Searcharxiv⌕ Search

arXiv subjects

Dominik L. Michels

Publications and source records attributed to Dominik L. Michels.

34 records · Page 2Linked to original sources

Flexible Kokotsakis Meshes with Skew Faces: Generalization of the Orthodiagonal Involutive Type

In this paper, we introduce and study a remarkable class of mechanisms formed by a $3 \times 3$ arrangement of rigid quadrilateral faces with revolute joints at the common edges. In contrast to the well-studied Kokotsakis meshes with a quadrangular base, we do not assume the planarity of the quadrilateral faces. Our mechanisms are a generalization of Izmestiev's orthodiagonal involutive type of Kokotsakis meshes formed by planar quadrilateral faces. The importance of this Izmestiev class is undisputed as it represents the first known flexible discrete surface -- T-nets -- which has been constructed by Graf and Sauer. Our algebraic approach yields a complete characterization of all flexible $3 \times 3$ quad meshes of the orthodiagonal involutive type up to some degenerated cases. It is shown that one has a maximum of 8 degrees of freedom to construct such mechanisms. This is illustrated by several examples, including cases which could not be realized using planar faces. We demonstrate the practical realization of the proposed mechanisms by building a physical prototype using stainless steel. In contrast to plastic prototype fabrication, we avoid large tolerances and inherent flexibility.

math.AG↗

Deep Aramaic: Towards a Synthetic Data Paradigm Enabling Machine Learning in Epigraphy

Epigraphy increasingly turns to modern artificial intelligence (AI) technologies such as machine learning (ML) for extracting insights from ancient inscriptions. However, scarce labeled data for training ML algorithms severely limits current techniques, especially for ancient scripts like Old Aramaic. Our research pioneers an innovative methodology for generating synthetic training data tailored to Old Aramaic letters. Our pipeline synthesizes photo-realistic Aramaic letter datasets, incorporating textural features, lighting, damage, and augmentations to mimic real-world inscription diversity. Despite minimal real examples, we engineer a dataset of 250,000 training and 25,000 validation images covering the 22 letter classes in the Aramaic alphabet. This comprehensive corpus provides a robust volume of data for training a residual neural network (ResNet) to classify highly degraded Aramaic letters. The ResNet model demonstrates high accuracy in classifying real images from the 8th century BCE Hadad statue inscription. Additional experiments validate performance on varying materials and styles, proving effective generalization. Our results validate the model's capabilities in handling diverse real-world scenarios, proving the viability of our synthetic data approach and avoiding the dependence on scarce training data that has constrained epigraphic analysis. Our innovative framework elevates interpretation accuracy on damaged inscriptions, thus enhancing knowledge extraction from these historical resources.

cs.CV↗

RLSS: A Deep Reinforcement Learning Algorithm for Sequential Scene Generation

We present RLSS: a reinforcement learning algorithm for sequential scene generation. This is based on employing the proximal policy optimization (PPO) algorithm for generative problems. In particular, we consider how to effectively reduce the action space by including a greedy search algorithm in the learning process. Our experiments demonstrate that our method converges for a relatively large number of actions and learns to generate scenes with predefined design objectives. This approach is placing objects iteratively in the virtual scene. In each step, the network chooses which objects to place and selects positions which result in maximal reward. A high reward is assigned if the last action resulted in desired properties whereas the violation of constraints is penalized. We demonstrate the capability of our method to generate plausible and diverse scenes efficiently by solving indoor planning problems and generating Angry Birds levels.

cs.CV↗

On Helical Surfaces with a Constant Ratio of Principal Curvatures

We determine all helical surfaces in three-dimensional Euclidean space which possess a constant ratio $a:=κ_1/κ_2$ of principal curvatures (CRPC surfaces), thus providing the first explicit CRPC surfaces beyond the known rotational ones. A key ingredient in the successful determination of these surfaces is the proper choice of generating profiles. We employ the contours for parallel projection orthogonal to the helical axis. This has the advantage that the CRPC property can be nicely expressed with the help of the involution of conjugate surface tangents. The arising ordinary differential equation has an explicit parametric solution, which forms the basis for a further study and classification of the possible shapes and the singularities arising for $a>0$.

math.DG↗

Ships, Splashes, and Waves on a Vast Ocean

The simulation of large open water surface is challenging using a uniform volumetric discretization of the Navier-Stokes equations. Simulating water splashes near moving objects, which height field methods for water waves cannot capture, necessitates high resolutions. Such simulations can be carried out using the Fluid-Implicit-Particle (FLIP) method. However, the FLIP method is not efficient for the long-lasting water waves that propagate to long distances, which require sufficient depth for a correct dispersion relationship. This paper presents a new method to tackle this dilemma through an efficient hybridization of volumetric and surface-based advection-projection discretizations. We design a hybrid time-stepping algorithm that combines a FLIP domain and an adaptively remeshed Boundary Element Method (BEM) domain for the incompressible Euler equations. The resulting framework captures the detailed water splashes near moving objects with the FLIP method, and produces convincing water waves with correct dispersion relationships at modest additional costs.

