Searcharxiv⌕ Search

arXiv subjects

Dorothea Wagner

Publications and source records attributed to Dorothea Wagner.

At least 37 records · Page 2Linked to original sources

I/O-Efficient Generation of Massive Graphs Following the LFR Benchmark

LFR is a popular benchmark graph generator used to evaluate community detection algorithms. We present EM-LFR, the first external memory algorithm able to generate massive complex networks following the LFR benchmark. Its most expensive component is the generation of random graphs with prescribed degree sequences which can be divided into two steps: the graphs are first materialized deterministically using the Havel-Hakimi algorithm, and then randomized. Our main contributions are EM-HH and EM-ES, two I/O-efficient external memory algorithms for these two steps. We also propose EM-CM/ES, an alternative sampling scheme using the Configuration Model and rewiring steps to obtain a random simple graph. In an experimental evaluation we demonstrate their performance; our implementation is able to handle graphs with more than 37 billion edges on a single machine, is competitive with a massive parallel distributed algorithm, and is faster than a state-of-the-art internal memory implementation even on instances fitting in main memory. EM-LFR's implementation is capable of generating large graph instances orders of magnitude faster than the original implementation. We give evidence that both implementations yield graphs with matching properties by applying clustering algorithms to generated instances. Similarly, we analyse the evolution of graph properties as EM-ES is executed on networks obtained with EM-CM/ES and find that the alternative approach can accelerate the sampling process.

cs.DS↗

Improved Oracles for Time-Dependent Road Networks

A novel landmark-based oracle (CFLAT) is presented, which provides earliest-arrival-time route plans in time-dependent road networks. To our knowledge, this is the first oracle that preprocesses combinatorial structures (collections of time-stamped min-travel-time-path trees) rather than travel-time functions. The preprocessed data structure is exploited by a new query algorithm (CFCA) which computes (and pays for it), apart from earliest-arrival-time estimations, the actual connecting path that preserves the theoretical approximation guarantees. To make it practical and tackle the main burden of landmark-based oracles (the large preprocessing requirements), CFLAT is extensively engineered. A thorough experimental evaluation on two real-world benchmark instances shows that CFLAT achieves a significant improvement on preprocessing, approximation guarantees and query-times, in comparison to previous landmark-based oracles, whose query algorithms do not account for the path construction. It also achieves competitive query-time performance and approximation guarantees compared to state-of-art speedup heuristics for time-dependent road networks, whose query-times in most cases do not account for path construction.

cs.DS↗

Connection Scan Algorithm

We introduce the Connection Scan Algorithm (CSA) to efficiently answer queries to timetable information systems. The input consists, in the simplest setting, of a source position and a desired target position. The output consist is a sequence of vehicles such as trains or buses that a traveler should take to get from the source to the target. We study several problem variations such as the earliest arrival and profile problems. We present algorithm variants that only optimize the arrival time or additionally optimize the number of transfers in the Pareto sense. An advantage of CSA is that is can easily adjust to changes in the timetable, allowing the easy incorporation of known vehicle delays. We additionally introduce the Minimum Expected Arrival Time (MEAT) problem to handle possible, uncertain, future vehicle delays. We present a solution to the MEAT problem that is based upon CSA. Finally, we extend CSA using the multilevel overlay paradigm to answer complex queries on nation-wide integrated timetables with trains and buses.

cs.DS↗

Hierarchical Time-Dependent Oracles

We study networks obeying \emph{time-dependent} min-cost path metrics, and present novel oracles for them which \emph{provably} achieve two unique features: % (i) \emph{subquadratic} preprocessing time and space, \emph{independent} of the metric's amount of disconcavity; % (ii) \emph{sublinear} query time, in either the network size or the actual Dijkstra-Rank of the query at hand.

cs.DS↗

Structure-Preserving Sparsification Methods for Social Networks

Sparsification reduces the size of networks while preserving structural and statistical properties of interest. Various sparsifying algorithms have been proposed in different contexts. We contribute the first systematic conceptual and experimental comparison of \textit{edge sparsification} methods on a diverse set of network properties. It is shown that they can be understood as methods for rating edges by importance and then filtering globally or locally by these scores. We show that applying a local filtering technique improves the preservation of all kinds of properties. In addition, we propose a new sparsification method (\textit{Local Degree}) which preserves edges leading to local hub nodes. All methods are evaluated on a set of social networks from Facebook, Google+, Twitter and LiveJournal with respect to network properties including diameter, connected components, community structure, multiple node centrality measures and the behavior of epidemic simulations. In order to assess the preservation of the community structure, we also include experiments on synthetically generated networks with ground truth communities. Experiments with our implementations of the sparsification methods (included in the open-source network analysis tool suite NetworKit) show that many network properties can be preserved down to about 20\% of the original set of edges for sparse graphs with a reasonable density. The experimental results allow us to differentiate the behavior of different methods and show which method is suitable with respect to which property. While our Local Degree method is best for preserving connectivity and short distances, other newly introduced local variants are best for preserving the community structure.

