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Dongdong Chen

Publications and source records attributed to Dongdong Chen.

At least 127 records · Page 7Linked to original sources

Large-Scale Pre-training for Person Re-identification with Noisy Labels

This paper aims to address the problem of pre-training for person re-identification (Re-ID) with noisy labels. To setup the pre-training task, we apply a simple online multi-object tracking system on raw videos of an existing unlabeled Re-ID dataset "LUPerson" nd build the Noisy Labeled variant called "LUPerson-NL". Since theses ID labels automatically derived from tracklets inevitably contain noises, we develop a large-scale Pre-training framework utilizing Noisy Labels (PNL), which consists of three learning modules: supervised Re-ID learning, prototype-based contrastive learning, and label-guided contrastive learning. In principle, joint learning of these three modules not only clusters similar examples to one prototype, but also rectifies noisy labels based on the prototype assignment. We demonstrate that learning directly from raw videos is a promising alternative for pre-training, which utilizes spatial and temporal correlations as weak supervision. This simple pre-training task provides a scalable way to learn SOTA Re-ID representations from scratch on "LUPerson-NL" without bells and whistles. For example, by applying on the same supervised Re-ID method MGN, our pre-trained model improves the mAP over the unsupervised pre-training counterpart by 5.7%, 2.2%, 2.3% on CUHK03, DukeMTMC, and MSMT17 respectively. Under the small-scale or few-shot setting, the performance gain is even more significant, suggesting a better transferability of the learned representation. Code is available at https://github.com/DengpanFu/LUPerson-NL

cs.CV↗

General Facial Representation Learning in a Visual-Linguistic Manner

How to learn a universal facial representation that boosts all face analysis tasks? This paper takes one step toward this goal. In this paper, we study the transfer performance of pre-trained models on face analysis tasks and introduce a framework, called FaRL, for general Facial Representation Learning in a visual-linguistic manner. On one hand, the framework involves a contrastive loss to learn high-level semantic meaning from image-text pairs. On the other hand, we propose exploring low-level information simultaneously to further enhance the face representation, by adding a masked image modeling. We perform pre-training on LAION-FACE, a dataset containing large amount of face image-text pairs, and evaluate the representation capability on multiple downstream tasks. We show that FaRL achieves better transfer performance compared with previous pre-trained models. We also verify its superiority in the low-data regime. More importantly, our model surpasses the state-of-the-art methods on face analysis tasks including face parsing and face alignment.

cs.CV↗

Bringing Old Films Back to Life

We present a learning-based framework, recurrent transformer network (RTN), to restore heavily degraded old films. Instead of performing frame-wise restoration, our method is based on the hidden knowledge learned from adjacent frames that contain abundant information about the occlusion, which is beneficial to restore challenging artifacts of each frame while ensuring temporal coherency. Moreover, contrasting the representation of the current frame and the hidden knowledge makes it possible to infer the scratch position in an unsupervised manner, and such defect localization generalizes well to real-world degradations. To better resolve mixed degradation and compensate for the flow estimation error during frame alignment, we propose to leverage more expressive transformer blocks for spatial restoration. Experiments on both synthetic dataset and real-world old films demonstrate the significant superiority of the proposed RTN over existing solutions. In addition, the same framework can effectively propagate the color from keyframes to the whole video, ultimately yielding compelling restored films. The implementation and model will be released at https://github.com/raywzy/Bringing-Old-Films-Back-to-Life.

cs.CV↗

E2Style: Improve the Efficiency and Effectiveness of StyleGAN Inversion

This paper studies the problem of StyleGAN inversion, which plays an essential role in enabling the pretrained StyleGAN to be used for real image editing tasks. The goal of StyleGAN inversion is to find the exact latent code of the given image in the latent space of StyleGAN. This problem has a high demand for quality and efficiency. Existing optimization-based methods can produce high-quality results, but the optimization often takes a long time. On the contrary, forward-based methods are usually faster but the quality of their results is inferior. In this paper, we present a new feed-forward network "E2Style" for StyleGAN inversion, with significant improvement in terms of efficiency and effectiveness. In our inversion network, we introduce: 1) a shallower backbone with multiple efficient heads across scales; 2) multi-layer identity loss and multi-layer face parsing loss to the loss function; and 3) multi-stage refinement. Combining these designs together forms an effective and efficient method that exploits all benefits of optimization-based and forward-based methods. Quantitative and qualitative results show that our E2Style performs better than existing forward-based methods and comparably to state-of-the-art optimization-based methods while maintaining the high efficiency as well as forward-based methods. Moreover, a number of real image editing applications demonstrate the efficacy of our E2Style. Our code is available at \url{https://github.com/wty-ustc/e2style}

