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Dongmei Jiang

Publications and source records attributed to Dongmei Jiang.

At least 37 records · Page 2Linked to original sources

HumanPCR: Probing MLLM Capabilities in Diverse Human-Centric Scenes

The aspiration for artificial general intelligence, fueled by the rapid progress of multimodal models, demands human-comparable performance across diverse environments. We propose HumanPCR, an evaluation suite for probing MLLMs' capacity about human-related visual contexts across three hierarchical levels: Perception, Comprehension, and Reasoning (denoted by Human-P, Human-C, and Human-R, respectively). Human-P and Human-C feature over 6,000 human-verified multiple choice questions, assessing massive tasks of 9 dimensions, including but not limited to essential skills frequently overlooked by existing benchmarks. Human-R offers a challenging manually curated video reasoning test that requires integrating multiple visual evidences, proactively extracting context beyond question cues, and applying human-like expertise. Each question includes human-annotated Chain-of-Thought (CoT) rationales with key visual evidence to support further research. Extensive evaluations on over 30 state-of-the-art models exhibit significant challenges in human-centric visual understanding, particularly in tasks involving detailed space perception, temporal understanding, and mind modeling. Moreover, analysis of Human-R reveals the struggle of models in extracting essential proactive visual evidence from diverse human scenes and their faulty reliance on query-guided retrieval. Even with advanced techniques like scaling visual contexts and test-time thinking yield only limited benefits. We hope HumanPCR and our findings will advance the development, evaluation, and human-centric application of multimodal models.

cs.CV↗

Enhancing LLM Reasoning with Iterative DPO: A Comprehensive Empirical Investigation

Recent advancements in post-training methodologies for large language models (LLMs) have highlighted reinforcement learning (RL) as a critical component for enhancing reasoning. However, the substantial computational costs associated with RL-based approaches have led to growing interest in alternative paradigms, such as Direct Preference Optimization (DPO). In this study, we investigate the effectiveness of DPO in facilitating self-improvement for LLMs through iterative preference-based learning. We demonstrate that a single round of DPO with coarse filtering significantly enhances mathematical reasoning performance, particularly for strong base model. Furthermore, we design an iterative enhancement framework for both the generator and the reward model (RM), enabling their mutual improvement through online interaction across multiple rounds of DPO. Finally, with simple verifiable rewards, our model DPO-VP achieves RL-level performance with significantly lower computational overhead. These findings highlight DPO as a scalable and cost-effective alternative to RL, offering a practical solution for enhancing LLM reasoning in resource-constrained situations.

cs.CL↗

DS-Det: Single-Query Paradigm and Attention Disentangled Learning for Flexible Object Detection

Popular transformer detectors have achieved promising performance through query-based learning using attention mechanisms. However, the roles of existing decoder query types (e.g., content query and positional query) are still underexplored. These queries are generally predefined with a fixed number (fixed-query), which limits their flexibility. We find that the learning of these fixed-query is impaired by Recurrent Opposing inTeractions (ROT) between two attention operations: Self-Attention (query-to-query) and Cross-Attention (query-to-encoder), thereby degrading decoder efficiency. Furthermore, "query ambiguity" arises when shared-weight decoder layers are processed with both one-to-one and one-to-many label assignments during training, violating DETR's one-to-one matching principle. To address these challenges, we propose DS-Det, a more efficient detector capable of detecting a flexible number of objects in images. Specifically, we reformulate and introduce a new unified Single-Query paradigm for decoder modeling, transforming the fixed-query into flexible. Furthermore, we propose a simplified decoder framework through attention disentangled learning: locating boxes with Cross-Attention (one-to-many process), deduplicating predictions with Self-Attention (one-to-one process), addressing "query ambiguity" and "ROT" issues directly, and enhancing decoder efficiency. We further introduce a unified PoCoo loss that leverages box size priors to prioritize query learning on hard samples such as small objects. Extensive experiments across five different backbone models on COCO2017 and WiderPerson datasets demonstrate the general effectiveness and superiority of DS-Det. The source codes are available at https://github.com/Med-Process/DS-Det/.

