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Donglin Wang

Publications and source records attributed to Donglin Wang.

At least 109 records · Page 6Linked to original sources

GEVRM: Goal-Expressive Video Generation Model For Robust Visual Manipulation

With the rapid development of embodied artificial intelligence, significant progress has been made in vision-language-action (VLA) models for general robot decision-making. However, the majority of existing VLAs fail to account for the inevitable external perturbations encountered during deployment. These perturbations introduce unforeseen state information to the VLA, resulting in inaccurate actions and consequently, a significant decline in generalization performance. The classic internal model control (IMC) principle demonstrates that a closed-loop system with an internal model that includes external input signals can accurately track the reference input and effectively offset the disturbance. We propose a novel closed-loop VLA method GEVRM that integrates the IMC principle to enhance the robustness of robot visual manipulation. The text-guided video generation model in GEVRM can generate highly expressive future visual planning goals. Simultaneously, we evaluate perturbations by simulating responses, which are called internal embeddings and optimized through prototype contrastive learning. This allows the model to implicitly infer and distinguish perturbations from the external environment. The proposed GEVRM achieves state-of-the-art performance on both standard and perturbed CALVIN benchmarks and shows significant improvements in realistic robot tasks.

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QUAR-VLA: Vision-Language-Action Model for Quadruped Robots

The important manifestation of robot intelligence is the ability to naturally interact and autonomously make decisions. Traditional approaches to robot control often compartmentalize perception, planning, and decision-making, simplifying system design but limiting the synergy between different information streams. This compartmentalization poses challenges in achieving seamless autonomous reasoning, decision-making, and action execution. To address these limitations, a novel paradigm, named Vision-Language-Action tasks for QUAdruped Robots (QUAR-VLA), has been introduced in this paper. This approach tightly integrates visual information and instructions to generate executable actions, effectively merging perception, planning, and decision-making. The central idea is to elevate the overall intelligence of the robot. Within this framework, a notable challenge lies in aligning fine-grained instructions with visual perception information. This emphasizes the complexity involved in ensuring that the robot accurately interprets and acts upon detailed instructions in harmony with its visual observations. Consequently, we propose QUAdruped Robotic Transformer (QUART), a family of VLA models to integrate visual information and instructions from diverse modalities as input and generates executable actions for real-world robots and present QUAdruped Robot Dataset (QUARD), a large-scale multi-task dataset including navigation, complex terrain locomotion, and whole-body manipulation tasks for training QUART models. Our extensive evaluation (4000 evaluation trials) shows that our approach leads to performant robotic policies and enables QUART to obtain a range of emergent capabilities.

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GiantHunter: Accurate detection of giant virus in metagenomic data using reinforcement-learning and Monte Carlo tree search

Motivation: Nucleocytoplasmic large DNA viruses (NCLDVs) are notable for their large genomes and extensive gene repertoires, which contribute to their widespread environmental presence and critical roles in processes such as host metabolic reprogramming and nutrient cycling. Metagenomic sequencing has emerged as a powerful tool for uncovering novel NCLDVs in environmental samples. However, identifying NCLDV sequences in metagenomic data remains challenging due to their high genomic diversity, limited reference genomes, and shared regions with other microbes. Existing alignment-based and machine learning methods struggle with achieving optimal trade-offs between sensitivity and precision. Results: In this work, we present GiantHunter, a reinforcement learning-based tool for identifying NCLDVs from metagenomic data. By employing a Monte Carlo tree search strategy, GiantHunter dynamically selects representative non-NCLDV sequences as the negative training data, enabling the model to establish a robust decision boundary. Benchmarking on rigorously designed experiments shows that GiantHunter achieves high precision while maintaining competitive sensitivity, improving the F1-score by 10% and reducing computational cost by 90% compared to the second-best method. To demonstrate its real-world utility, we applied GiantHunter to 60 metagenomic datasets collected from six cities along the Yangtze River, located both upstream and downstream of the Three Gorges Dam. The results reveal significant differences in NCLDV diversity correlated with proximity to the dam, likely influenced by reduced flow velocity caused by the dam. These findings highlight the potential of GiantSeeker to advance our understanding of NCLDVs and their ecological roles in diverse environments.

