need to use the entire dataset in every epoch of SVRG when it is applied to policy evaluation with linear function approximation. Our experiments demonstrate large computational savings provided by the proposed methods.

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Learning to Prove from Synthetic Theorems

A major challenge in applying machine learning to automated theorem proving is the scarcity of training data, which is a key ingredient in training successful deep learning models. To tackle this problem, we propose an approach that relies on training with synthetic theorems, generated from a set of axioms. We show that such theorems can be used to train an automated prover and that the learned prover transfers successfully to human-generated theorems. We demonstrate that a prover trained exclusively on synthetic theorems can solve a substantial fraction of problems in TPTP, a benchmark dataset that is used to compare state-of-the-art heuristic provers. Our approach outperforms a model trained on human-generated problems in most axiom sets, thereby showing the promise of using synthetic data for this task.

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Invariant Causal Prediction for Block MDPs

Generalization across environments is critical to the successful application of reinforcement learning algorithms to real-world challenges. In this paper, we consider the problem of learning abstractions that generalize in block MDPs, families of environments with a shared latent state space and dynamics structure over that latent space, but varying observations. We leverage tools from causal inference to propose a method of invariant prediction to learn model-irrelevance state abstractions (MISA) that generalize to novel observations in the multi-environment setting. We prove that for certain classes of environments, this approach outputs with high probability a state abstraction corresponding to the causal feature set with respect to the return. We further provide more general bounds on model error and generalization error in the multi-environment setting, in the process showing a connection between causal variable selection and the state abstraction framework for MDPs. We give empirical evidence that our methods work in both linear and nonlinear settings, attaining improved generalization over single- and multi-task baselines.

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Self-supervised Learning of Distance Functions for Goal-Conditioned Reinforcement Learning

Goal-conditioned policies are used in order to break down complex reinforcement learning (RL) problems by using subgoals, which can be defined either in state space or in a latent feature space. This can increase the efficiency of learning by using a curriculum, and also enables simultaneous learning and generalization across goals. A crucial requirement of goal-conditioned policies is to be able to determine whether the goal has been achieved. Having a notion of distance to a goal is thus a crucial component of this approach. However, it is not straightforward to come up with an appropriate distance, and in some tasks, the goal space may not even be known a priori. In this work we learn a distance-to-goal estimate which is computed in terms of the number of actions that would need to be carried out in a self-supervised approach. Our method solves complex tasks without prior domain knowledge in the online setting in three different scenarios in the context of goal-conditioned policies a) the goal space is the same as the state space b) the goal space is given but an appropriate distance is unknown and c) the state space is accessible, but only a subset of the state space represents desired goals, and this subset is known a priori. We also propose a goal-generation mechanism as a secondary contribution.

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META-Learning State-based Eligibility Traces for More Sample-Efficient Policy Evaluation

Temporal-Difference (TD) learning is a standard and very successful reinforcement learning approach, at the core of both algorithms that learn the value of a given policy, as well as algorithms which learn how to improve policies. TD-learning with eligibility traces provides a way to boost sample efficiency by temporal credit assignment, i.e. deciding which portion of a reward should be assigned to predecessor states that occurred at different previous times, controlled by a parameter $λ$. However, tuning this parameter can be time-consuming, and not tuning it can lead to inefficient learning. For better sample efficiency of TD-learning, we propose a meta-learning method for adjusting the eligibility trace parameter, in a state-dependent manner. The adaptation is achieved with the help of auxiliary learners that learn distributional information about the update targets online, incurring roughly the same computational complexity per step as the usual value learner. Our approach can be used both in on-policy and off-policy learning. We prove that, under some assumptions, the proposed method improves the overall quality of the update targets, by minimizing the overall target error. This method can be viewed as a plugin to assist prediction with function approximation by meta-learning feature (observation)-based $λ$ online, or even in the control case to assist policy improvement. Our empirical evaluation demonstrates significant performance improvements, as well as improved robustness of the proposed algorithm to learning rate variation.

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A Distributional Analysis of Sampling-Based Reinforcement Learning Algorithms

We present a distributional approach to theoretical analyses of reinforcement learning algorithms for constant step-sizes. We demonstrate its effectiveness by presenting simple and unified proofs of convergence for a variety of commonly-used methods. We show that value-based methods such as TD($λ$) and $Q$-Learning have update rules which are contractive in the space of distributions of functions, thus establishing their exponentially fast convergence to a stationary distribution. We demonstrate that the stationary distribution obtained by any algorithm whose target is an expected Bellman update has a mean which is equal to the true value function. Furthermore, we establish that the distributions concentrate around their mean as the step-size shrinks. We further analyse the optimistic policy iteration algorithm, for which the contraction property does not hold, and formulate a probabilistic policy improvement property which entails the convergence of the algorithm.

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Neural Transfer Learning for Cry-based Diagnosis of Perinatal Asphyxia

Despite continuing medical advances, the rate of newborn morbidity and mortality globally remains high, with over 6 million casualties every year. The prediction of pathologies affecting newborns based on their cry is thus of significant clinical interest, as it would facilitate the development of accessible, low-cost diagnostic tools\cut{ based on wearables and smartphones}. However, the inadequacy of clinically annotated datasets of infant cries limits progress on this task. This study explores a neural transfer learning approach to developing accurate and robust models for identifying infants that have suffered from perinatal asphyxia. In particular, we explore the hypothesis that representations learned from adult speech could inform and improve performance of models developed on infant speech. Our experiments show that models based on such representation transfer are resilient to different types and degrees of noise, as well as to signal loss in time and frequency domains.