cs.CV↗

3D Single-shot CEST imaging at 3T Based on True FISP Readout

To simultaneously fit multiple-pool effects, spectrally selective 3D CEST imaging typically requires single-shot readouts to save time. However, to date, FLASH and EPI have been the primary pulse sequences used for this purpose. They suffer from low SNR or image distortion related to B0 field inhomogeneity. In this work, we developed a 3D single-shot CEST sequence using true fast imaging with steady-state precession (True FISP) readout, also known as bSSFP, and optimized the scanning parameters through simulations. The performance of the CEST sequence was validated using an egg white phantom, ten healthy volunteers, and a patient with a brain tumor on a 3T human scanner. Subsequently, the proposed CEST sequence using True FISP was compared with the commonly used FLASH-based CEST sequence, focusing on SNR and image contrast, while maintaining identical pre-saturation modes, repetition time, echo time and scan time. In the simulation experiments, the maximum CEST signal obtained from the True FISP was significantly greater than that obtained from the FLASH sequence. In the egg white phantom, the SNRs of amide proton transfer (APT) and nuclear Overhauser enhancement (NOE) effect images obtained from the True FISP were 68.3% and 57.0% higher than those obtained from the FLASH sequence, respectively. In healthy volunteers, saturated images collected with the True FISP sequence at 3.5 ppm showed an approximate 84% increase in mean temporal SNR compared to those collected with the FLASH sequence. Compared to the FLASH sequence, the CEST images obtained from the True FISP sequence could display more detailed brain tissue structures of both normal individuals and the patient with a brain tumor. Therefore, due to the high SNR inherent in the sequence, True FISP has the potential to be used for fast and high-quality 3D image readout of CEST contrasts in clinical applications.

physics.med-ph↗

Mirage-1: Augmenting and Updating GUI Agent with Hierarchical Multimodal Skills

Recent efforts to leverage the Multi-modal Large Language Model (MLLM) as GUI agents have yielded promising outcomes. However, these agents still struggle with long-horizon tasks in online environments, primarily due to insufficient knowledge and the inherent gap between offline and online domains. In this paper, inspired by how humans generalize knowledge in open-ended environments, we propose a Hierarchical Multimodal Skills (HMS) module to tackle the issue of insufficient knowledge. It progressively abstracts trajectories into execution skills, core skills, and ultimately meta-skills, providing a hierarchical knowledge structure for long-horizon task planning. To bridge the domain gap, we propose the Skill-Augmented Monte Carlo Tree Search (SA-MCTS) algorithm, which efficiently leverages skills acquired in offline environments to reduce the action search space during online tree exploration. Building on HMS, we propose Mirage-1, a multimodal, cross-platform, plug-and-play GUI agent. To validate the performance of Mirage-1 in real-world long-horizon scenarios, we constructed a new benchmark, AndroidLH. Experimental results show that Mirage-1 outperforms previous agents by 32\%, 19\%, 15\%, and 79\% on AndroidWorld, MobileMiniWob++, Mind2Web-Live, and AndroidLH, respectively. Project page: https://cybertronagent.github.io/Mirage-1.github.io/

