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Dongping Zhang

Publications and source records attributed to Dongping Zhang.

13 recordsLinked to original sources

CoGoal3D: Collaborative 3D Object Detection with 3D-Aware Fusion and Refinement

V2X collaborative object detection features overcoming the limitations of single-vehicle systems by aggregating environmental features from multiple collaborative agents. However, existing mainstream V2X perception methods mainly focus on 2D BEV object detection. When 3D detection task is concerned, inferior results are obtained because they ignore the 3D spatial misalignment caused by differing height and attitude among the collaborators. In this paper, we propose a novel collaborative 3D object detection framework called CoGoal3D, which extracts and refines the 3D feature gradually in a two-stage pipeline. In the first stage, a multiscale 3D-aware global fusion module is designed to mitigate the 3D spatial misalignment. The resulting proposals are then refined in the second stage with an auxiliary task of 3D point reconstruction. An effective multi-agent collaborative data augmentation strategy is further proposed to enrich the training data while minimizing information loss. Extensive experiments on public real-world datasets demonstrate that our CoGoal3D achieves new state-of-the-art performance, with 3D AP@0.7 improvements of 10.86%, 10.34%, and 10.18% on the DAIR-V2X, V2V4Real, and V2X-Real datasets, respectively. Code is available at https://github.com/Megalo-f/CoGoal3D.

cs.CV

Multi-Grained Vision-Language Alignment for Domain Generalized Person Re-Identification

Domain Generalized person Re-identification (DG Re-ID) is a challenging task, where models are trained on source domains but tested on unseen target domains. Although previous pure vision-based models have achieved significant progress, the performance remains further improved. Recently, Vision-Language Models (VLMs) present outstanding generalization capabilities in various visual applications. However, directly adapting a VLM to Re-ID shows limited generalization improvement. This is because the VLM only produces with global features that are insensitive to ID nuances. To tacle this problem, we propose a CLIP-based multi-grained vision-language alignment framework in this work. Specifically, several multi-grained prompts are introduced in language modality to describe different body parts and align with their counterparts in vision modality. To obtain fine-grained visual information, an adaptively masked multi-head self-attention module is employed to precisely extract specific part features. To train the proposed module, an MLLM-based visual grounding expert is employed to automatically generate pseudo labels of body parts for supervision. Extensive experiments conducted on both single- and multi-source generalization protocols demonstrate the superior performance of our approach. The implementation code will be released at https://github.com/RikoLi/MUVA.

cs.CV

Calibrating Uncertainty for Zero-Shot Adversarial CLIP

CLIP delivers strong zero-shot classification but remains highly vulnerable to adversarial attacks. Prior adversarial fine-tuning work primarily matches predicted logits between clean and adversarial examples, which overlooks uncertainty calibration and may degrade the zero-shot generalization. A common expectation in reliable uncertainty estimation is that predictive uncertainty should increase as inputs become more difficult or shift away from the training distribution. However, we frequently observe the opposite in the adversarial setting: perturbations not only degrade accuracy but also suppress uncertainty, leading to severe miscalibration and over-confidence. This reveals a critical reliability gap beyond robustness. To bridge this gap, we propose an adversarial fine-tuning objective for CLIP considering both accuracy and uncertainty. By reparameterizing CLIP outputs as the concentration parameters of a Dirichlet distribution, we propose a unified representation that captures relative semantic structure and confidence magnitude. This enables holistic distribution alignment under perturbations, moving beyond single-logit anchoring and restoring calibrated uncertainty. Experiments across multiple zero-shot benchmarks demonstrate that our method significantly improves uncertainty calibration and achieves competitive adversarial robustness while preserving clean accuracy.