cs.GR↗

Synthetic 3D Data Generation Pipeline for Geometric Deep Learning in Architecture

With the growing interest in deep learning algorithms and computational design in the architectural field, the need for large, accessible and diverse architectural datasets increases. We decided to tackle this problem by constructing a field-specific synthetic data generation pipeline that generates an arbitrary amount of 3D data along with the associated 2D and 3D annotations. The variety of annotations, the flexibility to customize the generated building and dataset parameters make this framework suitable for multiple deep learning tasks, including geometric deep learning that requires direct 3D supervision. Creating our building data generation pipeline we leveraged architectural knowledge from experts in order to construct a framework that would be modular, extendable and would provide a sufficient amount of class-balanced data samples. Moreover, we purposefully involve the researcher in the dataset customization allowing the introduction of additional building components, material textures, building classes, number and type of annotations as well as the number of views per 3D model sample. In this way, the framework would satisfy different research requirements and would be adaptable to a large variety of tasks. All code and data are made publicly available.

cs.CV↗

Accurately Solving Physical Systems with Graph Learning

Iterative solvers are widely used to accurately simulate physical systems. These solvers require initial guesses to generate a sequence of improving approximate solutions. In this contribution, we introduce a novel method to accelerate iterative solvers for physical systems with graph networks (GNs) by predicting the initial guesses to reduce the number of iterations. Unlike existing methods that aim to learn physical systems in an end-to-end manner, our approach guarantees long-term stability and therefore leads to more accurate solutions. Furthermore, our method improves the run time performance of traditional iterative solvers. To explore our method we make use of position-based dynamics (PBD) as a common solver for physical systems and evaluate it by simulating the dynamics of elastic rods. Our approach is able to generalize across different initial conditions, discretizations, and realistic material properties. Finally, we demonstrate that our method also performs well when taking discontinuous effects into account such as collisions between individual rods. Finally, to illustrate the scalability of our approach, we simulate complex 3D tree models composed of over a thousand individual branch segments swaying in wind fields. A video showing dynamic results of our graph learning assisted simulations of elastic rods can be found on the project website available at http://computationalsciences.org/publications/shao-2021-physical-systems-graph-learning.html .

physics.comp-ph↗

On Ambarzumyan-type Inverse Problems of Vibrating String Equations

We consider the inverse spectral theory of vibrating string equations. In this regard, first eigenvalue Ambarzumyan-type uniqueness theorems are stated and proved subject to separated, self-adjoint boundary conditions. More precisely, it is shown that there is a curve in the boundary parameters' domain on which no analog of it is possible. Necessary conditions of the $n$-th eigenvalue are identified, which allows to state the theorems. In addition, several properties of the first eigenvalue are examined. Lower and upper bounds are identified, and the areas are described in the boundary parameters' domain on which the sign of the first eigenvalue remains unchanged. This paper contributes to inverse spectral theory as well as to direct spectral theory.

math.SP↗

Domain Adaptation with Morphologic Segmentation

We present a novel domain adaptation framework that uses morphologic segmentation to translate images from arbitrary input domains (real and synthetic) into a uniform output domain. Our framework is based on an established image-to-image translation pipeline that allows us to first transform the input image into a generalized representation that encodes morphology and semantics - the edge-plus-segmentation map (EPS) - which is then transformed into an output domain. Images transformed into the output domain are photo-realistic and free of artifacts that are commonly present across different real (e.g. lens flare, motion blur, etc.) and synthetic (e.g. unrealistic textures, simplified geometry, etc.) data sets. Our goal is to establish a preprocessing step that unifies data from multiple sources into a common representation that facilitates training downstream tasks in computer vision. This way, neural networks for existing tasks can be trained on a larger variety of training data, while they are also less affected by overfitting to specific data sets. We showcase the effectiveness of our approach by qualitatively and quantitatively evaluating our method on four data sets of simulated and real data of urban scenes. Additional results can be found on the project website available at http://jonathank.de/research/eps/ .

cs.CV↗

OIL: Observational Imitation Learning

Recent work has explored the problem of autonomous navigation by imitating a teacher and learning an end-to-end policy, which directly predicts controls from raw images. However, these approaches tend to be sensitive to mistakes by the teacher and do not scale well to other environments or vehicles. To this end, we propose Observational Imitation Learning (OIL), a novel imitation learning variant that supports online training and automatic selection of optimal behavior by observing multiple imperfect teachers. We apply our proposed methodology to the challenging problems of autonomous driving and UAV racing. For both tasks, we utilize the Sim4CV simulator that enables the generation of large amounts of synthetic training data and also allows for online learning and evaluation. We train a perception network to predict waypoints from raw image data and use OIL to train another network to predict controls from these waypoints. Extensive experiments demonstrate that our trained network outperforms its teachers, conventional imitation learning (IL) and reinforcement learning (RL) baselines and even humans in simulation. The project website is available at https://sites.google.com/kaust.edu.sa/oil/ and a video at https://youtu.be/_rhq8a0qgeg

cs.CV↗

Learning a Controller Fusion Network by Online Trajectory Filtering for Vision-based UAV Racing