cs.SI↗

Fast Computation of Isochrones in Road Networks

We study the problem of computing isochrones in road networks, where the objective is to identify the region that is reachable from a given source within a certain amount of time. While there is a wide range of practical applications for this problem (e.g., reachability analyses, geomarketing, visualizing the cruising range of a vehicle), there has been little research on fast computation of isochrones on large, realistic inputs. In this work, we formalize the notion of isochrones in road networks and present a basic approach for the resulting problem based on Dijkstra's algorithm. Moreover, we consider several speedup techniques that are based on previous approaches for one-to-many shortest path computation (or similar scenarios). In contrast to such related problems, the set of targets is not part of the input when computing isochrones. We extend known Multilevel Dijkstra techniques (such as CRP) to the isochrone scenario, adapting a previous technique called isoGRASP to our problem setting (thereby, enabling faster queries). Moreover, we introduce a family of algorithms based on (single-level) graph partitions, following different strategies to exploit the efficient access patterns of PHAST, a well-known approach towards one-to-all queries. Our experimental study reveals that all speedup techniques allow fast isochrone computation on input graphs at continental scale, while providing different tradeoffs between preprocessing effort, space consumption, and query performance. Finally, we demonstrate that all techniques scale well when run in parallel, decreasing query times to a few milliseconds (orders of magnitude faster than the basic approach) and enabling even interactive applications.

cs.DS↗

Dynamic Time-Dependent Route Planning in Road Networks with User Preferences

There has been tremendous progress in algorithmic methods for computing driving directions on road networks. Most of that work focuses on time-independent route planning, where it is assumed that the cost on each arc is constant per query. In practice, the current traffic situation significantly influences the travel time on large parts of the road network, and it changes over the day. One can distinguish between traffic congestion that can be predicted using historical traffic data, and congestion due to unpredictable events, e.g., accidents. In this work, we study the \emph{dynamic and time-dependent} route planning problem, which takes both prediction (based on historical data) and live traffic into account. To this end, we propose a practical algorithm that, while robust to user preferences, is able to integrate global changes of the time-dependent metric~(e.g., due to traffic updates or user restrictions) faster than previous approaches, while allowing subsequent queries that enable interactive applications.

cs.DS↗

Engineering Oracles for Time-Dependent Road Networks

We implement and experimentally evaluate landmark-based oracles for min-cost paths in large-scale time-dependent road networks. We exploit parallelism and lossless compression, combined with a novel travel-time approximation technique, to severely reduce preprocessing space and time. We significantly improve the FLAT oracle, improving the previous query time by $30\%$ and doubling the Dijkstra-rank speedup. We also implement and experimentally evaluate a novel oracle (HORN), based on a landmark hierarchy, achieving even better performance wrt to FLAT.

cs.DS↗

Fast Exact Shortest Path and Distance Queries on Road Networks with Parametrized Costs

We study a scenario for route planning in road networks, where the objective to be optimized may change between every shortest path query. Since this invalidates many of the known speedup techniques for road networks that are based on preprocessing of shortest path structures, we investigate optimizations exploiting solely the topological structure of networks. We experimentally evaluate our technique on a large set of real-world road networks of various data sources. With lightweight preprocessing our technique answers long-distance queries across continental networks significantly faster than previous approaches towards the same problem formulation.

cs.DS↗

Customizable Contraction Hierarchies

We consider the problem of quickly computing shortest paths in weighted graphs given auxiliary data derived in an expensive preprocessing phase. By adding a fast weight-customization phase, we extend Contraction Hierarchies by Geisberger et al to support the three-phase workflow introduced by Delling et al. Our Customizable Contraction Hierarchies use nested dissection orders as suggested by Bauer et al. We provide an in-depth experimental analysis on large road and game maps that clearly shows that Customizable Contraction Hierarchies are a very practicable solution in scenarios where edge weights often change.

cs.DS↗

Operating Power Grids with Few Flow Control Buses

Future power grids will offer enhanced controllability due to the increased availability of power flow control units (FACTS). As the installation of control units in the grid is an expensive investment, we are interested in using few controllers to achieve high controllability. In particular, two questions arise: How many flow control buses are necessary to obtain globally optimal power flows? And if fewer flow control buses are available, what can we achieve with them? Using steady state IEEE benchmark data sets, we explore experimentally that already a small number of controllers placed at certain grid buses suffices to achieve globally optimal power flows. We present a graph-theoretic explanation for this behavior. To answer the second question we perform a set of experiments that explore the existence and costs of feasible power flow solutions at increased loads with respect to the number of flow control buses in the grid. We observe that adding a small number of flow control buses reduces the flow costs and extends the existence of feasible solutions at increased load.