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Shape-invariant 3D Adversarial Point Clouds

Adversary and invisibility are two fundamental but conflict characters of adversarial perturbations. Previous adversarial attacks on 3D point cloud recognition have often been criticized for their noticeable point outliers, since they just involve an "implicit constrain" like global distance loss in the time-consuming optimization to limit the generated noise. While point cloud is a highly structured data format, it is hard to constrain its perturbation with a simple loss or metric properly. In this paper, we propose a novel Point-Cloud Sensitivity Map to boost both the efficiency and imperceptibility of point perturbations. This map reveals the vulnerability of point cloud recognition models when encountering shape-invariant adversarial noises. These noises are designed along the shape surface with an "explicit constrain" instead of extra distance loss. Specifically, we first apply a reversible coordinate transformation on each point of the point cloud input, to reduce one degree of point freedom and limit its movement on the tangent plane. Then we calculate the best attacking direction with the gradients of the transformed point cloud obtained on the white-box model. Finally we assign each point with a non-negative score to construct the sensitivity map, which benefits both white-box adversarial invisibility and black-box query-efficiency extended in our work. Extensive evaluations prove that our method can achieve the superior performance on various point cloud recognition models, with its satisfying adversarial imperceptibility and strong resistance to different point cloud defense settings. Our code is available at: https://github.com/shikiw/SI-Adv.

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Robust Equivariant Imaging: a fully unsupervised framework for learning to image from noisy and partial measurements

Deep networks provide state-of-the-art performance in multiple imaging inverse problems ranging from medical imaging to computational photography. However, most existing networks are trained with clean signals which are often hard or impossible to obtain. Equivariant imaging (EI) is a recent self-supervised learning framework that exploits the group invariance present in signal distributions to learn a reconstruction function from partial measurement data alone. While EI results are impressive, its performance degrades with increasing noise. In this paper, we propose a Robust Equivariant Imaging (REI) framework which can learn to image from noisy partial measurements alone. The proposed method uses Stein's Unbiased Risk Estimator (SURE) to obtain a fully unsupervised training loss that is robust to noise. We show that REI leads to considerable performance gains on linear and nonlinear inverse problems, thereby paving the way for robust unsupervised imaging with deep networks. Code is available at: https://github.com/edongdongchen/REI.

cs.CV↗

Mobile-Former: Bridging MobileNet and Transformer

We present Mobile-Former, a parallel design of MobileNet and transformer with a two-way bridge in between. This structure leverages the advantages of MobileNet at local processing and transformer at global interaction. And the bridge enables bidirectional fusion of local and global features. Different from recent works on vision transformer, the transformer in Mobile-Former contains very few tokens (e.g. 6 or fewer tokens) that are randomly initialized to learn global priors, resulting in low computational cost. Combining with the proposed light-weight cross attention to model the bridge, Mobile-Former is not only computationally efficient, but also has more representation power. It outperforms MobileNetV3 at low FLOP regime from 25M to 500M FLOPs on ImageNet classification. For instance, Mobile-Former achieves 77.9\% top-1 accuracy at 294M FLOPs, gaining 1.3\% over MobileNetV3 but saving 17\% of computations. When transferring to object detection, Mobile-Former outperforms MobileNetV3 by 8.6 AP in RetinaNet framework. Furthermore, we build an efficient end-to-end detector by replacing backbone, encoder and decoder in DETR with Mobile-Former, which outperforms DETR by 1.1 AP but saves 52\% of computational cost and 36\% of parameters.

