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Dong Yin

Publications and source records attributed to Dong Yin.

At least 37 records · Page 2Linked to original sources

An Instance-Dependent Simulation Framework for Learning with Label Noise

We propose a simulation framework for generating instance-dependent noisy labels via a pseudo-labeling paradigm. We show that the distribution of the synthetic noisy labels generated with our framework is closer to human labels compared to independent and class-conditional random flipping. Equipped with controllable label noise, we study the negative impact of noisy labels across a few practical settings to understand when label noise is more problematic. We also benchmark several existing algorithms for learning with noisy labels and compare their behavior on our synthetic datasets and on the datasets with independent random label noise. Additionally, with the availability of annotator information from our simulation framework, we propose a new technique, Label Quality Model (LQM), that leverages annotator features to predict and correct against noisy labels. We show that by adding LQM as a label correction step before applying existing noisy label techniques, we can further improve the models' performance.

cs.LG↗

An Efficient Framework for Clustered Federated Learning

We address the problem of federated learning (FL) where users are distributed and partitioned into clusters. This setup captures settings where different groups of users have their own objectives (learning tasks) but by aggregating their data with others in the same cluster (same learning task), they can leverage the strength in numbers in order to perform more efficient federated learning. For this new framework of clustered federated learning, we propose the Iterative Federated Clustering Algorithm (IFCA), which alternately estimates the cluster identities of the users and optimizes model parameters for the user clusters via gradient descent. We analyze the convergence rate of this algorithm first in a linear model with squared loss and then for generic strongly convex and smooth loss functions. We show that in both settings, with good initialization, IFCA is guaranteed to converge, and discuss the optimality of the statistical error rate. In particular, for the linear model with two clusters, we can guarantee that our algorithm converges as long as the initialization is slightly better than random. When the clustering structure is ambiguous, we propose to train the models by combining IFCA with the weight sharing technique in multi-task learning. In the experiments, we show that our algorithm can succeed even if we relax the requirements on initialization with random initialization and multiple restarts. We also present experimental results showing that our algorithm is efficient in non-convex problems such as neural networks. We demonstrate the benefits of IFCA over the baselines on several clustered FL benchmarks.

stat.ML↗

Byzantine-Robust Distributed Learning: Towards Optimal Statistical Rates

In large-scale distributed learning, security issues have become increasingly important. Particularly in a decentralized environment, some computing units may behave abnormally, or even exhibit Byzantine failures -- arbitrary and potentially adversarial behavior. In this paper, we develop distributed learning algorithms that are provably robust against such failures, with a focus on achieving optimal statistical performance. A main result of this work is a sharp analysis of two robust distributed gradient descent algorithms based on median and trimmed mean operations, respectively. We prove statistical error rates for three kinds of population loss functions: strongly convex, non-strongly convex, and smooth non-convex. In particular, these algorithms are shown to achieve order-optimal statistical error rates for strongly convex losses. To achieve better communication efficiency, we further propose a median-based distributed algorithm that is provably robust, and uses only one communication round. For strongly convex quadratic loss, we show that this algorithm achieves the same optimal error rate as the robust distributed gradient descent algorithms.

cs.LG↗

Improved Regret Bound and Experience Replay in Regularized Policy Iteration

In this work, we study algorithms for learning in infinite-horizon undiscounted Markov decision processes (MDPs) with function approximation. We first show that the regret analysis of the Politex algorithm (a version of regularized policy iteration) can be sharpened from $O(T^{3/4})$ to $O(\sqrt{T})$ under nearly identical assumptions, and instantiate the bound with linear function approximation. Our result provides the first high-probability $O(\sqrt{T})$ regret bound for a computationally efficient algorithm in this setting. The exact implementation of Politex with neural network function approximation is inefficient in terms of memory and computation. Since our analysis suggests that we need to approximate the average of the action-value functions of past policies well, we propose a simple efficient implementation where we train a single Q-function on a replay buffer with past data. We show that this often leads to superior performance over other implementation choices, especially in terms of wall-clock time. Our work also provides a novel theoretical justification for using experience replay within policy iteration algorithms.

cs.LG↗

Optimization and Generalization of Regularization-Based Continual Learning: a Loss Approximation Viewpoint

Neural networks have achieved remarkable success in many cognitive tasks. However, when they are trained sequentially on multiple tasks without access to old data, their performance on early tasks tend to drop significantly. This problem is often referred to as catastrophic forgetting, a key challenge in continual learning of neural networks. The regularization-based approach is one of the primary classes of methods to alleviate catastrophic forgetting. In this paper, we provide a novel viewpoint of regularization-based continual learning by formulating it as a second-order Taylor approximation of the loss function of each task. This viewpoint leads to a unified framework that can be instantiated to derive many existing algorithms such as Elastic Weight Consolidation and Kronecker factored Laplace approximation. Based on this viewpoint, we study the optimization aspects (i.e., convergence) as well as generalization properties (i.e., finite-sample guarantees) of regularization-based continual learning. Our theoretical results indicate the importance of accurate approximation of the Hessian matrix. The experimental results on several benchmarks provide empirical validation of our theoretical findings.