cs.CV

CuriGS: Curriculum-Guided Gaussian Splatting for Sparse View Synthesis

3D Gaussian Splatting (3DGS) has recently emerged as an efficient, high-fidelity representation for real-time scene reconstruction and rendering. However, extending 3DGS to sparse-view settings remains challenging because of supervision scarcity and overfitting caused by limited viewpoint coverage. In this paper, we present CuriGS, a curriculum-guided framework for sparse-view 3D reconstruction using 3DGS. CuriGS addresses the core challenge of sparse-view synthesis by introducing student views: pseudo-views sampled around ground-truth poses (teacher). For each teacher, we generate multiple groups of student views with different perturbation levels. During training, we follow a curriculum schedule that gradually unlocks higher perturbation level, randomly sampling candidate students from the active level to assist training. Each sampled student is regularized via depth-correlation and co-regularization, and evaluated using a multi-signal metric that combines SSIM, LPIPS, and an image-quality measure. For every teacher and perturbation level, we periodically retain the best-performing students and promote those that satisfy a predefined quality threshold to the training set, resulting in a stable augmentation of sparse training views. Experimental results show that CuriGS outperforms state-of-the-art baselines in both rendering fidelity and geometric consistency across various synthetic and real sparse-view scenes. Project page: https://zijian1026.github.io/CuriGS/

cs.CV

MoA: Heterogeneous Mixture of Adapters for Parameter-Efficient Fine-Tuning of Large Language Models

Recent studies integrate Low-Rank Adaptation (LoRA) and Mixture-of-Experts (MoE) to further enhance the performance of parameter-efficient fine-tuning (PEFT) methods in Large Language Model (LLM) applications. Existing methods employ \emph{homogeneous} MoE-LoRA architectures composed of LoRA experts with either similar or identical structures and capacities. However, these approaches often suffer from representation collapse and expert load imbalance, which negatively impact the potential of LLMs. To address these challenges, we propose a \emph{heterogeneous} \textbf{Mixture-of-Adapters (MoA)} approach. This method dynamically integrates PEFT adapter experts with diverse structures, leveraging their complementary representational capabilities to foster expert specialization, thereby enhancing the effective transfer of pre-trained knowledge to downstream tasks. MoA supports two variants: \textbf{(i)} \textit{Soft MoA} achieves fine-grained integration by performing a weighted fusion of all expert outputs; \textbf{(ii)} \textit{Sparse MoA} activates adapter experts sparsely based on their contribution, achieving this with negligible performance degradation. Experimental results demonstrate that heterogeneous MoA outperforms homogeneous MoE-LoRA methods in both performance and parameter efficiency. Our project is available at https://github.com/DCDmllm/MoA.

cs.CL

MAKIMA: Tuning-free Multi-Attribute Open-domain Video Editing via Mask-Guided Attention Modulation

Diffusion-based text-to-image (T2I) models have demonstrated remarkable results in global video editing tasks. However, their focus is primarily on global video modifications, and achieving desired attribute-specific changes remains a challenging task, specifically in multi-attribute editing (MAE) in video. Contemporary video editing approaches either require extensive fine-tuning or rely on additional networks (such as ControlNet) for modeling multi-object appearances, yet they remain in their infancy, offering only coarse-grained MAE solutions. In this paper, we present MAKIMA, a tuning-free MAE framework built upon pretrained T2I models for open-domain video editing. Our approach preserves video structure and appearance information by incorporating attention maps and features from the inversion process during denoising. To facilitate precise editing of multiple attributes, we introduce mask-guided attention modulation, enhancing correlations between spatially corresponding tokens and suppressing cross-attribute interference in both self-attention and cross-attention layers. To balance video frame generation quality and efficiency, we implement consistent feature propagation, which generates frame sequences by editing keyframes and propagating their features throughout the sequence. Extensive experiments demonstrate that MAKIMA outperforms existing baselines in open-domain multi-attribute video editing tasks, achieving superior results in both editing accuracy and temporal consistency while maintaining computational efficiency.

