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Douwe Kiela

Publications and source records attributed to Douwe Kiela.

At least 55 records · Page 3Linked to original sources

Quasi-Equivalence Discovery for Zero-Shot Emergent Communication

Effective communication is an important skill for enabling information exchange in multi-agent settings and emergent communication is now a vibrant field of research, with common settings involving discrete cheap-talk channels. Since, by definition, these settings involve arbitrary encoding of information, typically they do not allow for the learned protocols to generalize beyond training partners. In contrast, in this work, we present a novel problem setting and the Quasi-Equivalence Discovery (QED) algorithm that allows for zero-shot coordination (ZSC), i.e., discovering protocols that can generalize to independently trained agents. Real world problem settings often contain costly communication channels, e.g., robots have to physically move their limbs, and a non-uniform distribution over intents. We show that these two factors lead to unique optimal ZSC policies in referential games, where agents use the energy cost of the messages to communicate intent. Other-Play was recently introduced for learning optimal ZSC policies, but requires prior access to the symmetries of the problem. Instead, QED can iteratively discovers the symmetries in this setting and converges to the optimal ZSC policy.

cs.MA↗

Human-Adversarial Visual Question Answering

Performance on the most commonly used Visual Question Answering dataset (VQA v2) is starting to approach human accuracy. However, in interacting with state-of-the-art VQA models, it is clear that the problem is far from being solved. In order to stress test VQA models, we benchmark them against human-adversarial examples. Human subjects interact with a state-of-the-art VQA model, and for each image in the dataset, attempt to find a question where the model's predicted answer is incorrect. We find that a wide range of state-of-the-art models perform poorly when evaluated on these examples. We conduct an extensive analysis of the collected adversarial examples and provide guidance on future research directions. We hope that this Adversarial VQA (AdVQA) benchmark can help drive progress in the field and advance the state of the art.

cs.CV↗

Learning from the Worst: Dynamically Generated Datasets to Improve Online Hate Detection

We present a human-and-model-in-the-loop process for dynamically generating datasets and training better performing and more robust hate detection models. We provide a new dataset of ~40,000 entries, generated and labelled by trained annotators over four rounds of dynamic data creation. It includes ~15,000 challenging perturbations and each hateful entry has fine-grained labels for the type and target of hate. Hateful entries make up 54% of the dataset, which is substantially higher than comparable datasets. We show that model performance is substantially improved using this approach. Models trained on later rounds of data collection perform better on test sets and are harder for annotators to trick. They also perform better on HateCheck, a suite of functional tests for online hate detection. We provide the code, dataset and annotation guidelines for other researchers to use. Accepted at ACL 2021.

cs.CL↗

On the Efficacy of Adversarial Data Collection for Question Answering: Results from a Large-Scale Randomized Study

In adversarial data collection (ADC), a human workforce interacts with a model in real time, attempting to produce examples that elicit incorrect predictions. Researchers hope that models trained on these more challenging datasets will rely less on superficial patterns, and thus be less brittle. However, despite ADC's intuitive appeal, it remains unclear when training on adversarial datasets produces more robust models. In this paper, we conduct a large-scale controlled study focused on question answering, assigning workers at random to compose questions either (i) adversarially (with a model in the loop); or (ii) in the standard fashion (without a model). Across a variety of models and datasets, we find that models trained on adversarial data usually perform better on other adversarial datasets but worse on a diverse collection of out-of-domain evaluation sets. Finally, we provide a qualitative analysis of adversarial (vs standard) data, identifying key differences and offering guidance for future research.

cs.CL↗

Reservoir Transformers

We demonstrate that transformers obtain impressive performance even when some of the layers are randomly initialized and never updated. Inspired by old and well-established ideas in machine learning, we explore a variety of non-linear "reservoir" layers interspersed with regular transformer layers, and show improvements in wall-clock compute time until convergence, as well as overall performance, on various machine translation and (masked) language modelling tasks.

cs.CL↗

True Few-Shot Learning with Language Models

Pretrained language models (LMs) perform well on many tasks even when learning from a few examples, but prior work uses many held-out examples to tune various aspects of learning, such as hyperparameters, training objectives, and natural language templates ("prompts"). Here, we evaluate the few-shot ability of LMs when such held-out examples are unavailable, a setting we call true few-shot learning. We test two model selection criteria, cross-validation and minimum description length, for choosing LM prompts and hyperparameters in the true few-shot setting. On average, both marginally outperform random selection and greatly underperform selection based on held-out examples. Moreover, selection criteria often prefer models that perform significantly worse than randomly-selected ones. We find similar results even when taking into account our uncertainty in a model's true performance during selection, as well as when varying the amount of computation and number of examples used for selection. Overall, our findings suggest that prior work significantly overestimated the true few-shot ability of LMs given the difficulty of few-shot model selection.

cs.CL↗

Dynaboard: An Evaluation-As-A-Service Platform for Holistic Next-Generation Benchmarking