cs.LG↗

Stochastic Gradient and Langevin Processes

We prove quantitative convergence rates at which discrete Langevin-like processes converge to the invariant distribution of a related stochastic differential equation. We study the setup where the additive noise can be non-Gaussian and state-dependent and the potential function can be non-convex. We show that the key properties of these processes depend on the potential function and the second moment of the additive noise. We apply our theoretical findings to studying the convergence of Stochastic Gradient Descent (SGD) for non-convex problems and corroborate them with experiments using SGD to train deep neural networks on the CIFAR-10 dataset.

cs.LG↗

The Effectiveness of Memory Replay in Large Scale Continual Learning

We study continual learning in the large scale setting where tasks in the input sequence are not limited to classification, and the outputs can be of high dimension. Among multiple state-of-the-art methods, we found vanilla experience replay (ER) still very competitive in terms of both performance and scalability, despite its simplicity. However, a degraded performance is observed for ER with small memory. A further visualization of the feature space reveals that the intermediate representation undergoes a distributional drift. While existing methods usually replay only the input-output pairs, we hypothesize that their regularization effect is inadequate for complex deep models and diverse tasks with small replay buffer size. Following this observation, we propose to replay the activation of the intermediate layers in addition to the input-output pairs. Considering that saving raw activation maps can dramatically increase memory and compute cost, we propose the Compressed Activation Replay technique, where compressed representations of layer activation are saved to the replay buffer. We show that this approach can achieve superior regularization effect while adding negligible memory overhead to replay method. Experiments on both the large-scale Taskonomy benchmark with a diverse set of tasks and standard common datasets (Split-CIFAR and Split-miniImageNet) demonstrate the effectiveness of the proposed method.

cs.LG↗

A Fourier Perspective on Model Robustness in Computer Vision

Achieving robustness to distributional shift is a longstanding and challenging goal of computer vision. Data augmentation is a commonly used approach for improving robustness, however robustness gains are typically not uniform across corruption types. Indeed increasing performance in the presence of random noise is often met with reduced performance on other corruptions such as contrast change. Understanding when and why these sorts of trade-offs occur is a crucial step towards mitigating them. Towards this end, we investigate recently observed trade-offs caused by Gaussian data augmentation and adversarial training. We find that both methods improve robustness to corruptions that are concentrated in the high frequency domain while reducing robustness to corruptions that are concentrated in the low frequency domain. This suggests that one way to mitigate these trade-offs via data augmentation is to use a more diverse set of augmentations. Towards this end we observe that AutoAugment, a recently proposed data augmentation policy optimized for clean accuracy, achieves state-of-the-art robustness on the CIFAR-10-C benchmark.

cs.LG↗

Defending Against Saddle Point Attack in Byzantine-Robust Distributed Learning

We study robust distributed learning that involves minimizing a non-convex loss function with saddle points. We consider the Byzantine setting where some worker machines have abnormal or even arbitrary and adversarial behavior. In this setting, the Byzantine machines may create fake local minima near a saddle point that is far away from any true local minimum, even when robust gradient estimators are used. We develop ByzantinePGD, a robust first-order algorithm that can provably escape saddle points and fake local minima, and converge to an approximate true local minimizer with low iteration complexity. As a by-product, we give a simpler algorithm and analysis for escaping saddle points in the usual non-Byzantine setting. We further discuss three robust gradient estimators that can be used in ByzantinePGD, including median, trimmed mean, and iterative filtering. We characterize their performance in concrete statistical settings, and argue for their near-optimality in low and high dimensional regimes.

cs.LG↗

Rademacher Complexity for Adversarially Robust Generalization

Many machine learning models are vulnerable to adversarial attacks; for example, adding adversarial perturbations that are imperceptible to humans can often make machine learning models produce wrong predictions with high confidence. Moreover, although we may obtain robust models on the training dataset via adversarial training, in some problems the learned models cannot generalize well to the test data. In this paper, we focus on $\ell_\infty$ attacks, and study the adversarially robust generalization problem through the lens of Rademacher complexity. For binary linear classifiers, we prove tight bounds for the adversarial Rademacher complexity, and show that the adversarial Rademacher complexity is never smaller than its natural counterpart, and it has an unavoidable dimension dependence, unless the weight vector has bounded $\ell_1$ norm. The results also extend to multi-class linear classifiers. For (nonlinear) neural networks, we show that the dimension dependence in the adversarial Rademacher complexity also exists. We further consider a surrogate adversarial loss for one-hidden layer ReLU network and prove margin bounds for this setting. Our results indicate that having $\ell_1$ norm constraints on the weight matrices might be a potential way to improve generalization in the adversarial setting. We demonstrate experimental results that validate our theoretical findings.

