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Duen Horng Chau

Publications and source records attributed to Duen Horng Chau.

At least 55 records · Page 3Linked to original sources

ManimML: Communicating Machine Learning Architectures with Animation

There has been an explosion in interest in machine learning (ML) in recent years due to its applications to science and engineering. However, as ML techniques have advanced, tools for explaining and visualizing novel ML algorithms have lagged behind. Animation has been shown to be a powerful tool for making engaging visualizations of systems that dynamically change over time, which makes it well suited to the task of communicating ML algorithms. However, the current approach to animating ML algorithms is to handcraft applications that highlight specific algorithms or use complex generalized animation software. We developed ManimML, an open-source Python library for easily generating animations of ML algorithms directly from code. We sought to leverage ML practitioners' preexisting knowledge of programming rather than requiring them to learn complex animation software. ManimML has a familiar syntax for specifying neural networks that mimics popular deep learning frameworks like Pytorch. A user can take a preexisting neural network architecture and easily write a specification for an animation in ManimML, which will then automatically compose animations for different components of the system into a final animation of the entire neural network. ManimML is open source and available at https://github.com/helblazer811/ManimML.

cs.LG↗

High-Performance Transformers for Table Structure Recognition Need Early Convolutions

Table structure recognition (TSR) aims to convert tabular images into a machine-readable format, where a visual encoder extracts image features and a textual decoder generates table-representing tokens. Existing approaches use classic convolutional neural network (CNN) backbones for the visual encoder and transformers for the textual decoder. However, this hybrid CNN-Transformer architecture introduces a complex visual encoder that accounts for nearly half of the total model parameters, markedly reduces both training and inference speed, and hinders the potential for self-supervised learning in TSR. In this work, we design a lightweight visual encoder for TSR without sacrificing expressive power. We discover that a convolutional stem can match classic CNN backbone performance, with a much simpler model. The convolutional stem strikes an optimal balance between two crucial factors for high-performance TSR: a higher receptive field (RF) ratio and a longer sequence length. This allows it to "see" an appropriate portion of the table and "store" the complex table structure within sufficient context length for the subsequent transformer. We conducted reproducible ablation studies and open-sourced our code at https://github.com/poloclub/tsr-convstem to enhance transparency, inspire innovations, and facilitate fair comparisons in our domain as tables are a promising modality for representation learning.

cs.CV↗

Energy Transformer

Our work combines aspects of three promising paradigms in machine learning, namely, attention mechanism, energy-based models, and associative memory. Attention is the power-house driving modern deep learning successes, but it lacks clear theoretical foundations. Energy-based models allow a principled approach to discriminative and generative tasks, but the design of the energy functional is not straightforward. At the same time, Dense Associative Memory models or Modern Hopfield Networks have a well-established theoretical foundation, and allow an intuitive design of the energy function. We propose a novel architecture, called the Energy Transformer (or ET for short), that uses a sequence of attention layers that are purposely designed to minimize a specifically engineered energy function, which is responsible for representing the relationships between the tokens. In this work, we introduce the theoretical foundations of ET, explore its empirical capabilities using the image completion task, and obtain strong quantitative results on the graph anomaly detection and graph classification tasks.

cs.LG↗

VisGrader: Automatic Grading of D3 Visualizations

Manually grading D3 data visualizations is a challenging endeavor, and is especially difficult for large classes with hundreds of students. Grading an interactive visualization requires a combination of interactive, quantitative, and qualitative evaluation that are conventionally done manually and are difficult to scale up as the visualization complexity, data size, and number of students increase. We present VisGrader, a first-of-its kind automatic grading method for D3 visualizations that scalably and precisely evaluates the data bindings, visual encodings, interactions, and design specifications used in a visualization. Our method enhances students learning experience, enabling them to submit their code frequently and receive rapid feedback to better inform iteration and improvement to their code and visualization design. We have successfully deployed our method and auto-graded D3 submissions from more than 4000 students in a visualization course at Georgia Tech, and received positive feedback for expanding its adoption.

cs.HC↗

REVAMP: Automated Simulations of Adversarial Attacks on Arbitrary Objects in Realistic Scenes

