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Dongho Kim

Publications and source records attributed to Dongho Kim.

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Generalizing a Pair of Diophantine Equations

For coprime integers $a$ and $b$, it is known that exactly one of the two Diophantine equations $$ ax+by\ =\ \frac{(a-1)(b-1)}{2} \qquad\text{and}\qquad 1+ax+by\ =\ \frac{(a-1)(b-1)}{2} $$ admits a nonnegative integer solution, and that this solution is unique. We first generalize this result by replacing the right-hand side with an arbitrary integer $m$ and its complement $ab-a-b-m$. This framework enables us to study the existence and uniqueness of nonnegative integer solutions to $$ ax+by\ =\ \frac{(a-1)(b-1)}{k} \qquad\text{and}\qquad 1+ax+by\ =\ \frac{(a-1)(b-1)}{k}, $$ where $k$ is a fixed positive integer. We then obtain explicit results when $a$ and $b$ are consecutive Fibonacci numbers. Finally, we examine the original pair of equations in several particular settings, including when $b\equiv \pm1\mod a$, when $b$ is replaced by a higher power, and when the parameters are squared.

math.NT

SPINE: Bridging the Cyber-Physical Gap with Agentic AI

Foundation models have given robots a sophisticated brain for complex decision-making, yet deploying that intelligence into a physical platform still demands tedious, expert-driven calibration. This deployment gap, the robot's spinal cord, remains a primary bottleneck to scalable Embodied AI. Hence, we propose SPINE (Scalable Physical Integration with ageNtic Expertise): an agentic framework for systematically debugging and deploying bimanual robots with minimal robotics expertise. SPINE's harness comprises two orchestrated multi-agent workflows: a profile builder that creates robot-specific context, and a debugger that cycles through diagnosis, repair, and validation until teleoperation works. Across seven DOBOT X-Trainer debugging scenarios, a robotics novice using SPINE outperformed human operators using Claude Code with the same reference materials, but without SPINE's structured workflow, improving operationalization success from 75% to 100% and reducing mean time-to-teleoperation from 16 min 45 s to 13 min 47 s. On AgileX PiPER, a distinct ROS/CAN bimanual arm, SPINE resolved all 10 implanted bugs, versus 9 out of 10 for the expert baseline, in nearly the same amount of time. Together, these results show that SPINE can transfer across bimanual platforms, reduce dependence on expert calibration, and move embodied AI closer to scalable real-world deployment.

cs.AI

Process-Aware Procurement Lead Time Prediction for Shipyard Delay Mitigation

Accurately predicting procurement lead time (PLT) remains a challenge in engineered-to-order industries such as shipbuilding and plant construction, where delays in a single key component can disrupt project timelines. In shipyards, pipe spools are critical components; installed deep within hull blocks soon after steel erection, any delay in their procurement can halt all downstream tasks. Recognizing their importance, existing studies predict PLT using the static physical attributes of pipe spools. However, procurement is inherently a dynamic, multi-stakeholder business process involving a continuous sequence of internal and external events at the shipyard, factors often overlooked in traditional approaches. To address this issue, this paper proposes a novel framework that combines event logs, dataset records of the procurement events, with static attributes to predict PLT. The temporal attributes of each event are extracted to reflect the continuity and temporal context of the process. Subsequently, a deep sequential neural network combined with a multi-layered perceptron is employed to integrate these static and dynamic features, enabling the model to capture both structural and contextual information in procurement. Comparative experiments are conducted using real-world pipe spool procurement data from a globally renowned South Korean shipbuilding corporation. Three tasks are evaluated, which are production, post-processing, and procurement lead time prediction. The results show a 22.6% to 50.4% improvement in prediction performance in terms of mean absolute error over the best-performing existing approaches across the three tasks. These findings indicate the value of considering procurement process information for more accurate PLT prediction.

cs.LG

Transforming User Defined Criteria into Explainable Indicators with an Integrated LLM AHP System

