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Donghoon Lee

Publications and source records attributed to Donghoon Lee.

At least 19 recordsLinked to original sources

Verdict Instability of OOD Scores under Reference Resampling

Post-hoc out-of-distribution detectors are fitted on a finite reference set, so every score they produce is an estimate. If we had chosen a different set, some verdicts would have moved. We measure that movement by resampling the reference set and recording the bootstrap standard deviation of the score, which we call verdict instability. It admits a closed form with no fitted parameters. The instability of a verdict is the within-class dispersion of the assigned class along the query's direction, divided by the square root of that class's reference count. That count is what separates verdict instability from the geometry of the score distribution, and it is identifiable only under class imbalance. Instability grows with the local dispersion. Far-OOD queries lie along the low-variance directions of an anisotropic embedding, so every distance-based score we test assigns its highest values to the verdicts that are most reproducible. Only estimators of local dispersion carry the sign a practitioner expects. We give a rule that predicts this sign for any score from a single label-free correlation, and abstention driven by a wrong-signed score turns out worse than abstention at random on every dataset we test.

cs.LG

Keep-or-Drop? Adaptive Tokenizer for Compact Video Representation

Latent diffusion models have emerged as a dominant framework for high-fidelity image and video synthesis, operating in compact latent spaces with variational autoencoders (VAEs) to enhance computational efficiency without compromising visual quality. However, conventional VAEs are suboptimal for video data as they employ fixed compression ratios that cannot adapt to the varying complexity of spatio-temporal content. We present KATok (Keep-or-Drop? Adaptive Tokenizer for Compact Video Representation), a transformer-based VAE that incorporates an adaptive token selector which is jointly learned with latent tokens. By evaluating each token's content-richness as keep-or-drop probability, the token selector effectively discards uninformative tokens, naturally allowing data-dependent compression. Applying adaptive tokenization to diffusion models may cause spatial misalignment, as token dropping can disturb the original spatio-temporal structure. To alleviate this issue, we propose two position-prediction strategies: cascaded and joint generation, to ensure spatial consistency. We empirically show that our model achieves strong reconstruction and generation quality at a state-of-the-art compression ratio. Further analysis on video data reveals that this improvement is primarily achieved by reducing spatio-temporal redundancy and removing uninformative tokens, as supported by both quantitative and qualitative results.

cs.CV

Action- and Language-Conditioned Video Assessment for Embodied Control

Vision-based embodied agents executing multi-step natural language instructions require feedback mechanisms that assess task progress over complete trajectories. Conventional approaches based on final-frame matching or continuous embedding similarity may overlook intermediate transitions that are necessary for determining whether an instruction has been completed. We propose ALVA (Action- and Language-Conditioned Video Assessment), a trajectory evaluator that conditions its assessment on visual observations, the executed action sequence, and the natural language instruction. The method uses a pre-trained vision-language model (VLM) in two stages: it first summarizes frame-to-frame visual transitions conditioned on the executed actions and then assesses the generated summary with respect to the instruction to produce a discrete trajectory-level progress score. In simulated 3D household environments, ALVA exhibits a conservative assessment pattern with near-zero false-positive rates. When used as terminal feedback for closed-loop policy optimization, it provides more effective feedback than the evaluated static image and embedding-based visual baselines and reduces the performance gap to a ground-truth oracle. These results support action- and language-conditioned video assessment as an interpretable feedback mechanism for the evaluated simulated embodied-control tasks.

cs.RO

Slot-MLLM: Object-Centric Visual Tokenization for Multimodal LLM

Recently, multimodal large language models (MLLMs) have emerged as a key approach in achieving artificial general intelligence. In particular, vision-language MLLMs have been developed to generate not only text but also visual outputs from multimodal inputs. This advancement requires efficient image tokens that LLMs can process effectively both in input and output. However, existing image tokenization methods for MLLMs typically capture only global abstract concepts or uniformly segmented image patches, restricting MLLMs' capability to effectively understand or generate detailed visual content, particularly at the object level. To address this limitation, we propose an object-centric visual tokenizer based on Slot Attention specifically for MLLMs. In particular, based on the Q-Former encoder, diffusion decoder, and residual vector quantization, our proposed discretized slot tokens can encode local visual details while maintaining high-level semantics, and also align with textual data to be integrated seamlessly within a unified next-token prediction framework of LLMs. The resulting Slot-MLLM demonstrates significant performance improvements over baselines with previous visual tokenizers across various vision-language tasks that entail local detailed comprehension and generation. Notably, this work is the first demonstration of the feasibility of object-centric slot attention performed with MLLMs and in-the-wild natural images.