Deep Learning models, such as those used in an autonomous vehicle are vulnerable to adversarial attacks where an attacker could place an adversarial object in the environment, leading to mis-classification. Generating these adversarial objects in the digital space has been extensively studied, however successfully transferring these attacks from the digital realm to the physical realm has proven challenging when controlling for real-world environmental factors. In response to these limitations, we introduce REVAMP, an easy-to-use Python library that is the first-of-its-kind tool for creating attack scenarios with arbitrary objects and simulating realistic environmental factors, lighting, reflection, and refraction. REVAMP enables researchers and practitioners to swiftly explore various scenarios within the digital realm by offering a wide range of configurable options for designing experiments and using differentiable rendering to reproduce physically plausible adversarial objects. We will demonstrate and invite the audience to try REVAMP to produce an adversarial texture on a chosen object while having control over various scene parameters. The audience will choose a scene, an object to attack, the desired attack class, and the number of camera positions to use. Then, in real time, we show how this altered texture causes the chosen object to be mis-classified, showcasing the potential of REVAMP in real-world scenarios. REVAMP is open-source and available at https://github.com/poloclub/revamp.

cs.LG↗

ObjectComposer: Consistent Generation of Multiple Objects Without Fine-tuning

Recent text-to-image generative models can generate high-fidelity images from text prompts. However, these models struggle to consistently generate the same objects in different contexts with the same appearance. Consistent object generation is important to many downstream tasks like generating comic book illustrations with consistent characters and setting. Numerous approaches attempt to solve this problem by extending the vocabulary of diffusion models through fine-tuning. However, even lightweight fine-tuning approaches can be prohibitively expensive to run at scale and in real-time. We introduce a method called ObjectComposer for generating compositions of multiple objects that resemble user-specified images. Our approach is training-free, leveraging the abilities of preexisting models. We build upon the recent BLIP-Diffusion model, which can generate images of single objects specified by reference images. ObjectComposer enables the consistent generation of compositions containing multiple specific objects simultaneously, all without modifying the weights of the underlying models.

cs.CV↗

Robust Principles: Architectural Design Principles for Adversarially Robust CNNs

Our research aims to unify existing works' diverging opinions on how architectural components affect the adversarial robustness of CNNs. To accomplish our goal, we synthesize a suite of three generalizable robust architectural design principles: (a) optimal range for depth and width configurations, (b) preferring convolutional over patchify stem stage, and (c) robust residual block design through adopting squeeze and excitation blocks and non-parametric smooth activation functions. Through extensive experiments across a wide spectrum of dataset scales, adversarial training methods, model parameters, and network design spaces, our principles consistently and markedly improve AutoAttack accuracy: 1-3 percentage points (pp) on CIFAR-10 and CIFAR-100, and 4-9 pp on ImageNet. The code is publicly available at https://github.com/poloclub/robust-principles.

cs.CV↗

Concept Evolution in Deep Learning Training: A Unified Interpretation Framework and Discoveries

We present ConceptEvo, a unified interpretation framework for deep neural networks (DNNs) that reveals the inception and evolution of learned concepts during training. Our work addresses a critical gap in DNN interpretation research, as existing methods primarily focus on post-training interpretation. ConceptEvo introduces two novel technical contributions: (1) an algorithm that generates a unified semantic space, enabling side-by-side comparison of different models during training, and (2) an algorithm that discovers and quantifies important concept evolutions for class predictions. Through a large-scale human evaluation and quantitative experiments, we demonstrate that ConceptEvo successfully identifies concept evolutions across different models, which are not only comprehensible to humans but also crucial for class predictions. ConceptEvo is applicable to both modern DNN architectures, such as ConvNeXt, and classic DNNs, such as VGGs and InceptionV3.

cs.LG↗

DiffusionDB: A Large-scale Prompt Gallery Dataset for Text-to-Image Generative Models

With recent advancements in diffusion models, users can generate high-quality images by writing text prompts in natural language. However, generating images with desired details requires proper prompts, and it is often unclear how a model reacts to different prompts or what the best prompts are. To help researchers tackle these critical challenges, we introduce DiffusionDB, the first large-scale text-to-image prompt dataset totaling 6.5TB, containing 14 million images generated by Stable Diffusion, 1.8 million unique prompts, and hyperparameters specified by real users. We analyze the syntactic and semantic characteristics of prompts. We pinpoint specific hyperparameter values and prompt styles that can lead to model errors and present evidence of potentially harmful model usage, such as the generation of misinformation. The unprecedented scale and diversity of this human-actuated dataset provide exciting research opportunities in understanding the interplay between prompts and generative models, detecting deepfakes, and designing human-AI interaction tools to help users more easily use these models. DiffusionDB is publicly available at: https://poloclub.github.io/diffusiondb.