cs.CV

Boundary feature fusion network for tooth image segmentation

Tooth segmentation is a critical technology in the field of medical image segmentation, with applications ranging from orthodontic treatment to human body identification and dental pathology assessment. Despite the development of numerous tooth image segmentation models by researchers, a common shortcoming is the failure to account for the challenges of blurred tooth boundaries. Dental diagnostics require precise delineation of tooth boundaries. This paper introduces an innovative tooth segmentation network that integrates boundary information to address the issue of indistinct boundaries between teeth and adjacent tissues. This network's core is its boundary feature extraction module, which is designed to extract detailed boundary information from high-level features. Concurrently, the feature cross-fusion module merges detailed boundary and global semantic information in a synergistic way, allowing for stepwise layer transfer of feature information. This method results in precise tooth segmentation. In the most recent STS Data Challenge, our methodology was rigorously tested and received a commendable overall score of 0.91. When compared to other existing approaches, this score demonstrates our method's significant superiority in segmenting tooth boundaries.

cs.CV

Private Data Leakage in Federated Human Activity Recognition for Wearable Healthcare Devices

Wearable data serves various health monitoring purposes, such as determining activity states based on user behavior and providing tailored exercise recommendations. However, the individual data perception and computational capabilities of wearable devices are limited, often necessitating the joint training of models across multiple devices. Federated Human Activity Recognition (HAR) presents a viable research avenue, allowing for global model training without the need to upload users' local activity data. Nonetheless, recent studies have revealed significant privacy concerns persisting within federated learning frameworks. To address this gap, we focus on investigating privacy leakage issues within federated user behavior recognition modeling across multiple wearable devices. Our proposed system entails a federated learning architecture comprising $N$ wearable device users and a parameter server, which may exhibit curiosity in extracting sensitive user information from model parameters. Consequently, we consider a membership inference attack based on a malicious server, leveraging differences in model generalization across client data. Experimentation conducted on five publicly available HAR datasets demonstrates an accuracy rate of 92\% for malicious server-based membership inference. Our study provides preliminary evidence of substantial privacy risks associated with federated training across multiple wearable devices, offering a novel research perspective within this domain.

cs.CR

Designing Shared Information Displays for Agents of Varying Strategic Sophistication

Data-driven predictions are often perceived as inaccurate in hindsight due to behavioral responses. In this study, we explore the role of interface design choices in shaping individuals' decision-making processes in response to predictions presented on a shared information display in a strategic setting. We introduce a novel staged experimental design to investigate the effects of design features, such as visualizations of prediction uncertainty and error, within a repeated congestion game. In this game, participants assume the role of taxi drivers and use a shared information display to decide where to search for their next ride. Our experimental design endows agents with varying level-$k$ depths of thinking, allowing some agents to possess greater sophistication in anticipating the decisions of others using the same information display. Through several extensive experiments, we identify trade-offs between displays that optimize individual decisions and those that best serve the collective social welfare of the system. We find that the influence of display characteristics varies based on an agent's strategic sophistication. We observe that design choices promoting individual-level decision-making can lead to suboptimal system outcomes, as manifested by a lower realization of potential social welfare. However, this decline in social welfare is offset by a reduction in the distribution shift, narrowing the gap between predicted and realized system outcomes, which potentially enhances the perceived reliability and trustworthiness of the information display post hoc. Our findings pave the way for new research questions concerning the design of effective prediction interfaces in strategic environments.

cs.HC

Evaluating the Utility of Conformal Prediction Sets for AI-Advised Image Labeling

As deep neural networks are more commonly deployed in high-stakes domains, their black-box nature makes uncertainty quantification challenging. We investigate the presentation of conformal prediction sets--a distribution-free class of methods for generating prediction sets with specified coverage--to express uncertainty in AI-advised decision-making. Through a large online experiment, we compare the utility of conformal prediction sets to displays of Top-1 and Top-k predictions for AI-advised image labeling. In a pre-registered analysis, we find that the utility of prediction sets for accuracy varies with the difficulty of the task: while they result in accuracy on par with or less than Top-1 and Top-k displays for easy images, prediction sets offer some advantage in assisting humans in labeling out-of-distribution (OOD) images in the setting that we studied, especially when the set size is small. Our results empirically pinpoint practical challenges of conformal prediction sets and provide implications on how to incorporate them for real-world decision-making.

cs.HC

LASER: Tuning-Free LLM-Driven Attention Control for Efficient Text-conditioned Image-to-Animation