Autonomous UAV racing has recently emerged as an interesting research problem. The dream is to beat humans in this new fast-paced sport. A common approach is to learn an end-to-end policy that directly predicts controls from raw images by imitating an expert. However, such a policy is limited by the expert it imitates and scaling to other environments and vehicle dynamics is difficult. One approach to overcome the drawbacks of an end-to-end policy is to train a network only on the perception task and handle control with a PID or MPC controller. However, a single controller must be extensively tuned and cannot usually cover the whole state space. In this paper, we propose learning an optimized controller using a DNN that fuses multiple controllers. The network learns a robust controller with online trajectory filtering, which suppresses noisy trajectories and imperfections of individual controllers. The result is a network that is able to learn a good fusion of filtered trajectories from different controllers leading to significant improvements in overall performance. We compare our trained network to controllers it has learned from, end-to-end baselines and human pilots in a realistic simulation; our network beats all baselines in extensive experiments and approaches the performance of a professional human pilot. A video summarizing this work is available at https://youtu.be/hGKlE5X9Z5U

cs.RO↗

Teaching UAVs to Race: End-to-End Regression of Agile Controls in Simulation

Automating the navigation of unmanned aerial vehicles (UAVs) in diverse scenarios has gained much attention in recent years. However, teaching UAVs to fly in challenging environments remains an unsolved problem, mainly due to the lack of training data. In this paper, we train a deep neural network to predict UAV controls from raw image data for the task of autonomous UAV racing in a photo-realistic simulation. Training is done through imitation learning with data augmentation to allow for the correction of navigation mistakes. Extensive experiments demonstrate that our trained network (when sufficient data augmentation is used) outperforms state-of-the-art methods and flies more consistently than many human pilots. Additionally, we show that our optimized network architecture can run in real-time on embedded hardware, allowing for efficient on-board processing critical for real-world deployment. From a broader perspective, our results underline the importance of extensive data augmentation techniques to improve robustness in end-to-end learning setups.

cs.CV↗

A Strongly Consistent Finite Difference Scheme for Steady Stokes Flow and its Modified Equations

We construct and analyze a strongly consistent second-order finite difference scheme for the steady two-dimensional Stokes flow. The pressure Poisson equation is explicitly incorporated into the scheme. Our approach suggested by the first two authors is based on a combination of the finite volume method, difference elimination, and numerical integration. We make use of the techniques of the differential and difference Janet/Groebner bases. In order to prove strong consistency of the generated scheme we correlate the differential ideal generated by the polynomials in the Stokes equations with the difference ideal generated by the polynomials in the constructed difference scheme. Additionally, we compute the modified differential system of the obtained scheme and analyze the scheme's accuracy and strong consistency by considering this system. An evaluation of our scheme against the established marker-and-cell method is carried out.

math.NA↗

Explicit Exponential Rosenbrock Methods and their Application in Visual Computing

We introduce a class of explicit exponential Rosenbrock methods for the time integration of large systems of stiff differential equations. Their application with respect to simulation tasks in the field of visual computing is discussed where these time integrators have shown to be very competitive compared to standard techniques. In particular, we address the simulation of elastic and nonelastic deformations as well as collision scenarios focusing on relevant aspects like stability and energy conservation, large stiffnesses, high fidelity and visual accuracy.

math.NA↗

On the Partial Analytical Solution of the Kirchhoff Equation

We derive a combined analytical and numerical scheme to solve the (1+1)-dimensional differential Kirchhoff system. Here the object is to obtain an accurate as well as an efficient solution process. Purely numerical algorithms typically have the disadvantage that the quality of solutions decreases enormously with increasing temporal step sizes, which results from the numerical stiffness of the underlying partial differential equations. To prevent that, we apply a differential Thomas decomposition and a Lie symmetry analysis to derive explicit analytical solutions to specific parts of the Kirchhoff system. These solutions are general and depend on arbitrary functions, which we set up according to the numerical solution of the remaining parts. In contrast to a purely numerical handling, this reduces the numerical solution space and prevents the system from becoming unstable. The differential Kirchhoff equation describes the dynamic equilibrium of one-dimensional continua, i.e. slender structures like fibers. We evaluate the advantage of our method by simulating a cilia carpet.

math.AP↗

Lie Symmetry Analysis for Cosserat Rods

We consider a subsystem of the Special Cosserat Theory of Rods and construct an explicit form of its solution that depends on three arbitrary functions in (s,t) and three arbitrary functions in t. Assuming analyticity of the arbitrary functions in a domain under consideration, we prove that the obtained solution is analytic and general. The Special Cosserat Theory of Rods describes the dynamic equilibrium of 1-dimensional continua, i.e. slender structures like fibers, by means of a system of partial differential equations.

math.AP↗