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Dongyeon Kim

Publications and source records attributed to Dongyeon Kim.

5 recordsLinked to original sources

Distribution-aware Language Neuron Identification in Multilingual Large Language Models

Multilingual large language models (mLLMs) contain a small fraction of feed-forward neurons that are sensitive to particular languages, commonly termed language-specific neurons. Existing work measures language specificity using the entropy of each neuron's language-wise probabilities of being active, where a neuron is considered active when its activation value is positive. However, this approach may not fully capture the multilingual nature of mLLMs, where language representations are distributional and mutually related. We propose Distribution-aware Language Neuron selection, which leverages pairwise relationships between per-language activation distributions over the full activation range, including negative values. Specifically, we quantify each neuron's language specificity by clustering languages using pairwise overlap coefficients between their activation distributions. Across two mLLMs and two held-out corpora, our identifier more effectively isolates language-specific causal effects, yielding up to 4.9$\times$ higher on-target language damage per neuron while preserving off-target language performance.

cs.CL

MENTOR: Reinforcement Learning via Flexible Teacher-Optimized Rewards for Tool-Use Distillation

Distilling the tool-use capabilities of large language models (LLMs) into small language models (SLMs) is essential for their practical application. The predominant approach, supervised fine-tuning (SFT), is an off-policy distillation method that suffers from poor out-of-domain (OOD) generalization because it rigidly aligns with static teacher trajectories. While reinforcement learning (RL) offers an alternative, the capacity limitations of SLMs pose a severe dilemma: sparse outcome rewards provide insufficient guidance, whereas strict trajectory matching imposes overly restrictive constraints. To bridge this capacity-driven gap, we propose MENTOR, an on-policy distillation framework that introduces a flexible yet process-aware reward structure. Instead of enforcing rigid replication, MENTOR uses the teacher's reference to guide tool-use behavior, balancing behavioral alignment with downstream performance. Extensive experiments on controlled executable-tool benchmarks demonstrate that MENTOR improves OOD tool-use performance compared to SFT and strict RL baselines. Our findings suggest that within verifiable tool-use environments, flexible tool-use alignment offers a more effective approach than strict trajectory replication for developing adaptable small models.

cs.CL

Holographic Parallax Improves 3D Perceptual Realism

Holographic near-eye displays are a promising technology to solve long-standing challenges in virtual and augmented reality display systems. Over the last few years, many different computer-generated holography (CGH) algorithms have been proposed that are supervised by different types of target content, such as 2.5D RGB-depth maps, 3D focal stacks, and 4D light fields. It is unclear, however, what the perceptual implications are of the choice of algorithm and target content type. In this work, we build a perceptual testbed of a full-color, high-quality holographic near-eye display. Under natural viewing conditions, we examine the effects of various CGH supervision formats and conduct user studies to assess their perceptual impacts on 3D realism. Our results indicate that CGH algorithms designed for specific viewpoints exhibit noticeable deficiencies in achieving 3D realism. In contrast, holograms incorporating parallax cues consistently outperform other formats across different viewing conditions, including the center of the eyebox. This finding is particularly interesting and suggests that the inclusion of parallax cues in CGH rendering plays a crucial role in enhancing the overall quality of the holographic experience. This work represents an initial stride towards delivering a perceptually realistic 3D experience with holographic near-eye displays.

cs.GR

Depolarized Holography with Polarization-multiplexing Metasurface

The evolution of computer-generated holography (CGH) algorithms has prompted significant improvements in the performances of holographic displays. Nonetheless, they start to encounter a limited degree of freedom in CGH optimization and physical constraints stemming from the coherent nature of holograms. To surpass the physical limitations, we consider polarization as a new degree of freedom by utilizing a novel optical platform called metasurface. Polarization-multiplexing metasurfaces enable incoherent-like behavior in holographic displays due to the mutual incoherence of orthogonal polarization states. We leverage this unique characteristic of a metasurface by integrating it into a holographic display and exploiting polarization diversity to bring an additional degree of freedom for CGH algorithms. To minimize the speckle noise while maximizing the image quality, we devise a fully differentiable optimization pipeline by taking into account the metasurface proxy model, thereby jointly optimizing spatial light modulator phase patterns and geometric parameters of metasurface nanostructures. We evaluate the metasurface-enabled depolarized holography through simulations and experiments, demonstrating its ability to reduce speckle noise and enhance image quality.

physics.optics

High-contrast, speckle-free, true 3D holography via binary CGH optimization

Holography is a promising approach to implement the three-dimensional (3D) projection beyond the present two-dimensional technology. True 3D holography requires abilities of arbitrary 3D volume projection with high-axial resolution and independent control of all 3D voxels. However, it has been challenging to implement the true 3D holography with high-reconstruction quality due to the speckle. Here, we propose the practical solution to realize speckle-free, high-contrast, true 3D holography by combining random-phase, temporal multiplexing, binary holography, and binary optimization. We adopt the random phase for the true 3D implementation to achieve the maximum axial resolution with fully independent control of the 3D voxels. We develop the high-performance binary hologram optimization framework to minimize the binary quantization noise, which provides accurate and high-contrast reconstructions for 2D as well as 3D cases. Utilizing the fast operation of binary modulation, the full-color high-framerate holographic video projection is realized while the speckle noise of random phase is overcome by temporal multiplexing. Our high-quality true 3D holography is experimentally verified by projecting multiple arbitrary dense images simultaneously. The proposed method can be adopted in various applications of holography, where we show additional demonstration that realistic true 3D hologram in VR and AR near-eye displays. The realization will open a new path towards the next generation of holography.

eess.IV