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Dong Eui Chang

Publications and source records attributed to Dong Eui Chang.

At least 37 records · Page 2Linked to original sources

Noise Removal of FTIR Hyperspectral Images via MMSE

Fourier transform infrared (FTIR) hyperspectral imaging systems are deployed in various fields where spectral information is exploited. Chemical warfare agent (CWA) detection is one of such fields and it requires a fast and accurate process from the measurement to the visualization of detection results, including noise removal. A general concern of existing noise removal algorithms is a trade-off between time and performance. This paper suggests a minimum mean square error (MMSE) approach as an efficient noise removal algorithm for FTIR hyperspectral images. The experimental result shows that the MMSE estimator spends less time to achieve comparable performance to the existing algorithms.

eess.SP↗

Invariant extended Kalman filter on matrix Lie groups

We derive symmetry preserving invariant extended Kalman filters (IEKF) on matrix Lie groups. These Kalman filters have an advantage over conventional extended Kalman filters as the error dynamics for such filters are independent of the group configuration which, in turn, provides a uniform estimate of the region of convergence. The proposed IEKF differs from existing techniques in literature on the account that it is derived using minimal tools from differential geometry that simplifies its representation and derivation to a large extent. The filter error dynamics is defined on the Lie algebra directly instead of identifying the Lie algebra with an Euclidean space or defining the error dynamics in local coordinates using exponential map, and the associated differential Riccati equations are described on the corresponding space of linear operators using tensor algebra. The proposed filter is implemented for the attitude dynamics of the rigid body, which is a benchmark problem in control, and its performance is compared against a conventional extended Kalman filter (EKF). Numerical experiments support that the IEKF is computationally less intensive and gives better performance than the EKF.

math.OC↗

Model Predictive Tracking Control for Invariant Systems on Matrix Lie Groups via Stable Embedding into Euclidean Spaces

For controller design for systems on manifolds embedded in Euclidean space, it is convenient to utilize a theory that requires a single global coordinate system on the ambient Euclidean space rather than multiple local charts on the manifold or coordinate-free tools from differential geometry. In this article, we apply such a theory to design model predictive tracking controllers for systems whose dynamics evolve on manifolds and illustrate its efficacy with the fully actuated rigid body attitude control system.

math.OC↗

A Global, Continuous, and Exponentially Convergent Observer for Gyro Bias and Attitude of a Rigid Body

We propose a 12-dimensional, global, continuous, and exponentially convergent observer for gyro bias and attitude of a rigid body. Any attitude observer developed on the special orthogonal group suffers from the topological restriction that prohibits global attractivity in continuous flow. In this paper, the observer is designed in the set of 3 by 3 real matrices, thus making the topological obstruction on the special orthogonal group irrelevant. The efficacy of the proposed approach against other attitude observers is illustrated by an indoor experiment utilizing visual landmarks.

math.OC↗

Design of Globally Exponentially Convergent Continuous Observers for Velocity Bias and State for Systems on Real Matrix Groups

We propose globally exponentially convergent continuous observers for invariant kinematic systems on finite-dimensional matrix Lie groups. Such an observer estimates, from measurements of landmarks, vectors and biased velocity, both the system state and the unknown constant bias in velocity measurement, where the state belongs to the state-space Lie group and the velocity to the Lie algebra of the Lie group. The main technique is to embed a given system defined on a matrix Lie group into Euclidean space and build observers in the Euclidean space. The theory is illustrated with the special Euclidean group in three dimensions.

math.OC↗

Deep Reinforcement Learning Based Robot Arm Manipulation with Efficient Training Data through Simulation

Deep reinforcement learning trains neural networks using experiences sampled from the replay buffer, which is commonly updated at each time step. In this paper, we propose a method to update the replay buffer adaptively and selectively to train a robot arm to accomplish a suction task in simulation. The response time of the agent is thoroughly taken into account. The state transitions that remain stuck at the boundary of constraint are not stored. The policy trained with our method works better than the one with the common replay buffer update method. The result is demonstrated both by simulation and by experiment with a real robot arm.