cs.CV

Policy Learning from Large Vision-Language Model Feedback without Reward Modeling

Offline reinforcement learning (RL) provides a powerful framework for training robotic agents using pre-collected, suboptimal datasets, eliminating the need for costly, time-consuming, and potentially hazardous online interactions. This is particularly useful in safety-critical real-world applications, where online data collection is expensive and impractical. However, existing offline RL algorithms typically require reward labeled data, which introduces an additional bottleneck: reward function design is itself costly, labor-intensive, and requires significant domain expertise. In this paper, we introduce PLARE, a novel approach that leverages large vision-language models (VLMs) to provide guidance signals for agent training. Instead of relying on manually designed reward functions, PLARE queries a VLM for preference labels on pairs of visual trajectory segments based on a language task description. The policy is then trained directly from these preference labels using a supervised contrastive preference learning objective, bypassing the need to learn explicit reward models. Through extensive experiments on robotic manipulation tasks from the MetaWorld, PLARE achieves performance on par with or surpassing existing state-of-the-art VLM-based reward generation methods. Furthermore, we demonstrate the effectiveness of PLARE in real-world manipulation tasks with a physical robot, further validating its practical applicability.

cs.LG

Enhancing Rating-Based Reinforcement Learning to Effectively Leverage Feedback from Large Vision-Language Models

Designing effective reward functions remains a fundamental challenge in reinforcement learning (RL), as it often requires extensive human effort and domain expertise. While RL from human feedback has been successful in aligning agents with human intent, acquiring high-quality feedback is costly and labor-intensive, limiting its scalability. Recent advancements in foundation models present a promising alternative--leveraging AI-generated feedback to reduce reliance on human supervision in reward learning. Building on this paradigm, we introduce ERL-VLM, an enhanced rating-based RL method that effectively learns reward functions from AI feedback. Unlike prior methods that rely on pairwise comparisons, ERL-VLM queries large vision-language models (VLMs) for absolute ratings of individual trajectories, enabling more expressive feedback and improved sample efficiency. Additionally, we propose key enhancements to rating-based RL, addressing instability issues caused by data imbalance and noisy labels. Through extensive experiments across both low-level and high-level control tasks, we demonstrate that ERL-VLM significantly outperforms existing VLM-based reward generation methods. Our results demonstrate the potential of AI feedback for scaling RL with minimal human intervention, paving the way for more autonomous and efficient reward learning.

cs.LG

Sample Efficient Reinforcement Learning via Large Vision Language Model Distillation

Recent research highlights the potential of multimodal foundation models in tackling complex decision-making challenges. However, their large parameters make real-world deployment resource-intensive and often impractical for constrained systems. Reinforcement learning (RL) shows promise for task-specific agents but suffers from high sample complexity, limiting practical applications. To address these challenges, we introduce LVLM to Policy (LVLM2P), a novel framework that distills knowledge from large vision-language models (LVLM) into more efficient RL agents. Our approach leverages the LVLM as a teacher, providing instructional actions based on trajectories collected by the RL agent, which helps reduce less meaningful exploration in the early stages of learning, thereby significantly accelerating the agent's learning progress. Additionally, by leveraging the LVLM to suggest actions directly from visual observations, we eliminate the need for manual textual descriptors of the environment, enhancing applicability across diverse tasks. Experiments show that LVLM2P significantly enhances the sample efficiency of baseline RL algorithms.

