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Donghwan Lee

Publications and source records attributed to Donghwan Lee.

At least 55 records · Page 3Linked to original sources

Robust Deterministic Policy Gradient for Disturbance Attenuation and Its Application to Quadrotor Control

This paper presents a robust reinforcement learning algorithm called robust deterministic policy gradient (RDPG), which reformulates the H-infinity control problem as a two-player zero-sum dynamic game between a user and an adversary. The method combines deterministic policy gradients with deep reinforcement learning to train a robust policy that attenuates disturbances efficiently. A practical variant, robust deep deterministic policy gradient (RDDPG), integrates twin-delayed updates for stability and sample efficiency. Experiments on an unmanned aerial vehicle demonstrate superior robustness and tracking accuracy under severe disturbance conditions.

cs.RO↗

Pretraining a Shared Q-Network for Data-Efficient Offline Reinforcement Learning

Offline reinforcement learning (RL) aims to learn a policy from a static dataset without further interactions with the environment. Collecting sufficiently large datasets for offline RL is exhausting since this data collection requires colossus interactions with environments and becomes tricky when the interaction with the environment is restricted. Hence, how an agent learns the best policy with a minimal static dataset is a crucial issue in offline RL, similar to the sample efficiency problem in online RL. In this paper, we propose a simple yet effective plug-and-play pretraining method to initialize a feature of a Q-network to enhance data efficiency in offline RL. Specifically, we introduce a shared Q-network structure that outputs predictions of the next state and Q-value. We pretrain the shared Q-network through a supervised regression task that predicts a next state and trains the shared Q-network using diverse offline RL methods. Through extensive experiments, we empirically demonstrate that our method enhances the performance of existing popular offline RL methods on the D4RL, Robomimic and V-D4RL benchmarks. Furthermore, we show that our method significantly boosts data-efficient offline RL across various data qualities and data distributions trough D4RL and ExoRL benchmarks. Notably, our method adapted with only 10% of the dataset outperforms standard algorithms even with full datasets.

cs.AI↗

A finite time analysis of distributed Q-learning

Multi-agent reinforcement learning (MARL) has witnessed a remarkable surge in interest, fueled by the empirical success achieved in applications of single-agent reinforcement learning (RL). In this study, we consider a distributed Q-learning scenario, wherein a number of agents cooperatively solve a sequential decision making problem without access to the central reward function which is an average of the local rewards. In particular, we study finite-time analysis of a distributed Q-learning algorithm, and provide a new sample complexity result of $\tilde{\mathcal{O}}\left( \min\left\{\frac{1}{ε^2}\frac{t_{\text{mix}}}{(1-γ)^6 d_{\min}^4 } ,\frac{1}ε\frac{\sqrt{|\gS||\gA|}}{(1-σ_2(\boldsymbol{W}))(1-γ)^4 d_{\min}^3} \right\}\right)$ under tabular lookup

cs.AI↗

Stochastic Primal-Dual Q-Learning

In this work, we present a new model-free and off-policy reinforcement learning (RL) algorithm, that is capable of finding a near-optimal policy with state-action observations from arbitrary behavior policies. Our algorithm, called the stochastic primal-dual Q-learning (SPD Q-learning), hinges upon a new linear programming formulation and a dual perspective of the standard Q-learning. In contrast to previous primal-dual RL algorithms, the SPD Q-learning includes a Q-function estimation step, thus allowing to recover an approximate policy from the primal solution as well as the dual solution. We prove a first-of-its-kind result that the SPD Q-learning guarantees a certain convergence rate, even when the state-action distribution is time-varying but sub-linearly converges to a stationary distribution. Numerical experiments are provided to demonstrate the off-policy learning abilities of the proposed algorithm in comparison to the standard Q-learning.