cs.LG↗

A maximum-entropy approach to off-policy evaluation in average-reward MDPs

This work focuses on off-policy evaluation (OPE) with function approximation in infinite-horizon undiscounted Markov decision processes (MDPs). For MDPs that are ergodic and linear (i.e. where rewards and dynamics are linear in some known features), we provide the first finite-sample OPE error bound, extending existing results beyond the episodic and discounted cases. In a more general setting, when the feature dynamics are approximately linear and for arbitrary rewards, we propose a new approach for estimating stationary distributions with function approximation. We formulate this problem as finding the maximum-entropy distribution subject to matching feature expectations under empirical dynamics. We show that this results in an exponential-family distribution whose sufficient statistics are the features, paralleling maximum-entropy approaches in supervised learning. We demonstrate the effectiveness of the proposed OPE approaches in multiple environments.

cs.LG↗

Mission Oriented Miniature Fixed-wing UAV Swarms: A Multi-layered and Distributed Architecture

UAV swarms have triggered wide concern due to their potential application values in recent years. While there are studies proposed in terms of the architecture design for UAV swarms, two main challenges still exist: (1) Scalability, supporting a large scale of vehicles; (2) Versatility, integrating diversified missions. To this end, a multi-layered and distributed architecture for mission oriented miniature fixed-wing UAV swarms is presented in this paper. The proposed architecture is built on the concept of modularity. It divides the overall system to five layers: low-level control, high-level control, coordination, communication and human interaction layers, and many modules that can be viewed as black boxes with interfaces of inputs and outputs. In this way, not only the complexity of developing a large system can be reduced, but also the versatility of supporting diversified missions can be ensured. Furthermore, the proposed architecture is fully distributed that each UAV performs the decision-making procedure autonomously so as to achieve better scalability. Moreover, different kinds of aerial platforms can be feasibly extended by using the control allocation matrices and the integrated hardware box. A prototype swarm system based on the proposed architecture is built and the proposed architecture is evaluated through field experiments with a scale of 21 fixed-wing UAVs. Particularly, to the best of our knowledge, this paper is the first work which successfully demonstrates formation flight, target recognition and tracking missions within an integrated architecture for fixed-wing UAV swarms through field experiments.

cs.MA↗

Robust Federated Learning in a Heterogeneous Environment

We study a recently proposed large-scale distributed learning paradigm, namely Federated Learning, where the worker machines are end users' own devices. Statistical and computational challenges arise in Federated Learning particularly in the presence of heterogeneous data distribution (i.e., data points on different devices belong to different distributions signifying different clusters) and Byzantine machines (i.e., machines that may behave abnormally, or even exhibit arbitrary and potentially adversarial behavior). To address the aforementioned challenges, first we propose a general statistical model for this problem which takes both the cluster structure of the users and the Byzantine machines into account. Then, leveraging the statistical model, we solve the robust heterogeneous Federated Learning problem \emph{optimally}; in particular our algorithm matches the lower bound on the estimation error in dimension and the number of data points. Furthermore, as a by-product, we prove statistical guarantees for an outlier-robust clustering algorithm, which can be considered as the Lloyd algorithm with robust estimation. Finally, we show via synthetic as well as real data experiments that the estimation error obtained by our proposed algorithm is significantly better than the non-Byzantine-robust algorithms; in particular, we gain at least by 53\% and 33\% for synthetic and real data experiments, respectively, in typical settings.

cs.LG↗

A Strong Feature Representation for Siamese Network Tracker

Object tracking has important application in assistive technologies for personalized monitoring. Recent trackers choosing AlexNet as their backbone to extract features have gained great success. However, AlexNet is too shallow to form a strong feature representation, the tracker based on the Siamese network have an accuracy gap compared with state-of-the-art algorithms. To solve this problem, this paper proposes a tracker called SiamPF. Firstly, the modified pre-trained VGG16 network is fine-tuned as the backbone. Secondly, an AlexNet-like branch is added after the third convolutional layer and merged with the response map of the backbone network to form a preliminary strong feature representation. And then, a channel attention block is designed to adaptively select the contribution features. Finally, the APCE is modified to process the response map to reduce interference and focus the tracker on the target. Our SiamPF only used ILSVRC2015-VID for training, but it achieved excellent performance on OTB-2013 / OTB-2015 / VOT2015 / VOT2017, while maintaining the real-time performance of 41FPS on the GTX 1080Ti.