cs.LG

Predictive Coding for Decision Transformer

Recent work in offline reinforcement learning (RL) has demonstrated the effectiveness of formulating decision-making as return-conditioned supervised learning. Notably, the decision transformer (DT) architecture has shown promise across various domains. However, despite its initial success, DTs have underperformed on several challenging datasets in goal-conditioned RL. This limitation stems from the inefficiency of return conditioning for guiding policy learning, particularly in unstructured and suboptimal datasets, resulting in DTs failing to effectively learn temporal compositionality. Moreover, this problem might be further exacerbated in long-horizon sparse-reward tasks. To address this challenge, we propose the Predictive Coding for Decision Transformer (PCDT) framework, which leverages generalized future conditioning to enhance DT methods. PCDT utilizes an architecture that extends the DT framework, conditioned on predictive codings, enabling decision-making based on both past and future factors, thereby improving generalization. Through extensive experiments on eight datasets from the AntMaze and FrankaKitchen environments, our proposed method achieves performance on par with or surpassing existing popular value-based and transformer-based methods in offline goal-conditioned RL. Furthermore, we also evaluate our method on a goal-reaching task with a physical robot.

cs.LG

Reward Generation via Large Vision-Language Model in Offline Reinforcement Learning

In offline reinforcement learning (RL), learning from fixed datasets presents a promising solution for domains where real-time interaction with the environment is expensive or risky. However, designing dense reward signals for offline dataset requires significant human effort and domain expertise. Reinforcement learning with human feedback (RLHF) has emerged as an alternative, but it remains costly due to the human-in-the-loop process, prompting interest in automated reward generation models. To address this, we propose Reward Generation via Large Vision-Language Models (RG-VLM), which leverages the reasoning capabilities of LVLMs to generate rewards from offline data without human involvement. RG-VLM improves generalization in long-horizon tasks and can be seamlessly integrated with the sparse reward signals to enhance task performance, demonstrating its potential as an auxiliary reward signal.

cs.LG

FeRG-LLM : Feature Engineering by Reason Generation Large Language Models

One of the key tasks in machine learning for tabular data is feature engineering. Although it is vital for improving the performance of models, it demands considerable human expertise and deep domain knowledge, making it labor-intensive endeavor. To address this issue, we propose a novel framework, \textbf{FeRG-LLM} (\textbf{Fe}ature engineering by \textbf{R}eason \textbf{G}eneration \textbf{L}arge \textbf{L}anguage \textbf{M}odels), a large language model designed to automatically perform feature engineering at an 8-billion-parameter scale. We have constructed two-stage conversational dialogues that enable language models to analyze machine learning tasks and discovering new features, exhibiting their Chain-of-Thought (CoT) capabilities. We use these dialogues to fine-tune Llama 3.1 8B model and integrate Direct Preference Optimization (DPO) to receive feedback improving quality of new features and the model's performance. Our experiments show that FeRG-LLM performs comparably to or better than Llama 3.1 70B on most datasets, while using fewer resources and achieving reduced inference time. It outperforms other studies in classification tasks and performs well in regression tasks. Moreover, since it does not rely on cloud-hosted LLMs like GPT-4 with extra API costs when generating features, it can be deployed locally, addressing security concerns.

cs.CL

Enhancing Knowledge Tracing with Concept Map and Response Disentanglement

In the rapidly advancing realm of educational technology, it becomes critical to accurately trace and understand student knowledge states. Conventional Knowledge Tracing (KT) models have mainly focused on binary responses (i.e., correct and incorrect answers) to questions. Unfortunately, they largely overlook the essential information in students' actual answer choices, particularly for Multiple Choice Questions (MCQs), which could help reveal each learner's misconceptions or knowledge gaps. To tackle these challenges, we propose the Concept map-driven Response disentanglement method for enhancing Knowledge Tracing (CRKT) model. CRKT benefits KT by directly leveraging answer choices--beyond merely identifying correct or incorrect answers--to distinguish responses with different incorrect choices. We further introduce the novel use of unchosen responses by employing disentangled representations to get insights from options not selected by students. Additionally, CRKT tracks the student's knowledge state at the concept level and encodes the concept map, representing the relationships between them, to better predict unseen concepts. This approach is expected to provide actionable feedback, improving the learning experience. Our comprehensive experiments across multiple datasets demonstrate CRKT's effectiveness, achieving superior performance in prediction accuracy and interpretability over state-of-the-art models.