Evaluating complex texts across domains requires converting user defined criteria into quantitative, explainable indicators, which is a persistent challenge in search and recommendation systems. Single prompt LLM evaluations suffer from complexity and latency issues, while criterion specific decomposition approaches rely on naive averaging or opaque black-box aggregation methods. We present an interpretable aggregation framework combining LLM scoring with the Analytic Hierarchy Process. Our method generates criterion specific scores via LLM as judge, measures discriminative power using Jensen Shannon distance, and derives statistically grounded weights through AHP pairwise comparison matrices. Experiments on Amazon review quality assessment and depression related text scoring demonstrate that our approach achieves high explainability and operational efficiency while maintaining comparable predictive power, making it suitable for real time latency sensitive web services.

cs.IR

StarEmbed: Benchmarking Time Series Foundation Models on Astronomical Observations of Variable Stars

Current time series foundation model (TSFM) training corpora largely omit data with certain complexities like irregular temporal sampling. Astronomical time series of stellar fluxes (light curves) are available in immense quantities and exhibit irregular sampling, multiple variates, and heteroskedasticity. We introduce StarEmbed, the first public benchmark for light curves comprised of real observations of ~40,000 stars expert-labeled across seven classes and evaluations in clustering, classification, and out-of-distribution (OOD) source detection. We benchmark TSFMs with differing architecture and training strategies as well as domain-specific transformers. Our results demonstrate that the Chronos family, despite being pre-trained on regularly sampled non-astronomical data, yields state-of-the-art (SOTA) performance in light curve clustering and OOD detection. While no TSFM strictly surpasses the classification performance of the long-established domain baseline, they do demonstrate excellent generalization abilities. StarEmbed marks a step toward universal light curve embeddings and improved TSFM performance on challenging data.

astro-ph.SR

A Pair of Diophantine Equations Involving the Fibonacci Numbers

Let $a, b\in \mathbb{N}$ be relatively prime. Previous work showed that exactly one of the two equations $ax + by = (a-1)(b-1)/2$ and $ax + by + 1 = (a-1)(b-1)/2$ has a nonnegative, integral solution; furthermore, the solution is unique. Let $F_n$ be the $n$th Fibonacci number. When $(a,b) = (F_n, F_{n+1})$, it is known that there is an explicit formula for the unique solution $(x,y)$. We establish formulas to compute the solution when $(a,b) = (F_n^2, F_{n+1}^2)$ and $(F_n^3, F_{n+1}^3)$, giving rise to some intriguing identities involving Fibonacci numbers. Additionally, we construct a different pair of equations that admits a unique positive (instead of nonnegative), integral solution.

math.NT

Bellman: A Toolbox for Model-Based Reinforcement Learning in TensorFlow

In the past decade, model-free reinforcement learning (RL) has provided solutions to challenging domains such as robotics. Model-based RL shows the prospect of being more sample-efficient than model-free methods in terms of agent-environment interactions, because the model enables to extrapolate to unseen situations. In the more recent past, model-based methods have shown superior results compared to model-free methods in some challenging domains with non-linear state transitions. At the same time, it has become apparent that RL is not market-ready yet and that many real-world applications are going to require model-based approaches, because model-free methods are too sample-inefficient and show poor performance in early stages of training. The latter is particularly important in industry, e.g. in production systems that directly impact a company's revenue. This demonstrates the necessity for a toolbox to push the boundaries for model-based RL. While there is a plethora of toolboxes for model-free RL, model-based RL has received little attention in terms of toolbox development. Bellman aims to fill this gap and introduces the first thoroughly designed and tested model-based RL toolbox using state-of-the-art software engineering practices. Our modular approach enables to combine a wide range of environment models with generic model-based agent classes that recover state-of-the-art algorithms. We also provide an experiment harness to compare both model-free and model-based agents in a systematic fashion w.r.t. user-defined evaluation metrics (e.g. cumulative reward). This paves the way for new research directions, e.g. investigating uncertainty-aware environment models that are not necessarily neural-network-based, or developing algorithms to solve industrially-motivated benchmarks that share characteristics with real-world problems.