cs.CV↗

Vector Quantized Diffusion Model for Text-to-Image Synthesis

We present the vector quantized diffusion (VQ-Diffusion) model for text-to-image generation. This method is based on a vector quantized variational autoencoder (VQ-VAE) whose latent space is modeled by a conditional variant of the recently developed Denoising Diffusion Probabilistic Model (DDPM). We find that this latent-space method is well-suited for text-to-image generation tasks because it not only eliminates the unidirectional bias with existing methods but also allows us to incorporate a mask-and-replace diffusion strategy to avoid the accumulation of errors, which is a serious problem with existing methods. Our experiments show that the VQ-Diffusion produces significantly better text-to-image generation results when compared with conventional autoregressive (AR) models with similar numbers of parameters. Compared with previous GAN-based text-to-image methods, our VQ-Diffusion can handle more complex scenes and improve the synthesized image quality by a large margin. Finally, we show that the image generation computation in our method can be made highly efficient by reparameterization. With traditional AR methods, the text-to-image generation time increases linearly with the output image resolution and hence is quite time consuming even for normal size images. The VQ-Diffusion allows us to achieve a better trade-off between quality and speed. Our experiments indicate that the VQ-Diffusion model with the reparameterization is fifteen times faster than traditional AR methods while achieving a better image quality.

cs.CV↗

BEVT: BERT Pretraining of Video Transformers

This paper studies the BERT pretraining of video transformers. It is a straightforward but worth-studying extension given the recent success from BERT pretraining of image transformers. We introduce BEVT which decouples video representation learning into spatial representation learning and temporal dynamics learning. In particular, BEVT first performs masked image modeling on image data, and then conducts masked image modeling jointly with masked video modeling on video data. This design is motivated by two observations: 1) transformers learned on image datasets provide decent spatial priors that can ease the learning of video transformers, which are often times computationally-intensive if trained from scratch; 2) discriminative clues, i.e., spatial and temporal information, needed to make correct predictions vary among different videos due to large intra-class and inter-class variations. We conduct extensive experiments on three challenging video benchmarks where BEVT achieves very promising results. On Kinetics 400, for which recognition mostly relies on discriminative spatial representations, BEVT achieves comparable results to strong supervised baselines. On Something-Something-V2 and Diving 48, which contain videos relying on temporal dynamics, BEVT outperforms by clear margins all alternative baselines and achieves state-of-the-art performance with a 71.4\% and 87.2\% Top-1 accuracy respectively. Code will be made available at \url{https://github.com/xyzforever/BEVT}.

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CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields

We present CLIP-NeRF, a multi-modal 3D object manipulation method for neural radiance fields (NeRF). By leveraging the joint language-image embedding space of the recent Contrastive Language-Image Pre-Training (CLIP) model, we propose a unified framework that allows manipulating NeRF in a user-friendly way, using either a short text prompt or an exemplar image. Specifically, to combine the novel view synthesis capability of NeRF and the controllable manipulation ability of latent representations from generative models, we introduce a disentangled conditional NeRF architecture that allows individual control over both shape and appearance. This is achieved by performing the shape conditioning via applying a learned deformation field to the positional encoding and deferring color conditioning to the volumetric rendering stage. To bridge this disentangled latent representation to the CLIP embedding, we design two code mappers that take a CLIP embedding as input and update the latent codes to reflect the targeted editing. The mappers are trained with a CLIP-based matching loss to ensure the manipulation accuracy. Furthermore, we propose an inverse optimization method that accurately projects an input image to the latent codes for manipulation to enable editing on real images. We evaluate our approach by extensive experiments on a variety of text prompts and exemplar images and also provide an intuitive interface for interactive editing. Our implementation is available at https://cassiepython.github.io/clipnerf/

cs.CV↗

HairCLIP: Design Your Hair by Text and Reference Image

Hair editing is an interesting and challenging problem in computer vision and graphics. Many existing methods require well-drawn sketches or masks as conditional inputs for editing, however these interactions are neither straightforward nor efficient. In order to free users from the tedious interaction process, this paper proposes a new hair editing interaction mode, which enables manipulating hair attributes individually or jointly based on the texts or reference images provided by users. For this purpose, we encode the image and text conditions in a shared embedding space and propose a unified hair editing framework by leveraging the powerful image text representation capability of the Contrastive Language-Image Pre-Training (CLIP) model. With the carefully designed network structures and loss functions, our framework can perform high-quality hair editing in a disentangled manner. Extensive experiments demonstrate the superiority of our approach in terms of manipulation accuracy, visual realism of editing results, and irrelevant attribute preservation. Project repo is https://github.com/wty-ustc/HairCLIP.