cs.CV↗

WizMap: Scalable Interactive Visualization for Exploring Large Machine Learning Embeddings

Machine learning models often learn latent embedding representations that capture the domain semantics of their training data. These embedding representations are valuable for interpreting trained models, building new models, and analyzing new datasets. However, interpreting and using embeddings can be challenging due to their opaqueness, high dimensionality, and the large size of modern datasets. To tackle these challenges, we present WizMap, an interactive visualization tool to help researchers and practitioners easily explore large embeddings. With a novel multi-resolution embedding summarization method and a familiar map-like interaction design, WizMap enables users to navigate and interpret embedding spaces with ease. Leveraging modern web technologies such as WebGL and Web Workers, WizMap scales to millions of embedding points directly in users' web browsers and computational notebooks without the need for dedicated backend servers. WizMap is open-source and available at the following public demo link: https://poloclub.github.io/wizmap.

cs.LG↗

NOVA: A Practical Method for Creating Notebook-Ready Visual Analytics

How can we develop visual analytics (VA) tools that can be easily adopted? Visualization researchers have developed a large number of web-based VA tools to help data scientists in a wide range of tasks. However, adopting these standalone systems can be challenging, as they require data scientists to create new workflows to streamline the VA processes. Recent surveys suggest computational notebooks have been dominating data scientists' analytical workflows, as these notebooks seamlessly combine text, code, and visualization, allowing users to rapidly iterate code experiments. To help visualization researchers develop VA tools that can be easily integrated into existing data science workflows, we present NOVA, a simple and flexible method to adapt web-based VA systems for notebooks. We provide detailed examples of using this method with diverse web development technologies and different types of computational notebooks. Deployed application examples highlight that NOVA is easy to adopt, and data scientists appreciate in-notebook VA. NOVA is available at https://github.com/poloclub/nova.

cs.HC↗

WebSHAP: Towards Explaining Any Machine Learning Models Anywhere

As machine learning (ML) is increasingly integrated into our everyday Web experience, there is a call for transparent and explainable web-based ML. However, existing explainability techniques often require dedicated backend servers, which limit their usefulness as the Web community moves toward in-browser ML for lower latency and greater privacy. To address the pressing need for a client-side explainability solution, we present WebSHAP, the first in-browser tool that adapts the state-of-the-art model-agnostic explainability technique SHAP to the Web environment. Our open-source tool is developed with modern Web technologies such as WebGL that leverage client-side hardware capabilities and make it easy to integrate into existing Web ML applications. We demonstrate WebSHAP in a usage scenario of explaining ML-based loan approval decisions to loan applicants. Reflecting on our work, we discuss the opportunities and challenges for future research on transparent Web ML. WebSHAP is available at https://github.com/poloclub/webshap.

cs.LG↗

GAM Coach: Towards Interactive and User-centered Algorithmic Recourse

Machine learning (ML) recourse techniques are increasingly used in high-stakes domains, providing end users with actions to alter ML predictions, but they assume ML developers understand what input variables can be changed. However, a recourse plan's actionability is subjective and unlikely to match developers' expectations completely. We present GAM Coach, a novel open-source system that adapts integer linear programming to generate customizable counterfactual explanations for Generalized Additive Models (GAMs), and leverages interactive visualizations to enable end users to iteratively generate recourse plans meeting their needs. A quantitative user study with 41 participants shows our tool is usable and useful, and users prefer personalized recourse plans over generic plans. Through a log analysis, we explore how users discover satisfactory recourse plans, and provide empirical evidence that transparency can lead to more opportunities for everyday users to discover counterintuitive patterns in ML models. GAM Coach is available at: https://poloclub.github.io/gam-coach/.

cs.LG↗

Lessons from the Development of an Anomaly Detection Interface on the Mars Perseverance Rover using the ISHMAP Framework