cs.AI↗

Cross-DINO: Cross the Deep MLP and Transformer for Small Object Detection

Small Object Detection (SOD) poses significant challenges due to limited information and the model's low class prediction score. While Transformer-based detectors have shown promising performance, their potential for SOD remains largely unexplored. In typical DETR-like frameworks, the CNN backbone network, specialized in aggregating local information, struggles to capture the necessary contextual information for SOD. The multiple attention layers in the Transformer Encoder face difficulties in effectively attending to small objects and can also lead to blurring of features. Furthermore, the model's lower class prediction score of small objects compared to large objects further increases the difficulty of SOD. To address these challenges, we introduce a novel approach called Cross-DINO. This approach incorporates the deep MLP network to aggregate initial feature representations with both short and long range information for SOD. Then, a new Cross Coding Twice Module (CCTM) is applied to integrate these initial representations to the Transformer Encoder feature, enhancing the details of small objects. Additionally, we introduce a new kind of soft label named Category-Size (CS), integrating the Category and Size of objects. By treating CS as new ground truth, we propose a new loss function called Boost Loss to improve the class prediction score of the model. Extensive experimental results on COCO, WiderPerson, VisDrone, AI-TOD, and SODA-D datasets demonstrate that Cross-DINO efficiently improves the performance of DETR-like models on SOD. Specifically, our model achieves 36.4% APs on COCO for SOD with only 45M parameters, outperforming the DINO by +4.4% APS (36.4% vs. 32.0%) with fewer parameters and FLOPs, under 12 epochs training setting. The source codes will be available at https://github.com/Med-Process/Cross-DINO.

cs.CV↗

Open-Det: An Efficient Learning Framework for Open-Ended Detection

Open-Ended object Detection (OED) is a novel and challenging task that detects objects and generates their category names in a free-form manner, without requiring additional vocabularies during inference. However, the existing OED models, such as GenerateU, require large-scale datasets for training, suffer from slow convergence, and exhibit limited performance. To address these issues, we present a novel and efficient Open-Det framework, consisting of four collaborative parts. Specifically, Open-Det accelerates model training in both the bounding box and object name generation process by reconstructing the Object Detector and the Object Name Generator. To bridge the semantic gap between Vision and Language modalities, we propose a Vision-Language Aligner with V-to-L and L-to-V alignment mechanisms, incorporating with the Prompts Distiller to transfer knowledge from the VLM into VL-prompts, enabling accurate object name generation for the LLM. In addition, we design a Masked Alignment Loss to eliminate contradictory supervision and introduce a Joint Loss to enhance classification, resulting in more efficient training. Compared to GenerateU, Open-Det, using only 1.5% of the training data (0.077M vs. 5.077M), 20.8% of the training epochs (31 vs. 149), and fewer GPU resources (4 V100 vs. 16 A100), achieves even higher performance (+1.0% in APr). The source codes are available at: https://github.com/Med-Process/Open-Det.

cs.CV↗

Harmony: A Unified Framework for Modality Incremental Learning

Incremental learning aims to enable models to continuously acquire knowledge from evolving data streams while preserving previously learned capabilities. While current research predominantly focuses on unimodal incremental learning and multimodal incremental learning where the modalities are consistent, real-world scenarios often present data from entirely new modalities, posing additional challenges. This paper investigates the feasibility of developing a unified model capable of incremental learning across continuously evolving modal sequences. To this end, we introduce a novel paradigm called Modality Incremental Learning (MIL), where each learning stage involves data from distinct modalities. To address this task, we propose a novel framework named Harmony, designed to achieve modal alignment and knowledge retention, enabling the model to reduce the modal discrepancy and learn from a sequence of distinct modalities, ultimately completing tasks across multiple modalities within a unified framework. Our approach introduces the adaptive compatible feature modulation and cumulative modal bridging. Through constructing historical modal features and performing modal knowledge accumulation and alignment, the proposed components collaboratively bridge modal differences and maintain knowledge retention, even with solely unimodal data available at each learning phase.These components work in concert to establish effective modality connections and maintain knowledge retention, even when only unimodal data is available at each learning stage. Extensive experiments on the MIL task demonstrate that our proposed method significantly outperforms existing incremental learning methods, validating its effectiveness in MIL scenarios.