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CSL-L2M: Controllable Song-Level Lyric-to-Melody Generation Based on Conditional Transformer with Fine-Grained Lyric and Musical Controls

Lyric-to-melody generation is a highly challenging task in the field of AI music generation. Due to the difficulty of learning strict yet weak correlations between lyrics and melodies, previous methods have suffered from weak controllability, low-quality and poorly structured generation. To address these challenges, we propose CSL-L2M, a controllable song-level lyric-to-melody generation method based on an in-attention Transformer decoder with fine-grained lyric and musical controls, which is able to generate full-song melodies matched with the given lyrics and user-specified musical attributes. Specifically, we first introduce REMI-Aligned, a novel music representation that incorporates strict syllable- and sentence-level alignments between lyrics and melodies, facilitating precise alignment modeling. Subsequently, sentence-level semantic lyric embeddings independently extracted from a sentence-wise Transformer encoder are combined with word-level part-of-speech embeddings and syllable-level tone embeddings as fine-grained controls to enhance the controllability of lyrics over melody generation. Then we introduce human-labeled musical tags, sentence-level statistical musical attributes, and learned musical features extracted from a pre-trained VQ-VAE as coarse-grained, fine-grained and high-fidelity controls, respectively, to the generation process, thereby enabling user control over melody generation. Finally, an in-attention Transformer decoder technique is leveraged to exert fine-grained control over the full-song melody generation with the aforementioned lyric and musical conditions. Experimental results demonstrate that our proposed CSL-L2M outperforms the state-of-the-art models, generating melodies with higher quality, better controllability and enhanced structure. Demos and source code are available at https://lichaiustc.github.io/CSL-L2M/.

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Imitating from auxiliary imperfect demonstrations via Adversarial Density Weighted Regression

We propose a novel one-step supervised imitation learning (IL) framework called Adversarial Density Regression (ADR). This IL framework aims to correct the policy learned on unknown-quality to match the expert distribution by utilizing demonstrations, without relying on the Bellman operator. Specifically, ADR addresses several limitations in previous IL algorithms: First, most IL algorithms are based on the Bellman operator, which inevitably suffer from cumulative offsets from sub-optimal rewards during multi-step update processes. Additionally, off-policy training frameworks suffer from Out-of-Distribution (OOD) state-actions. Second, while conservative terms help solve the OOD issue, balancing the conservative term is difficult. To address these limitations, we fully integrate a one-step density-weighted Behavioral Cloning (BC) objective for IL with auxiliary imperfect demonstration. Theoretically, we demonstrate that this adaptation can effectively correct the distribution of policies trained on unknown-quality datasets to align with the expert policy's distribution. Moreover, the difference between the empirical and the optimal value function is proportional to the upper bound of ADR's objective, indicating that minimizing ADR's objective is akin to approaching the optimal value. Experimentally, we validated the performance of ADR by conducting extensive evaluations. Specifically, ADR outperforms all of the selected IL algorithms on tasks from the Gym-Mujoco domain. Meanwhile, it achieves an 89.5% improvement over IQL when utilizing ground truth rewards on tasks from the Adroit and Kitchen domains. Our codebase will be released at: https://github.com/stevezhangzA/Adverserial_Density_Regression.

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Cobra: Extending Mamba to Multi-Modal Large Language Model for Efficient Inference

In recent years, the application of multimodal large language models (MLLM) in various fields has achieved remarkable success. However, as the foundation model for many downstream tasks, current MLLMs are composed of the well-known Transformer network, which has a less efficient quadratic computation complexity. To improve the efficiency of such basic models, we propose Cobra, a linear computational complexity MLLM. Specifically, Cobra integrates the efficient Mamba language model into the visual modality. Moreover, we explore and study various modal fusion schemes to create an effective multi-modal Mamba. Extensive experiments demonstrate that (1) Cobra achieves extremely competitive performance with current computationally efficient state-of-the-art methods, e.g., LLaVA-Phi, TinyLLaVA, and MobileVLM v2, and has faster speed due to Cobra's linear sequential modeling. (2) Interestingly, the results of closed-set challenging prediction benchmarks show that Cobra performs well in overcoming visual illusions and spatial relationship judgments. (3) Notably, Cobra even achieves comparable performance to LLaVA with about 43% of the number of parameters. We will make all codes of Cobra open-source and hope that the proposed method can facilitate future research on complexity problems in MLLM. Our project page is available at: https://sites.google.com/view/cobravlm.