math.OC↗

Deep Q-Learning with Gradient Target Tracking

This paper introduces Q-learning with gradient target tracking, a novel reinforcement learning framework that provides a learned continuous target update mechanism as an alternative to the conventional hard update paradigm. In the standard deep Q-network (DQN), the target network is a copy of the online network's weights, held fixed for a number of iterations before being periodically replaced via a hard update. While this stabilizes training by providing consistent targets, it introduces a new challenge: the hard update period must be carefully tuned to achieve optimal performance. To address this issue, we propose two gradient-based target update methods: DQN with asymmetric gradient target tracking (AGT2-DQN) and DQN with symmetric gradient target tracking (SGT2-DQN). These methods replace the conventional hard target updates with continuous and structured updates using gradient descent, which effectively eliminates the need for manual tuning. We provide a theoretical analysis proving the convergence of these methods in tabular settings. Additionally, empirical evaluations demonstrate their advantages over standard DQN baselines, which suggest that gradient-based target updates can serve as an effective alternative to conventional target update mechanisms in Q-learning.

cs.LG↗

A primal-dual perspective for distributed TD-learning

The goal of this paper is to investigate distributed temporal difference (TD) learning for a networked multi-agent Markov decision process. The proposed approach is based on distributed optimization algorithms, which can be interpreted as primal-dual Ordinary differential equation (ODE) dynamics subject to null-space constraints. Based on the exponential convergence behavior of the primal-dual ODE dynamics subject to null-space constraints, we examine the behavior of the final iterate in various distributed TD-learning scenarios, considering both constant and diminishing step-sizes and incorporating both i.i.d. and Markovian observation models. Unlike existing methods, the proposed algorithm does not require the assumption that the underlying communication network structure is characterized by a doubly stochastic matrix.

cs.LG↗

Backstepping Temporal Difference Learning

Off-policy learning ability is an important feature of reinforcement learning (RL) for practical applications. However, even one of the most elementary RL algorithms, temporal-difference (TD) learning, is known to suffer form divergence issue when the off-policy scheme is used together with linear function approximation. To overcome the divergent behavior, several off-policy TD-learning algorithms, including gradient-TD learning (GTD), and TD-learning with correction (TDC), have been developed until now. In this work, we provide a unified view of such algorithms from a purely control-theoretic perspective, and propose a new convergent algorithm. Our method relies on the backstepping technique, which is widely used in nonlinear control theory. Finally, convergence of the proposed algorithm is experimentally verified in environments where the standard TD-learning is known to be unstable.

cs.LG↗

Finite-Time Analysis of Temporal Difference Learning with Experience Replay

Temporal-difference (TD) learning is widely regarded as one of the most popular algorithms in reinforcement learning (RL). Despite its widespread use, it has only been recently that researchers have begun to actively study its finite time behavior, including the finite time bound on mean squared error and sample complexity. On the empirical side, experience replay has been a key ingredient in the success of deep RL algorithms, but its theoretical effects on RL have yet to be fully understood. In this paper, we present a simple decomposition of the Markovian noise terms and provide finite-time error bounds for TD-learning with experience replay. Specifically, under the Markovian observation model, we demonstrate that for both the averaged iterate and final iterate cases, the error term induced by a constant step-size can be effectively controlled by the size of the replay buffer and the mini-batch sampled from the experience replay buffer.

cs.LG↗

Understanding the theoretical properties of projected Bellman equation, linear Q-learning, and approximate value iteration

In this paper, we study the theoretical properties of the projected Bellman equation (PBE) and two algorithms to solve this equation: linear Q-learning and approximate value iteration (AVI). We consider two sufficient conditions for the existence of a solution to PBE : strictly negatively row dominating diagonal (SNRDD) assumption and a condition motivated by the convergence of AVI. The SNRDD assumption also ensures the convergence of linear Q-learning, and its relationship with the convergence of AVI is examined. Lastly, several interesting observations on the solution of PBE are provided when using $ε$-greedy policy.

cs.AI↗

A Theory of Non-Linear Feature Learning with One Gradient Step in Two-Layer Neural Networks