We introduce Dynaboard, an evaluation-as-a-service framework for hosting benchmarks and conducting holistic model comparison, integrated with the Dynabench platform. Our platform evaluates NLP models directly instead of relying on self-reported metrics or predictions on a single dataset. Under this paradigm, models are submitted to be evaluated in the cloud, circumventing the issues of reproducibility, accessibility, and backwards compatibility that often hinder benchmarking in NLP. This allows users to interact with uploaded models in real time to assess their quality, and permits the collection of additional metrics such as memory use, throughput, and robustness, which -- despite their importance to practitioners -- have traditionally been absent from leaderboards. On each task, models are ranked according to the Dynascore, a novel utility-based aggregation of these statistics, which users can customize to better reflect their preferences, placing more/less weight on a particular axis of evaluation or dataset. As state-of-the-art NLP models push the limits of traditional benchmarks, Dynaboard offers a standardized solution for a more diverse and comprehensive evaluation of model quality.

cs.CL↗

Cross-Modal Retrieval Augmentation for Multi-Modal Classification

Recent advances in using retrieval components over external knowledge sources have shown impressive results for a variety of downstream tasks in natural language processing. Here, we explore the use of unstructured external knowledge sources of images and their corresponding captions for improving visual question answering (VQA). First, we train a novel alignment model for embedding images and captions in the same space, which achieves substantial improvement in performance on image-caption retrieval w.r.t. similar methods. Second, we show that retrieval-augmented multi-modal transformers using the trained alignment model improve results on VQA over strong baselines. We further conduct extensive experiments to establish the promise of this approach, and examine novel applications for inference time such as hot-swapping indices.

cs.CV↗

Retrieval Augmentation Reduces Hallucination in Conversation

Despite showing increasingly human-like conversational abilities, state-of-the-art dialogue models often suffer from factual incorrectness and hallucination of knowledge (Roller et al., 2020). In this work we explore the use of neural-retrieval-in-the-loop architectures - recently shown to be effective in open-domain QA (Lewis et al., 2020b; Izacard and Grave, 2020) - for knowledge-grounded dialogue, a task that is arguably more challenging as it requires querying based on complex multi-turn dialogue context and generating conversationally coherent responses. We study various types of architectures with multiple components - retrievers, rankers, and encoder-decoders - with the goal of maximizing knowledgeability while retaining conversational ability. We demonstrate that our best models obtain state-of-the-art performance on two knowledge-grounded conversational tasks. The models exhibit open-domain conversational capabilities, generalize effectively to scenarios not within the training data, and, as verified by human evaluations, substantially reduce the well-known problem of knowledge hallucination in state-of-the-art chatbots.

cs.CL↗

Gradient-based Adversarial Attacks against Text Transformers

We propose the first general-purpose gradient-based attack against transformer models. Instead of searching for a single adversarial example, we search for a distribution of adversarial examples parameterized by a continuous-valued matrix, hence enabling gradient-based optimization. We empirically demonstrate that our white-box attack attains state-of-the-art attack performance on a variety of natural language tasks. Furthermore, we show that a powerful black-box transfer attack, enabled by sampling from the adversarial distribution, matches or exceeds existing methods, while only requiring hard-label outputs.

cs.CL↗

Retrieval-Augmented Generation for Knowledge-Intensive NLP Tasks

Large pre-trained language models have been shown to store factual knowledge in their parameters, and achieve state-of-the-art results when fine-tuned on downstream NLP tasks. However, their ability to access and precisely manipulate knowledge is still limited, and hence on knowledge-intensive tasks, their performance lags behind task-specific architectures. Additionally, providing provenance for their decisions and updating their world knowledge remain open research problems. Pre-trained models with a differentiable access mechanism to explicit non-parametric memory can overcome this issue, but have so far been only investigated for extractive downstream tasks. We explore a general-purpose fine-tuning recipe for retrieval-augmented generation (RAG) -- models which combine pre-trained parametric and non-parametric memory for language generation. We introduce RAG models where the parametric memory is a pre-trained seq2seq model and the non-parametric memory is a dense vector index of Wikipedia, accessed with a pre-trained neural retriever. We compare two RAG formulations, one which conditions on the same retrieved passages across the whole generated sequence, the other can use different passages per token. We fine-tune and evaluate our models on a wide range of knowledge-intensive NLP tasks and set the state-of-the-art on three open domain QA tasks, outperforming parametric seq2seq models and task-specific retrieve-and-extract architectures. For language generation tasks, we find that RAG models generate more specific, diverse and factual language than a state-of-the-art parametric-only seq2seq baseline.

cs.CL↗

The Hateful Memes Challenge: Detecting Hate Speech in Multimodal Memes

This work proposes a new challenge set for multimodal classification, focusing on detecting hate speech in multimodal memes. It is constructed such that unimodal models struggle and only multimodal models can succeed: difficult examples ("benign confounders") are added to the dataset to make it hard to rely on unimodal signals. The task requires subtle reasoning, yet is straightforward to evaluate as a binary classification problem. We provide baseline performance numbers for unimodal models, as well as for multimodal models with various degrees of sophistication. We find that state-of-the-art methods perform poorly compared to humans (64.73% vs. 84.7% accuracy), illustrating the difficulty of the task and highlighting the challenge that this important problem poses to the community.