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Option-Critic in Cooperative Multi-agent Systems

In this paper, we investigate learning temporal abstractions in cooperative multi-agent systems, using the options framework (Sutton et al, 1999). First, we address the planning problem for the decentralized POMDP represented by the multi-agent system, by introducing a \emph{common information approach}. We use the notion of \emph{common beliefs} and broadcasting to solve an equivalent centralized POMDP problem. Then, we propose the Distributed Option Critic (DOC) algorithm, which uses centralized option evaluation and decentralized intra-option improvement. We theoretically analyze the asymptotic convergence of DOC and build a new multi-agent environment to demonstrate its validity. Our experiments empirically show that DOC performs competitively against baselines and scales with the number of agents.

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Interference and Generalization in Temporal Difference Learning

We study the link between generalization and interference in temporal-difference (TD) learning. Interference is defined as the inner product of two different gradients, representing their alignment. This quantity emerges as being of interest from a variety of observations about neural networks, parameter sharing and the dynamics of learning. We find that TD easily leads to low-interference, under-generalizing parameters, while the effect seems reversed in supervised learning. We hypothesize that the cause can be traced back to the interplay between the dynamics of interference and bootstrapping. This is supported empirically by several observations: the negative relationship between the generalization gap and interference in TD, the negative effect of bootstrapping on interference and the local coherence of targets, and the contrast between the propagation rate of information in TD(0) versus TD($λ$) and regression tasks such as Monte-Carlo policy evaluation. We hope that these new findings can guide the future discovery of better bootstrapping methods.

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Policy Evaluation Networks

Many reinforcement learning algorithms use value functions to guide the search for better policies. These methods estimate the value of a single policy while generalizing across many states. The core idea of this paper is to flip this convention and estimate the value of many policies, for a single set of states. This approach opens up the possibility of performing direct gradient ascent in policy space without seeing any new data. The main challenge for this approach is finding a way to represent complex policies that facilitates learning and generalization. To address this problem, we introduce a scalable, differentiable fingerprinting mechanism that retains essential policy information in a concise embedding. Our empirical results demonstrate that combining these three elements (learned Policy Evaluation Network, policy fingerprints, gradient ascent) can produce policies that outperform those that generated the training data, in zero-shot manner.

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oIRL: Robust Adversarial Inverse Reinforcement Learning with Temporally Extended Actions

Explicit engineering of reward functions for given environments has been a major hindrance to reinforcement learning methods. While Inverse Reinforcement Learning (IRL) is a solution to recover reward functions from demonstrations only, these learned rewards are generally heavily \textit{entangled} with the dynamics of the environment and therefore not portable or \emph{robust} to changing environments. Modern adversarial methods have yielded some success in reducing reward entanglement in the IRL setting. In this work, we leverage one such method, Adversarial Inverse Reinforcement Learning (AIRL), to propose an algorithm that learns hierarchical disentangled rewards with a policy over options. We show that this method has the ability to learn \emph{generalizable} policies and reward functions in complex transfer learning tasks, while yielding results in continuous control benchmarks that are comparable to those of the state-of-the-art methods.

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Options of Interest: Temporal Abstraction with Interest Functions

Temporal abstraction refers to the ability of an agent to use behaviours of controllers which act for a limited, variable amount of time. The options framework describes such behaviours as consisting of a subset of states in which they can initiate, an internal policy and a stochastic termination condition. However, much of the subsequent work on option discovery has ignored the initiation set, because of difficulty in learning it from data. We provide a generalization of initiation sets suitable for general function approximation, by defining an interest function associated with an option. We derive a gradient-based learning algorithm for interest functions, leading to a new interest-option-critic architecture. We investigate how interest functions can be leveraged to learn interpretable and reusable temporal abstractions. We demonstrate the efficacy of the proposed approach through quantitative and qualitative results, in both discrete and continuous environments.

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Shaping representations through communication: community size effect in artificial learning systems

Motivated by theories of language and communication that explain why communities with large numbers of speakers have, on average, simpler languages with more regularity, we cast the representation learning problem in terms of learning to communicate. Our starting point sees the traditional autoencoder setup as a single encoder with a fixed decoder partner that must learn to communicate. Generalizing from there, we introduce community-based autoencoders in which multiple encoders and decoders collectively learn representations by being randomly paired up on successive training iterations. We find that increasing community sizes reduce idiosyncrasies in the learned codes, resulting in representations that better encode concept categories and correlate with human feature norms.

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Entropy Regularization with Discounted Future State Distribution in Policy Gradient Methods

The policy gradient theorem is defined based on an objective with respect to the initial distribution over states. In the discounted case, this results in policies that are optimal for one distribution over initial states, but may not be uniformly optimal for others, no matter where the agent starts from. Furthermore, to obtain unbiased gradient estimates, the starting point of the policy gradient estimator requires sampling states from a normalized discounted weighting of states. However, the difficulty of estimating the normalized discounted weighting of states, or the stationary state distribution, is quite well-known. Additionally, the large sample complexity of policy gradient methods is often attributed to insufficient exploration, and to remedy this, it is often assumed that the restart distribution provides sufficient exploration in these algorithms. In this work, we propose exploration in policy gradient methods based on maximizing entropy of the discounted future state distribution. The key contribution of our work includes providing a practically feasible algorithm to estimate the normalized discounted weighting of states, i.e, the \textit{discounted future state distribution}. We propose that exploration can be achieved by entropy regularization with the discounted state distribution in policy gradients, where a metric for maximal coverage of the state space can be based on the entropy of the induced state distribution. The proposed approach can be considered as a three time-scale algorithm and under some mild technical conditions, we prove its convergence to a locally optimal policy. Experimentally, we demonstrate usefulness of regularization with the discounted future state distribution in terms of increased state space coverage and faster learning on a range of complex tasks.

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