cs.LG↗

Learning Compatible Multi-Prize Subnetworks for Asymmetric Retrieval

Asymmetric retrieval is a typical scenario in real-world retrieval systems, where compatible models of varying capacities are deployed on platforms with different resource configurations. Existing methods generally train pre-defined networks or subnetworks with capacities specifically designed for pre-determined platforms, using compatible learning. Nevertheless, these methods suffer from limited flexibility for multi-platform deployment. For example, when introducing a new platform into the retrieval systems, developers have to train an additional model at an appropriate capacity that is compatible with existing models via backward-compatible learning. In this paper, we propose a Prunable Network with self-compatibility, which allows developers to generate compatible subnetworks at any desired capacity through post-training pruning. Thus it allows the creation of a sparse subnetwork matching the resources of the new platform without additional training. Specifically, we optimize both the architecture and weight of subnetworks at different capacities within a dense network in compatible learning. We also design a conflict-aware gradient integration scheme to handle the gradient conflicts between the dense network and subnetworks during compatible learning. Extensive experiments on diverse benchmarks and visual backbones demonstrate the effectiveness of our method. Our code and model are available at https://github.com/Bunny-Black/PrunNet.

cs.CV↗

Optimus-2: Multimodal Minecraft Agent with Goal-Observation-Action Conditioned Policy

Building an agent that can mimic human behavior patterns to accomplish various open-world tasks is a long-term goal. To enable agents to effectively learn behavioral patterns across diverse tasks, a key challenge lies in modeling the intricate relationships among observations, actions, and language. To this end, we propose Optimus-2, a novel Minecraft agent that incorporates a Multimodal Large Language Model (MLLM) for high-level planning, alongside a Goal-Observation-Action Conditioned Policy (GOAP) for low-level control. GOAP contains (1) an Action-guided Behavior Encoder that models causal relationships between observations and actions at each timestep, then dynamically interacts with the historical observation-action sequence, consolidating it into fixed-length behavior tokens, and (2) an MLLM that aligns behavior tokens with open-ended language instructions to predict actions auto-regressively. Moreover, we introduce a high-quality Minecraft Goal-Observation-Action (MGOA)} dataset, which contains 25,000 videos across 8 atomic tasks, providing about 30M goal-observation-action pairs. The automated construction method, along with the MGOA dataset, can contribute to the community's efforts to train Minecraft agents. Extensive experimental results demonstrate that Optimus-2 exhibits superior performance across atomic tasks, long-horizon tasks, and open-ended instruction tasks in Minecraft. Please see the project page at https://cybertronagent.github.io/Optimus-2.github.io/.

cs.AI↗

PolaFormer: Polarity-aware Linear Attention for Vision Transformers

Linear attention has emerged as a promising alternative to softmax-based attention, leveraging kernelized feature maps to reduce complexity from quadratic to linear in sequence length. However, the non-negative constraint on feature maps and the relaxed exponential function used in approximation lead to significant information loss compared to the original query-key dot products, resulting in less discriminative attention maps with higher entropy. To address the missing interactions driven by negative values in query-key pairs, we propose a polarity-aware linear attention mechanism that explicitly models both same-signed and opposite-signed query-key interactions, ensuring comprehensive coverage of relational information. Furthermore, to restore the spiky properties of attention maps, we provide a theoretical analysis proving the existence of a class of element-wise functions (with positive first and second derivatives) that can reduce entropy in the attention distribution. For simplicity, and recognizing the distinct contributions of each dimension, we employ a learnable power function for rescaling, allowing strong and weak attention signals to be effectively separated. Extensive experiments demonstrate that the proposed PolaFormer improves performance on various vision tasks, enhancing both expressiveness and efficiency by up to 4.6%.

cs.CV↗

CatVTON: Concatenation Is All You Need for Virtual Try-On with Diffusion Models

Virtual try-on methods based on diffusion models achieve realistic effects but often require additional encoding modules, a large number of training parameters, and complex preprocessing, which increases the burden on training and inference. In this work, we re-evaluate the necessity of additional modules and analyze how to improve training efficiency and reduce redundant steps in the inference process. Based on these insights, we propose CatVTON, a simple and efficient virtual try-on diffusion model that transfers in-shop or worn garments of arbitrary categories to target individuals by concatenating them along spatial dimensions as inputs of the diffusion model. The efficiency of CatVTON is reflected in three aspects: (1) Lightweight network. CatVTON consists only of a VAE and a simplified denoising UNet, removing redundant image and text encoders as well as cross-attentions, and includes just 899.06M parameters. (2) Parameter-efficient training. Through experimental analysis, we identify self-attention modules as crucial for adapting pre-trained diffusion models to the virtual try-on task, enabling high-quality results with only 49.57M training parameters. (3) Simplified inference. CatVTON eliminates unnecessary preprocessing, such as pose estimation, human parsing, and captioning, requiring only a person image and garment reference to guide the virtual try-on process, reducing over 49% memory usage compared to other diffusion-based methods. Extensive experiments demonstrate that CatVTON achieves superior qualitative and quantitative results compared to baseline methods and demonstrates strong generalization performance in in-the-wild scenarios, despite being trained solely on public datasets with 73K samples.