cs.LG

Policy Optimization Through Approximate Importance Sampling

Recent policy optimization approaches (Schulman et al., 2015a; 2017) have achieved substantial empirical successes by constructing new proxy optimization objectives. These proxy objectives allow stable and low variance policy learning, but require small policy updates to ensure that the proxy objective remains an accurate approximation of the target policy value. In this paper we derive an alternative objective that obtains the value of the target policy by applying importance sampling (IS). However, the basic importance sampled objective is not suitable for policy optimization, as it incurs too high variance in policy updates. We therefore introduce an approximation that allows us to directly trade-off the bias of approximation with the variance in policy updates. We show that our approximation unifies previously developed approaches and allows us to interpolate between them. We develop a practical algorithm by optimizing the introduced objective with proximal policy optimization techniques (Schulman et al., 2017). We also provide a theoretical analysis of the introduced policy optimization objective demonstrating bias-variance trade-off. We empirically demonstrate that the resulting algorithm improves upon state of the art on-policy policy optimization on continuous control benchmarks.

cs.LG

Learning from Real Users: Rating Dialogue Success with Neural Networks for Reinforcement Learning in Spoken Dialogue Systems

To train a statistical spoken dialogue system (SDS) it is essential that an accurate method for measuring task success is available. To date training has relied on presenting a task to either simulated or paid users and inferring the dialogue's success by observing whether this presented task was achieved or not. Our aim however is to be able to learn from real users acting under their own volition, in which case it is non-trivial to rate the success as any prior knowledge of the task is simply unavailable. User feedback may be utilised but has been found to be inconsistent. Hence, here we present two neural network models that evaluate a sequence of turn-level features to rate the success of a dialogue. Importantly these models make no use of any prior knowledge of the user's task. The models are trained on dialogues generated by a simulated user and the best model is then used to train a policy on-line which is shown to perform at least as well as a baseline system using prior knowledge of the user's task. We note that the models should also be of interest for evaluating SDS and for monitoring a dialogue in rule-based SDS.

cs.LG

Stochastic Language Generation in Dialogue using Recurrent Neural Networks with Convolutional Sentence Reranking

The natural language generation (NLG) component of a spoken dialogue system (SDS) usually needs a substantial amount of handcrafting or a well-labeled dataset to be trained on. These limitations add significantly to development costs and make cross-domain, multi-lingual dialogue systems intractable. Moreover, human languages are context-aware. The most natural response should be directly learned from data rather than depending on predefined syntaxes or rules. This paper presents a statistical language generator based on a joint recurrent and convolutional neural network structure which can be trained on dialogue act-utterance pairs without any semantic alignments or predefined grammar trees. Objective metrics suggest that this new model outperforms previous methods under the same experimental conditions. Results of an evaluation by human judges indicate that it produces not only high quality but linguistically varied utterances which are preferred compared to n-gram and rule-based systems.

cs.CL

Mirage: Towards Deployable DDoS Defense for Web Applications

Distributed Denial of Service (DDoS) attacks form a serious threat to the security of Internet services. However, despite over a decade of research, and the existence of several proposals to address this problem, there has been little progress to date on actual adoption. We present Mirage, a protocol that achieves comparable performance to other DDoS mitigation schemes while providing benefits when deployed only in the server's local network and its upstream ISP, where local business objectives may incentivize deployment. Mirage does not require source end hosts to install any software to access Mirage protected websites. Unlike previous proposals, Mirage only requires functionality from routers that is already deployed in today's routers, though this functionality may need to be scaled depending on the point of deployment. Our approach is that end hosts can thwart the attackers by employing the principle of a moving target: end hosts in our architecture periodically change IP addresses to keep the attackers guessing. Knowledge of an active IP address of the destination end host can act as an implicit authorization to send data. We evaluate Mirage using theoretical analysis, simulations and a prototype implementation on PlanetLab. We find that our design provides a first step towards a deployable, yet effective DDoS defense.

cs.NI