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Donato Crisostomi

Publications and source records attributed to Donato Crisostomi.

27 records · Page 2Linked to original sources

Mergenetic: a Simple Evolutionary Model Merging Library

Model merging allows combining the capabilities of existing models into a new one - post hoc, without additional training. This has made it increasingly popular thanks to its low cost and the availability of libraries that support merging on consumer GPUs. Recent work shows that pairing merging with evolutionary algorithms can boost performance, but no framework currently supports flexible experimentation with such strategies in language models. We introduce Mergenetic, an open-source library for evolutionary model merging. Mergenetic enables easy composition of merging methods and evolutionary algorithms while incorporating lightweight fitness estimators to reduce evaluation costs. We describe its design and demonstrate that Mergenetic produces competitive results across tasks and languages using modest hardware.

cs.LG↗

MERGE$^3$: Efficient Evolutionary Merging on Consumer-grade GPUs

Evolutionary model merging enables the creation of high-performing multi-task models but remains computationally prohibitive for consumer hardware. We introduce MERGE$^3$, an efficient framework that makes evolutionary merging feasible on a single GPU by reducing fitness computation costs 50$\times$ while preserving performance. MERGE$^3$ achieves this by Extracting a reduced dataset for evaluation, Estimating model abilities using Item Response Theory (IRT), and Evolving optimal merges via IRT-based performance estimators. Our method enables state-of-the-art multilingual and cross-lingual merging, transferring knowledge across languages with significantly lower computational overhead. We provide theoretical guarantees and an open-source library, democratizing high-quality model merging.

cs.NE↗

STAGE: Stemmed Accompaniment Generation through Prefix-Based Conditioning

Recent advances in generative models have made it possible to create high-quality, coherent music, with some systems delivering production-level output. Yet, most existing models focus solely on generating music from scratch, limiting their usefulness for musicians who want to integrate such models into a human, iterative composition workflow. In this paper we introduce STAGE, our STemmed Accompaniment GEneration model, fine-tuned from the state-of-the-art MusicGen to generate single-stem instrumental accompaniments conditioned on a given mixture. Inspired by instruction-tuning methods for language models, we extend the transformer's embedding matrix with a context token, enabling the model to attend to a musical context through prefix-based conditioning. Compared to the baselines, STAGE yields accompaniments that exhibit stronger coherence with the input mixture, higher audio quality, and closer alignment with textual prompts. Moreover, by conditioning on a metronome-like track, our framework naturally supports tempo-constrained generation, achieving state-of-the-art alignment with the target rhythmic structure--all without requiring any additional tempo-specific module. As a result, STAGE offers a practical, versatile tool for interactive music creation that can be readily adopted by musicians in real-world workflows.

cs.SD↗

Activation Patching for Interpretable Steering in Music Generation

Understanding how large audio models represent music, and using that understanding to steer generation, is both challenging and underexplored. Inspired by mechanistic interpretability in language models, where direction vectors in transformer residual streams are key to model analysis and control, we investigate similar techniques in the audio domain. This paper presents the first study of latent direction vectors in large audio models and their use for continuous control of musical attributes in text-to-music generation. Focusing on binary concepts like tempo (fast vs. slow) and timbre (bright vs. dark), we compute steering vectors using the difference-in-means method on curated prompt sets. These vectors, scaled by a coefficient and injected into intermediate activations, allow fine-grained modulation of specific musical traits while preserving overall audio quality. We analyze the effect of steering strength, compare injection strategies, and identify layers with the greatest influence. Our findings highlight the promise of direction-based steering as a more mechanistic and interpretable approach to controllable music generation.

cs.SD↗

Task Singular Vectors: Reducing Task Interference in Model Merging

Task Arithmetic has emerged as a simple yet effective method to merge models without additional training. However, by treating entire networks as flat parameter vectors, it overlooks key structural information and is susceptible to task interference. In this paper, we study task vectors at the layer level, focusing on task layer matrices and their singular value decomposition. In particular, we concentrate on the resulting singular vectors, which we refer to as Task Singular Vectors (TSV). Recognizing that layer task matrices are often low-rank, we propose TSV-Compress (TSV-C), a simple procedure that compresses them to 10% of their original size while retaining 99% of accuracy. We further leverage this low-rank space to define a new measure of task interference based on the interaction of singular vectors from different tasks. Building on these findings, we introduce TSV-Merge (TSV-M), a novel model merging approach that combines compression with interference reduction, significantly outperforming existing methods.

cs.LG↗

Metric Based Few-Shot Graph Classification

Many modern deep-learning techniques do not work without enormous datasets. At the same time, several fields demand methods working in scarcity of data. This problem is even more complex when the samples have varying structures, as in the case of graphs. Graph representation learning techniques have recently proven successful in a variety of domains. Nevertheless, the employed architectures perform miserably when faced with data scarcity. On the other hand, few-shot learning allows employing modern deep learning models in scarce data regimes without waiving their effectiveness. In this work, we tackle the problem of few-shot graph classification, showing that equipping a simple distance metric learning baseline with a state-of-the-art graph embedder allows to obtain competitive results on the task. While the simplicity of the architecture is enough to outperform more complex ones, it also allows straightforward additions. To this end, we show that additional improvements may be obtained by encouraging a task-conditioned embedding space. Finally, we propose a MixUp-based online data augmentation technique acting in the latent space and show its effectiveness on the task.

cs.LG↗

$C^2M^3$: Cycle-Consistent Multi-Model Merging

In this paper, we present a novel data-free method for merging neural networks in weight space. Differently from most existing works, our method optimizes for the permutations of network neurons globally across all layers. This allows us to enforce cycle consistency of the permutations when merging $N \geq 3$ models, allowing circular compositions of permutations to be computed without accumulating error along the path. We qualitatively and quantitatively motivate the need for such a constraint, showing its benefits when merging sets of models in scenarios spanning varying architectures and datasets. We finally show that, when coupled with activation renormalization, our approach yields the best results in the task.

cs.LG↗

Efficient Generation of Multimodal Fluid Simulation Data

In this work, we introduce an efficient generation procedure to produce synthetic multi-modal datasets of fluid simulations. The procedure can reproduce the dynamics of fluid flows and allows for exploring and learning various properties of their complex behavior, from distinct perspectives and modalities. We employ our framework to generate a set of thoughtfully designed training datasets, which attempt to span specific fluid simulation scenarios in a meaningful way. The properties of our contributions are demonstrated by evaluating recently published algorithms for the neural fluid simulation and fluid inverse rendering tasks using our benchmark datasets. Our contribution aims to fulfill the community's need for standardized training data, fostering more reproducibile and robust research.

physics.comp-ph↗

From Charts to Atlas: Merging Latent Spaces into One

Models trained on semantically related datasets and tasks exhibit comparable inter-sample relations within their latent spaces. We investigate in this study the aggregation of such latent spaces to create a unified space encompassing the combined information. To this end, we introduce Relative Latent Space Aggregation, a two-step approach that first renders the spaces comparable using relative representations, and then aggregates them via a simple mean. We carefully divide a classification problem into a series of learning tasks under three different settings: sharing samples, classes, or neither. We then train a model on each task and aggregate the resulting latent spaces. We compare the aggregated space with that derived from an end-to-end model trained over all tasks and show that the two spaces are similar. We then observe that the aggregated space is better suited for classification, and empirically demonstrate that it is due to the unique imprints left by task-specific embedders within the representations. We finally test our framework in scenarios where no shared region exists and show that it can still be used to merge the spaces, albeit with diminished benefits over naive merging.

cs.LG↗