eess.SY↗

Structure-Preserving Sparsification of Social Networks

Sparsification reduces the size of networks while preserving structural and statistical properties of interest. Various sparsifying algorithms have been proposed in different contexts. We contribute the first systematic conceptual and experimental comparison of \textit{edge sparsification} methods on a diverse set of network properties. It is shown that they can be understood as methods for rating edges by importance and then filtering globally by these scores. In addition, we propose a new sparsification method (\textit{Local Degree}) which preserves edges leading to local hub nodes. All methods are evaluated on a set of 100 Facebook social networks with respect to network properties including diameter, connected components, community structure, and multiple node centrality measures. Experiments with our implementations of the sparsification methods (using the open-source network analysis tool suite NetworKit) show that many network properties can be preserved down to about 20\% of the original set of edges. Furthermore, the experimental results allow us to differentiate the behavior of different methods and show which method is suitable with respect to which property. Our Local Degree method is fast enough for large-scale networks and performs well across a wider range of properties than previously proposed methods.

cs.SI↗

Fast Quasi-Threshold Editing

We introduce Quasi-Threshold Mover (QTM), an algorithm to solve the quasi-threshold (also called trivially perfect) graph editing problem with edge insertion and deletion. Given a graph it computes a quasi-threshold graph which is close in terms of edit count. This edit problem is NP-hard. We present an extensive experimental study, in which we show that QTM is the first algorithm that is able to scale to large real-world graphs in practice. As a side result we further present a simple linear-time algorithm for the quasi-threshold recognition problem.

cs.DS↗

Route Planning in Transportation Networks

We survey recent advances in algorithms for route planning in transportation networks. For road networks, we show that one can compute driving directions in milliseconds or less even at continental scale. A variety of techniques provide different trade-offs between preprocessing effort, space requirements, and query time. Some algorithms can answer queries in a fraction of a microsecond, while others can deal efficiently with real-time traffic. Journey planning on public transportation systems, although conceptually similar, is a significantly harder problem due to its inherent time-dependent and multicriteria nature. Although exact algorithms are fast enough for interactive queries on metropolitan transit systems, dealing with continent-sized instances requires simplifications or heavy preprocessing. The multimodal route planning problem, which seeks journeys combining schedule-based transportation (buses, trains) with unrestricted modes (walking, driving), is even harder, relying on approximate solutions even for metropolitan inputs.

cs.DS↗

Arbitrary Transmission Power in the SINR Model: Local Broadcasting, Coloring and MIS

In the light of energy conservation and the expansion of existing networks, wireless networks face the challenge of nodes with heterogeneous transmission power. However, for more realistic models of wireless communication only few algorithmic results are known. In this paper we consider nodes with arbitrary, possibly variable, transmission power in the so-called physical or SINR model. Our first result is a bound on the probabilistic interference from all simultaneously transmitting nodes on receivers. This result implies that current local broadcasting algorithms can be generalized to the case of non-uniform transmission power with minor changes. The algorithms run in $Ø(Γ^{2} Δ\log n)$ time slots if the maximal degree $Δ$ is known, and $Ø((Δ+ \log n)Γ^{2} \log n)$ otherwise, where $Γ$ is the ratio between the maximal and the minimal transmission range. The broad applicability of our result on bounding the interference is further highlighted, by generalizing a distributed coloring algorithm to this setting.

cs.DS↗

Clustering Evolving Networks

Roughly speaking, clustering evolving networks aims at detecting structurally dense subgroups in networks that evolve over time. This implies that the subgroups we seek for also evolve, which results in many additional tasks compared to clustering static networks. We discuss these additional tasks and difficulties resulting thereof and present an overview on current approaches to solve these problems. We focus on clustering approaches in online scenarios, i.e., approaches that incrementally use structural information from previous time steps in order to incorporate temporal smoothness or to achieve low running time. Moreover, we describe a collection of real world networks and generators for synthetic data that are often used for evaluation.

cs.SI↗

Graph Clustering with Surprise: Complexity and Exact Solutions

Clustering graphs based on a comparison of the number of links within clusters and the expected value of this quantity in a random graph has gained a lot of attention and popularity in the last decade. Recently, Aldecoa and Marin proposed a related, but slightly different approach leading to the quality measure surprise, and reported good behavior in the context of synthetic and real world benchmarks. We show that the problem of finding a clustering with optimum surprise is NP-hard. Moreover, a bicriterial view on the problem permits to compute optimum solutions for small instances by solving a small number of integer linear programs, and leads to a polynomial time algorithm on trees.

cs.DS↗

Dynamic Gomory-Hu Tree Construction -- fast and simple

A cut tree (or Gomory-Hu tree) of an undirected weighted graph G=(V,E) encodes a minimum s-t-cut for each vertex pair {s,t} \subseteq V and can be iteratively constructed by n-1 maximum flow computations. They solve the multiterminal network flow problem, which asks for the all-pairs maximum flow values in a network and at the same time they represent n-1 non-crossing, linearly independent cuts that constitute a minimum cut basis of G. Hence, cut trees are resident in at least two fundamental fields of network analysis and graph theory, which emphasizes their importance for many applications. In this work we present a fully-dynamic algorithm that efficiently maintains a cut tree for a changing graph. The algorithm is easy to implement and has a high potential for saving cut computations under the assumption that a local change in the underlying graph does rarely affect the global cut structure. We document the good practicability of our approach in a brief experiment on real world data.

cs.DS↗