cs.RO↗

Improved Reinforcement Learning through Imitation Learning Pretraining Towards Image-based Autonomous Driving

We present a training pipeline for the autonomous driving task given the current camera image and vehicle speed as the input to produce the throttle, brake, and steering control output. The simulator Airsim's convenient weather and lighting API provides a sufficient diversity during training which can be very helpful to increase the trained policy's robustness. In order to not limit the possible policy's performance, we use a continuous and deterministic control policy setting. We utilize ResNet-34 as our actor and critic networks with some slight changes in the fully connected layers. Considering human's mastery of this task and the high-complexity nature of this task, we first use imitation learning to mimic the given human policy and leverage the trained policy and its weights to the reinforcement learning phase for which we use DDPG. This combination shows a considerable performance boost comparing to both pure imitation learning and pure DDPG for the autonomous driving task.

cs.LG↗

A Dual Memory Structure for Efficient Use of Replay Memory in Deep Reinforcement Learning

In this paper, we propose a dual memory structure for reinforcement learning algorithms with replay memory. The dual memory consists of a main memory that stores various data and a cache memory that manages the data and trains the reinforcement learning agent efficiently. Experimental results show that the dual memory structure achieves higher training and test scores than the conventional single memory structure in three selected environments of OpenAI Gym. This implies that the dual memory structure enables better and more efficient training than the single memory structure.

cs.LG↗

Robotic Navigation using Entropy-Based Exploration

Robotic navigation concerns the task in which a robot should be able to find a safe and feasible path and traverse between two points in a complex environment. We approach the problem of robotic navigation using reinforcement learning and use deep $Q$-networks to train agents to solve the task of robotic navigation. We compare the Entropy-Based Exploration (EBE) with the widely used $ε$-greedy exploration strategy by training agents using both of them in simulation. The trained agents are then tested on different versions of the environment to test the generalization ability of the learned policies. We also implement the learned policies on a real robot in complex real environment without any fine tuning and compare the effectiveness of the above-mentioned exploration strategies in the real world setting. Video showing experiments on TurtleBot3 platform is available at \url{https://youtu.be/NHT-EiN_4n8}.

cs.RO↗

Enhancement of Energy-Based Swing-Up Controller via Entropy Search

An energy based approach for stabilizing a mechanical system has offered a simple yet powerful control scheme. However, since it does not impose such strong constraints on parameter space of the controller, finding appropriate parameter values for an optimal controller is known to be hard. This paper intends to generate an optimal energy-based controller for swinging up a rotary inverted pendulum, also known as the Furuta pendulum, by applying the Bayesian optimization called Entropy Search. Simulations and experiments show that the optimal controller has an improved performance compared to a nominal controller for various initial conditions.

cs.LG↗

Attitude Observer on SO(3) with Time-Varying Reference Directions

This paper introduces an advanced Lyapunov stability analysis for an attitude observer that has been developed on the special orthogonal group. In particular, when the attitude observer is constructed based on multiple direction measurements toward known reference points, a local exponential stability has been established by linearization, under the assumption that those reference points are fixed in the inertial frame. Several modifications have been proposed to deal with reference directions changing over time. Here, we present an alternative Lyapunov analysis to show that the attitude observer still exhibits exponential stability for time-varying reference directions, under the assumption that the observer gain is sufficiently large relative to the rate of change of the reference directions. These are illustrated by a numerical example, followed by experimental results with visual marker detection in an indoor space.

math.OC↗

Towards Robust Neural Networks with Lipschitz Continuity

Deep neural networks have shown remarkable performance across a wide range of vision-based tasks, particularly due to the availability of large-scale datasets for training and better architectures. However, data seen in the real world are often affected by distortions that not accounted for by the training datasets. In this paper, we address the challenge of robustness and stability of neural networks and propose a general training method that can be used to make the existing neural network architectures more robust and stable to input visual perturbations while using only available datasets for training. Proposed training method is convenient to use as it does not require data augmentation or changes in the network architecture. We provide theoretical proof as well as empirical evidence for the efficiency of the proposed training method by performing experiments with existing neural network architectures and demonstrate that same architecture when trained with the proposed training method perform better than when trained with conventional training approach in the presence of noisy datasets.