cs.CV↗

Improving Robustness Without Sacrificing Accuracy with Patch Gaussian Augmentation

Deploying machine learning systems in the real world requires both high accuracy on clean data and robustness to naturally occurring corruptions. While architectural advances have led to improved accuracy, building robust models remains challenging. Prior work has argued that there is an inherent trade-off between robustness and accuracy, which is exemplified by standard data augment techniques such as Cutout, which improves clean accuracy but not robustness, and additive Gaussian noise, which improves robustness but hurts accuracy. To overcome this trade-off, we introduce Patch Gaussian, a simple augmentation scheme that adds noise to randomly selected patches in an input image. Models trained with Patch Gaussian achieve state of the art on the CIFAR-10 and ImageNetCommon Corruptions benchmarks while also improving accuracy on clean data. We find that this augmentation leads to reduced sensitivity to high frequency noise(similar to Gaussian) while retaining the ability to take advantage of relevant high frequency information in the image (similar to Cutout). Finally, we show that Patch Gaussian can be used in conjunction with other regularization methods and data augmentation policies such as AutoAugment, and improves performance on the COCO object detection benchmark.

cs.LG↗

Learning Mixtures of Sparse Linear Regressions Using Sparse Graph Codes

In this paper, we consider the mixture of sparse linear regressions model. Let $β^{(1)},\ldots,β^{(L)}\in\mathbb{C}^n$ be $ L $ unknown sparse parameter vectors with a total of $ K $ non-zero coefficients. Noisy linear measurements are obtained in the form $y_i={x}_i^H β^{(\ell_i)} + w_i$, each of which is generated randomly from one of the sparse vectors with the label $ \ell_i $ unknown. The goal is to estimate the parameter vectors efficiently with low sample and computational costs. This problem presents significant challenges as one needs to simultaneously solve the demixing problem of recovering the labels $ \ell_i $ as well as the estimation problem of recovering the sparse vectors $ β^{(\ell)} $. Our solution to the problem leverages the connection between modern coding theory and statistical inference. We introduce a new algorithm, Mixed-Coloring, which samples the mixture strategically using query vectors $ {x}_i $ constructed based on ideas from sparse graph codes. Our novel code design allows for both efficient demixing and parameter estimation. In the noiseless setting, for a constant number of sparse parameter vectors, our algorithm achieves the order-optimal sample and time complexities of $Θ(K)$. In the presence of Gaussian noise, for the problem with two parameter vectors (i.e., $L=2$), we show that the Robust Mixed-Coloring algorithm achieves near-optimal $Θ(K polylog(n))$ sample and time complexities. When $K=O(n^α)$ for some constant $α\in(0,1)$ (i.e., $K$ is sublinear in $n$), we can achieve sample and time complexities both sublinear in the ambient dimension. In one of our experiments, to recover a mixture of two regressions with dimension $n=500$ and sparsity $K=50$, our algorithm is more than $300$ times faster than EM algorithm, with about one third of its sample cost.

cs.IT↗

Online Learning for Non-Stationary A/B Tests

The rollout of new versions of a feature in modern applications is a manual multi-stage process, as the feature is released to ever larger groups of users, while its performance is carefully monitored. This kind of A/B testing is ubiquitous, but suboptimal, as the monitoring requires heavy human intervention, is not guaranteed to capture consistent, but short-term fluctuations in performance, and is inefficient, as better versions take a long time to reach the full population. In this work we formulate this question as that of expert learning, and give a new algorithm Follow-The-Best-Interval, FTBI, that works in dynamic, non-stationary environments. Our approach is practical, simple, and efficient, and has rigorous guarantees on its performance. Finally, we perform a thorough evaluation on synthetic and real world datasets and show that our approach outperforms current state-of-the-art methods.

cs.LG↗

A framework with updateable joint images re-ranking for Person Re-identification

Person re-identification plays an important role in realistic video surveillance with increasing demand for public safety. In this paper, we propose a novel framework with rules of updating images for person re-identification in real-world surveillance system. First, Image Pool is generated by using mean-shift tracking method to automatically select video frame fragments of the target person. Second, features extracted from Image Pool by convolutional network work together to re-rank original ranking list of the main image and matching results will be generated. In addition, updating rules are designed for replacing images in Image Pool when a new image satiating with our updating critical formula in video system. These rules fall into two categories: if the new image is from the same camera as the previous updated image, it will replace one of assist images; otherwise, it will replace the main image directly. Experiments are conduced on Market-1501, iLIDS-VID and PRID-2011 and our ITSD datasets to validate that our framework outperforms on rank-1 accuracy and mAP for person re-identification. Furthermore, the update ability of our framework provides consistently remarkable accuracy rate in real-world surveillance system.

cs.CV↗