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Nash CoT: Multi-Path Inference with Preference Equilibrium

Chain of thought (CoT) is a reasoning framework that can enhance the performance of Large Language Models (LLMs) on complex inference tasks. In particular, among various studies related to CoT, multi-path inference stands out as a simple yet effective improvement. However, there is no optimal setting for the number of inference paths. Therefore, we have to increase the number of inference paths to obtain better results, which in turn increases the inference cost. To address this limitation, we can utilize question-related role templates to guide LLMs into relevant roles, thereby increasing the possibility of correct inferences for each path and further reducing dependence on the number of inference paths while improving reasoning accuracy. However, placing LLMs into specific roles may reduce their reasoning diversity and performance on a few tasks where role dependence is low. To alleviate the excessive immersion of the LLM into a specific role, we propose Nash CoT by constructing a game system on each path that balances the generation from role-specific LLMs' and the general LLMs' generation, thereby ensuring both effective role adoption and diversity in LLM generation further maintaining the performance of multi-path inference while reducing the requirement of the number of inference paths. We evaluate Nash CoT across various inference tasks, including Arabic Reasoning, Commonsense Question Answering, and Symbolic Inference, achieving results that are comparable to or better than those of multi-path CoT with the equal number of inference paths.

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MGDA: Model-based Goal Data Augmentation for Offline Goal-conditioned Weighted Supervised Learning

Recently, a state-of-the-art family of algorithms, known as Goal-Conditioned Weighted Supervised Learning (GCWSL) methods, has been introduced to tackle challenges in offline goal-conditioned reinforcement learning (RL). GCWSL optimizes a lower bound of the goal-conditioned RL objective and has demonstrated outstanding performance across diverse goal-reaching tasks, providing a simple, effective, and stable solution. However, prior research has identified a critical limitation of GCWSL: the lack of trajectory stitching capabilities. To address this, goal data augmentation strategies have been proposed to enhance these methods. Nevertheless, existing techniques often struggle to sample suitable augmented goals for GCWSL effectively. In this paper, we establish unified principles for goal data augmentation, focusing on goal diversity, action optimality, and goal reachability. Based on these principles, we propose a Model-based Goal Data Augmentation (MGDA) approach, which leverages a learned dynamics model to sample more suitable augmented goals. MGDA uniquely incorporates the local Lipschitz continuity assumption within the learned model to mitigate the impact of compounding errors. Empirical results show that MGDA significantly enhances the performance of GCWSL methods on both state-based and vision-based maze datasets, surpassing previous goal data augmentation techniques in improving stitching capabilities.

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Score and Distribution Matching Policy: Advanced Accelerated Visuomotor Policies via Matched Distillation

Visual-motor policy learning has advanced with architectures like diffusion-based policies, known for modeling complex robotic trajectories. However, their prolonged inference times hinder high-frequency control tasks requiring real-time feedback. While consistency distillation (CD) accelerates inference, it introduces errors that compromise action quality. To address these limitations, we propose the Score and Distribution Matching Policy (SDM Policy), which transforms diffusion-based policies into single-step generators through a two-stage optimization process: score matching ensures alignment with true action distributions, and distribution matching minimizes KL divergence for consistency. A dual-teacher mechanism integrates a frozen teacher for stability and an unfrozen teacher for adversarial training, enhancing robustness and alignment with target distributions. Evaluated on a 57-task simulation benchmark, SDM Policy achieves a 6x inference speedup while having state-of-the-art action quality, providing an efficient and reliable framework for high-frequency robotic tasks.

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Data-Incremental Continual Offline Reinforcement Learning

In this work, we propose a new setting of continual learning: data-incremental continual offline reinforcement learning (DICORL), in which an agent is asked to learn a sequence of datasets of a single offline reinforcement learning (RL) task continually, instead of learning a sequence of offline RL tasks with respective datasets. Then, we propose that this new setting will introduce a unique challenge to continual learning: active forgetting, which means that the agent will forget the learnt skill actively. The main reason for active forgetting is conservative learning used by offline RL, which is used to solve the overestimation problem. With conservative learning, the offline RL method will suppress the value of all actions, learnt or not, without selection, unless it is in the just learning dataset. Therefore, inferior data may overlay premium data because of the learning sequence. To solve this problem, we propose a new algorithm, called experience-replay-based ensemble implicit Q-learning (EREIQL), which introduces multiple value networks to reduce the initial value and avoid using conservative learning, and the experience replay to relieve catastrophic forgetting. Our experiments show that EREIQL relieves active forgetting in DICORL and performs well.