cs.AI

MAGVLT: Masked Generative Vision-and-Language Transformer

While generative modeling on multimodal image-text data has been actively developed with large-scale paired datasets, there have been limited attempts to generate both image and text data by a single model rather than a generation of one fixed modality conditioned on the other modality. In this paper, we explore a unified generative vision-and-language (VL) model that can produce both images and text sequences. Especially, we propose a generative VL transformer based on the non-autoregressive mask prediction, named MAGVLT, and compare it with an autoregressive generative VL transformer (ARGVLT). In comparison to ARGVLT, the proposed MAGVLT enables bidirectional context encoding, fast decoding by parallel token predictions in an iterative refinement, and extended editing capabilities such as image and text infilling. For rigorous training of our MAGVLT with image-text pairs from scratch, we combine the image-to-text, text-to-image, and joint image-and-text mask prediction tasks. Moreover, we devise two additional tasks based on the step-unrolled mask prediction and the selective prediction on the mixture of two image-text pairs. Experimental results on various downstream generation tasks of VL benchmarks show that our MAGVLT outperforms ARGVLT by a large margin even with significant inference speedup. Particularly, MAGVLT achieves competitive results on both zero-shot image-to-text and text-to-image generation tasks from MS-COCO by one moderate-sized model (fewer than 500M parameters) even without the use of monomodal data and networks.

cs.CV

RMSim: Controlled Respiratory Motion Simulation on Static Patient Scans

This work aims to generate realistic anatomical deformations from static patient scans. Specifically, we present a method to generate these deformations/augmentations via deep learning driven respiratory motion simulation that provides the ground truth for validating deformable image registration (DIR) algorithms and driving more accurate deep learning based DIR. We present a novel 3D Seq2Seq deep learning respiratory motion simulator (RMSim) that learns from 4D-CT images and predicts future breathing phases given a static CT image. The predicted respiratory patterns, represented by time-varying displacement vector fields (DVFs) at different breathing phases, are modulated through auxiliary inputs of 1D breathing traces so that a larger amplitude in the trace results in more significant predicted deformation. Stacked 3D-ConvLSTMs are used to capture the spatial-temporal respiration patterns. Training loss includes a smoothness loss in the DVF and mean-squared error between the predicted and ground truth phase images. A spatial transformer deforms the static CT with the predicted DVF to generate the predicted phase image. 10-phase 4D-CTs of 140 internal patients were used to train and test RMSim. The trained RMSim was then used to augment a public DIR challenge dataset for training VoxelMorph to show the effectiveness of RMSim-generated deformation augmentation. We validated our RMSim output with both private and public benchmark datasets (healthy and cancer patients). The proposed approach can be used for validating DIR algorithms as well as for patient-specific augmentations to improve deep learning DIR algorithms. The code, pretrained models, and augmented DIR validation datasets will be released at https://github.com/nadeemlab/SeqX2Y.

cs.CV

LECO: Learnable Episodic Count for Task-Specific Intrinsic Reward

Episodic count has been widely used to design a simple yet effective intrinsic motivation for reinforcement learning with a sparse reward. However, the use of episodic count in a high-dimensional state space as well as over a long episode time requires a thorough state compression and fast hashing, which hinders rigorous exploitation of it in such hard and complex exploration environments. Moreover, the interference from task-irrelevant observations in the episodic count may cause its intrinsic motivation to overlook task-related important changes of states, and the novelty in an episodic manner can lead to repeatedly revisit the familiar states across episodes. In order to resolve these issues, in this paper, we propose a learnable hash-based episodic count, which we name LECO, that efficiently performs as a task-specific intrinsic reward in hard exploration problems. In particular, the proposed intrinsic reward consists of the episodic novelty and the task-specific modulation where the former employs a vector quantized variational autoencoder to automatically obtain the discrete state codes for fast counting while the latter regulates the episodic novelty by learning a modulator to optimize the task-specific extrinsic reward. The proposed LECO specifically enables the automatic transition from exploration to exploitation during reinforcement learning. We experimentally show that in contrast to the previous exploration methods LECO successfully solves hard exploration problems and also scales to large state spaces through the most difficult tasks in MiniGrid and DMLab environments.

cs.LG

Core-shell enhanced single particle model for lithium iron phosphate batteries: model formulation and analysis of numerical solutions