cs.CV↗

Self-supervised Transformer for Deepfake Detection

The fast evolution and widespread of deepfake techniques in real-world scenarios require stronger generalization abilities of face forgery detectors. Some works capture the features that are unrelated to method-specific artifacts, such as clues of blending boundary, accumulated up-sampling, to strengthen the generalization ability. However, the effectiveness of these methods can be easily corrupted by post-processing operations such as compression. Inspired by transfer learning, neural networks pre-trained on other large-scale face-related tasks may provide useful features for deepfake detection. For example, lip movement has been proved to be a kind of robust and good-transferring highlevel semantic feature, which can be learned from the lipreading task. However, the existing method pre-trains the lip feature extraction model in a supervised manner, which requires plenty of human resources in data annotation and increases the difficulty of obtaining training data. In this paper, we propose a self-supervised transformer based audio-visual contrastive learning method. The proposed method learns mouth motion representations by encouraging the paired video and audio representations to be close while unpaired ones to be diverse. After pre-training with our method, the model will then be partially fine-tuned for deepfake detection task. Extensive experiments show that our self-supervised method performs comparably or even better than the supervised pre-training counterpart.

cs.CV↗

Cross-Domain and Disentangled Face Manipulation with 3D Guidance

Face image manipulation via three-dimensional guidance has been widely applied in various interactive scenarios due to its semantically-meaningful understanding and user-friendly controllability. However, existing 3D-morphable-model-based manipulation methods are not directly applicable to out-of-domain faces, such as non-photorealistic paintings, cartoon portraits, or even animals, mainly due to the formidable difficulties in building the model for each specific face domain. To overcome this challenge, we propose, as far as we know, the first method to manipulate faces in arbitrary domains using human 3DMM. This is achieved through two major steps: 1) disentangled mapping from 3DMM parameters to the latent space embedding of a pre-trained StyleGAN2 that guarantees disentangled and precise controls for each semantic attribute; and 2) cross-domain adaptation that bridges domain discrepancies and makes human 3DMM applicable to out-of-domain faces by enforcing a consistent latent space embedding. Experiments and comparisons demonstrate the superiority of our high-quality semantic manipulation method on a variety of face domains with all major 3D facial attributes controllable-pose, expression, shape, albedo, and illumination. Moreover, we develop an intuitive editing interface to support user-friendly control and instant feedback. Our project page is https://cassiepython.github.io/cddfm3d/index.html

cs.CV↗

Deep Unrolling for Magnetic Resonance Fingerprinting

Magnetic Resonance Fingerprinting (MRF) has emerged as a promising quantitative MR imaging approach. Deep learning methods have been proposed for MRF and demonstrated improved performance over classical compressed sensing algorithms. However many of these end-to-end models are physics-free, while consistency of the predictions with respect to the physical forward model is crucial for reliably solving inverse problems. To address this, recently [1] proposed a proximal gradient descent framework that directly incorporates the forward acquisition and Bloch dynamic models within an unrolled learning mechanism. However, [1] only evaluated the unrolled model on synthetic data using Cartesian sampling trajectories. In this paper, as a complementary to [1], we investigate other choices of encoders to build the proximal neural network, and evaluate the deep unrolling algorithm on real accelerated MRF scans with non-Cartesian k-space sampling trajectories.

eess.IV↗

CSWin Transformer: A General Vision Transformer Backbone with Cross-Shaped Windows

We present CSWin Transformer, an efficient and effective Transformer-based backbone for general-purpose vision tasks. A challenging issue in Transformer design is that global self-attention is very expensive to compute whereas local self-attention often limits the field of interactions of each token. To address this issue, we develop the Cross-Shaped Window self-attention mechanism for computing self-attention in the horizontal and vertical stripes in parallel that form a cross-shaped window, with each stripe obtained by splitting the input feature into stripes of equal width. We provide a mathematical analysis of the effect of the stripe width and vary the stripe width for different layers of the Transformer network which achieves strong modeling capability while limiting the computation cost. We also introduce Locally-enhanced Positional Encoding (LePE), which handles the local positional information better than existing encoding schemes. LePE naturally supports arbitrary input resolutions, and is thus especially effective and friendly for downstream tasks. Incorporated with these designs and a hierarchical structure, CSWin Transformer demonstrates competitive performance on common vision tasks. Specifically, it achieves 85.4\% Top-1 accuracy on ImageNet-1K without any extra training data or label, 53.9 box AP and 46.4 mask AP on the COCO detection task, and 52.2 mIOU on the ADE20K semantic segmentation task, surpassing previous state-of-the-art Swin Transformer backbone by +1.2, +2.0, +1.4, and +2.0 respectively under the similar FLOPs setting. By further pretraining on the larger dataset ImageNet-21K, we achieve 87.5% Top-1 accuracy on ImageNet-1K and high segmentation performance on ADE20K with 55.7 mIoU. The code and models are available at https://github.com/microsoft/CSWin-Transformer.