Revolutionary advancements in text-to-image models have unlocked new dimensions for sophisticated content creation, such as text-conditioned image editing, enabling the modification of existing images based on textual guidance. This capability allows for the generation of diverse images that convey highly complex visual concepts. However, existing methods primarily focus on generating new images from text-image pairs and struggle to produce fine-grained animations from existing images and textual guidance without fine-tuning. In this paper, we introduce LASER, a tuning-free LLM-driven attention control framework that follows a progressive process: LLM planning, feature-attention injection, and stable animation generation. LASER leverages a large language model (LLM) to refine general descriptions into fine-grained prompts, guiding pre-trained text-to-image models to generate aligned keyframes with subtle variations. The LLM also generates control signals for feature and attention injections, enabling seamless text-guided image morphing for various transformations without additional fine-tuning. By using the same initial noise inversion from the input image, LASER receives LLM-controlled injections during denoising and leverages interpolated text embeddings to produce a series of coherent animation frames. We propose a Text-conditioned Image-to-Animation Benchmark to validate the effectiveness and efficacy of LASER. Extensive experiments demonstrate that LASER achieves impressive results in consistent and efficient animation generation, establishing it as a powerful tool for producing detailed animations and opening new avenues in digital content creation.

cs.CV

A positive feedback method based on F-measure value for Salient Object Detection

The majority of current salient object detection (SOD) models are focused on designing a series of decoders based on fully convolutional networks (FCNs) or Transformer architectures and integrating them in a skillful manner. These models have achieved remarkable high performance and made significant contributions to the development of SOD. Their primary research objective is to develop novel algorithms that can outperform state-of-the-art models, a task that is extremely difficult and time-consuming. In contrast, this paper proposes a positive feedback method based on F-measure value for SOD, aiming to improve the accuracy of saliency prediction using existing methods. Specifically, our proposed method takes an image to be detected and inputs it into several existing models to obtain their respective prediction maps. These prediction maps are then fed into our positive feedback method to generate the final prediction result, without the need for careful decoder design or model training. Moreover, our method is adaptive and can be implemented based on existing models without any restrictions. Experimental results on five publicly available datasets show that our proposed positive feedback method outperforms the latest 12 methods in five evaluation metrics for saliency map prediction. Additionally, we conducted a robustness experiment, which shows that when at least one good prediction result exists in the selected existing model, our proposed approach can ensure that the prediction result is not worse. Our approach achieves a prediction speed of 20 frames per second (FPS) when evaluated on a low configuration host and after removing the prediction time overhead of inserted models. These results highlight the effectiveness, efficiency, and robustness of our proposed approach for salient object detection.

cs.CV

Visualizing Uncertainty in Probabilistic Graphs with Network Hypothetical Outcome Plots (NetHOPs)

Probabilistic graphs are challenging to visualize using the traditional node-link diagram. Encoding edge probability using visual variables like width or fuzziness makes it difficult for users of static network visualizations to estimate network statistics like densities, isolates, path lengths, or clustering under uncertainty. We introduce Network Hypothetical Outcome Plots (NetHOPs), a visualization technique that animates a sequence of network realizations sampled from a network distribution defined by probabilistic edges. NetHOPs employ an aggregation and anchoring algorithm used in dynamic and longitudinal graph drawing to parameterize layout stability for uncertainty estimation. We present a community matching algorithm to enable visualizing the uncertainty of cluster membership and community occurrence. We describe the results of a study in which 51 network experts used NetHOPs to complete a set of common visual analysis tasks and reported how they perceived network structures and properties subject to uncertainty. Participants' estimates fell, on average, within 11% of the ground truth statistics, suggesting NetHOPs can be a reasonable approach for enabling network analysts to reason about multiple properties under uncertainty. Participants appeared to articulate the distribution of network statistics slightly more accurately when they could manipulate the layout anchoring and the animation speed. Based on these findings, we synthesize design recommendations for developing and using animated visualizations for probabilistic networks.

cs.HC