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Multi-Level Correlation Network For Few-Shot Image Classification

Few-shot image classification(FSIC) aims to recognize novel classes given few labeled images from base classes. Recent works have achieved promising classification performance, especially for metric-learning methods, where a measure at only image feature level is usually used. In this paper, we argue that measure at such a level may not be effective enough to generalize from base to novel classes when using only a few images. Instead, a multi-level descriptor of an image is taken for consideration in this paper. We propose a multi-level correlation network (MLCN) for FSIC to tackle this problem by effectively capturing local information. Concretely, we present the self-correlation module and cross-correlation module to learn the semantic correspondence relation of local information based on learned representations. Moreover, we propose a pattern-correlation module to capture the pattern of fine-grained images and find relevant structural patterns between base classes and novel classes. Extensive experiments and analysis show the effectiveness of our proposed method on four widely-used FSIC benchmarks. The code for our approach is available at: https://github.com/Yunkai696/MLCN.

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ProFD: Prompt-Guided Feature Disentangling for Occluded Person Re-Identification

To address the occlusion issues in person Re-Identification (ReID) tasks, many methods have been proposed to extract part features by introducing external spatial information. However, due to missing part appearance information caused by occlusion and noisy spatial information from external model, these purely vision-based approaches fail to correctly learn the features of human body parts from limited training data and struggle in accurately locating body parts, ultimately leading to misaligned part features. To tackle these challenges, we propose a Prompt-guided Feature Disentangling method (ProFD), which leverages the rich pre-trained knowledge in the textual modality facilitate model to generate well-aligned part features. ProFD first designs part-specific prompts and utilizes noisy segmentation mask to preliminarily align visual and textual embedding, enabling the textual prompts to have spatial awareness. Furthermore, to alleviate the noise from external masks, ProFD adopts a hybrid-attention decoder, ensuring spatial and semantic consistency during the decoding process to minimize noise impact. Additionally, to avoid catastrophic forgetting, we employ a self-distillation strategy, retaining pre-trained knowledge of CLIP to mitigate over-fitting. Evaluation results on the Market1501, DukeMTMC-ReID, Occluded-Duke, Occluded-ReID, and P-DukeMTMC datasets demonstrate that ProFD achieves state-of-the-art results. Our project is available at: https://github.com/Cuixxx/ProFD.

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PiTe: Pixel-Temporal Alignment for Large Video-Language Model

Fueled by the Large Language Models (LLMs) wave, Large Visual-Language Models (LVLMs) have emerged as a pivotal advancement, bridging the gap between image and text. However, video making it challenging for LVLMs to perform adequately due to the complexity of the relationship between language and spatial-temporal data structure. Recent Large Video-Language Models (LVidLMs) align feature of static visual data like image into latent space of language feature, by general multi-modal tasks to leverage abilities of LLMs sufficiently. In this paper, we explore fine-grained alignment approach via object trajectory for different modalities across both spatial and temporal dimensions simultaneously. Thus, we propose a novel LVidLM by trajectory-guided Pixel-Temporal Alignment, dubbed PiTe, that exhibits promising applicable model property. To achieve fine-grained video-language alignment, we curate a multi-modal pre-training dataset PiTe-143k, the dataset provision of moving trajectories in pixel level for all individual objects, that appear and mention in the video and caption both, by our automatic annotation pipeline. Meanwhile, PiTe demonstrates astounding capabilities on myriad video-related multi-modal tasks through beat the state-of-the-art methods by a large margin.

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Focus-Consistent Multi-Level Aggregation for Compositional Zero-Shot Learning

To transfer knowledge from seen attribute-object compositions to recognize unseen ones, recent compositional zero-shot learning (CZSL) methods mainly discuss the optimal classification branches to identify the elements, leading to the popularity of employing a three-branch architecture. However, these methods mix up the underlying relationship among the branches, in the aspect of consistency and diversity. Specifically, consistently providing the highest-level features for all three branches increases the difficulty in distinguishing classes that are superficially similar. Furthermore, a single branch may focus on suboptimal regions when spatial messages are not shared between the personalized branches. Recognizing these issues and endeavoring to address them, we propose a novel method called Focus-Consistent Multi-Level Aggregation (FOMA). Our method incorporates a Multi-Level Feature Aggregation (MFA) module to generate personalized features for each branch based on the image content. Additionally, a Focus-Consistent Constraint encourages a consistent focus on the informative regions, thereby implicitly exchanging spatial information between all branches. Extensive experiments on three benchmark datasets (UT-Zappos, C-GQA, and Clothing16K) demonstrate that our FOMA outperforms SOTA.