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Online Multi-Object Tracking with Unsupervised Re-Identification Learning and Occlusion Estimation

Occlusion between different objects is a typical challenge in Multi-Object Tracking (MOT), which often leads to inferior tracking results due to the missing detected objects. The common practice in multi-object tracking is re-identifying the missed objects after their reappearance. Though tracking performance can be boosted by the re-identification, the annotation of identity is required to train the model. In addition, such practice of re-identification still can not track those highly occluded objects when they are missed by the detector. In this paper, we focus on online multi-object tracking and design two novel modules, the unsupervised re-identification learning module and the occlusion estimation module, to handle these problems. Specifically, the proposed unsupervised re-identification learning module does not require any (pseudo) identity information nor suffer from the scalability issue. The proposed occlusion estimation module tries to predict the locations where occlusions happen, which are used to estimate the positions of missed objects by the detector. Our study shows that, when applied to state-of-the-art MOT methods, the proposed unsupervised re-identification learning is comparable to supervised re-identification learning, and the tracking performance is further improved by the proposed occlusion estimation module.

cs.CV↗

Room temperature energy-efficient spin-orbit torque switching in wafer-scale all-vdW heterostructure

The emergent two-dimensional (2D) ferromagnetic materials with unique magnetic properties have endowed great potential for next-generation spintronic devices with extraordinary merits of high flexibility, easy controllability, and high heretointegrability, which is expected to promote the development of Moore's Law continuously. However, it is extremely challenging to realize magnetic switching with ultra-low power consumption at room temperature. Here, we demonstrate the room-temperature spin-orbit torque (SOT) driven magnetization switching in a well-epitaxial all-van der Waals (vdW) heterostructure. The topological insulator Bi2Te3 not only helps to elevate the Curie temperature of Fe3GeTe2 (FGT) through interfacial exchange coupling but also works as a spin current source allowing to switch FGT at a low current density of 2.2 * 106 A cm2. A large SOT efficiency of 0.7 is measured at room temperature, and the thickness of FGT is further adjusted to reduce the influence of the thermal contribution on the second-harmonic signal. Furthermore, the temperature and thickness-dependent SOT efficiency prove that the large SOT in our system mainly originates from the nontrivial origin of topological materials. Our experiment has enabled an all-vdW SOT structure and lays a solid foundation for the implementation of room-temperature all-vdW spintronic devices in the future.

physics.app-ph↗

Florence: A New Foundation Model for Computer Vision

Automated visual understanding of our diverse and open world demands computer vision models to generalize well with minimal customization for specific tasks, similar to human vision. Computer vision foundation models, which are trained on diverse, large-scale dataset and can be adapted to a wide range of downstream tasks, are critical for this mission to solve real-world computer vision applications. While existing vision foundation models such as CLIP, ALIGN, and Wu Dao 2.0 focus mainly on mapping images and textual representations to a cross-modal shared representation, we introduce a new computer vision foundation model, Florence, to expand the representations from coarse (scene) to fine (object), from static (images) to dynamic (videos), and from RGB to multiple modalities (caption, depth). By incorporating universal visual-language representations from Web-scale image-text data, our Florence model can be easily adapted for various computer vision tasks, such as classification, retrieval, object detection, VQA, image caption, video retrieval and action recognition. Moreover, Florence demonstrates outstanding performance in many types of transfer learning: fully sampled fine-tuning, linear probing, few-shot transfer and zero-shot transfer for novel images and objects. All of these properties are critical for our vision foundation model to serve general purpose vision tasks. Florence achieves new state-of-the-art results in majority of 44 representative benchmarks, e.g., ImageNet-1K zero-shot classification with top-1 accuracy of 83.74 and the top-5 accuracy of 97.18, 62.4 mAP on COCO fine tuning, 80.36 on VQA, and 87.8 on Kinetics-600.

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