Feature learning is thought to be one of the fundamental reasons for the success of deep neural networks. It is rigorously known that in two-layer fully-connected neural networks under certain conditions, one step of gradient descent on the first layer can lead to feature learning; characterized by the appearance of a separated rank-one component -- spike -- in the spectrum of the feature matrix. However, with a constant gradient descent step size, this spike only carries information from the linear component of the target function and therefore learning non-linear components is impossible. We show that with a learning rate that grows with the sample size, such training in fact introduces multiple rank-one components, each corresponding to a specific polynomial feature. We further prove that the limiting large-dimensional and large sample training and test errors of the updated neural networks are fully characterized by these spikes. By precisely analyzing the improvement in the training and test errors, we demonstrate that these non-linear features can enhance learning.

stat.ML↗

On Some Geometric Behavior of Value Iteration on the Orthant: Switching System Perspective

In this paper, the primary goal is to offer additional insights into the value iteration through the lens of switching system models in the control community. These models establish a connection between value iteration and switching system theory and reveal additional geometric behaviors of value iteration in solving discounted Markov decision problems. Specifically, the main contributions of this paper are twofold: 1) We provide a switching system model of value iteration and, based on it, offer a different proof for the contraction property of the value iteration. 2) Furthermore, from the additional insights, new geometric behaviors of value iteration are proven when the initial iterate lies in a special region. We anticipate that the proposed perspectives might have the potential to be a useful tool, applicable in various settings. Therefore, further development of these methods could be a valuable avenue for future research.

math.OC↗

OFF-CLIP: Improving Normal Detection Confidence in Radiology CLIP with Simple Off-Diagonal Term Auto-Adjustment

Contrastive Language-Image Pre-Training (CLIP) has enabled zero-shot classification in radiology, reducing reliance on manual annotations. However, conventional contrastive learning struggles with normal case detection due to its strict intra-sample alignment, which disrupts normal sample clustering and leads to high false positives (FPs) and false negatives (FNs). To address these issues, we propose OFF-CLIP, a contrastive learning refinement that improves normal detection by introducing an off-diagonal term loss to enhance normal sample clustering and applying sentence-level text filtering to mitigate FNs by removing misaligned normal statements from abnormal reports. OFF-CLIP can be applied to radiology CLIP models without requiring any architectural modifications. Experimental results show that OFF-CLIP significantly improves normal classification, achieving a 0.61 Area under the curve (AUC) increase on VinDr-CXR over CARZero, the state-of-the-art zero-shot classification baseline, while maintaining or improving abnormal classification performance. Additionally, OFF-CLIP enhances zero-shot grounding by improving pointing game accuracy, confirming better anomaly localization. These results demonstrate OFF-CLIP's effectiveness as a robust and efficient enhancement for medical vision-language models.

cs.CV↗

Regularized Q-learning

Q-learning is widely used algorithm in reinforcement learning community. Under the lookup table setting, its convergence is well established. However, its behavior is known to be unstable with the linear function approximation case. This paper develops a new Q-learning algorithm that converges when linear function approximation is used. We prove that simply adding an appropriate regularization term ensures convergence of the algorithm. We prove its stability using a recent analysis tool based on switching system models. Moreover, we experimentally show that it converges in environments where Q-learning with linear function approximation has known to diverge. We also provide an error bound on the solution where the algorithm converges.

cs.LG↗

Optimal Multitask Linear Regression and Contextual Bandits under Sparse Heterogeneity