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DARA: Domain- and Relation-aware Adapters Make Parameter-efficient Tuning for Visual Grounding

Visual grounding (VG) is a challenging task to localize an object in an image based on a textual description. Recent surge in the scale of VG models has substantially improved performance, but also introduced a significant burden on computational costs during fine-tuning. In this paper, we explore applying parameter-efficient transfer learning (PETL) to efficiently transfer the pre-trained vision-language knowledge to VG. Specifically, we propose \textbf{DARA}, a novel PETL method comprising \underline{\textbf{D}}omain-aware \underline{\textbf{A}}dapters (DA Adapters) and \underline{\textbf{R}}elation-aware \underline{\textbf{A}}dapters (RA Adapters) for VG. DA Adapters first transfer intra-modality representations to be more fine-grained for the VG domain. Then RA Adapters share weights to bridge the relation between two modalities, improving spatial reasoning. Empirical results on widely-used benchmarks demonstrate that DARA achieves the best accuracy while saving numerous updated parameters compared to the full fine-tuning and other PETL methods. Notably, with only \textbf{2.13\%} tunable backbone parameters, DARA improves average accuracy by \textbf{0.81\%} across the three benchmarks compared to the baseline model. Our code is available at \url{https://github.com/liuting20/DARA}.

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Reinformer: Max-Return Sequence Modeling for Offline RL

As a data-driven paradigm, offline reinforcement learning (RL) has been formulated as sequence modeling that conditions on the hindsight information including returns, goal or future trajectory. Although promising, this supervised paradigm overlooks the core objective of RL that maximizes the return. This overlook directly leads to the lack of trajectory stitching capability that affects the sequence model learning from sub-optimal data. In this work, we introduce the concept of max-return sequence modeling which integrates the goal of maximizing returns into existing sequence models. We propose Reinforced Transformer (Reinformer), indicating the sequence model is reinforced by the RL objective. Reinformer additionally incorporates the objective of maximizing returns in the training phase, aiming to predict the maximum future return within the distribution. During inference, this in-distribution maximum return will guide the selection of optimal actions. Empirically, Reinformer is competitive with classical RL methods on the D4RL benchmark and outperforms state-of-the-art sequence model particularly in trajectory stitching ability. Code is public at https://github.com/Dragon-Zhuang/Reinformer.

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Improving Offline-to-Online Reinforcement Learning with Q Conditioned State Entropy Exploration

Studying how to fine-tune offline reinforcement learning (RL) pre-trained policy is profoundly significant for enhancing the sample efficiency of RL algorithms. However, directly fine-tuning pre-trained policies often results in sub-optimal performance. This is primarily due to the distribution shift between offline pre-training and online fine-tuning stages. Specifically, the distribution shift limits the acquisition of effective online samples, ultimately impacting the online fine-tuning performance. In order to narrow down the distribution shift between offline and online stages, we proposed Q conditioned state entropy (QCSE) as intrinsic reward. Specifically, QCSE maximizes the state entropy of all samples individually, considering their respective Q values. This approach encourages exploration of low-frequency samples while penalizing high-frequency ones, and implicitly achieves State Marginal Matching (SMM), thereby ensuring optimal performance, solving the asymptotic sub-optimality of constraint-based approaches. Additionally, QCSE can seamlessly integrate into various RL algorithms, enhancing online fine-tuning performance. To validate our claim, we conduct extensive experiments, and observe significant improvements with QCSE (about 13% for CQL and 8% for Cal-QL). Furthermore, we extended experimental tests to other algorithms, affirming the generality of QCSE.

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Context-Former: Stitching via Latent Conditioned Sequence Modeling

Offline reinforcement learning (RL) algorithms can learn better decision-making compared to behavior policies by stitching the suboptimal trajectories to derive more optimal ones. Meanwhile, Decision Transformer (DT) abstracts the RL as sequence modeling, showcasing competitive performance on offline RL benchmarks. However, recent studies demonstrate that DT lacks of stitching capacity, thus exploiting stitching capability for DT is vital to further improve its performance. In order to endow stitching capability to DT, we abstract trajectory stitching as expert matching and introduce our approach, ContextFormer, which integrates contextual information-based imitation learning (IL) and sequence modeling to stitch sub-optimal trajectory fragments by emulating the representations of a limited number of expert trajectories. To validate our approach, we conduct experiments from two perspectives: 1) We conduct extensive experiments on D4RL benchmarks under the settings of IL, and experimental results demonstrate ContextFormer can achieve competitive performance in multiple IL settings. 2) More importantly, we conduct a comparison of ContextFormer with various competitive DT variants using identical training datasets. The experimental results unveiled ContextFormer's superiority, as it outperformed all other variants, showcasing its remarkable performance.

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