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Dongnuan Tian

Publications and source records attributed to Dongnuan Tian.

2 recordsLinked to original sources

Dynamic Repair and Maintenance of Heterogeneous Machines Dispersed on a Network: A Rollout Method for Online Reinforcement Learning

We consider a problem in which a single repairer is responsible for the maintenance and repair of a collection of machines, positioned at different locations on a network of nodes and edges. Machines deteriorate according to stochastic processes and incur increasing costs as they approach complete failure. The times needed for repairs to be performed, and the amounts of time needed for the repairer to switch between different machines, are random and machine-dependent. The problem is formulated as a Markov decision process (MDP) in which the objective is to minimize long-run average costs. We prove the equivalence of an alternative formulation based on rewards and use this to develop an index heuristic policy, which is shown to be optimal in certain special cases. We then use rollout-based reinforcement learning techniques to develop a novel online policy improvement (OPI) approach, which uses the index heuristic as a base policy and also as an insurance option at decision epochs where the best action cannot be selected with sufficient confidence. Results from extensive numerical experiments, involving randomly-generated network layouts and parameter values, show that the OPI heuristic is able to achieve close-to-optimal performance in fast-changing systems with state transitions occurring 100 times per second, suggesting that it is suitable for online implementation.

math.OC↗

Stochastic dynamic job scheduling with interruptible setup and processing times: An approach based on queueing control

We consider a stochastic, dynamic job scheduling problem, formulated as a queueing control problem, in which a single server processes jobs of different types that arrive according to independent Poisson processes. The problem is defined on a network, with jobs arriving at designated demand points and waiting in queues to be processed by the server, which travels around the network dynamically and is able to change its course at any time. In the context of machine scheduling, this enables us to consider sequence-dependent, interruptible setup and processing times, with the network structure encoding the amounts of effort needed to switch between different tasks. We formulate the problem as a Markov decision process in which the objective is to minimize long-run average holding costs and prove the existence of a stationary policy under which the system is stable, subject to a condition on the workload of the system. We then propose a class of index-based heuristic policies, show that these possess intuitively appealing structural properties and suggest how to modify these heuristics to ensure scalability to larger problem sizes. Results from extensive numerical experiments are presented in order to show that our heuristic policies perform well against suitable benchmarks.

math.OC↗