While anomaly detection stands among the most important and valuable problems across many scientific domains, anomaly detection research often focuses on AI methods that can lack the nuance and interpretability so critical to conducting scientific inquiry. In this application paper we present the results of utilizing an alternative approach that situates the mathematical framing of machine learning based anomaly detection within a participatory design framework. In a collaboration with NASA scientists working with the PIXL instrument studying Martian planetary geochemistry as a part of the search for extra-terrestrial life; we report on over 18 months of in-context user research and co-design to define the key problems NASA scientists face when looking to detect and interpret spectral anomalies. We address these problems and develop a novel spectral anomaly detection toolkit for PIXL scientists that is highly accurate while maintaining strong transparency to scientific interpretation. We also describe outcomes from a yearlong field deployment of the algorithm and associated interface. Finally we introduce a new design framework which we developed through the course of this collaboration for co-creating anomaly detection algorithms: Iterative Semantic Heuristic Modeling of Anomalous Phenomena (ISHMAP), which provides a process for scientists and researchers to produce natively interpretable anomaly detection models. This work showcases an example of successfully bridging methodologies from AI and HCI within a scientific domain, and provides a resource in ISHMAP which may be used by other researchers and practitioners looking to partner with other scientific teams to achieve better science through more effective and interpretable anomaly detection tools.

cs.HC↗

RobArch: Designing Robust Architectures against Adversarial Attacks

Adversarial Training is the most effective approach for improving the robustness of Deep Neural Networks (DNNs). However, compared to the large body of research in optimizing the adversarial training process, there are few investigations into how architecture components affect robustness, and they rarely constrain model capacity. Thus, it is unclear where robustness precisely comes from. In this work, we present the first large-scale systematic study on the robustness of DNN architecture components under fixed parameter budgets. Through our investigation, we distill 18 actionable robust network design guidelines that empower model developers to gain deep insights. We demonstrate these guidelines' effectiveness by introducing the novel Robust Architecture (RobArch) model that instantiates the guidelines to build a family of top-performing models across parameter capacities against strong adversarial attacks. RobArch achieves the new state-of-the-art AutoAttack accuracy on the RobustBench ImageNet leaderboard. The code is available at $\href{https://github.com/ShengYun-Peng/RobArch}{\text{this url}}$.

cs.CV↗

Evaluation of Argo Scholar with Observational Study

Discovering and making sense of relevant literature is fundamental in any scientific field. Node-link diagram-based visualization tools can aid this process; however, existing tools have been evaluated only on small scales. This paper evaluates Argo Scholar, an open-source visualization tool designed for interactive exploration of literature and easy sharing of exploration results. A large-scale user study of 122 participants from diverse backgrounds and experiences showed that Argo Scholar is effective at helping users find related work and understand paper connections, and incremental graph-based exploration is effective across diverse disciplines. Based on the user study and user feedback, we provide design considerations and feature suggestions for future work.

cs.HC↗

NeuroMapper: In-browser Visualizer for Neural Network Training

We present our ongoing work NeuroMapper, an in-browser visualization tool that helps machine learning (ML) developers interpret the evolution of a model during training, providing a new way to monitor the training process and visually discover reasons for suboptimal training. While most existing deep neural networks (DNNs) interpretation tools are designed for already-trained model, NeuroMapper scalably visualizes the evolution of the embeddings of a model's blocks across training epochs, enabling real-time visualization of 40,000 embedded points. To promote the embedding visualizations' spatial coherence across epochs, NeuroMapper adapts AlignedUMAP, a recent nonlinear dimensionality reduction technique to align the embeddings. With NeuroMapper, users can explore the training dynamics of a Resnet-50 model, and adjust the embedding visualizations' parameters in real time. NeuroMapper is open-sourced at https://github.com/poloclub/NeuroMapper and runs in all modern web browsers. A demo of the tool in action is available at: https://poloclub.github.io/NeuroMapper/.

cs.HC↗

Explaining Website Reliability by Visualizing Hyperlink Connectivity

As the information on the Internet continues growing exponentially, understanding and assessing the reliability of a website is becoming increasingly important. Misinformation has far-ranging repercussions, from sowing mistrust in media to undermining democratic elections. While some research investigates how to alert people to misinformation on the web, much less research has been conducted on explaining how websites engage in spreading false information. To fill the research gap, we present MisVis, a web-based interactive visualization tool that helps users assess a website's reliability by understanding how it engages in spreading false information on the World Wide Web. MisVis visualizes the hyperlink connectivity of the website and summarizes key characteristics of the Twitter accounts that mention the site. A large-scale user study with 139 participants demonstrates that MisVis facilitates users to assess and understand false information on the web and node-link diagrams can be used to communicate with non-experts. MisVis is available at the public demo link: https://poloclub.github.io/MisVis.

cs.SI↗