cs.LG↗

Feedback Integrators for Nonholonomic Mechanical Systems

The theory of feedback integrators is extended to handle mechanical systems with nonholonomic constraints with or without symmetry, so as to produce numerical integrators that preserve the nonholonomic constraints as well as other conserved quantities. To extend the feedback integrators, we develop a suitable extension theory for nonholonomic systems, and also a corresponding reduction theory for systems with symmetry. It is then applied to various nonholonomic systems such as the Suslov problem on SO(3), the knife edge, the Chaplygin sleigh, the vertical rolling disk, the roller racer, the Heisenberg system, and the nonholonomic oscillator.

math.DS↗

On the Decomposition of Forces

We show that any continuously differentiable force is decomposed into the sum of a Rayleigh force and a gyroscopic force. We also extend this result to piecewise continuously differentiable forces. Our result improves the result on the decomposition of forces in a book by David Merkin and further extends it to piecewise continuously differentiable forces.

physics.class-ph↗

On Controller Design for Systems on Manifolds in Euclidean Space

A new method is developed to design controllers in Euclidean space for systems defined on manifolds. The idea is to embed the state-space manifold $M$ of a given control system into some Euclidean space $\mathbb R^n$, extend the system from $M$ to the ambient space $\mathbb R^n$, and modify it outside $M$ to add transversal stability to $M$ in the final dynamics in $\mathbb R^n$. Controllers are designed for the final system in the ambient space $\mathbb R^n$. Then, their restriction to $M$ produces controllers for the original system on $M$. This method has the merit that only one single global Cartesian coordinate system in the ambient space $\mathbb R^n$ is used for controller synthesis, and any controller design method in $\mathbb R^n$, such as the linearization method, can be globally applied for the controller synthesis. The proposed method is successfully applied to the tracking problem for the following two benchmark systems: the fully actuated rigid body system and the quadcopter drone system.

math.OC↗

Observer-Based Controller Design for Systems on Manifolds in Euclidean Space

A method of designing observers and observer-based tracking controllers is proposed for nonlinear systems on manifolds via embedding into Euclidean space and transversal stabilization. Given a system on a manifold, we first embed the manifold and the system into Euclidean space and extend the system dynamics to the ambient Euclidean space in such a way that the manifold becomes an invariant attractor of the extended system, thus securing the transversal stability of the manifold in the extended dynamics. After the embedding, we design state observers and observer-based controllers for the extended system in one single global coordinate system in the ambient Euclidean space, and then restrict them to the original state-space manifold to produce observers and observer-based controllers for the original system on the manifold. This procedure has the merit that any existing control method that has been developed in Euclidean space can be applied globally to systems defined on nonlinear manifolds, thus making nonlinear controller design on manifolds easier. The detail of the method is demonstrated on the fully actuated rigid body system.

math.OC↗

Controller Design for Systems on Manifolds in Euclidean Space

Given a control system on a manifold that is embedded in Euclidean space, it is sometimes convenient to use a single global coordinate system in the ambient Euclidean space for controller design rather than to use multiple local charts on the manifold or coordinate-free tools from differential geometry. In this paper, we develop a theory about this and apply it to the fully actuated rigid body system for stabilization and tracking. A noteworthy point in this theory is that we legitimately modify the system dynamics outside its state-space manifold before controller design so as to add attractiveness to the manifold in the resulting dynamics.

math.OC↗

A Novel Representation of Neural Networks

Deep Neural Networks (DNNs) have become very popular for prediction in many areas. Their strength is in representation with a high number of parameters that are commonly learned via gradient descent or similar optimization methods. However, the representation is non-standardized, and the gradient calculation methods are often performed using component-based approaches that break parameters down into scalar units, instead of considering the parameters as whole entities. In this work, these problems are addressed. Standard notation is used to represent DNNs in a compact framework. Gradients of DNN loss functions are calculated directly over the inner product space on which the parameters are defined. This framework is general and is applied to two common network types: the Multilayer Perceptron and the Deep Autoencoder.

stat.ML↗