In this paper, a core-shell enhanced single particle model for iron-phosphate battery cells is formulated, implemented, and verified. Starting from the description of the positive and negative electrodes charge and mass transport dynamics, the positive electrode intercalation and deintercalation phenomena and associated phase transitions are described with the core-shell modeling paradigm. Assuming two phases are formed in the positive electrode, one rich and one poor in lithium, a core-shrinking problem is formulated and the phase transition is modeled through a shell phase that covers the core one. A careful discretization of the coupled partial differential equations is proposed and used to convert the model into a system of ordinary differential equations. To ensure robust and accurate numerical solutions of the governing equations, a sensitivity analysis of numerical solutions is performed and the best setting, in terms of solver tolerances, solid phase concentration discretization points, and input current sampling time, is determined in a newly developed probabilistic framework. Finally, unknown model parameters are identified at different C-rate scenarios and the model is verified against experimental data.

eess.SY

Core-shell enhanced single particle model for LiFePO$_4$ batteries

In this paper, a novel electrochemical model for LiFePO$_4$ battery cells that accounts for the positive particle lithium intercalation and deintercalation dynamics is proposed. Starting from the enhanced single particle model, mass transport and balance equations along with suitable boundary conditions are introduced to model the phase transformation phenomena during lithiation and delithiation in the positive electrode material. The lithium-poor and lithium-rich phases are modeled using the core-shell principle, where a core composition is encapsulated with a shell composition. The coupled partial differential equations describing the phase transformation are discretized using the finite difference method, from which a system of ordinary differential equations written in state-space representation is obtained. Finally, model parameter identification is performed using experimental data from a 49Ah LFP pouch cell.

eess.SY

Insights From the NeurIPS 2021 NetHack Challenge

In this report, we summarize the takeaways from the first NeurIPS 2021 NetHack Challenge. Participants were tasked with developing a program or agent that can win (i.e., 'ascend' in) the popular dungeon-crawler game of NetHack by interacting with the NetHack Learning Environment (NLE), a scalable, procedurally generated, and challenging Gym environment for reinforcement learning (RL). The challenge showcased community-driven progress in AI with many diverse approaches significantly beating the previously best results on NetHack. Furthermore, it served as a direct comparison between neural (e.g., deep RL) and symbolic AI, as well as hybrid systems, demonstrating that on NetHack symbolic bots currently outperform deep RL by a large margin. Lastly, no agent got close to winning the game, illustrating NetHack's suitability as a long-term benchmark for AI research.

cs.LG

Deformation Driven Seq2Seq Longitudinal Tumor and Organs-at-Risk Prediction for Radiotherapy

Purpose: Radiotherapy presents unique challenges and clinical requirements for longitudinal tumor and organ-at-risk (OAR) prediction during treatment. The challenges include tumor inflammation/edema and radiation-induced changes in organ geometry, whereas the clinical requirements demand flexibility in input/output sequence timepoints to update the predictions on rolling basis and the grounding of all predictions in relationship to the pre-treatment imaging information for response and toxicity assessment in adaptive radiotherapy. Methods: To deal with the aforementioned challenges and to comply with the clinical requirements, we present a novel 3D sequence-to-sequence model based on Convolution Long Short Term Memory (ConvLSTM) that makes use of series of deformation vector fields (DVF) between individual timepoints and reference pre-treatment/planning CTs to predict future anatomical deformations and changes in gross tumor volume as well as critical OARs. High-quality DVF training data is created by employing hyper-parameter optimization on the subset of the training data with DICE coefficient and mutual information metric. We validated our model on two radiotherapy datasets: a publicly available head-and-neck dataset (28 patients with manually contoured pre-, mid-, and post-treatment CTs), and an internal non-small cell lung cancer dataset (63 patients with manually contoured planning CT and 6 weekly CBCTs). Results: The use of DVF representation and skip connections overcomes the blurring issue of ConvLSTM prediction with the traditional image representation. The mean and standard deviation of DICE for predictions of lung GTV at week 4, 5, and 6 were 0.83$\pm$0.09, 0.82$\pm$0.08, and 0.81$\pm$0.10, respectively, and for post-treatment ipsilateral and contralateral parotids, were 0.81$\pm$0.06 and 0.85$\pm$0.02.

cs.CV