cs.CV↗

Transferable Adversarial Face Attack with Text Controlled Attribute

Traditional adversarial attacks typically produce adversarial examples under norm-constrained conditions, whereas unrestricted adversarial examples are free-form with semantically meaningful perturbations. Current unrestricted adversarial impersonation attacks exhibit limited control over adversarial face attributes and often suffer from low transferability. In this paper, we propose a novel Text Controlled Attribute Attack (TCA$^2$) to generate photorealistic adversarial impersonation faces guided by natural language. Specifically, the category-level personal softmax vector is employed to precisely guide the impersonation attacks. Additionally, we propose both data and model augmentation strategies to achieve transferable attacks on unknown target models. Finally, a generative model, \textit{i.e}, Style-GAN, is utilized to synthesize impersonated faces with desired attributes. Extensive experiments on two high-resolution face recognition datasets validate that our TCA$^2$ method can generate natural text-guided adversarial impersonation faces with high transferability. We also evaluate our method on real-world face recognition systems, \textit{i.e}, Face++ and Aliyun, further demonstrating the practical potential of our approach.

cs.CV↗

CatV2TON: Taming Diffusion Transformers for Vision-Based Virtual Try-On with Temporal Concatenation

Virtual try-on (VTON) technology has gained attention due to its potential to transform online retail by enabling realistic clothing visualization of images and videos. However, most existing methods struggle to achieve high-quality results across image and video try-on tasks, especially in long video scenarios. In this work, we introduce CatV2TON, a simple and effective vision-based virtual try-on (V2TON) method that supports both image and video try-on tasks with a single diffusion transformer model. By temporally concatenating garment and person inputs and training on a mix of image and video datasets, CatV2TON achieves robust try-on performance across static and dynamic settings. For efficient long-video generation, we propose an overlapping clip-based inference strategy that uses sequential frame guidance and Adaptive Clip Normalization (AdaCN) to maintain temporal consistency with reduced resource demands. We also present ViViD-S, a refined video try-on dataset, achieved by filtering back-facing frames and applying 3D mask smoothing for enhanced temporal consistency. Comprehensive experiments demonstrate that CatV2TON outperforms existing methods in both image and video try-on tasks, offering a versatile and reliable solution for realistic virtual try-ons across diverse scenarios.

cs.CV↗

AlignMamba: Enhancing Multimodal Mamba with Local and Global Cross-modal Alignment

Cross-modal alignment is crucial for multimodal representation fusion due to the inherent heterogeneity between modalities. While Transformer-based methods have shown promising results in modeling inter-modal relationships, their quadratic computational complexity limits their applicability to long-sequence or large-scale data. Although recent Mamba-based approaches achieve linear complexity, their sequential scanning mechanism poses fundamental challenges in comprehensively modeling cross-modal relationships. To address this limitation, we propose AlignMamba, an efficient and effective method for multimodal fusion. Specifically, grounded in Optimal Transport, we introduce a local cross-modal alignment module that explicitly learns token-level correspondences between different modalities. Moreover, we propose a global cross-modal alignment loss based on Maximum Mean Discrepancy to implicitly enforce the consistency between different modal distributions. Finally, the unimodal representations after local and global alignment are passed to the Mamba backbone for further cross-modal interaction and multimodal fusion. Extensive experiments on complete and incomplete multimodal fusion tasks demonstrate the effectiveness and efficiency of the proposed method.