cs.AI↗

Dynabench: Rethinking Benchmarking in NLP

We introduce Dynabench, an open-source platform for dynamic dataset creation and model benchmarking. Dynabench runs in a web browser and supports human-and-model-in-the-loop dataset creation: annotators seek to create examples that a target model will misclassify, but that another person will not. In this paper, we argue that Dynabench addresses a critical need in our community: contemporary models quickly achieve outstanding performance on benchmark tasks but nonetheless fail on simple challenge examples and falter in real-world scenarios. With Dynabench, dataset creation, model development, and model assessment can directly inform each other, leading to more robust and informative benchmarks. We report on four initial NLP tasks, illustrating these concepts and highlighting the promise of the platform, and address potential objections to dynamic benchmarking as a new standard for the field.

cs.CL↗

Rissanen Data Analysis: Examining Dataset Characteristics via Description Length

We introduce a method to determine if a certain capability helps to achieve an accurate model of given data. We view labels as being generated from the inputs by a program composed of subroutines with different capabilities, and we posit that a subroutine is useful if and only if the minimal program that invokes it is shorter than the one that does not. Since minimum program length is uncomputable, we instead estimate the labels' minimum description length (MDL) as a proxy, giving us a theoretically-grounded method for analyzing dataset characteristics. We call the method Rissanen Data Analysis (RDA) after the father of MDL, and we showcase its applicability on a wide variety of settings in NLP, ranging from evaluating the utility of generating subquestions before answering a question, to analyzing the value of rationales and explanations, to investigating the importance of different parts of speech, and uncovering dataset gender bias.

cs.LG↗

Answering Complex Open-Domain Questions with Multi-Hop Dense Retrieval

We propose a simple and efficient multi-hop dense retrieval approach for answering complex open-domain questions, which achieves state-of-the-art performance on two multi-hop datasets, HotpotQA and multi-evidence FEVER. Contrary to previous work, our method does not require access to any corpus-specific information, such as inter-document hyperlinks or human-annotated entity markers, and can be applied to any unstructured text corpus. Our system also yields a much better efficiency-accuracy trade-off, matching the best published accuracy on HotpotQA while being 10 times faster at inference time.

cs.CL↗

DynaSent: A Dynamic Benchmark for Sentiment Analysis

We introduce DynaSent ('Dynamic Sentiment'), a new English-language benchmark task for ternary (positive/negative/neutral) sentiment analysis. DynaSent combines naturally occurring sentences with sentences created using the open-source Dynabench Platform, which facilities human-and-model-in-the-loop dataset creation. DynaSent has a total of 121,634 sentences, each validated by five crowdworkers, and its development and test splits are designed to produce chance performance for even the best models we have been able to develop; when future models solve this task, we will use them to create DynaSent version 2, continuing the dynamic evolution of this benchmark. Here, we report on the dataset creation effort, focusing on the steps we took to increase quality and reduce artifacts. We also present evidence that DynaSent's Neutral category is more coherent than the comparable category in other benchmarks, and we motivate training models from scratch for each round over successive fine-tuning.

cs.CL↗

I like fish, especially dolphins: Addressing Contradictions in Dialogue Modeling

To quantify how well natural language understanding models can capture consistency in a general conversation, we introduce the DialoguE COntradiction DEtection task (DECODE) and a new conversational dataset containing both human-human and human-bot contradictory dialogues. We then compare a structured utterance-based approach of using pre-trained Transformer models for contradiction detection with the typical unstructured approach. Results reveal that: (i) our newly collected dataset is notably more effective at providing supervision for the dialogue contradiction detection task than existing NLI data including those aimed to cover the dialogue domain; (ii) the structured utterance-based approach is more robust and transferable on both analysis and out-of-distribution dialogues than its unstructured counterpart. We also show that our best contradiction detection model correlates well with human judgments and further provide evidence for its usage in both automatically evaluating and improving the consistency of state-of-the-art generative chatbots.

cs.CL↗

Exploring Zero-Shot Emergent Communication in Embodied Multi-Agent Populations

Effective communication is an important skill for enabling information exchange and cooperation in multi-agent settings. Indeed, emergent communication is now a vibrant field of research, with common settings involving discrete cheap-talk channels. One limitation of this setting is that it does not allow for the emergent protocols to generalize beyond the training partners. Furthermore, so far emergent communication has primarily focused on the use of symbolic channels. In this work, we extend this line of work to a new modality, by studying agents that learn to communicate via actuating their joints in a 3D environment. We show that under realistic assumptions, a non-uniform distribution of intents and a common-knowledge energy cost, these agents can find protocols that generalize to novel partners. We also explore and analyze specific difficulties associated with finding these solutions in practice. Finally, we propose and evaluate initial training improvements to address these challenges, involving both specific training curricula and providing the latent feature that can be coordinated on during training.

cs.MA↗