Large and complex datasets are often collected from several, possibly heterogeneous sources. Multitask learning methods improve efficiency by leveraging commonalities across datasets while accounting for possible differences among them. Here, we study multitask linear regression and contextual bandits under sparse heterogeneity, where the source/task-associated parameters are equal to a global parameter plus a sparse task-specific term. We propose a novel two-stage estimator called MOLAR that leverages this structure by first constructing a covariate-wise weighted median of the task-wise linear regression estimates and then shrinking the task-wise estimates towards the weighted median. Compared to task-wise least squares estimates, MOLAR improves the dependence of the estimation error on the data dimension. Extensions of MOLAR to generalized linear models and constructing confidence intervals are discussed in the paper. We then apply MOLAR to develop methods for sparsely heterogeneous multitask contextual bandits, obtaining improved regret guarantees over single-task bandit methods. We further show that our methods are minimax optimal by providing a number of lower bounds. Finally, we support the efficiency of our methods by performing experiments on both synthetic data and the PISA dataset on student educational outcomes from heterogeneous countries.

stat.ML↗

Suppressing Overestimation in Q-Learning through Adversarial Behaviors

The goal of this paper is to propose a new Q-learning algorithm with a dummy adversarial player, which is called dummy adversarial Q-learning (DAQ), that can effectively regulate the overestimation bias in standard Q-learning. With the dummy player, the learning can be formulated as a two-player zero-sum game. The proposed DAQ unifies several Q-learning variations to control overestimation biases, such as maxmin Q-learning and minmax Q-learning (proposed in this paper) in a single framework. The proposed DAQ is a simple but effective way to suppress the overestimation bias thourgh dummy adversarial behaviors and can be easily applied to off-the-shelf reinforcement learning algorithms to improve the performances. A finite-time convergence of DAQ is analyzed from an integrated perspective by adapting an adversarial Q-learning. The performance of the suggested DAQ is empirically demonstrated under various benchmark environments.

cs.LG↗

Finite-Time Error Analysis of Soft Q-Learning: Switching System Approach

Soft Q-learning is a variation of Q-learning designed to solve entropy regularized Markov decision problems where an agent aims to maximize the entropy regularized value function. Despite its empirical success, there have been limited theoretical studies of soft Q-learning to date. This paper aims to offer a novel and unified finite-time, control-theoretic analysis of soft Q-learning algorithms. We focus on two types of soft Q-learning algorithms: one utilizing the log-sum-exp operator and the other employing the Boltzmann operator. By using dynamical switching system models, we derive novel finite-time error bounds for both soft Q-learning algorithms. We hope that our analysis will deepen the current understanding of soft Q-learning by establishing connections with switching system models and may even pave the way for new frameworks in the finite-time analysis of other reinforcement learning algorithms.

cs.LG↗

Continuous-Time Distributed Dynamic Programming for Networked Multi-Agent Markov Decision Processes

The main goal of this paper is to investigate continuous-time distributed dynamic programming (DP) algorithms for networked multi-agent Markov decision problems (MAMDPs). In our study, we adopt a distributed multi-agent framework where individual agents have access only to their own rewards, lacking insights into the rewards of other agents. Moreover, each agent has the ability to share its parameters with neighboring agents through a communication network, represented by a graph. We first introduce a novel distributed DP, inspired by the distributed optimization method of Wang and Elia. Next, a new distributed DP is introduced through a decoupling process. The convergence of the DP algorithms is proved through systems and control perspectives. The study in this paper sets the stage for new distributed temporal different learning algorithms.

eess.SY↗

Harnessing Membership Function Dynamics for Stability Analysis of T-S Fuzzy Systems

The main goal of this paper is to develop a new linear matrix inequality (LMI) condition for the asymptotic stability of continuous-time Takagi-Sugeno (T-S) fuzzy systems. A key advantage of this new condition is its independence from the bounds on the time-derivatives of the membership functions, a requirement present in the existing approaches. This is achieved by introducing a novel fuzzy Lyapunov function that incorporates an augmented state vector. Notably, this augmented state vector encompasses the membership functions, allowing the dynamics of these functions to be integrated into the proposed condition. This inclusion of additional information about the membership function serves to reduce the conservativeness of the suggested stability condition. To demonstrate the effectiveness of the proposed method, examples are provided.

eess.SY↗