cs.CV↗

CATCH: Complementary Adaptive Token-level Contrastive Decoding to Mitigate Hallucinations in LVLMs

Large Vision-Language Model (LVLM) systems have demonstrated impressive vision-language reasoning capabilities but suffer from pervasive and severe hallucination issues, posing significant risks in critical domains such as healthcare and autonomous systems. Despite previous efforts to mitigate hallucinations, a persistent issue remains: visual defect from vision-language misalignment, creating a bottleneck in visual processing capacity. To address this challenge, we develop Complementary Adaptive Token-level Contrastive Decoding to Mitigate Hallucinations in LVLMs (CATCH), based on the Information Bottleneck theory. CATCH introduces Complementary Visual Decoupling (CVD) for visual information separation, Non-Visual Screening (NVS) for hallucination detection, and Adaptive Token-level Contrastive Decoding (ATCD) for hallucination mitigation. CATCH addresses issues related to visual defects that cause diminished fine-grained feature perception and cumulative hallucinations in open-ended scenarios. It is applicable to various visual question-answering tasks without requiring any specific data or prior knowledge, and generalizes robustly to new tasks without additional training, opening new possibilities for advancing LVLM in various challenging applications.

cs.CV↗

Optimus-1: Hybrid Multimodal Memory Empowered Agents Excel in Long-Horizon Tasks

Building a general-purpose agent is a long-standing vision in the field of artificial intelligence. Existing agents have made remarkable progress in many domains, yet they still struggle to complete long-horizon tasks in an open world. We attribute this to the lack of necessary world knowledge and multimodal experience that can guide agents through a variety of long-horizon tasks. In this paper, we propose a Hybrid Multimodal Memory module to address the above challenges. It 1) transforms knowledge into Hierarchical Directed Knowledge Graph that allows agents to explicitly represent and learn world knowledge, and 2) summarises historical information into Abstracted Multimodal Experience Pool that provide agents with rich references for in-context learning. On top of the Hybrid Multimodal Memory module, a multimodal agent, Optimus-1, is constructed with dedicated Knowledge-guided Planner and Experience-Driven Reflector, contributing to a better planning and reflection in the face of long-horizon tasks in Minecraft. Extensive experimental results show that Optimus-1 significantly outperforms all existing agents on challenging long-horizon task benchmarks, and exhibits near human-level performance on many tasks. In addition, we introduce various Multimodal Large Language Models (MLLMs) as the backbone of Optimus-1. Experimental results show that Optimus-1 exhibits strong generalization with the help of the Hybrid Multimodal Memory module, outperforming the GPT-4V baseline on many tasks.

cs.AI↗

EMMA: Empowering Multi-modal Mamba with Structural and Hierarchical Alignment

Mamba-based architectures have shown to be a promising new direction for deep learning models owing to their competitive performance and sub-quadratic deployment speed. However, current Mamba multi-modal large language models (MLLM) are insufficient in extracting visual features, leading to imbalanced cross-modal alignment between visual and textural latents, negatively impacting performance on multi-modal tasks. In this work, we propose Empowering Multi-modal Mamba with Structural and Hierarchical Alignment (EMMA), which enables the MLLM to extract fine-grained visual information. Specifically, we propose a pixel-wise alignment module to autoregressively optimize the learning and processing of spatial image-level features along with textual tokens, enabling structural alignment at the image level. In addition, to prevent the degradation of visual information during the cross-model alignment process, we propose a multi-scale feature fusion (MFF) module to combine multi-scale visual features from intermediate layers, enabling hierarchical alignment at the feature level. Extensive experiments are conducted across a variety of multi-modal benchmarks. Our model shows lower latency than other Mamba-based MLLMs and is nearly four times faster than transformer-based MLLMs of similar scale during inference. Due to better cross-modal alignment, our model exhibits lower degrees of hallucination and enhanced sensitivity to visual details, which manifests in superior performance across diverse multi-modal benchmarks. Code will be provided.

cs.CV↗